Package org.lwjgl.opengl
Class GL14
java.lang.Object
org.lwjgl.opengl.GL14
The core OpenGL1.4 API.
- Version:
- $Revision$ $Id$
- Author:
- cix_foo invalid input: '<'cix_foo@users.sourceforge.net>
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
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static final int
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static final int
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static final int
static final int
static final int
static final int
static final int
static final int
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static final int
static final int
static final int
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static final int
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Method Summary
Modifier and TypeMethodDescriptionstatic void
glBlendColor
(float red, float green, float blue, float alpha) static void
glBlendEquation
(int mode) static void
glBlendFuncSeparate
(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha) static void
glFogCoordd
(double coord) static void
glFogCoordf
(float coord) static void
glFogCoordPointer
(int type, int stride, long data_buffer_offset) static void
glFogCoordPointer
(int stride, DoubleBuffer data) static void
glFogCoordPointer
(int stride, FloatBuffer data) static void
glMultiDrawArrays
(int mode, IntBuffer piFirst, IntBuffer piCount) static void
glPointParameter
(int pname, FloatBuffer params) static void
glPointParameter
(int pname, IntBuffer params) static void
glPointParameterf
(int pname, float param) static void
glPointParameteri
(int pname, int param) static void
glSecondaryColor3b
(byte red, byte green, byte blue) static void
glSecondaryColor3d
(double red, double green, double blue) static void
glSecondaryColor3f
(float red, float green, float blue) static void
glSecondaryColor3ub
(byte red, byte green, byte blue) static void
glSecondaryColorPointer
(int size, boolean unsigned, int stride, ByteBuffer data) static void
glSecondaryColorPointer
(int size, int type, int stride, long data_buffer_offset) static void
glSecondaryColorPointer
(int size, int stride, DoubleBuffer data) static void
glSecondaryColorPointer
(int size, int stride, FloatBuffer data) static void
glWindowPos2d
(double x, double y) static void
glWindowPos2f
(float x, float y) static void
glWindowPos2i
(int x, int y) static void
glWindowPos3d
(double x, double y, double z) static void
glWindowPos3f
(float x, float y, float z) static void
glWindowPos3i
(int x, int y, int z)
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Field Details
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GL_GENERATE_MIPMAP
public static final int GL_GENERATE_MIPMAP- See Also:
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GL_GENERATE_MIPMAP_HINT
public static final int GL_GENERATE_MIPMAP_HINT- See Also:
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GL_DEPTH_COMPONENT16
public static final int GL_DEPTH_COMPONENT16- See Also:
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GL_DEPTH_COMPONENT24
public static final int GL_DEPTH_COMPONENT24- See Also:
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GL_DEPTH_COMPONENT32
public static final int GL_DEPTH_COMPONENT32- See Also:
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GL_TEXTURE_DEPTH_SIZE
public static final int GL_TEXTURE_DEPTH_SIZE- See Also:
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GL_DEPTH_TEXTURE_MODE
public static final int GL_DEPTH_TEXTURE_MODE- See Also:
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GL_TEXTURE_COMPARE_MODE
public static final int GL_TEXTURE_COMPARE_MODE- See Also:
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GL_TEXTURE_COMPARE_FUNC
public static final int GL_TEXTURE_COMPARE_FUNC- See Also:
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GL_COMPARE_R_TO_TEXTURE
public static final int GL_COMPARE_R_TO_TEXTURE- See Also:
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GL_FOG_COORDINATE_SOURCE
public static final int GL_FOG_COORDINATE_SOURCE- See Also:
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GL_FOG_COORDINATE
public static final int GL_FOG_COORDINATE- See Also:
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GL_FRAGMENT_DEPTH
public static final int GL_FRAGMENT_DEPTH- See Also:
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GL_CURRENT_FOG_COORDINATE
public static final int GL_CURRENT_FOG_COORDINATE- See Also:
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GL_FOG_COORDINATE_ARRAY_TYPE
public static final int GL_FOG_COORDINATE_ARRAY_TYPE- See Also:
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GL_FOG_COORDINATE_ARRAY_STRIDE
public static final int GL_FOG_COORDINATE_ARRAY_STRIDE- See Also:
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GL_FOG_COORDINATE_ARRAY_POINTER
public static final int GL_FOG_COORDINATE_ARRAY_POINTER- See Also:
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GL_FOG_COORDINATE_ARRAY
public static final int GL_FOG_COORDINATE_ARRAY- See Also:
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GL_POINT_SIZE_MIN
public static final int GL_POINT_SIZE_MIN- See Also:
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GL_POINT_SIZE_MAX
public static final int GL_POINT_SIZE_MAX- See Also:
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GL_POINT_FADE_THRESHOLD_SIZE
public static final int GL_POINT_FADE_THRESHOLD_SIZE- See Also:
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GL_POINT_DISTANCE_ATTENUATION
