Package com.jogamp.opengl
Interface GLES2
- All Known Subinterfaces:
GLES3
- All Known Implementing Classes:
DebugGLES2
,DebugGLES3
,TraceGLES2
,TraceGLES3
This interface contains all OpenGL ES 2.0 methods, as well as most of it's extensions defined at the time of this specification.
-
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
GL_AMD_compressed_3DC_texture
- CType: intstatic final int
GL_AMD_compressed_3DC_texture
- CType: intstatic final int
GL_QCOM_alpha_test
- CType: intstatic final int
GL_QCOM_alpha_test
- CType: intstatic final int
GL_QCOM_alpha_test
- CType: intstatic final int
GL_AMD_compressed_ATC_texture
- CType: intstatic final int
GL_AMD_compressed_ATC_texture
- CType: intstatic final int
GL_AMD_compressed_ATC_texture
- CType: intstatic final int
GL_IMG_read_format
- CType: intstatic final int
GL_QCOM_binning_control
- CType: intstatic final int
GL_EXT_buffer_storage
- CType: intstatic final int
GL_EXT_buffer_storage
- CType: intstatic final int
GL_NV_texture_border_clamp
- CType: intstatic final int
GL_EXT_buffer_storage
- CType: intstatic final int
GL_EXT_buffer_storage
- CType: intstatic final int
GL_APPLE_clip_distance
- CType: intstatic final int
GL_APPLE_clip_distance
- CType: intstatic final int
GL_APPLE_clip_distance
- CType: intstatic final int
GL_APPLE_clip_distance
- CType: intstatic final int
GL_APPLE_clip_distance
- CType: intstatic final int
GL_APPLE_clip_distance
- CType: intstatic final int
GL_APPLE_clip_distance
- CType: intstatic final int
GL_APPLE_clip_distance
- CType: intstatic final int
GL_EXT_multiview_draw_buffers
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_EXT_discard_framebuffer
- CType: intstatic final int
GL_NV_framebuffer_mixed_samples
,GL_NV_multisample_coverage
- CType: intstatic final int
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_COLORBURN_NV
,GL_COLORBURN_KHR
- CType: intstatic final int
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_COLORDODGE_NV
,GL_COLORDODGE_KHR
- CType: intstatic final int
GL_IMG_texture_compression_pvrtc
- CType: intstatic final int
GL_IMG_texture_compression_pvrtc
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_OES_texture_compression_astc
- CType: intstatic final int
GL_OES_texture_compression_astc
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_OES_texture_compression_astc
- CType: intstatic final int
GL_OES_texture_compression_astc
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_OES_texture_compression_astc
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_OES_texture_compression_astc
- CType: intstatic final int
GL_OES_texture_compression_astc
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_OES_texture_compression_astc
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_OES_texture_compression_astc
- CType: intstatic final int
GL_OES_texture_compression_astc
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_IMG_texture_compression_pvrtc
- CType: intstatic final int
GL_IMG_texture_compression_pvrtc2
- CType: intstatic final int
GL_IMG_texture_compression_pvrtc
- CType: intstatic final int
GL_IMG_texture_compression_pvrtc2
- CType: intstatic final int
GL_ANGLE_texture_compression_dxt3
- CType: intstatic final int
GL_ANGLE_texture_compression_dxt5
- CType: intstatic final int
GL_EXT_pvrtc_sRGB
- CType: intstatic final int
GL_EXT_pvrtc_sRGB
- CType: intstatic final int
GL_EXT_pvrtc_sRGB
- CType: intstatic final int
GL_EXT_pvrtc_sRGB
- CType: intstatic final int
GL_NV_sRGB_formats
- CType: intstatic final int
GL_NV_sRGB_formats
- CType: intstatic final int
GL_NV_sRGB_formats
- CType: intstatic final int
GL_EXT_pvrtc_sRGB
- CType: intstatic final int
GL_EXT_pvrtc_sRGB
- CType: intstatic final int
GL_NV_sRGB_formats
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_OES_texture_compression_astc
- CType: intstatic final int
GL_OES_texture_compression_astc
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_OES_texture_compression_astc
- CType: intstatic final int
GL_OES_texture_compression_astc
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_OES_texture_compression_astc
