Package com.jidesoft.plaf.windows
Class XPStyle.Skin
java.lang.Object
com.jidesoft.plaf.windows.XPStyle.Skin
- Enclosing class:
XPStyle
A class which encapsulates attributes for a given part (component type) and which provides methods for painting
backgrounds and glyphs
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Method Summary
Modifier and TypeMethodDescriptionboolean
int
hashCode()
void
paintSkin
(Graphics g, int dx, int dy, int dw, int dh, TMSchema.State state) Paint a skin at a defined position and size This method supports animation.void
paintSkin
(Graphics g, int dx, int dy, int dw, int dh, TMSchema.State state, boolean borderFill) Paint a skin at a defined position and sizevoid
paintSkin
(Graphics g, int dx, int dy, TMSchema.State state) Paint a skin at x, y.void
paintSkin
(Graphics g, Rectangle r, TMSchema.State state) Paint a skin in an area defined by a rectangle.void
paintSkinRaw
(Graphics g, int dx, int dy, int dw, int dh, TMSchema.State state) Paint a skin at a defined position and size.toString()
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Method Details
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toString
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equals
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hashCode
public int hashCode() -
paintSkin
Paint a skin at x, y.- Parameters:
g
- the graphics context to use for paintingdx
- the destination x coordinatedy
- the destination y coordinatestate
- which state to paint
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paintSkin
Paint a skin in an area defined by a rectangle.- Parameters:
g
- the graphics context to use for paintingr
- aRectangle
defining the area to fill, may cause the image to be stretched or tiledstate
- which state to paint
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paintSkin
Paint a skin at a defined position and size This method supports animation.- Parameters:
g
- the graphics context to use for paintingdx
- the destination x coordinatedy
- the destination y coordinatedw
- the width of the area to fill, may cause the image to be stretched or tileddh
- the height of the area to fill, may cause the image to be stretched or tiledstate
- which state to paint
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paintSkinRaw
Paint a skin at a defined position and size. This method does not trigger animation. It is needed for the animation support.- Parameters:
g
- the graphics context to use for paintingdx
- the destination x coordinate.dy
- the destination y coordinate.dw
- the width of the area to fill, may cause the image to be stretched or tileddh
- the height of the area to fill, may cause the image to be stretched or tiledstate
- which state to paint
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paintSkin
public void paintSkin(Graphics g, int dx, int dy, int dw, int dh, TMSchema.State state, boolean borderFill) Paint a skin at a defined position and size- Parameters:
g
- the graphics context to use for paintingdx
- the destination x coordinatedy
- the destination y coordinatedw
- the width of the area to fill, may cause the image to be stretched or tileddh
- the height of the area to fill, may cause the image to be stretched or tiledstate
- which state to paintborderFill
- should test if the component uses a border fill and skip painting if it is
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