Package org.sunflow

Interface SunflowAPIInterface

All Known Implementing Classes:
RealtimeBenchmark, SunflowAPI

public interface SunflowAPIInterface
This interface represents the entry point for rendering scenes using Sunflow. Classes which implement this interface are able to receive input from any of the Sunflow parsers.
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    camera(String name, String lensType)
    Defines a camera with a given name.
    void
    currentFrame(int currentFrame)
    Set the value of the current frame.
    void
    geometry(String name, String typeName)
    Defines a geometry with a given name.
    boolean
    include(String filename)
    Parse the specified filename.
    void
    instance(String name, String geoname)
    Instance the specified geometry into the scene.
    void
    light(String name, String lightType)
    Defines a light source with a given name.
    void
    modifier(String name, String modifierType)
    Defines a modifier with a given name.
    void
    Defines an option object to hold the current parameters.
    void
    parameter(String name, boolean value)
    Declare a parameter with the specified name and value.
    void
    parameter(String name, float value)
    Declare a parameter with the specified name and value.
    void
    parameter(String name, int value)
    Declare a parameter with the specified name and value.
    void
    parameter(String name, int[] value)
    Declare a parameter with the specified name and value.
    void
    parameter(String name, String value)
    Declare a parameter with the specified name and value.
    void
    parameter(String name, String[] value)
    Declare a parameter with the specified name and value.
    void
    parameter(String name, String colorspace, float... data)
    Declare a color parameter in the given colorspace using the specified name and value.
    void
    parameter(String name, String type, String interpolation, float[] data)
    Declare a parameter with the specified name.
    void
    parameter(String name, Matrix4 value)
    Declare a parameter with the specified name and value.
    void
    parameter(String name, Point2 value)
    Declare a parameter with the specified name and value.
    void
    parameter(String name, Point3 value)
    Declare a parameter with the specified name and value.
    void
    parameter(String name, Vector3 value)
    Declare a parameter with the specified name and value.
    void
    plugin(String type, String name, String code)
    Declare a plugin of the specified type with the given name from a java code string.
    void
    remove(String name)
    Remove the specified render object.
    void
    render(String optionsName, Display display)
    Render using the specified options and the specified display.
    void
    Reset the state of the API completely.
    void
    searchpath(String type, String path)
    Add the specified path to the list of directories which are searched automatically to resolve scene filenames or textures.
    void
    shader(String name, String shaderType)
    Defines a shader with a given name.
  • Method Details

    • reset

      void reset()
      Reset the state of the API completely. The object table is cleared, and all search paths are set back to their default values.
    • plugin

      void plugin(String type, String name, String code)
      Declare a plugin of the specified type with the given name from a java code string. The code will be compiled with Janino and registered as a new plugin type upon success.
      Parameters:
      type -
      name -
      code -
    • parameter

      void parameter(String name, String value)
      Declare a parameter with the specified name and value. This parameter will be added to the currently active parameter list.
      Parameters:
      name - parameter name
      value - parameter value
    • parameter

      void parameter(String name, boolean value)
      Declare a parameter with the specified name and value. This parameter will be added to the currently active parameter list.
      Parameters:
      name - parameter name
      value - parameter value
    • parameter

      void parameter(String name, int value)
      Declare a parameter with the specified name and value. This parameter will be added to the currently active parameter list.
      Parameters:
      name - parameter name
      value - parameter value
    • parameter

      void parameter(String name, float value)
      Declare a parameter with the specified name and value. This parameter will be added to the currently active parameter list.
      Parameters:
      name - parameter name
      value - parameter value
    • parameter

      void parameter(String name, String colorspace, float... data)
      Declare a color parameter in the given colorspace using the specified name and value. This parameter will be added to the currently active parameter list.
      Parameters:
      name - parameter name
      colorspace - color space or null to assume internal color space
      data - floating point color data
    • parameter

      void parameter(String name, Point3 value)
      Declare a parameter with the specified name and value. This parameter will be added to the currently active parameter list.
      Parameters:
      name - parameter name
      value - parameter value
    • parameter

      void parameter(String name, Vector3 value)
      Declare a parameter with the specified name and value. This parameter will be added to the currently active parameter list.
      Parameters:
      name - parameter name
      value - parameter value
    • parameter