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_OES_texture_compression_astc
- CType: intstatic final int
GL_OES_texture_compression_astc
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_OES_texture_compression_astc
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_OES_texture_compression_astc
- CType: intstatic final int
GL_OES_texture_compression_astc
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic final int
GL_NV_conservative_raster
- CType: intstatic final int
GL_KHR_no_error
- CType: intstatic final int
GL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
Alias for:GL_CONTEXT_LOST_KHR
- CType: intstatic final int
GL_VERSION_4_5
,GL_KHR_context_flush_control
Alias for:GL_CONTEXT_RELEASE_BEHAVIOR_KHR
- CType: intstatic final int
GL_VERSION_4_5
,GL_KHR_context_flush_control
Alias for:GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR
- CType: intstatic final int
GL_NV_copy_buffer
- CType: intstatic final int
GL_NV_copy_buffer
- CType: intstatic final int
GL_NV_coverage_sample
- CType: intstatic final int
GL_NV_coverage_sample
- CType: intstatic final int
GL_NV_coverage_sample
- CType: intstatic final int
GL_NV_coverage_sample
- CType: intstatic final int
GL_NV_coverage_sample
- CType: intstatic final int
GL_NV_coverage_sample
- CType: intstatic final int
GL_NV_coverage_sample
- CType: intstatic final int
GL_NV_coverage_sample
- CType: intstatic final int
GL_NV_framebuffer_mixed_samples
- CType: intstatic final int
GL_NV_framebuffer_mixed_samples
- CType: intstatic final int
GL_NV_framebuffer_mixed_samples
- CType: intstatic final int
GL_NV_multisample_coverage
,GL_NV_coverage_sample
- CType: intstatic final int
GL_QCOM_binning_control
- CType: intstatic final int
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_DARKEN_KHR
,GL_DARKEN_NV
- CType: intstatic final int
GL_EXT_texture_sRGB_decode
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_NV_depth_nonlinear
- CType: intstatic final int
GL_EXT_discard_framebuffer
- CType: intstatic final int
GL_NV_framebuffer_mixed_samples
- CType: intstatic final int
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_DIFFERENCE_NV
,GL_DIFFERENCE_KHR
- CType: intstatic final int
GL_DMP_program_binary
- CType: intstatic final int
GL_EXT_multiview_draw_buffers
- CType: intstatic final int
GL_ANGLE_framebuffer_blit
- CType: intstatic final int
GL_ANGLE_framebuffer_blit
- CType: intstatic final int
GL_NV_framebuffer_blit
- CType: intstatic final int
GL_NV_framebuffer_blit
- CType: intstatic final int
GL_EXT_buffer_storage
- CType: intstatic final int
GL_EXT_raster_multisample
- CType: intstatic final int
GL_OES_compressed_ETC1_RGB8_texture
- CType: intstatic final int
GL_NV_sRGB_formats
- CType: intstatic final int
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_EXCLUSION_NV
,GL_EXCLUSION_KHR
- CType: intstatic final int
GL_ARM_shader_framebuffer_fetch
- CType: intstatic final int
GL_NV_polygon_mode
- CType: intstatic final int
GL_NV_fill_rectangle
- CType: intstatic final int
GL_EXT_provoking_vertex
,GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_NV_non_square_matrices
- CType: intstatic final int
GL_NV_non_square_matrices
- CType: intstatic final int
GL_NV_non_square_matrices
- CType: intstatic final int
GL_NV_non_square_matrices
- CType: intstatic final int
GL_NV_non_square_matrices
- CType: intstatic final int
GL_NV_non_square_matrices
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_NV_fragment_coverage_to_color
- CType: intstatic final int
GL_NV_fragment_coverage_to_color
- CType: intstatic final int
GL_OES_shader_multisample_interpolation
- CType: intstatic final int
GL_EXT_shader_framebuffer_fetch
- CType: intstatic final int
GL_ARM_shader_framebuffer_fetch
- CType: intstatic final int
GL_ANGLE_texture_usage
- CType: intstatic final int
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_OES_texture_3D
,GL_EXT_framebuffer_object
Alias for:GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES
,GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT
- CType: intstatic final int
GL_OVR_multiview
- CType: intstatic final int
