Class GL12

java.lang.Object
org.lwjgl.opengl.GL12

public final class GL12 extends Object

The core OpenGL1.2.1 API, with the imaging subset.

Version:
$Revision$ $Id$
Author:
cix_foo invalid input: '<'cix_foo@users.sourceforge.net>
  • Field Details

  • Method Details

    • glDrawRangeElements

      public static void glDrawRangeElements(int mode, int start, int end, ByteBuffer indices)
    • glDrawRangeElements

      public static void glDrawRangeElements(int mode, int start, int end, IntBuffer indices)
    • glDrawRangeElements

      public static void glDrawRangeElements(int mode, int start, int end, ShortBuffer indices)
    • glDrawRangeElements

      public static void glDrawRangeElements(int mode, int start, int end, int indices_count, int type, long indices_buffer_offset)
    • glTexImage3D

      public static void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, ByteBuffer pixels)
    • glTexImage3D

      public static void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, DoubleBuffer pixels)
    • glTexImage3D

      public static void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, FloatBuffer pixels)
    • glTexImage3D

      public static void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, IntBuffer pixels)
    • glTexImage3D

      public static void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, ShortBuffer pixels)
    • glTexImage3D

      public static void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, long pixels_buffer_offset)
    • glTexSubImage3D

      public static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer pixels)
    • glTexSubImage3D

      public static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, DoubleBuffer pixels)
    • glTexSubImage3D

      public static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer pixels)
    • glTexSubImage3D

      public static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer pixels)
    • glTexSubImage3D

      public static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels)
    • glTexSubImage3D

      public static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels_buffer_offset)
    • glCopyTexSubImage3D

      public static void glCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)