deb_control_files:
- control
- md5sums
deb_fields:
Architecture: arm64
Depends: libnvtt2 (= 2.0.8-1+dfsg-8.2)
Description: |-
NVIDIA Texture Tools (Header)
NVIDIA Texture Tools is a collection of image processing and texture
manipulation tools, designed to be integrated in game tools and asset
conditioning pipelines. The primary features of the library are mipmap and
normal map generation, format conversion and DXT compression.
.
This package contains the header and development files needed to build
programs and packages using libnvtt.
Homepage: https://github.com/castano/nvidia-texture-tools
Installed-Size: '23'
Maintainer: Lennart Weller <lhw@ring0.de>
Package: libnvtt-dev
Priority: extra
Section: libdevel
Source: nvidia-texture-tools
Version: 2.0.8-1+dfsg-8.2
srcpkg_name: nvidia-texture-tools
srcpkg_version: 2.0.8-1+dfsg-8.2
Relation | Direction | Type | Name | |
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built-using | Source package | nvidia-texture-tools_2.0.8-1+dfsg-8.2 |
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built-using | Binary package | dpkg-dbgsym_1.22.12~1.gbp82cafd_arm64 |
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built-using | Binary package | dpkg_1.22.12~1.gbp82cafd_arm64 |
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built-using | Binary package | dselect-dbgsym_1.22.12~1.gbp82cafd_arm64 |
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built-using | Binary package | dselect_1.22.12~1.gbp82cafd_arm64 |
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built-using | Binary package | libdpkg-dev_1.22.12~1.gbp82cafd_arm64 |
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built-using | Binary package | dpkg-dev_1.22.12~1.gbp82cafd_all |
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built-using | Binary package | libdpkg-perl_1.22.12~1.gbp82cafd_all |
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extends | Package upload | nvidia-texture-tools_2.0.8-1+dfsg-8.2 |
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