GL_OVR_multiview
- CType: intstatic final int
GL_EXT_multisampled_render_to_texture
- CType: intstatic final int
GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
- CType: intstatic final int
GL_IMG_multisampled_render_to_texture
- CType: intstatic final int
GL_NV_framebuffer_multisample
- CType: intstatic final int
GL_NV_sample_locations
- CType: intstatic final int
GL_NV_sample_locations
- CType: intstatic final int
GL_OES_surfaceless_context
- CType: intstatic final int
GL_FJ_shader_binary_GCCSO
- CType: intstatic final int
GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic final int
GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_QCOM_binning_control
- CType: intstatic final int
GL_OES_texture_half_float
- CType: intstatic final int
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HARDLIGHT_NV
,GL_HARDLIGHT_KHR
- CType: intstatic final int
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HSL_COLOR_NV
,GL_HSL_COLOR_KHR
- CType: intstatic final int
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HSL_HUE_NV
,GL_HSL_HUE_KHR
- CType: intstatic final int
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_HSL_LUMINOSITY_KHR
,GL_HSL_LUMINOSITY_NV
- CType: intstatic final int
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_HSL_SATURATION_KHR
,GL_HSL_SATURATION_NV
- CType: intstatic final int
GL_EXT_shader_image_load_store
,GL_EXT_texture_buffer
- CType: intstatic final int
GL_OES_texture_buffer
- CType: intstatic final int
GL_EXT_shader_image_load_store
,GL_EXT_texture_cube_map_array
- CType: intstatic final int
GL_OES_texture_cube_map_array
- CType: intstatic final int
GL_EXT_shader_image_load_store
,GL_EXT_texture_buffer
- CType: intstatic final int
GL_OES_texture_buffer
- CType: intstatic final int
GL_EXT_shader_image_load_store
,GL_EXT_texture_cube_map_array
- CType: intstatic final int
GL_OES_texture_cube_map_array
- CType: intstatic final int
GL_OES_texture_storage_multisample_2d_array
- CType: intstatic final int
GL_EXT_gpu_shader4
,GL_EXT_texture_buffer
- CType: intstatic final int
GL_OES_texture_buffer
- CType: intstatic final int
GL_EXT_texture_cube_map_array
- CType: intstatic final int
GL_OES_texture_cube_map_array
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_provoking_vertex
,GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_LIGHTEN_KHR
,GL_LIGHTEN_NV
- CType: intstatic final int
GL_NV_polygon_mode
- CType: intstatic final int
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_blend_func_extended
- CType: intstatic final int
GL_ARM_mali_program_binary
- CType: intstatic final int
GL_ARM_mali_shader_binary
- CType: intstatic final int
GL_EXT_buffer_storage
- CType: intstatic final int
GL_EXT_buffer_storage
- CType: intstatic final int
GL_OES_draw_buffers_indexed
,GL_ARB_imaging
,GL_ES_VERSION_3_0
,GL_VERSION_1_4
,GL_EXT_blend_minmax
Alias for:GL_MAX_EXT
- CType: intstatic final int
GL_APPLE_clip_distance
- CType: intstatic final int
GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_blend_func_extended
- CType: intstatic final int
GL_OES_shader_multisample_interpolation
- CType: intstatic final int
GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_multiview_draw_buffers
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_raster_multisample
- CType: intstatic final int
GL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
- CType: intstatic final int
GL_IMG_multisampled_render_to_texture
- CType: intstatic final int
GL_NV_framebuffer_multisample
- CType: intstatic final int
GL_EXT_shader_pixel_local_storage
- CType: intstatic final int
GL_EXT_shader_pixel_local_storage
- CType: intstatic final int
GL_EXT_sparse_texture
- CType: intstatic final int
GL_EXT_sparse_texture
- CType: intstatic final int
GL_EXT_sparse_texture
- CType: intstatic final int
GL_NV_conservative_raster
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- CType: intstatic final int
GL_OES_texture_buffer
- CType: intstatic final int
GL_NV_viewport_array
- CType: intstatic final int
GL_OVR_multiview
- CType: intstatic final int
GL_OES_draw_buffers_indexed
,GL_ARB_imaging
