Artifact wadc_3.1-1_all

Metadata
deb_control_files:
- control
- md5sums
deb_fields:
  Architecture: all
  Depends: default-jre | java8-runtime, jarwrapper, libpicocli-java (>= 4.6.1)
  Description: |-
    programming environment for creating Doom maps
     WadC (Wad Compiler) is an Integrated Development Environment and
     functional programming language for developing Doom-engine maps.
     It can be used to generate complex levels which can be saved in
     Doom's WAD format.
     .
     The IDE includes a text-editor component; a debug output
     pane and a 2D drawing pane which previews the current
     script's output. Also included is an experimental command line
     interface, wadccli.
     .
     An external nodes builder (such as zdbsp) is required before
     the resulting WAD file can be played by a doom-engine.
  Homepage: https://jmtd.net/wadc/
  Installed-Size: '1118'
  Maintainer: Jonathan Dowland <jmtd@debian.org>
  Package: wadc
  Priority: optional
  Recommends: freedoom | doom-wad | boom-wad | game-data-packager, prboom-plus | boom-engine
    | doom-engine, zdbsp | doom-node-builder
  Section: utils
  Version: 3.1-1
srcpkg_name: wadc
srcpkg_version: 3.1-1

File

wadc_3.1-1_all.deb
Binary file wadc_3.1-1_all.deb cannot be displayed. you can view it raw or download it instead.

Relations

Relation Direction Type Name
built-using Source package wadc_3.1-1

binary package System - - 6 months, 1 week ago 5 months, 1 week
BETA