      void parameter(String name, Point2 value)
      Declare a parameter with the specified name and value. This parameter will be added to the currently active parameter list.
      Parameters:
      name - parameter name
      value - parameter value
    • parameter

      void parameter(String name, Matrix4 value)
      Declare a parameter with the specified name and value. This parameter will be added to the currently active parameter list.
      Parameters:
      name - parameter name
      value - parameter value
    • parameter

      void parameter(String name, int[] value)
      Declare a parameter with the specified name and value. This parameter will be added to the currently active parameter list.
      Parameters:
      name - parameter name
      value - parameter value
    • parameter

      void parameter(String name, String[] value)
      Declare a parameter with the specified name and value. This parameter will be added to the currently active parameter list.
      Parameters:
      name - parameter name
      value - parameter value
    • parameter

      void parameter(String name, String type, String interpolation, float[] data)
      Declare a parameter with the specified name. The type may be one of the follow: "float", "point", "vector", "texcoord", "matrix". The interpolation determines how the parameter is to be interpreted over surface (see ParameterList.InterpolationType). The data is specified in a flattened float array.
      Parameters:
      name - parameter name
      type - parameter data type
      interpolation - parameter interpolation mode
      data - raw floating point data
    • remove

      void remove(String name)
      Remove the specified render object. Note that this may cause the removal of other objects which depended on it.
      Parameters:
      name - name of the object to remove
    • searchpath

      void searchpath(String type, String path)
      Add the specified path to the list of directories which are searched automatically to resolve scene filenames or textures. Currently the supported searchpath types are: "include" and "texture". All other types will be ignored.
      Parameters:
      path -
    • shader

      void shader(String name, String shaderType)
      Defines a shader with a given name. If the shader type name is left null, the shader with the given name will be updated (if it exists).
      Parameters:
      name - a unique name given to the shader
      shaderType - a shader plugin type
    • modifier

      void modifier(String name, String modifierType)
      Defines a modifier with a given name. If the modifier type name is left null, the modifier with the given name will be updated (if it exists).
      Parameters:
      name - a unique name given to the modifier
      modifierType - a modifier plugin type name
    • geometry

      void geometry(String name, String typeName)
      Defines a geometry with a given name. The geometry is built from the specified type. Note that geometries may be created from Tesselatable objects or PrimitiveList objects. This means that two seperate plugin lists will be searched for the geometry type. Tesselatable objects are search first. If the type name is left null, the geometry with the given name will be updated (if it exists).
      Parameters:
      name - a unique name given to the geometry
      typeName - a tesselatable or primitive plugin type name
    • instance

      void instance(String name, String geoname)
      Instance the specified geometry into the scene. If geoname is null, the specified instance object will be updated (if it exists). In order to change the instancing relationship of an existing instance, you should use the "geometry" string attribute.
      Parameters:
      name - instance name
      geoname - name of the geometry to instance
    • light

      void light(String name, String lightType)
      Defines a light source with a given name. If the light type name is left null, the light source with the given name will be updated (if it exists).
      Parameters:
      name - a unique name given to the light source
      lightType - a light source plugin type name
    • camera

      void camera(String name, String lensType)
      Defines a camera with a given name. The camera is built from the specified camera lens type plugin. If the lens type name is left null, the camera with the given name will be updated (if it exists). It is not currently possible to change the lens of a camera after it has been created.
      Parameters:
      name - camera name
      lensType - a camera lens plugin type name
    • options

      void options(String name)
      Defines an option object to hold the current parameters. If the object already exists, the values will simply override previous ones.
      Parameters:
      name -
    • render

      void render(String optionsName, Display display)
      Render using the specified options and the specified display. If the specified options do not exist - defaults will be used.
      Parameters:
      optionsName - name of the RenderObject which contains the options
      display - display object
    • include

      boolean include(String filename)
      Parse the specified filename. The include paths are searched first. The contents of the file are simply added to the active scene. This allows to break up a scene into parts, even across file formats. The appropriate parser is chosen based on file extension.
      Parameters:
      filename - filename to load
      Returns:
      true upon sucess, false if an error occured.
    • currentFrame

      void currentFrame(int currentFrame)
      Set the value of the current frame. This value is intended only for procedural animation creation. It is not used by the Sunflow core in anyway. The default value is 1.
      Parameters:
      currentFrame - current frame number