,GL_ES_VERSION_3_0
,GL_VERSION_1_4
,GL_EXT_blend_minmax
Alias for:GL_MIN_EXT
- CType: intstatic final int
GL_OES_shader_multisample_interpolation
- CType: intstatic final int
GL_OES_sample_shading
- CType: intstatic final int
GL_NV_framebuffer_mixed_samples
- CType: intstatic final int
GL_NV_framebuffer_mixed_samples
- CType: intstatic final int
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_MULTIPLY_NV
,GL_MULTIPLY_KHR
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final long
GL_QCOM_tiled_rendering
- CType: longstatic final int
GL_EXT_multisample
,GL_EXT_multisampled_compatibility
- CType: intstatic final int
GL_EXT_raster_multisample
- CType: intstatic final int
GL_EXT_multiview_draw_buffers
- CType: intstatic final int
GL_EXT_sparse_texture
- CType: intstatic final int
GL_EXT_sparse_texture
- CType: intstatic final int
static final int
GL_EXT_blend_func_extended
- CType: intstatic final int
GL_EXT_blend_func_extended
- CType: intstatic final int
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_OVERLAY_KHR
,GL_OVERLAY_NV
- CType: intstatic final int
GL_ANGLE_pack_reverse_row_order
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_QCOM_perfmon_global_mode
- CType: intstatic final int
GL_NV_polygon_mode
- CType: intstatic final int
GL_NV_polygon_mode
- CType: intstatic final int
GL_NV_polygon_mode
- CType: intstatic final int
GL_NV_polygon_mode
- CType: intstatic final int
GL_EXT_primitive_bounding_box
- CType: intstatic final int
GL_OES_primitive_bounding_box
- CType: intstatic final int
GL_EXT_tessellation_shader
,GL_VERSION_4_4
,GL_ES_VERSION_3_2
,GL_OES_tessellation_shader
Alias for:GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_transform_feedback
,GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_ANGLE_program_binary
- CType: intstatic final int
GL_NV_sample_locations
- CType: intstatic final int
GL_NV_sample_locations
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_BY_REGION_NO_WAIT_NV
- CType: intstatic final int
GL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_BY_REGION_WAIT_NV
- CType: intstatic final int
GL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_NO_WAIT_NV
- CType: intstatic final int
GL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_WAIT_NV
- CType: intstatic final int
GL_APPLE_texture_packed_float
- CType: intstatic final int
GL_EXT_texture_norm16
- CType: intstatic final int
GL_EXT_render_snorm
- CType: intstatic final int
GL_EXT_render_snorm
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: intstatic final int
GL_EXT_raster_multisample
- CType: intstatic final int
GL_EXT_raster_multisample
- CType: intstatic final int
GL_EXT_raster_multisample
- CType: intstatic final int
GL_EXT_multiview_draw_buffers
- CType: intstatic final int
GL_NV_read_buffer
- CType: intstatic final int
GL_ANGLE_framebuffer_blit
- CType: intstatic final int
GL_ANGLE_framebuffer_blit
- CType: intstatic final int
GL_NV_framebuffer_blit
- CType: intstatic final int
GL_NV_framebuffer_blit
- CType: intstatic final int
GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_QCOM_binning_control
- CType: intstatic final int
GL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
- CType: intstatic final int
GL_IMG_multisampled_render_to_texture
- CType: intstatic final int
GL_NV_framebuffer_multisample
- CType: intstatic final int
GL_OES_EGL_image_external
- CType: intstatic final int
GL_EXT_texture_norm16
- CType: intstatic final int
GL_EXT_render_snorm
- CType: intstatic final int
GL_EXT_render_snorm
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: intstatic final int
GL_EXT_texture
,GL_EXT_texture_norm16
- CType: intstatic final int
GL_EXT_texture_norm16
- CType: intstatic final int
GL_APPLE_texture_packed_float
- CType: intstatic final int
GL_EXT_texture
,GL_EXT_texture_norm16
- CType: intstatic final int
GL_EXT_render_snorm
- CType: intstatic final int
GL_EXT_render_snorm
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: intstatic final int
GL_EXT_multisample
,GL_EXT_multisampled_compatibility
- CType: intstatic final int
GL_NV_sample_locations
