deb_control_files:
- control
- md5sums
deb_fields:
Architecture: arm64
Depends: libnvtt2 (= 2.0.8-1+dfsg-8.2), libc6 (>= 2.34), libgcc-s1 (>= 3.0), libstdc++6
(>= 5)
Description: |-
NVIDIA Texture Tools (Binaries)
NVIDIA Texture Tools is a collection of image processing and texture
manipulation tools, designed to be integrated in game tools and asset
conditioning pipelines. The primary features of the library are mipmap and
normal map generation, format conversion and DXT compression.
.
This package contains the nvidia texture tools.
Homepage: https://github.com/castano/nvidia-texture-tools
Installed-Size: '417'
Maintainer: Lennart Weller <lhw@ring0.de>
Multi-Arch: foreign
Package: libnvtt-bin
Priority: extra
Provides: nvidia-texture-tools
Section: graphics
Source: nvidia-texture-tools
Version: 2.0.8-1+dfsg-8.2
srcpkg_name: nvidia-texture-tools
srcpkg_version: 2.0.8-1+dfsg-8.2
Relation | Direction | Type | Name | |
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built-using | Source package | nvidia-texture-tools_2.0.8-1+dfsg-8.2 |
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built-using | Binary package | dpkg-dbgsym_1.22.12~1.gbp82cafd_arm64 |
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built-using | Binary package | dpkg_1.22.12~1.gbp82cafd_arm64 |
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built-using | Binary package | dselect-dbgsym_1.22.12~1.gbp82cafd_arm64 |
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built-using | Binary package | dselect_1.22.12~1.gbp82cafd_arm64 |
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built-using | Binary package | libdpkg-dev_1.22.12~1.gbp82cafd_arm64 |
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built-using | Binary package | dpkg-dev_1.22.12~1.gbp82cafd_all |
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built-using | Binary package | libdpkg-perl_1.22.12~1.gbp82cafd_all |
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extends | Package upload | nvidia-texture-tools_2.0.8-1+dfsg-8.2 |
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