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java.lang.Objectjava.util.EventObject
wiiremotej.event.WREvent
wiiremotej.event.WRExtensionEvent
wiiremotej.event.WRNunchukExtensionEvent
public class WRNunchukExtensionEvent
Nunchuk extension event for Nintendo (R) Wii Remote (TM). Contains data from the Nunchuk extension.
Field Summary | |
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static int |
C
Constant representing the C button of the Nunchuk. |
static int |
Z
Constant representing the Z button of the Nunchuk. |
Fields inherited from class java.util.EventObject |
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source |
Constructor Summary | |
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WRNunchukExtensionEvent(WiiRemote source,
byte[] input,
int offset,
WRNunchukExtensionEvent lastEvent)
Creates a new WRNunchukExtensionEvent from an array of input data. |
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WRNunchukExtensionEvent(WiiRemote source,
WRAccelerationEvent accelerationEvent,
int buttonsPressed,
AnalogStickData analogStickData,
WRNunchukExtensionEvent lastEvent)
Creates a new WRNunchukExtensionEvent from the given parameters. |
Method Summary | |
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static WRNunchukExtensionEvent |
createBlankEvent()
Returns a WRNunchukExtensionEvent with all the values cleared. |
WRAccelerationEvent |
getAcceleration()
Returns the acceleration part of this Nunchuk event. |
AnalogStickData |
getAnalogStickData()
Returns AnalogStickData representing the current state of the analog stick on the Nunchuk. |
boolean |
isAnyPressed(int buttonMask)
Returns true if any of the given buttons are pressed; otherwise false . |
boolean |
isOnlyPressed(int buttonMask)
Returns true if all of the given buttons are pressed and no others are; otherwise false . |
boolean |
isPressed(int buttonMask)
Returns true if all of the given buttons are pressed; otherwise false . |
boolean |
wasOnlyPressed(int buttonMask)
Returns true if all of the given buttons were pressed and no others are; otherwise false . |
boolean |
wasPressed(int buttonMask)
Returns true if all of the given buttons were pressed; otherwise false . |
boolean |
wasReleased(int buttonMask)
Returns true if one of the given buttons was released; otherwise false . |
Methods inherited from class wiiremotej.event.WREvent |
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getSource |
Methods inherited from class java.util.EventObject |
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toString |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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public static final int C
public static final int Z
Constructor Detail |
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public WRNunchukExtensionEvent(WiiRemote source, byte[] input, int offset, WRNunchukExtensionEvent lastEvent)
source
- the WiiRemote triggering this event.input
- data received from the extension port.offset
- the position of the first byte of extension data in the array.lastEvent
- the last received WRNunchukExtensionEvent. Used for button-press information.public WRNunchukExtensionEvent(WiiRemote source, WRAccelerationEvent accelerationEvent, int buttonsPressed, AnalogStickData analogStickData, WRNunchukExtensionEvent lastEvent)
source
- the WiiRemote triggering this event.accelerationEvent
- the acceleration part of this Nunchuk event.buttonsPressed
- the buttonsPressed mask for this event (i.e. the sum of all the depressed buttons).lastEvent
- the last received WRNunchukExtensionEvent. Used for wasPressed and wasReleased information.Method Detail |
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public static WRNunchukExtensionEvent createBlankEvent()
public WRAccelerationEvent getAcceleration()
public AnalogStickData getAnalogStickData()
public boolean isPressed(int buttonMask)
true
if all of the given buttons are pressed; otherwise false
.
"isPressed" means that the buttons are currently depressed; they may have just been depressed this event, or they may have been depressed previously.
Buttons are specified using the field constants in this class.
buttonMask
- the button(s) to check if is pressed. You may specify either a single button or a button mask (multiple buttons added together).
true
if the given buttons are pressed; otherwise false
.public boolean isOnlyPressed(int buttonMask)
true
if all of the given buttons are pressed and no others are; otherwise false
.
"isPressed" means that the buttons are currently depressed; they may have just been depressed this event, or they may have been depressed previously.
Buttons are specified using the field constants in this class.
buttonMask
- the button(s) to check if is pressed. You may specify either a single button or a button mask (multiple buttons added together).
true
if the given buttons are pressed and no others are; otherwise false
.public boolean isAnyPressed(int buttonMask)
true
if any of the given buttons are pressed; otherwise false
.
"isPressed" means that the buttons are currently depressed; they may have just been depressed this event, or they may have been depressed previously.
Buttons are specified using the field constants in this class. If the button mask contains only one button, this method is the same as isPressed(buttonMask).
buttonMask
- the button(s) to check if is pressed. You may specify either a single button or a button mask (multiple buttons added together).
true
if any of the given buttons are pressed; otherwise false
.public boolean wasPressed(int buttonMask)
true
if all of the given buttons were pressed; otherwise false
. "wasPressed" means that the buttons were not depressed before,
and were just depressed this event.
Buttons are specified using the field constants in this class.
buttonMask
- the button(s) to check if was pressed. You may specify either a single button or a button mask (multiple buttons added together).
If you use a button mask (i.e. multiple buttons), then this method returns true
when the buttons described by button are depressed
(isPressed(buttonMask) returns true
) and at least one of the buttons was just depressed (i.e. it was previously not depressed).
true
if the given buttons were pressed; otherwise false
.public boolean wasOnlyPressed(int buttonMask)
true
if all of the given buttons were pressed and no others are; otherwise false
.
"wasPressed" means that the buttons were not depressed before, and were just depressed this event.
Buttons are specified using the field constants in this class.
buttonMask
- the button(s) to check if was pressed. You may specify either a single button or a button mask (multiple buttons added together).
If you use a button mask (i.e. multiple buttons), then this method returns true
when the buttons described by button are depressed
(isOnlyPressed(buttonMask) returns true
) and at least one of the buttons was just depressed (i.e. it was previously not depressed).
true
if the given buttons were pressed and no others are; otherwise false
.public boolean wasReleased(int buttonMask)
true
if one of the given buttons was released; otherwise false
. "wasReleased" means that the buttons were previously
depressed, but that at least one was just released this event.
Buttons are specified using the field constants in this class.
buttonMask
- the button(s) to check if was released. You may specify either a single button or a button mask (multiple buttons added together).
If you use a button mask, (i.e. multiple buttons), then this method returns true
when all buttons were depressed previously (isPressed(buttonMask)
returned true
last event), and at least one of them has been released ((isPressed(buttonMask) now returns false
).
true
if the given buttons were released; otherwise false
.
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