- CType: intstatic final int
GL_NV_sample_locations
- CType: intstatic final int
GL_NV_sample_locations
- CType: intstatic final int
GL_NV_sample_locations
- CType: intstatic final int
GL_OES_sample_shading
- CType: intstatic final int
GL_NV_shadow_samplers_array
- CType: intstatic final int
GL_OES_texture_storage_multisample_2d_array
- CType: intstatic final int
GL_EXT_gpu_shader4
,GL_EXT_texture_buffer
- CType: intstatic final int
GL_OES_texture_buffer
- CType: intstatic final int
GL_EXT_texture_cube_map_array
- CType: intstatic final int
GL_OES_texture_cube_map_array
- CType: intstatic final int
GL_EXT_texture_cube_map_array
- CType: intstatic final int
GL_OES_texture_cube_map_array
- CType: intstatic final int
GL_NV_shadow_samplers_cube
- CType: intstatic final int
GL_EXT_YUV_target
- CType: intstatic final int
GL_OES_EGL_image_external
- CType: intstatic final int
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_SCREEN_KHR
,GL_SCREEN_NV
- CType: intstatic final int
GL_IMG_shader_binary
- CType: intstatic final int
GL_IMG_program_binary
- CType: intstatic final int
GL_VIV_shader_binary
- CType: intstatic final int
GL_EXT_shader_pixel_local_storage
- CType: intstatic final int
GL_NV_path_rendering_shared_edge
- CType: intstatic final int
GL_EXT_texture_sRGB_decode
- CType: intstatic final int
GL_NV_sRGB_formats
- CType: intstatic final int
GL_NV_sRGB_formats
- CType: intstatic final int
GL_NV_sRGB_formats
- CType: intstatic final int
GL_NV_sRGB_formats
- CType: intstatic final int
GL_DMP_program_binary
- CType: intstatic final int
GL_DMP_program_binary
- CType: intstatic final int
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_SOFTLIGHT_KHR
,GL_SOFTLIGHT_NV
- CType: intstatic final int
GL_EXT_sparse_texture
- CType: intstatic final int
GL_EXT_texture_sRGB_R8
- CType: intstatic final int
GL_EXT_blend_func_extended
- CType: intstatic final int
GL_EXT_blend_func_extended
- CType: intstatic final int
GL_EXT_blend_func_extended
- CType: intstatic final int
GL_EXT_texture_sRGB_RG8
- CType: intstatic final int
GL_NV_sRGB_formats
- CType: intstatic final int
GL_QCOM_extended_get
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_QCOM_tiled_rendering
- CType: intstatic final int
GL_EXT_discard_framebuffer
- CType: intstatic final int
GL_OES_texture_stencil8
- CType: intstatic final int
GL_OES_stencil8
,GL_OES_texture_stencil8
- CType: intstatic final int
GL_NV_framebuffer_mixed_samples
- CType: intstatic final int
GL_NV_conservative_raster
- CType: intstatic final int
GL_NV_conservative_raster
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_EXT_tessellation_shader
- CType: intstatic final int
GL_OES_tessellation_shader
- CType: intstatic final int
GL_ES_VERSION_3_0
,GL_EXT_sparse_texture
,GL_VERSION_3_0
,GL_EXT_texture_array
Alias for:GL_TEXTURE_2D_ARRAY_EXT
- CType: intstatic final int
GL_OES_texture_storage_multisample_2d_array
- CType: intstatic final int
GL_OES_texture_storage_multisample_2d_array
- CType: intstatic final int
GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- CType: intstatic final int
GL_OES_texture_buffer
- CType: intstatic final int
GL_EXT_texture_cube_map_array
- CType: intstatic final int
GL_OES_texture_cube_map_array
- CType: intstatic final int
GL_OES_EGL_image_external
- CType: intstatic final int
GL_NV_texture_border_clamp
- CType: intstatic final int
GL_EXT_texture_buffer
- CType: intstatic final int
GL_OES_texture_buffer
- CType: intstatic final int
GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- CType: intstatic final int
GL_OES_texture_buffer
- CType: intstatic final int
GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- CType: intstatic final int
GL_OES_texture_buffer
- CType: intstatic final int
GL_EXT_texture_buffer
- CType: intstatic final int
GL_OES_texture_buffer
- CType: intstatic final int
GL_EXT_texture_buffer
- CType: intstatic final int
GL_OES_texture_buffer
- CType: intstatic final int
GL_EXT_texture_buffer
- CType: intstatic final int
GL_OES_texture_buffer
- CType: intstatic final int
GL_EXT_texture_cube_map_array
- CType: intstatic final int
