SDL 3.0
SDL_MouseMotionEvent Struct Reference

#include <SDL_events.h>

Data Fields

SDL_EventType type
 
Uint32 reserved
 
Uint64 timestamp
 
SDL_WindowID windowID
 
SDL_MouseID which
 
SDL_MouseButtonFlags state
 
float x
 
float y
 
float xrel
 
float yrel
 

Detailed Description

Mouse motion event structure (event.motion.*)

Since
This struct is available since SDL 3.1.3.

Definition at line 444 of file SDL_events.h.

Field Documentation

◆ reserved

Uint32 SDL_MouseMotionEvent::reserved

Definition at line 447 of file SDL_events.h.

◆ state

SDL_MouseButtonFlags SDL_MouseMotionEvent::state

The current button state

Definition at line 451 of file SDL_events.h.

◆ timestamp

Uint64 SDL_MouseMotionEvent::timestamp

In nanoseconds, populated using SDL_GetTicksNS()

Definition at line 448 of file SDL_events.h.

◆ type

SDL_EventType SDL_MouseMotionEvent::type

SDL_EVENT_MOUSE_MOTION

Definition at line 446 of file SDL_events.h.

◆ which

SDL_MouseID SDL_MouseMotionEvent::which

The mouse instance id in relative mode, SDL_TOUCH_MOUSEID for touch events, or 0

Definition at line 450 of file SDL_events.h.

◆ windowID

SDL_WindowID SDL_MouseMotionEvent::windowID

The window with mouse focus, if any

Definition at line 449 of file SDL_events.h.

◆ x

float SDL_MouseMotionEvent::x

X coordinate, relative to window

Definition at line 452 of file SDL_events.h.

◆ xrel

float SDL_MouseMotionEvent::xrel

The relative motion in the X direction

Definition at line 454 of file SDL_events.h.

◆ y

float SDL_MouseMotionEvent::y

Y coordinate, relative to window

Definition at line 453 of file SDL_events.h.

◆ yrel

float SDL_MouseMotionEvent::yrel

The relative motion in the Y direction

Definition at line 455 of file SDL_events.h.


The documentation for this struct was generated from the following file: