Class XSLVariableDeclaration

All Implemented Interfaces:
Serializable, Source, SourceLocator, LocationProvider, SaxonLocator, PullEvent, Container, VariableDeclaration, FingerprintedNode, Item, MutableNodeInfo, NamespaceResolver, NodeInfo, SiblingCountingNode, ValueRepresentation, StylesheetProcedure, InstructionInfo, Locator
Direct Known Subclasses:
XSLParam, XSLVariable

public abstract class XSLVariableDeclaration extends XSLGeneralVariable implements VariableDeclaration, StylesheetProcedure
Generic class for xsl:variable and xsl:param elements.
See Also:
  • Field Details

    • references

      protected List references
    • children

      protected Object children
    • sequence

      protected int sequence
  • Constructor Details

    • XSLVariableDeclaration

      public XSLVariableDeclaration()
  • Method Details

    • getSlotManager

      public SlotManager getSlotManager()
      Get the SlotManager associated with this stylesheet construct. The SlotManager contains the information needed to manage the local stack frames used by run-time instances of the code.
      Specified by:
      getSlotManager in interface StylesheetProcedure
      Returns:
      the associated SlotManager object
    • getSlotNumber

      public int getSlotNumber()
      Get the slot number allocated to this variable (its position in the stackframe)
      Returns:
      the allocated slot number
    • setSlotNumber

      public void setSlotNumber(int slot)
      Allocate a slot number to this variable
      Parameters:
      slot - the position of the variable on the local stack frame
    • getRequiredType

      public abstract SequenceType getRequiredType()
      Get the static type of the variable.
      Returns:
      the static type declared for the variable
    • registerReference

      public void registerReference(BindingReference ref)
      Method called by VariableReference to register the variable reference for subsequent fixup
      Specified by:
      registerReference in interface VariableDeclaration
      Parameters:
      ref - the variable reference
    • isInstruction

      public boolean isInstruction()
      Determine whether this node is an instruction.
      Overrides:
      isInstruction in class StyleElement
      Returns:
      true - it is an instruction (well, it can be, anyway)
    • fixupReferences

      public void fixupReferences() throws XPathException
      Notify all references to this variable of the data type
      Overrides:
      fixupReferences in class StyleElement
      Throws:
      XPathException
    • validate

      public void validate() throws XPathException
      Check that the variable is not already declared, and allocate a slot number
      Overrides:
      validate in class XSLGeneralVariable
      Throws:
      XPathException
    • fixupBinding

      protected void fixupBinding(Binding binding)
      Notify all variable references of the Binding instruction
      Parameters:
      binding - the Binding that represents this variable declaration in the executable code tree
    • setReferenceCount

      protected void setReferenceCount(GeneralVariable var)
      Set the number of references to this variable. This code is invoked only for a global variable, and only if there is at least one reference.
      Overrides:
      setReferenceCount in class XSLGeneralVariable
      Parameters:
      var - the variable
    • getSequenceNumber

      protected final long getSequenceNumber()
      Get the node sequence number (in document order). Sequence numbers are monotonic but not consecutive. In the current implementation, parent nodes (elements and document nodes) have a zero least-significant word, while namespaces, attributes, text nodes, comments, and PIs have the top word the same as their owner and the bottom half reflecting their relative position. For nodes added by XQUery Update, the sequence number is -1L
      Overrides:
      getSequenceNumber in class NodeImpl
      Returns:
      the sequence number if there is one, or -1L otherwise.
    • hasChildNodes

      public final boolean hasChildNodes()
      Determine if the node has any children.
      Specified by:
      hasChildNodes in interface NodeInfo
      Overrides:
      hasChildNodes in class NodeImpl
      Returns:
      true if the node has any children, false if the node has no children.
    • getNumberOfChildren

      public int getNumberOfChildren()
      Determine how many children the node has
      Returns:
      the number of children of this parent node
    • enumerateChildren

