This file contains important release information for users of the Java 3DTM API, version 1.4.0_01.
Click here for instructions on how to install this patch release of Java 3D version 1.4.0_01.
NOTE: We recommend that you uninstall all previous versions of Java 3D before installing this version.
The 1.4.0_01 version of the Java 3D API has been released for Solaris (both sparc and x86), Linux (both x86 and amd64), and Windows (32-bit).
The 1.4.0_01 version of Java 3D for Solaris/SPARC requires the following:
pkginfo -l SUNWglrt
". OpenGL for Solaris can be
obtained at: http://www.sun.com/software/graphics/opengl/The 1.4.0_01 version of Java 3D for Solaris/x86 requires the following:
The 1.4.0_01 version of Java 3D for Linux (x86 or amd64)
requires
the
following:
The 1.4.0_01 version of Java 3D for Windows 2000, and
Windows/XP (32-bit)
requires the following:
j3d.rend
" system
property
to "d3d
",
for example:
java -Dj3d.rend=d3d ClassName
The following bugs (issues) have been fixed in the 1.4.0_01 patch release.
Issue |
|
Description |
---|---|---|
160 |
AlternateAppearance behaves
differently in J3D 1.3.2 comparing to J3D 1.3.1 |
|
244 |
ClassCastException in Group.setChild | |
249 | NullPointerException in
MasterControlThread when adding a Light |
NOTE: the fix for issue 249 (as well as 160) was to disable the
"sole user" optimization, which was originally done to optimize the
updating of
frequently changing appearance attributes in cases where there was only
one Shape3D using a particular Appearance. This optimization came at
the expense of rendering performance in some cases, and was also the
source of several
bugs. Now that this optimization is disabled, rendering
performance and stability should improve for most applications, but
some
applications may notice a slow-down in update performance. For this
reason, we have added a new system property to re-enable the sole-user
optimization.
j3d.allowSoleUser
– If this flag is set to
true, the 1.4.0-fcs behavior is restored, causing the sole-user
optimization to be allowed when appropriate. The default value is false.Thw following new features have been added to the 1.4 version of the Java 3D API. Please refer to the API documentation, or the JSR-926 change log for more information.
The following system properties were added in Java 3D 1.4.0:
j3d.shadingLanguage
– sets the shading language to
use for programmable shaders. Supported values are: "GLSL" or "Cg". The
default value is "GLSL".j3d.simulatedMultiTexture
– If this flag is set to
true, simulation of multi-texturing will be done on systems that don't
have sufficient texture units. The default value is false. This does
not work with programmable shading, and will not be supported in 1.5.0.Issue |
|
Description |
---|---|---|
17 |
DirectX GraphicsConfiguration Issue | |
67 | Transparency mode update didn't get reflected correctly | |
78 |
Rendering stops if there's an exception in the EventDispatch | |
100 | Offscreen Capture crash JVM | |
109 | Frame Delays in Mixed Mode Rendering | |
116 | Handling of picking on OrientatedShape3D needs clarification | |
117 | Texture subimage is not optimized for large subimages | |
124 | Improve picking performance / reduce garbage generation | |
127 | Geometry Picking fails when Shapes use Color4 | |
129 | NPE when removing an opaque object that used to be transparent | |
132 | BufferedImage getData slow, causing poor Yup perf with updateSubImage | |
133 | NullPointerException, PickCanvas with GEOMETRY_INTERSECT_INFO and BoundingPolytope | |
134 | Canvas3D memory leak | |
135 | Java3D 1.3.2+ using DirectX 9.0 | |
137 | Add new depthTestFunction attribute | |
138 | Add method to retrieve tessellated geometry from 3D font | |
139 | add other rasterOp modes. | |
140 | Object Leak in PickResult | |
141 | DirectX 9.0c for Java3D 1.4, including shaders | |
144 | ExponentialFog blending factor depends on canvas size | |
145 | Add stencil buffer support | |
146 | Additional blending functions in TransparencyAttributes | |
163 | Regression in view frustum culling | |
164 | Cannot load j3dcore-ogl-cg.dll library in JRE bin directory | |
167 | Transform3D reports matrix with NaN to be affine | |
169 | TextureLoader should throw an exception instead of printing cryptic message to System.err | |
170 | TextureLoader should throw exception when loading image | |
175 | OffScreenRendering: Issue with
Updating Texture Size from Behavior |
|
181 | Performance regression: j3d.optimizeForSpace=false ignored for some geometry | |
182 | ShaderProgram not implemented for immediate mode rendering | |
183 | NPE if CLOSEST_INTERSECTION_POINT is only flag | |
184 | Illegal return value if flag NODE is omitted | |
185 | "Missing" essential methods in IntersectionInfo | |
186 | Using new Pick API with PickSegment often returns null | |
187 | NPE for new PickFast PickInfo when getting geometries | |
195 | Finish CgShader vertex attributes native methods | |
196 | Finish CgShader shader attributes native methods | |
199 | New Picking system only return 1 result per geometry | |
201 | D3D : UnsatisfiedLinkError encountered with closing windows | |
202 | Need to upgrade to latest glext.h header file | |
203 | System.currentTimeMillis is too inaccurate on Windows for fine-grained timing | |
207 | Viewer.java throws exception with leading \n | |
208 | Sound nodes cannot be placed below Switch groups | |
212 | PureImmediate test fails to rotate | |
217 | Compile j3d with "-g:lines,source" to provide line numbers on stack traces | |
223 | JVM crashes when execute IndexedGeometryArray object with Texture coordinates |
For the latest information on Java 3D, see the main Java 3D project page
on
java.net.
Click here for a list of open issues.