GL_OES_texture_cube_map_array
- CType: intstatic final int
GL_QCOM_extended_get
- CType: intstatic final int
GL_OES_EGL_image_external
- CType: intstatic final int
GL_QCOM_extended_get
- CType: intstatic final int
GL_QCOM_extended_get
- CType: intstatic final int
GL_QCOM_extended_get
- CType: intstatic final int
GL_OES_texture_view
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
,GL_ARB_texture_view
- CType: intstatic final int
GL_QCOM_extended_get
- CType: intstatic final int
GL_APPLE_texture_max_level
- CType: intstatic final int
GL_QCOM_extended_get
- CType: intstatic final int
GL_QCOM_extended_get
- CType: intstatic final int
GL_IMG_multisampled_render_to_texture
- CType: intstatic final int
GL_EXT_sparse_texture
- CType: intstatic final int
GL_EXT_texture_sRGB_decode
- CType: intstatic final int
GL_QCOM_extended_get
- CType: intstatic final int
GL_QCOM_extended_get
- CType: intstatic final int
GL_ANGLE_texture_usage
- CType: intstatic final int
GL_VERSION_4_3
,GL_ARB_texture_view
,GL_OES_texture_view
,GL_EXT_texture_view
Alias for:GL_TEXTURE_VIEW_MIN_LAYER_OES
,GL_TEXTURE_VIEW_MIN_LAYER_EXT
- CType: intstatic final int
GL_VERSION_4_3
,GL_ARB_texture_view
,GL_OES_texture_view
,GL_EXT_texture_view
Alias for:GL_TEXTURE_VIEW_MIN_LEVEL_OES
,GL_TEXTURE_VIEW_MIN_LEVEL_EXT
- CType: intstatic final int
GL_VERSION_4_3
,GL_ARB_texture_view
,GL_EXT_texture_view
,GL_OES_texture_view
Alias for:GL_TEXTURE_VIEW_NUM_LAYERS_EXT
,GL_TEXTURE_VIEW_NUM_LAYERS_OES
- CType: intstatic final int
GL_VERSION_4_3
,GL_ARB_texture_view
,GL_EXT_texture_view
,GL_OES_texture_view
Alias for:GL_TEXTURE_VIEW_NUM_LEVELS_EXT
,GL_TEXTURE_VIEW_NUM_LEVELS_OES
- CType: intstatic final int
GL_QCOM_extended_get
- CType: intstatic final int
GL_ANGLE_translated_shader_source
- CType: intstatic final int
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_EXT_geometry_shader
- CType: intstatic final int
GL_OES_geometry_shader
- CType: intstatic final int
GL_APPLE_texture_packed_float
- CType: intstatic final int
GL_APPLE_texture_packed_float
- CType: intstatic final int
GL_EXT_shader_image_load_store
,GL_EXT_texture_buffer
- CType: intstatic final int
GL_OES_texture_buffer
- CType: intstatic final int
GL_EXT_shader_image_load_store
,GL_EXT_texture_cube_map_array
- CType: intstatic final int
GL_OES_texture_cube_map_array
- CType: intstatic final int
GL_OES_texture_storage_multisample_2d_array
- CType: intstatic final int
GL_EXT_gpu_shader4
,GL_EXT_texture_buffer
- CType: intstatic final int
GL_OES_texture_buffer
- CType: intstatic final int
GL_EXT_texture_cube_map_array
- CType: intstatic final int
GL_OES_texture_cube_map_array
- CType: intstatic final int
GL_IMG_read_format
- CType: intstatic final int
GL_ES_VERSION_3_2
,GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_EXT_vertex_array
,GL_KHR_debug
Alias for:GL_VERTEX_ARRAY_EXT
,GL_VERTEX_ARRAY_KHR
- CType: intstatic final int
GL_OES_vertex_array_object
- CType: intstatic final int
GL_VERSION_3_3
,GL_ES_VERSION_3_0
,GL_NV_instanced_arrays
,GL_EXT_instanced_arrays
,GL_ARB_instanced_arrays
,GL_ANGLE_instanced_arrays
Alias for:GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV
,GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT
,GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB
,GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE
- CType: intstatic final int
GL_ANGLE_instanced_arrays
- CType: intstatic final int
GL_NV_instanced_arrays
- CType: intstatic final int
GL_NV_viewport_array
- CType: intstatic final int
GL_NV_viewport_array
- CType: intstatic final int
GL_NV_viewport_array
- CType: intstatic final int
GL_EXT_sparse_texture
- CType: intstatic final int
GL_EXT_sparse_texture
- CType: intstatic final int
GL_EXT_sparse_texture
- CType: intstatic final int
GL_EXT_sparse_texture
- CType: intstatic final int
GL_QCOM_writeonly_rendering
- CType: intstatic final int
GL_AMD_program_binary_Z400
- CType: intFields inherited from interface com.jogamp.opengl.GL
