17namespace visualization {
20class FilamentResourceManager;
56 static bool is_headless_;
57 static std::string resource_path_;
58 filament::Engine* engine_;
Definition FilamentEngine.h:22
static void DestroyInstance()
Definition FilamentEngine.cpp:75
static void SelectBackend(RenderingType type)
Definition FilamentEngine.cpp:39
static void SetResourcePath(const std::string &resource_path)
Definition FilamentEngine.cpp:43
static FilamentResourceManager & GetResourceManager()
Definition FilamentEngine.cpp:55
static const std::string & GetResourcePath()
Definition FilamentEngine.cpp:51
static filament::Engine & GetInstance()
Definition FilamentEngine.cpp:53
RenderingType
Definition FilamentEngine.h:24
~EngineInstance()
Definition FilamentEngine.cpp:59
static void EnableHeadless()
Definition FilamentEngine.cpp:41
Definition FilamentResourceManager.h:50
Definition FilamentEngine.h:12
Definition PinholeCameraIntrinsic.cpp:16