deb_control_files:
- control
- md5sums
- shlibs
- symbols
- triggers
deb_fields:
Architecture: arm64
Depends: libopenal-data (= 1:1.24.1-2), libc6 (>= 2.38), libgcc-s1 (>= 4.0), libstdc++6
(>= 14)
Description: |-
Software implementation of the OpenAL audio API (shared library)
OpenAL, the Open Audio Library, is a joint effort to create an open,
vendor-neutral, cross-platform API for interactive, primarily spatialized
audio. OpenAL's primary audience are application developers and desktop
users that rely on portable standards like OpenGL, for games and other
multimedia applications.
.
This library is meant as a compatible update/replacement to the OpenAL Sample
Implementation (the SI). The SI has been unmaintained for quite a while, and
would require a lot of work to clean up. This is a fork the old Windows version
to attempt an accelerated ALSA version of an OpenAL implementation.
.
OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as
opposed to the SI's 4-channel max (though it did have some provisions for 6
channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft
does not support the Vorbis and MP3 extensions, however those were considered
deprecated even in the SI. It does, though, support some of the newer
extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and
floating-point formats, as well as ALC_EXT_EFX for environmental audio effects,
and others.
.
This package installs the OpenAL Soft shared library.
Homepage: https://github.com/kcat/openal-soft
Installed-Size: '1411'
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Multi-Arch: same
Package: libopenal1
Priority: optional
Recommends: libasound2t64 (>= 1.0.16), libpulse0 (>= 0.99.1)
Section: libs
Source: openal-soft
Suggests: libportaudio2 (>= 19+svn20101113), libsndio7.0 (>= 1.8.1)
Version: 1:1.24.1-2
srcpkg_name: openal-soft
srcpkg_version: 1:1.24.1-2