Class ARBUniformBufferObject

java.lang.Object
org.lwjgl.opengl.ARBUniformBufferObject

public final class ARBUniformBufferObject extends Object
  • Field Details

    • GL_UNIFORM_BUFFER

      public static final int GL_UNIFORM_BUFFER
      Accepted by the <target> parameters of BindBuffer, BufferData, BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData, and GetBufferPointerv:
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    • GL_UNIFORM_BUFFER_BINDING

      public static final int GL_UNIFORM_BUFFER_BINDING
      Accepted by the <pname> parameter of GetIntegeri_v, GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
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    • GL_UNIFORM_BUFFER_START

      public static final int GL_UNIFORM_BUFFER_START
      Accepted by the <pname> parameter of GetIntegeri_v:
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    • GL_UNIFORM_BUFFER_SIZE

      public static final int GL_UNIFORM_BUFFER_SIZE
      Accepted by the <pname> parameter of GetIntegeri_v:
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    • GL_MAX_VERTEX_UNIFORM_BLOCKS

      public static final int GL_MAX_VERTEX_UNIFORM_BLOCKS
      Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
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    • GL_MAX_GEOMETRY_UNIFORM_BLOCKS

      public static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS
      Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
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    • GL_MAX_FRAGMENT_UNIFORM_BLOCKS

      public static final int GL_MAX_FRAGMENT_UNIFORM_BLOCKS
      Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
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    • GL_MAX_COMBINED_UNIFORM_BLOCKS

      public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS
      Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
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    • GL_MAX_UNIFORM_BUFFER_BINDINGS

      public static final int GL_MAX_UNIFORM_BUFFER_BINDINGS
      Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
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    • GL_MAX_UNIFORM_BLOCK_SIZE

      public static final int GL_MAX_UNIFORM_BLOCK_SIZE
      Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
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    • GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS

      public static final int GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
      Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
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    • GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS

      public static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS
      Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
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    • GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS

      public static final int GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
      Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
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    • GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT

      public static final int GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT
      Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
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    • GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH

      public static final int GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
      Accepted by the <pname> parameter of GetProgramiv:
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    • GL_ACTIVE_UNIFORM_BLOCKS

      public static final int GL_ACTIVE_UNIFORM_BLOCKS
      Accepted by the <pname> parameter of GetProgramiv:
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    • GL_UNIFORM_TYPE

      public static final int GL_UNIFORM_TYPE
      Accepted by the <pname> parameter of GetActiveUniformsivARB:
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    • GL_UNIFORM_SIZE

      public static final int GL_UNIFORM_SIZE
      Accepted by the <pname> parameter of GetActiveUniformsivARB:
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    • GL_UNIFORM_NAME_LENGTH

      public static final int GL_UNIFORM_NAME_LENGTH
      Accepted by the <pname> parameter of GetActiveUniformsivARB:
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    • GL_UNIFORM_BLOCK_INDEX

      public static final int GL_UNIFORM_BLOCK_INDEX
      Accepted by the <pname> parameter of GetActiveUniformsivARB:
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    • GL_UNIFORM_OFFSET

      public static final int GL_UNIFORM_OFFSET
      Accepted by the <pname> parameter of GetActiveUniformsivARB:
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    • GL_UNIFORM_ARRAY_STRIDE

      public static final int GL_UNIFORM_ARRAY_STRIDE
      Accepted by the <pname> parameter of GetActiveUniformsivARB:
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    • GL_UNIFORM_MATRIX_STRIDE

      public static final int GL_UNIFORM_MATRIX_STRIDE
      Accepted by the <pname> parameter of GetActiveUniformsivARB:
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    • GL_UNIFORM_IS_ROW_MAJOR

      public static final int GL_UNIFORM_IS_ROW_MAJOR
      Accepted by the <pname> parameter of GetActiveUniformsivARB:
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    • GL_UNIFORM_BLOCK_BINDING

      public static final int GL_UNIFORM_BLOCK_BINDING
      Accepted by the <pname> parameter of GetActiveUniformBlockivARB:
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    • GL_UNIFORM_BLOCK_DATA_SIZE

