Class ATIVertexArrayObject

java.lang.Object
org.lwjgl.opengl.ATIVertexArrayObject

public final class ATIVertexArrayObject extends Object
  • Field Details

  • Method Details

    • glNewObjectBufferATI

      public static int glNewObjectBufferATI(int pPointer_size, int usage)
    • glNewObjectBufferATI

      public static int glNewObjectBufferATI(ByteBuffer pPointer, int usage)
    • glNewObjectBufferATI

      public static int glNewObjectBufferATI(DoubleBuffer pPointer, int usage)
    • glNewObjectBufferATI

      public static int glNewObjectBufferATI(FloatBuffer pPointer, int usage)
    • glNewObjectBufferATI

      public static int glNewObjectBufferATI(IntBuffer pPointer, int usage)
    • glNewObjectBufferATI

      public static int glNewObjectBufferATI(ShortBuffer pPointer, int usage)
    • glIsObjectBufferATI

      public static boolean glIsObjectBufferATI(int buffer)
    • glUpdateObjectBufferATI

      public static void glUpdateObjectBufferATI(int buffer, int offset, ByteBuffer pPointer, int preserve)
    • glUpdateObjectBufferATI

      public static void glUpdateObjectBufferATI(int buffer, int offset, DoubleBuffer pPointer, int preserve)
    • glUpdateObjectBufferATI

      public static void glUpdateObjectBufferATI(int buffer, int offset, FloatBuffer pPointer, int preserve)
    • glUpdateObjectBufferATI

      public static void glUpdateObjectBufferATI(int buffer, int offset, IntBuffer pPointer, int preserve)
    • glUpdateObjectBufferATI

      public static void glUpdateObjectBufferATI(int buffer, int offset, ShortBuffer pPointer, int preserve)
    • glGetObjectBufferATI

      public static void glGetObjectBufferATI(int buffer, int pname, FloatBuffer params)
    • glGetObjectBufferATI

      public static void glGetObjectBufferATI(int buffer, int pname, IntBuffer params)
    • glGetObjectBufferiATI

      public static int glGetObjectBufferiATI(int buffer, int pname)
      Overloads glGetObjectBufferivATI.
    • glFreeObjectBufferATI

      public static void glFreeObjectBufferATI(int buffer)
    • glArrayObjectATI

      public static void glArrayObjectATI(int array, int size, int type, int stride, int buffer, int offset)
    • glGetArrayObjectATI

      public static void glGetArrayObjectATI(int array, int pname, FloatBuffer params)
    • glGetArrayObjectATI

      public static void glGetArrayObjectATI(int array, int pname, IntBuffer params)
    • glVariantArrayObjectATI

      public static void glVariantArrayObjectATI(int id, int type, int stride, int buffer, int offset)
    • glGetVariantArrayObjectATI

      public static void glGetVariantArrayObjectATI(int id, int pname, FloatBuffer params)
    • glGetVariantArrayObjectATI

      public static void glGetVariantArrayObjectATI(int id, int pname, IntBuffer params)