Artifact libglbsp3_2.24-8_amd64

Metadata
deb_control_files:
- control
- md5sums
- shlibs
- triggers
deb_fields:
  Architecture: amd64
  Depends: libc6 (>= 2.14), zlib1g (>= 1:1.1.4)
  Description: |-
    node builder library for OpenGL-based Doom-style games
     glBSP is a node builder specially designed to be used with OpenGL ports of
     the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
     which means it adds some new special nodes to a WAD file that makes it very
     easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
     for drawing the levels.
     .
     There are many DOOM ports that understand the GL Nodes which glBSP creates,
     including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.
  Installed-Size: '108'
  Maintainer: Debian QA Group <packages@qa.debian.org>
  Package: libglbsp3
  Priority: optional
  Section: libs
  Source: glbsp
  Version: 2.24-8
srcpkg_name: glbsp
srcpkg_version: 2.24-8

File

2024-11-20T07:15:57.962797 UTC: BinaryFileWidget failed to render

Relations

Relation Direction Type Name
built-using Source package glbsp_2.24-8

binary package System - - 6 months ago 5 months
BETA