deb_control_files:
- control
- md5sums
- postinst
- prerm
deb_fields:
Architecture: arm64
Depends: libc6 (>= 2.34), libflac12t64 (>= 1.3.0), libgl1, libmad0 (>= 0.15.1b-3),
libmikmod3 (>= 3.3.3), libopusfile0 (>= 0.5), libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3
(>= 1.1.2)
Description: |-
engine for iD software's Quake
QuakeSpasm is a Unix-friendly Quake engine based on the SDL port of the
popular FitzQuake. It includes some new features, important fixes, and aims
for portability and correctness.
.
This package contains no data files. To use it, you will need to either
install the commercial Quake data, or alternative free data files such as
OpenQuartz.
.
This engine is typically used via a script that launches it with a particular
data set, such as the one found in the "quake" package.
Homepage: http://quakespasm.sourceforge.net/
Installed-Size: '1438'
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Package: quakespasm
Priority: optional
Provides: quake-engine, quake-engine-server
Section: games
Version: 0.96.3+dfsg-1
srcpkg_name: quakespasm
srcpkg_version: 0.96.3+dfsg-1