deb_control_files:
- control
- md5sums
- postinst
- prerm
deb_fields:
Architecture: arm64
Depends: libc6 (>= 2.38), libgcc-s1 (>= 3.0), libstdc++6 (>= 5.2), zlib1g (>= 1:1.1.4)
Description: |-
node builder library for OpenGL-based Doom-style games
zdbsp is a node builder specially designed to be used with OpenGL ports of
the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
which means it adds some new special nodes to a WAD file that makes it very
easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
for drawing the levels.
Homepage: https://github.com/rheit/zdbsp
Installed-Size: '148'
Maintainer: Jonathan Dowland <jmtd@debian.org>
Package: zdbsp
Priority: optional
Provides: doom-node-builder
Section: utils
Version: 1.19+20181027+dfsg.1-4
srcpkg_name: zdbsp
srcpkg_version: 1.19+20181027+dfsg.1-4
Relation | Direction | Type | Name | |
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built-using | Source package | zdbsp_1.19+20181027+dfsg.1-4 |
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built-using | Binary package | dpkg-dbgsym_1.22.12~1.gbp82cafd_arm64 |
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built-using | Binary package | dpkg_1.22.12~1.gbp82cafd_arm64 |
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built-using | Binary package | dselect-dbgsym_1.22.12~1.gbp82cafd_arm64 |
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built-using | Binary package | dselect_1.22.12~1.gbp82cafd_arm64 |
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built-using | Binary package | libdpkg-dev_1.22.12~1.gbp82cafd_arm64 |
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built-using | Binary package | dpkg-dev_1.22.12~1.gbp82cafd_all |
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built-using | Binary package | libdpkg-perl_1.22.12~1.gbp82cafd_all |
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extends | Package upload | zdbsp_1.19+20181027+dfsg.1-4 |
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