Package org.lwjgl.opengl
Class ARBES2Compatibility
java.lang.Object
org.lwjgl.opengl.ARBES2Compatibility
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
Accepted by the <type> parameter of VertexAttribPointer:static final int
Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:static final int
Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:static final int
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:static final int
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:static final int
Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:static final int
Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:static final int
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:static final int
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:static final int
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:static final int
Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:static final int
Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:static final int
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:static final int
Accepted by the <format> parameter of most commands taking sized internal formats:static final int
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev: -
Method Summary
Modifier and TypeMethodDescriptionstatic void
glClearDepthf
(float d) static void
glDepthRangef
(float n, float f) static void
glGetShaderPrecisionFormat
(int shadertype, int precisiontype, IntBuffer range, IntBuffer precision) static void
static void
glShaderBinary
(IntBuffer shaders, int binaryformat, ByteBuffer binary)
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Field Details
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GL_SHADER_COMPILER
public static final int GL_SHADER_COMPILERAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:- See Also:
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GL_NUM_SHADER_BINARY_FORMATS
public static final int GL_NUM_SHADER_BINARY_FORMATSAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:- See Also:
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GL_MAX_VERTEX_UNIFORM_VECTORS
public static final int GL_MAX_VERTEX_UNIFORM_VECTORSAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:- See Also:
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GL_MAX_VARYING_VECTORS
public static final int GL_MAX_VARYING_VECTORSAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:- See Also:
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GL_MAX_FRAGMENT_UNIFORM_VECTORS
public static final int GL_MAX_FRAGMENT_UNIFORM_VECTORSAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:- See Also:
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GL_IMPLEMENTATION_COLOR_READ_TYPE
public static final int GL_IMPLEMENTATION_COLOR_READ_TYPEAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:- See Also:
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GL_IMPLEMENTATION_COLOR_READ_FORMAT
public static final int GL_IMPLEMENTATION_COLOR_READ_FORMATAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:- See Also:
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GL_FIXED
public static final int GL_FIXEDAccepted by the <type> parameter of VertexAttribPointer:- See Also:
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GL_LOW_FLOAT
public static final int GL_LOW_FLOATAccepted by the <precisiontype> parameter of GetShaderPrecisionFormat:- See Also:
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GL_MEDIUM_FLOAT
public static final int GL_MEDIUM_FLOATAccepted by the <precisiontype> parameter of GetShaderPrecisionFormat:- See Also:
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GL_HIGH_FLOAT
public static final int GL_HIGH_FLOATAccepted by the <precisiontype> parameter of GetShaderPrecisionFormat:- See Also:
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GL_LOW_INT
public static final int GL_LOW_INTAccepted by the <precisiontype> parameter of GetShaderPrecisionFormat:- See Also:
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GL_MEDIUM_INT
public static final int GL_MEDIUM_INTAccepted by the <precisiontype> parameter of GetShaderPrecisionFormat:- See Also:
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GL_HIGH_INT
public static final int GL_HIGH_INTAccepted by the <precisiontype> parameter of GetShaderPrecisionFormat:- See Also:
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GL_RGB565
public static final int GL_RGB565Accepted by the <format> parameter of most commands taking sized internal formats:- See Also:
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Method Details
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glReleaseShaderCompiler
public static void glReleaseShaderCompiler() -
glShaderBinary
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glGetShaderPrecisionFormat
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glDepthRangef
public static void glDepthRangef(float n, float f) -
glClearDepthf
public static void glClearDepthf(float d)
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