Class LineAttributes


public class LineAttributes extends NodeComponent
The LineAttributes object defines all rendering state that can be set as a component object of a Shape3D node. The line attributes that can be defined are:

  • Pattern - specifies the pattern used to draw the line:

    • PATTERN_SOLID - draws a solid line with no pattern. This is the default.
    • PATTERN_DASH - draws dashed lines. Ideally, these will be drawn with a repeating pattern of 8 pixels on and 8 pixels off.
    • PATTERN_DOT - draws dotted lines. Ideally, these will be drawn with a repeating pattern of 1 pixel on and 7 pixels off.
    • PATTERN_DASH_DOT - draws dashed-dotted lines. Ideally, these will be drawn with a repeating pattern of 7 pixels on, 4 pixels off, 1 pixel on, and 4 pixels off.
    • PATTERN_USER_DEFINED - draws lines with a user-defined line pattern. See "User-defined Line Patterns," below.

  • Antialiasing (enabled or disabled). By default, antialiasing is disabled.
  • If antialiasing is enabled, the lines are considered transparent for rendering purposes. They are rendered with all the other transparent objects and adhere to the other transparency settings such as the View transparency sorting policy and the View depth buffer freeze transparent enable.

  • Width (in pixels). The default is a line width of one pixel.

User-defined Line Patterns

A user-defined line pattern is specified with a pattern mask and an optional scale factor.

The Pattern Mask

The pattern is specified using a 16-bit mask that specifies on and off segments. Bit 0 in the pattern mask corresponds to the first pixel of the line or line strip primitive. A value of 1 for a bit in the pattern mask indicates that the corresponding pixel is drawn, while a value of 0 indicates that the corresponding pixel is not drawn. After all 16 bits in the pattern are used, the pattern is repeated.

For example, a mask of 0x00ff defines a dashed line with a repeating pattern of 8 pixels on followed by 8 pixels off. A value of 0x0101 defines a a dotted line with a repeating pattern of 1 pixel on and 7 pixels off.

The pattern continues around individual line segments of a line strip primitive. It is restarted at the beginning of each new line strip. For line array primitives, the pattern is restarted at the beginning of each line.

The Scale Factor

The pattern is multiplied by the scale factor such that each bit in the pattern mask corresponds to that many consecutive pixels. For example, a scale factor of 3 applied to a pattern mask of 0x001f would produce a repeating pattern of 15 pixels on followed by 33 pixels off. The valid range for this attribute is [1,15]. Values outside this range are clamped.

See Also:
  • Field Details

    • ALLOW_WIDTH_READ

      public static final int ALLOW_WIDTH_READ
      Specifies that this LineAttributes object allows reading its line width information.
      See Also:
    • ALLOW_WIDTH_WRITE

      public static final int ALLOW_WIDTH_WRITE
      Specifies that this LineAttributes object allows writing its line width information.
      See Also:
    • ALLOW_PATTERN_READ

      public static final int ALLOW_PATTERN_READ
      Specifies that this LineAttributes object allows reading its line pattern information.
      See Also:
    • ALLOW_PATTERN_WRITE

      public static final int ALLOW_PATTERN_WRITE
      Specifies that this LineAttributes object allows writing its line pattern information.
      See Also:
    • ALLOW_ANTIALIASING_READ

      public static final int ALLOW_ANTIALIASING_READ
      Specifies that this LineAttributes object allows reading its line antialiasing flag.
      See Also:
    • ALLOW_ANTIALIASING_WRITE

      public static final int ALLOW_ANTIALIASING_WRITE
      Specifies that this LineAttributes object allows writing its line antialiasing flag.
      See Also:
    • PATTERN_SOLID

      @Native public static final int PATTERN_SOLID
      Draw solid lines with no pattern.
      See Also:
    • PATTERN_DASH

      @Native public static final int PATTERN_DASH
      Draw dashed lines. Ideally, these will be drawn with a repeating pattern of 8 pixels on and 8 pixels off.
      See Also:
    • PATTERN_DOT

      @Native public static final int PATTERN_DOT
      Draw dotted lines. Ideally, these will be drawn with a repeating pattern of 1 pixel on and 7 pixels off.
      See Also:
    • PATTERN_DASH_DOT

      @Native public static final int PATTERN_DASH_DOT
      Draw dashed-dotted lines. Ideally, these will be drawn with a repeating pattern of 7 pixels on, 4 pixels off, 1 pixel on, and 4 pixels off.
      See Also:
    • PATTERN_USER_DEFINED

      public static final int PATTERN_USER_DEFINED
      Draw lines with a user-defined line pattern. The line pattern is specified with a pattern mask and scale factor.
      Since:
      Java 3D 1.2
      See Also:
  • Constructor Details