      protected final AxisIterator enumerateChildren(NodeTest test)
      Get an enumeration of the children of this node
      Parameters:
      test - A NodeTest to be satisfied by the child nodes, or null if all child node are to be returned
      Returns:
      an iterator over the children of this node
    • getFirstChild

      public final NodeInfo getFirstChild()
      Get the first child node of the element
      Overrides:
      getFirstChild in class NodeImpl
      Returns:
      the first child node of the required type, or null if there are no children
    • getLastChild

      public final NodeInfo getLastChild()
      Get the last child node of the element
      Overrides:
      getLastChild in class NodeImpl
      Returns:
      the last child of the element, or null if there are no children
    • getNthChild

      protected final NodeImpl getNthChild(int n)
      Get the nth child node of the element (numbering from 0)
      Parameters:
      n - identifies the required child
      Returns:
      the last child of the element, or null if there is no n'th child
    • removeChild

      protected void removeChild(NodeImpl child)
      Remove a given child
      Parameters:
      child - the child to be removed
    • getStringValue

      public String getStringValue()
      Return the string-value of the node, that is, the concatenation of the character content of all descendent elements and text nodes.
      Returns:
      the accumulated character content of the element, including descendant elements.
      See Also:
    • getStringValueCS

      public CharSequence getStringValueCS()
      Description copied from class: NodeImpl
      Get the value of the item as a CharSequence. This is in some cases more efficient than the version of the method that returns a String.
      Specified by:
      getStringValueCS in interface Item
      Specified by:
      getStringValueCS in interface ValueRepresentation
      Overrides:
      getStringValueCS in class NodeImpl
      Returns:
      the string value of the item
      See Also:
    • useChildrenArray

      protected void useChildrenArray(NodeImpl[] array)
      Supply an array to be used for the array of children. For system use only.
      Parameters:
      array - the array to be used
    • addChild

      public void addChild(NodeImpl node, int index)
      Add a child node to this node. For system use only. Note: normalizing adjacent text nodes is the responsibility of the caller.
      Parameters:
      node - the node to be added as a child of this node
      index - the position where the child is to be added
    • insertChildren

      public void insertChildren(NodeInfo[] source, boolean atStart, boolean inherit)
      Insert copies of a sequence of nodes as children of this node.

      This method takes no action unless the target node is a document node or element node. It also takes no action in respect of any supplied nodes that are not elements, text nodes, comments, or processing instructions.

      The supplied nodes will be copied to form the new children. Adjacent text nodes will be merged, and zero-length text nodes removed.

      Specified by:
      insertChildren in interface MutableNodeInfo
      Overrides:
      insertChildren in class NodeImpl
      Parameters:
      source - the nodes to be inserted
      atStart - true if the new nodes are to be inserted before existing children; false if they are
      inherit - true if the inserted nodes are to inherit the namespaces that are in-scope for their new parent; false if such namespaces should be undeclared on the children
    • insertChildrenAt

      protected void insertChildrenAt(NodeInfo[] source, int index, boolean inherit)
      Insert children before or after a given existing child
      Parameters:
      source - the children to be inserted
      index - the position before which they are to be inserted: 0 indicates insertion before the first child, 1 insertion before the second child, and so on.
      inherit - true if the inserted nodes are to inherit the namespaces that are in-scope for their new parent; false if such namespaces should be undeclared on the children
    • replaceChildrenAt

      protected void replaceChildrenAt(NodeInfo[] source, int index, boolean inherit)
      Replace child at a given index by new children
      Parameters:
      source - the children to be inserted
      index - the position at which they are to be inserted: 0 indicates replacement of the first child, replacement of the second child, and so on. The effect is undefined if index is out of range
      inherit - set to true if the new child elements are to inherit the in-scope namespaces of their new parent
      Throws:
      IllegalArgumentException - if any of the replacement nodes is not an element, text, comment, or processing instruction node
    • compact

      public void compact(int size)
      Compact the space used by this node
      Parameters:
      size - the number of actual children