escript Revision_
ElementType.h
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1
2/*****************************************************************************
3*
4* Copyright (c) 2010-2018 by The University of Queensland
5* http://www.uq.edu.au
6*
7* Primary Business: Queensland, Australia
8* Licensed under the Apache License, version 2.0
9* http://www.apache.org/licenses/LICENSE-2.0
10*
11* Development until 2012 by Earth Systems Science Computational Center (ESSCC)
12* Development 2012-2013 by School of Earth Sciences
13* Development from 2014-2017 by Centre for Geoscience Computing (GeoComp)
14* Development from 2019 by School of Earth and Environmental Sciences
15**
16*****************************************************************************/
17
18#ifndef __DUDLEY_ELEMENTTYPE_H__
19#define __DUDLEY_ELEMENTTYPE_H__
20
21#include <string>
22
23namespace dudley {
24
35
36inline ElementTypeId eltTypeFromString(const std::string& s)
37{
38 if (s == "Point1")
39 return Dudley_Point1;
40 else if (s == "Line2")
41 return Dudley_Line2;
42 else if (s == "Tri3")
43 return Dudley_Tri3;
44 else if (s == "Tet4")
45 return Dudley_Tet4;
46 else if (s == "Line2Face")
47 return Dudley_Line2Face;
48 else if (s == "Tri3Face")
49 return Dudley_Tri3Face;
50 else if (s == "Tet4Face")
51 return Dudley_Tet4Face;
52 else
53 return Dudley_NoRef;
54}
55
56}
57
58#endif // __DUDLEY_ELEMENTTYPE_H__
59
A suite of factory methods for creating 2D and 3D dudley domains.
Definition dudley/src/Assemble.h:32
ElementTypeId eltTypeFromString(const std::string &s)
Definition ElementType.h:36
ElementTypeId
Definition ElementType.h:25
@ Dudley_Line2Face
Definition ElementType.h:30
@ Dudley_Tet4
Definition ElementType.h:29
@ Dudley_Line2
Definition ElementType.h:27
@ Dudley_NoRef
Definition ElementType.h:33
@ Dudley_Tet4Face
Definition ElementType.h:32
@ Dudley_Point1
Definition ElementType.h:26
@ Dudley_Tri3
Definition ElementType.h:28
@ Dudley_Tri3Face
Definition ElementType.h:31