deb_control_files:
- control
- md5sums
deb_fields:
Architecture: arm64
Depends: libc6 (>= 2.34), libcap2 (>= 1:2.10), libdrm2 (>= 2.4.112), libgcc-s1 (>=
3.0), libliftoff0 (>= 0.3.0), libpipewire-0.3-0 (>= 0.3.1), libsdl2-2.0-0 (>=
2.0.12), libstdc++6 (>= 12), libvulkan1 (>= 1.2.131.2), libwayland-server0 (>=
1.14.91), libwlroots10 (>= 0.15.0), libx11-6, libxcomposite1 (>= 1:0.4.5), libxdamage1
(>= 1:1.1), libxext6, libxfixes3 (>= 1:5.0), libxkbcommon0 (>= 1.0.0), libxrender1,
libxres1 (>= 2:1.2.1), libxtst6, libxxf86vm1, xwayland
Description: |-
Micro-compositor for game scaling
Gamescope wraps your games to give them scaling and fullscreen options. It
provides a Wayland compositor to your games, but gamescope runs under both
Wayland and X.org.
.
Your game sees a virtual display at the resolution you specified. You see a
scaled view in a window or fullscreen. This is useful when either the game or
your system do not permit running the game at native window/screen sizes. You
can also use integer scaling to keep your pixels sharp and pixelated.
Homepage: https://github.com/Plagman/gamescope
Installed-Size: '851'
Maintainer: Debian Games Team <team+pkg-games@tracker.debian.org>
Package: gamescope
Priority: optional
Section: games
Suggests: libcap2-bin
Version: 3.11.49-1
srcpkg_name: gamescope
srcpkg_version: 3.11.49-1