      public static final int GL_UNIFORM_BLOCK_DATA_SIZE
      Accepted by the <pname> parameter of GetActiveUniformBlockivARB:
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    • GL_UNIFORM_BLOCK_NAME_LENGTH

      public static final int GL_UNIFORM_BLOCK_NAME_LENGTH
      Accepted by the <pname> parameter of GetActiveUniformBlockivARB:
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    • GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS

      public static final int GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS
      Accepted by the <pname> parameter of GetActiveUniformBlockivARB:
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    • GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES

      public static final int GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
      Accepted by the <pname> parameter of GetActiveUniformBlockivARB:
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    • GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER

      public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
      Accepted by the <pname> parameter of GetActiveUniformBlockivARB:
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    • GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER

      public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER
      Accepted by the <pname> parameter of GetActiveUniformBlockivARB:
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    • GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER

      public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
      Accepted by the <pname> parameter of GetActiveUniformBlockivARB:
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    • GL_INVALID_INDEX

      public static final int GL_INVALID_INDEX
      Returned by GetActiveUniformsivARB and GetUniformBlockIndexARB
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  • Method Details

    • glGetUniformIndices

      public static void glGetUniformIndices(int program, ByteBuffer uniformNames, IntBuffer uniformIndices)
    • glGetUniformIndices

      public static void glGetUniformIndices(int program, CharSequence[] uniformNames, IntBuffer uniformIndices)
      Overloads glGetUniformIndices.
    • glGetActiveUniforms

      public static void glGetActiveUniforms(int program, IntBuffer uniformIndices, int pname, IntBuffer params)
    • glGetActiveUniforms

      @Deprecated public static int glGetActiveUniforms(int program, int uniformIndex, int pname)
      Deprecated.
      Will be removed in 3.0. Use glGetActiveUniformsi(int, int, int) instead.
      Overloads glGetActiveUniformsiv.

    • glGetActiveUniformsi

      public static int glGetActiveUniformsi(int program, int uniformIndex, int pname)
      Overloads glGetActiveUniformsiv.
    • glGetActiveUniformName

      public static void glGetActiveUniformName(int program, int uniformIndex, IntBuffer length, ByteBuffer uniformName)
    • glGetActiveUniformName

      public static String glGetActiveUniformName(int program, int uniformIndex, int bufSize)
      Overloads glGetActiveUniformName.
    • glGetUniformBlockIndex

      public static int glGetUniformBlockIndex(int program, ByteBuffer uniformBlockName)
    • glGetUniformBlockIndex

      public static int glGetUniformBlockIndex(int program, CharSequence uniformBlockName)
      Overloads glGetUniformBlockIndex.
    • glGetActiveUniformBlock

      public static void glGetActiveUniformBlock(int program, int uniformBlockIndex, int pname, IntBuffer params)
    • glGetActiveUniformBlock

      @Deprecated public static int glGetActiveUniformBlock(int program, int uniformBlockIndex, int pname)
      Deprecated.
      Will be removed in 3.0. Use glGetActiveUniformBlocki(int, int, int) instead.
      Overloads glGetActiveUniformBlockiv.

    • glGetActiveUniformBlocki

      public static int glGetActiveUniformBlocki(int program, int uniformBlockIndex, int pname)
      Overloads glGetActiveUniformBlockiv.
    • glGetActiveUniformBlockName

      public static void glGetActiveUniformBlockName(int program, int uniformBlockIndex, IntBuffer length, ByteBuffer uniformBlockName)
    • glGetActiveUniformBlockName

      public static String glGetActiveUniformBlockName(int program, int uniformBlockIndex, int bufSize)
      Overloads glGetActiveUniformBlockName.
    • glBindBufferRange

      public static void glBindBufferRange(int target, int index, int buffer, long offset, long size)
    • glBindBufferBase

      public static void glBindBufferBase(int target, int index, int buffer)
    • glGetInteger

      public static void glGetInteger(int value, int index, IntBuffer data)
    • glGetInteger

      public static int glGetInteger(int value, int index)
      Overloads glGetIntegeri_v.
    • glUniformBlockBinding

      public static void glUniformBlockBinding(int program, int uniformBlockIndex, int uniformBlockBinding)