public static final int GL_POINT_DISTANCE_ATTENUATION- See Also:
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GL_COLOR_SUM
public static final int GL_COLOR_SUM- See Also:
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GL_CURRENT_SECONDARY_COLOR
public static final int GL_CURRENT_SECONDARY_COLOR- See Also:
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GL_SECONDARY_COLOR_ARRAY_SIZE
public static final int GL_SECONDARY_COLOR_ARRAY_SIZE- See Also:
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GL_SECONDARY_COLOR_ARRAY_TYPE
public static final int GL_SECONDARY_COLOR_ARRAY_TYPE- See Also:
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GL_SECONDARY_COLOR_ARRAY_STRIDE
public static final int GL_SECONDARY_COLOR_ARRAY_STRIDE- See Also:
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GL_SECONDARY_COLOR_ARRAY_POINTER
public static final int GL_SECONDARY_COLOR_ARRAY_POINTER- See Also:
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GL_SECONDARY_COLOR_ARRAY
public static final int GL_SECONDARY_COLOR_ARRAY- See Also:
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GL_BLEND_DST_RGB
public static final int GL_BLEND_DST_RGB- See Also:
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GL_BLEND_SRC_RGB
public static final int GL_BLEND_SRC_RGB- See Also:
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GL_BLEND_DST_ALPHA
public static final int GL_BLEND_DST_ALPHA- See Also:
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GL_BLEND_SRC_ALPHA
public static final int GL_BLEND_SRC_ALPHA- See Also:
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GL_INCR_WRAP
public static final int GL_INCR_WRAP- See Also:
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GL_DECR_WRAP
public static final int GL_DECR_WRAP- See Also:
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GL_TEXTURE_FILTER_CONTROL
public static final int GL_TEXTURE_FILTER_CONTROL- See Also:
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GL_TEXTURE_LOD_BIAS
public static final int GL_TEXTURE_LOD_BIAS- See Also:
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GL_MAX_TEXTURE_LOD_BIAS
public static final int GL_MAX_TEXTURE_LOD_BIAS- See Also:
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GL_MIRRORED_REPEAT
public static final int GL_MIRRORED_REPEAT- See Also:
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GL_BLEND_COLOR
public static final int GL_BLEND_COLOR- See Also:
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GL_BLEND_EQUATION
public static final int GL_BLEND_EQUATION- See Also:
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GL_FUNC_ADD
public static final int GL_FUNC_ADD- See Also:
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GL_FUNC_SUBTRACT
public static final int GL_FUNC_SUBTRACT- See Also:
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GL_FUNC_REVERSE_SUBTRACT
public static final int GL_FUNC_REVERSE_SUBTRACT- See Also:
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GL_MIN
public static final int GL_MIN- See Also:
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GL_MAX
public static final int GL_MAX- See Also:
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Method Details
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glBlendEquation
public static void glBlendEquation(int mode) -
glBlendColor
public static void glBlendColor(float red, float green, float blue, float alpha) -
glFogCoordf
public static void glFogCoordf(float coord) -
glFogCoordd
public static void glFogCoordd(double coord) -
glFogCoordPointer
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glFogCoordPointer
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glFogCoordPointer
public static void glFogCoordPointer(int type, int stride, long data_buffer_offset) -
glMultiDrawArrays
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glPointParameteri
public static void glPointParameteri(int pname, int param) -
glPointParameterf
public static void glPointParameterf(int pname, float param) -
glPointParameter
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glPointParameter
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glSecondaryColor3b
public static void glSecondaryColor3b(byte red, byte green, byte blue) -
glSecondaryColor3f
public static void glSecondaryColor3f(float red, float green, float blue) -
glSecondaryColor3d
public static void glSecondaryColor3d(double red, double green, double blue) -
glSecondaryColor3ub
public static void glSecondaryColor3ub(byte red, byte green, byte blue) -
glSecondaryColorPointer
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glSecondaryColorPointer
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glSecondaryColorPointer
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glSecondaryColorPointer
public static void glSecondaryColorPointer(int size, int type, int stride, long data_buffer_offset) -
glBlendFuncSeparate
public static void glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha) -
glWindowPos2f
public static void glWindowPos2f(float x, float y) -
glWindowPos2d
public static void glWindowPos2d(double x, double y) -
glWindowPos2i
public static void glWindowPos2i(int x, int y) -
glWindowPos3f
public static void glWindowPos3f(float x, float y, float z) -
glWindowPos3d
public static void glWindowPos3d(double x, double y, double z) -
glWindowPos3i
public static void glWindowPos3i(int x, int y, int z)
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