    • LineAttributes

      public LineAttributes()
      Constructs a LineAttributes object with default parameters. The default values are as follows:
        line width : 1
        line pattern : PATTERN_SOLID
        pattern mask : 0xffff
        pattern scale factor : 1
        line antialiasing : false
    • LineAttributes

      public LineAttributes(float lineWidth, int linePattern, boolean lineAntialiasing)
      Constructs a LineAttributes object with specified values.
      Parameters:
      lineWidth - the width of lines in pixels
      linePattern - the line pattern, one of PATTERN_SOLID, PATTERN_DASH, PATTERN_DOT, or PATTERN_DASH_DOT
      lineAntialiasing - flag to set line antialising ON or OFF
  • Method Details

    • setLineWidth

      public void setLineWidth(float lineWidth)
      Sets the line width for this LineAttributes component object.
      Parameters:
      lineWidth - the width, in pixels, of line primitives
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
    • getLineWidth

      public float getLineWidth()
      Gets the line width for this LineAttributes component object.
      Returns:
      the width, in pixels, of line primitives
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
    • setLinePattern

      public void setLinePattern(int linePattern)
      Sets the line pattern for this LineAttributes component object.
      Parameters:
      linePattern - the line pattern to be used, one of: PATTERN_SOLID, PATTERN_DASH, PATTERN_DOT, PATTERN_DASH_DOT, or PATTERN_USER_DEFINED.
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
    • getLinePattern

      public int getLinePattern()
      Gets the line pattern for this LineAttributes component object.
      Returns:
      the line pattern
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
    • setPatternMask

      public void setPatternMask(int mask)
      Sets the line pattern mask to the specified value. This is used when the linePattern attribute is set to PATTERN_USER_DEFINED. In this mode, the pattern is specified using a 16-bit mask that specifies on and off segments. Bit 0 in the pattern mask corresponds to the first pixel of the line or line strip primitive. A value of 1 for a bit in the pattern mask indicates that the corresponding pixel is drawn, while a value of 0 indicates that the corresponding pixel is not drawn. After all 16 bits in the pattern are used, the pattern is repeated. For example, a mask of 0x00ff defines a dashed line with a repeating pattern of 8 pixels on followed by 8 pixels off. A value of 0x0101 defines a a dotted line with a repeating pattern of 1 pixel on and 7 pixels off

      The pattern continues around individual line segments of a line strip primitive. It is restarted at the beginning of each new line strip. For line array primitives, the pattern is restarted at the beginning of each line.

      Parameters:
      mask - the new line pattern mask
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      Since:
      Java 3D 1.2
      See Also:
    • getPatternMask

      public int getPatternMask()
      Retrieves the line pattern mask.
      Returns:
      the line pattern mask
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      Since:
      Java 3D 1.2
    • setPatternScaleFactor

      public void setPatternScaleFactor(int scaleFactor)
      Sets the line pattern scale factor to the specified value. This is used in conjunction with the patternMask when the linePattern attribute is set to PATTERN_USER_DEFINED. The pattern is multiplied by the scale factor such that each bit in the pattern mask corresponds to that many consecutive pixels. For example, a scale factor of 3 applied to a pattern mask of 0x001f would produce a repeating pattern of 15 pixels on followed by 33 pixels off. The valid range for this attribute is [1,15]. Values outside this range are clamped.
      Parameters:
      scaleFactor - the new line pattern scale factor
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      Since:
      Java 3D 1.2
      See Also:
    • getPatternScaleFactor

      public int getPatternScaleFactor()
      Retrieves the line pattern scale factor.
      Returns:
      the line pattern scale factor
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      Since:
      Java 3D 1.2
    • setLineAntialiasingEnable

      public void setLineAntialiasingEnable(boolean state)
      Enables or disables line antialiasing for this LineAttributes component object.

      If antialiasing is enabled, the lines are considered transparent for rendering purposes. They are rendered with all the other transparent objects and adhere to the other transparency settings such as the View transparency sorting policy and the View depth buffer freeze transparent enable.

      Parameters:
      state - true or false to enable or disable line antialiasing
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      See Also:
    • getLineAntialiasingEnable

      public boolean getLineAntialiasingEnable()
      Retrieves the state of the line antialiasing flag.
      Returns:
      true if line antialiasing is enabled, false if line antialiasing is disabled
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
    • cloneNodeComponent

      public NodeComponent cloneNodeComponent()
      Deprecated.
      replaced with cloneNodeComponent(boolean forceDuplicate)
      Overrides:
      cloneNodeComponent in class NodeComponent