Class BezierMesh

java.lang.Object
org.sunflow.core.tesselatable.BezierMesh
All Implemented Interfaces:
RenderObject, Tesselatable
Direct Known Subclasses:
Gumbo, Teapot

public class BezierMesh extends Object implements Tesselatable
  • Constructor Details

    • BezierMesh

      public BezierMesh()
    • BezierMesh

      public BezierMesh(float[][] patches)
  • Method Details

    • getWorldBounds

      public BoundingBox getWorldBounds(Matrix4 o2w)
      Description copied from interface: Tesselatable
      Compute a bounding box of this object in world space, using the specified object-to-world transformation matrix. The bounds should be as exact as possible, if they are difficult or expensive to compute exactly, you may use Matrix4.transform(BoundingBox). If the matrix is null no transformation is needed, and object space is equivalent to world space. This method may return null if these bounds are difficult or impossible to compute, in which case the tesselation will be executed right away and the bounds of the resulting primitives will be used.
      Specified by:
      getWorldBounds in interface Tesselatable
      Parameters:
      o2w - object to world transformation matrix
      Returns:
      object bounding box in world space
    • tesselate

      public PrimitiveList tesselate()
      Description copied from interface: Tesselatable
      Tesselate this object into a PrimitiveList. This may return null if tesselation fails.
      Specified by:
      tesselate in interface Tesselatable
      Returns:
      a list of primitives generated by the tesselation
    • update

      public boolean update(ParameterList pl, SunflowAPI api)
      Description copied from interface: RenderObject
      Update this object given a list of parameters. This method is guarenteed to be called at least once on every object, but it should correctly handle empty parameter lists. This means that the object should be in a valid state from the time it is constructed. This method should also return true or false depending on whether the update was succesfull or not.
      Specified by:
      update in interface RenderObject
      Parameters:
      pl - list of parameters to read from
      api - reference to the current scene
      Returns:
      true if the update is succesfull, false otherwise