deb_control_files:
- control
- md5sums
- shlibs
- triggers
deb_fields:
Architecture: amd64
Breaks: doomsday (<= 1.14.5-2)
Depends: libassimp5 (>= 5.2.5~ds0), libc6 (>= 2.33), libfluidsynth3 (>= 2.0.5),
libgcc-s1 (>= 3.0), libgl1, libqt5core5a (>= 5.15.1), libqt5gui5 (>= 5.1.0), libqt5gui5
(>= 5.7.0) | libqt5gui5-gles (>= 5.7.0), libqt5network5 (>= 5.0.2), libqt5widgets5
(>= 5.0.2), libqt5x11extras5 (>= 5.6.0), libstdc++6 (>= 12), libx11-6, libxrandr2
(>= 4.3), libxxf86vm1, zlib1g (>= 1:1.1.4)
Description: |-
enhanced version of the legendary DOOM game - common files
The purpose of the Doomsday Engine project is to create versions of DOOM,
Heretic and Hexen that feel the same as the original games but are implemented
using modern techniques such as 3D graphics and client/server networking. A
lot of emphasis is placed on good-looking graphics.
.
This package includes files common to both server and client packages.
Homepage: https://www.dengine.net
Installed-Size: '18080'
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Package: doomsday-common
Priority: optional
Replaces: doomsday (<= 1.14.5-2)
Section: games
Source: doomsday (2.3.1+ds1-1)
Version: 2.3.1+ds1-1+b2
srcpkg_name: doomsday
srcpkg_version: 2.3.1+ds1-1