Class ShaderCode

java.lang.Object
com.jogamp.opengl.util.glsl.ShaderCode

public class ShaderCode extends Object
Convenient shader code class to use and instantiate vertex or fragment programs.

A documented example of how to use this code is available here and here.

Support for GL3ES3.GL_TESS_CONTROL_SHADER and GL3ES3.GL_TESS_EVALUATION_SHADER was added since 2.2.1.