Class ARBGpuShaderFp64

java.lang.Object
org.lwjgl.opengl.ARBGpuShaderFp64

public final class ARBGpuShaderFp64 extends Object
  • Field Details

    • GL_DOUBLE_VEC2

      public static final int GL_DOUBLE_VEC2
      Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:
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    • GL_DOUBLE_VEC3

      public static final int GL_DOUBLE_VEC3
      Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:
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    • GL_DOUBLE_VEC4

      public static final int GL_DOUBLE_VEC4
      Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:
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    • GL_DOUBLE_MAT2

      public static final int GL_DOUBLE_MAT2
      Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:
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    • GL_DOUBLE_MAT3

      public static final int GL_DOUBLE_MAT3
      Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:
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    • GL_DOUBLE_MAT4

      public static final int GL_DOUBLE_MAT4
      Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:
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    • GL_DOUBLE_MAT2x3

      public static final int GL_DOUBLE_MAT2x3
      Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:
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    • GL_DOUBLE_MAT2x4

      public static final int GL_DOUBLE_MAT2x4
      Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:
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    • GL_DOUBLE_MAT3x2

      public static final int GL_DOUBLE_MAT3x2
      Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:
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    • GL_DOUBLE_MAT3x4

      public static final int GL_DOUBLE_MAT3x4
      Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:
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    • GL_DOUBLE_MAT4x2

      public static final int GL_DOUBLE_MAT4x2
      Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:
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    • GL_DOUBLE_MAT4x3

      public static final int GL_DOUBLE_MAT4x3
      Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:
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  • Method Details

    • glUniform1d

      public static void glUniform1d(int location, double x)
    • glUniform2d

      public static void glUniform2d(int location, double x, double y)
    • glUniform3d

      public static void glUniform3d(int location, double x, double y, double z)
    • glUniform4d

      public static void glUniform4d(int location, double x, double y, double z, double w)
    • glUniform1

      public static void glUniform1(int location, DoubleBuffer value)
    • glUniform2

      public static void glUniform2(int location, DoubleBuffer value)
    • glUniform3

      public static void glUniform3(int location, DoubleBuffer value)
    • glUniform4

      public static void glUniform4(int location, DoubleBuffer value)
    • glUniformMatrix2

      public static void glUniformMatrix2(int location, boolean transpose, DoubleBuffer value)
    • glUniformMatrix3

      public static void glUniformMatrix3(int location, boolean transpose, DoubleBuffer value)
    • glUniformMatrix4

      public static void glUniformMatrix4(int location, boolean transpose, DoubleBuffer value)
    • glUniformMatrix2x3

      public static void glUniformMatrix2x3(int location, boolean transpose, DoubleBuffer value)
    • glUniformMatrix2x4

      public static void glUniformMatrix2x4(int location, boolean transpose, DoubleBuffer value)
    • glUniformMatrix3x2

      public static void glUniformMatrix3x2(int location, boolean transpose, DoubleBuffer value)
    • glUniformMatrix3x4

      public static void glUniformMatrix3x4(int location, boolean transpose, DoubleBuffer value)
    • glUniformMatrix4x2

      public static void glUniformMatrix4x2(int location, boolean transpose, DoubleBuffer value)
    • glUniformMatrix4x3

      public static void glUniformMatrix4x3(int location, boolean transpose, DoubleBuffer value)
    • glGetUniform

      public static void glGetUniform(int program, int location, DoubleBuffer params)
    • glProgramUniform1dEXT

      public static void glProgramUniform1dEXT(int program, int location, double x)
    • glProgramUniform2dEXT

      public static void glProgramUniform2dEXT(int program, int location, double x, double y)
    • glProgramUniform3dEXT

      public static void glProgramUniform3dEXT(int program, int location, double x, double y, double z)
    • glProgramUniform4dEXT

      public static void glProgramUniform4dEXT(int program, int location, double x, double y, double z, double w)
    • glProgramUniform1EXT

      public static void glProgramUniform1EXT(int program, int location, DoubleBuffer value)
    • glProgramUniform2EXT

      public static void glProgramUniform2EXT(int program, int location, DoubleBuffer value)
    • glProgramUniform3EXT

      public static void glProgramUniform3EXT(int program, int location, DoubleBuffer value)
    • glProgramUniform4EXT

      public static void glProgramUniform4EXT(int program, int location, DoubleBuffer value)
    • glProgramUniformMatrix2EXT

      public static void glProgramUniformMatrix2EXT(int program, int location, boolean transpose, DoubleBuffer value)
    • glProgramUniformMatrix3EXT

      public static void glProgramUniformMatrix3EXT(int program, int location, boolean transpose, DoubleBuffer value)
    • glProgramUniformMatrix4EXT

      public static void glProgramUniformMatrix4EXT(int program, int location, boolean transpose, DoubleBuffer value)
    • glProgramUniformMatrix2x3EXT

      public static void glProgramUniformMatrix2x3EXT(int program, int location, boolean transpose, DoubleBuffer value)
    • glProgramUniformMatrix2x4EXT

      public static void glProgramUniformMatrix2x4EXT(int program, int location, boolean transpose, DoubleBuffer value)
    • glProgramUniformMatrix3x2EXT

      public static void glProgramUniformMatrix3x2EXT(int program, int location, boolean transpose, DoubleBuffer value)
    • glProgramUniformMatrix3x4EXT

      public static void glProgramUniformMatrix3x4EXT(int program, int location, boolean transpose, DoubleBuffer value)
    • glProgramUniformMatrix4x2EXT

      public static void glProgramUniformMatrix4x2EXT(int program, int location, boolean transpose, DoubleBuffer value)
    • glProgramUniformMatrix4x3EXT

      public static void glProgramUniformMatrix4x3EXT(int program, int location, boolean transpose, DoubleBuffer value)