deb_control_files:
- control
- md5sums
deb_fields:
Architecture: arm64
Breaks: flare (<< 0.19), flare-data (<< 0.19), flare-game (<< 1.07)
Depends: libc6 (>= 2.34), libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5),
libsdl2-mixer-2.0-0 (>= 2.6.0), libsdl2-ttf-2.0-0 (>= 2.0.15), libstdc++6 (>=
11), fonts-liberation, fonts-unifont
Description: |-
game engine for single-player 2D action role-playing games
Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to
handle a very specific kind of game: single-player 2D action RPGs. Flare is not
a reimplementation of an existing game or engine. It is a tribute to and
exploration of the action RPG genre.
.
Flare uses simple file formats (INI style config files) for most of the game
data, allowing anyone to easily modify game contents. Open formats are
preferred (png, ogg). The game code is C++.
.
This package contains the game engine and you will need a game
package (such as flare or polymorph) to play.
Homepage: https://flarerpg.org/
Installed-Size: '3760'
Maintainer: Manuel A. Fernandez Montecelo <mafm@debian.org>
Package: flare-engine
Priority: optional
Recommends: flare-game (>= 1.14-1)
Replaces: flare (<< 0.19), flare-data (<< 0.19), flare-game (<< 1.07)
Section: games
Version: 1.14-1
srcpkg_name: flare-engine
srcpkg_version: 1.14-1