deb_control_files:
- control
- md5sums
- shlibs
- triggers
deb_fields:
Architecture: amd64
Conflicts: libclansdl-1.0
Depends: libclanapp-1.0v5 (= 1.0~svn3827-8), libc6 (>= 2.14), libgcc-s1 (>= 3.0),
libsdl-gfx1.2-5 (>= 2.0.25), libsdl1.2debian (>= 1.2.11), libstdc++6 (>= 5.2)
Description: |-
SDL module for ClanLib game SDK
ClanLib delivers a platform independent interface to write games with.
If a game is written with ClanLib, it should be possible to compile the
game under any platform (supported by ClanLib, that is) without changing
the application source code.
.
But ClanLib is not just a wrapper library, providing a common interface
to low-level libraries such as DirectFB, DirectX, OpenGL, X11, etc. While
platform independence is ClanLib's primary goal, it also tries to be a
service-minded game SDK. In other words, great effort has been put into
designing the API, to ensure ClanLib's ease of use - while maintaining its
power.
.
This package contains the SDL module (clanSDL).
Homepage: https://github.com/sphair/ClanLib
Installed-Size: '138'
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Package: libclansdl-1.0v5
Priority: optional
Replaces: libclansdl-1.0
Section: libs
Source: clanlib
Version: 1.0~svn3827-8
srcpkg_name: clanlib
srcpkg_version: 1.0~svn3827-8