GL_ACTIVE_TEXTURE, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA, GL_ALPHA_BITS, GL_ALPHA16F, GL_ALPHA32F, GL_ALPHA8, GL_ALWAYS, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING, GL_BACK, GL_BGR, GL_BGRA, GL_BGRA8, GL_BLEND, GL_BLEND_DST, GL_BLEND_DST_ALPHA, GL_BLEND_DST_RGB, GL_BLEND_EQUATION, GL_BLEND_EQUATION_ALPHA, GL_BLEND_EQUATION_RGB, GL_BLEND_SRC, GL_BLEND_SRC_ALPHA, GL_BLEND_SRC_RGB, GL_BLUE_BITS, GL_BUFFER_ACCESS, GL_BUFFER_MAP_POINTER, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, GL_BUFFER_USAGE, GL_BYTE, GL_CCW, GL_CLAMP_TO_EDGE, GL_CLEAR, GL_COLOR_ATTACHMENT0, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_WRITEMASK, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_TEXTURE_FORMATS, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CW, GL_DECR, GL_DECR_WRAP, GL_DEPTH_ATTACHMENT, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_STENCIL, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DEPTH24_STENCIL8, GL_DITHER, GL_DONT_CARE, GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER_BINDING, GL_DST_ALPHA, GL_DST_COLOR, GL_DYNAMIC_DRAW, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_EQUAL, GL_EQUIV, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FIXED, GL_FLOAT, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_FRAMEBUFFER_BINDING, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_FRAMEBUFFER_INCOMPLETE_FORMATS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_FRAMEBUFFER_SRGB, GL_FRAMEBUFFER_UNSUPPORTED, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT, GL_GENERATE_MIPMAP_HINT, GL_GEQUAL, GL_GREATER, GL_GREEN_BITS, GL_GUILTY_CONTEXT_RESET, GL_HALF_FLOAT, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_INCR, GL_INCR_WRAP, GL_INNOCENT_CONTEXT_RESET, GL_INVALID_ENUM, GL_INVALID_FRAMEBUFFER_OPERATION, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEQUAL, GL_LESS, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINE_WIDTH, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LOGIC_OP_MODE, GL_LOSE_CONTEXT_ON_RESET, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA16F, GL_LUMINANCE_ALPHA32F, GL_LUMINANCE16F, GL_LUMINANCE32F, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_MAP_FLUSH_EXPLICIT_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_READ_BIT, GL_MAP_UNSYNCHRONIZED_BIT, GL_MAP_WRITE_BIT, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_MAX_SAMPLES, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, GL_MAX_TEXTURE_SIZE, GL_MAX_VIEWPORT_DIMS, GL_MIRRORED_REPEAT, GL_MULTISAMPLE, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NO_RESET_NOTIFICATION, GL_NONE, GL_NOOP, GL_NOR, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_POINT_FADE_THRESHOLD_SIZE, GL_POINT_SIZE, GL_POINTS, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_UNITS, GL_R16F, GL_R32F, GL_R8, GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER_BINDING, GL_RED_BITS, GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, GL_RENDERBUFFER_BINDING, GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_GREEN_SIZE, GL_RENDERBUFFER_HEIGHT, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_SAMPLES, GL_RENDERBUFFER_STENCIL_SIZE, GL_RENDERBUFFER_WIDTH, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RESET_NOTIFICATION_STRATEGY, GL_RG16F, GL_RG32F, GL_RG8, GL_RGB, GL_RGB10, GL_RGB10_A2, GL_RGB16F, GL_RGB32F, GL_RGB5_A1, GL_RGB565, GL_RGB8, GL_RGBA, GL_RGBA16F, GL_RGBA32F, GL_RGBA4, GL_RGBA8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLES, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SET, GL_SHORT, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_RANGE, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_SRGB, GL_SRGB_ALPHA, GL_SRGB8_ALPHA8, GL_STATIC_DRAW, GL_STENCIL_ATTACHMENT, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX1, GL_STENCIL_INDEX4, GL_STENCIL_INDEX8, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_2D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNKNOWN_CONTEXT_RESET, GL_UNPACK_ALIGNMENT, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_VENDOR, GL_VERSION, GL_VIEWPORT, GL_WRITE_ONLY, GL_XOR, GL_ZERO
Fields inherited from interface com.jogamp.opengl.GL2ES2
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_PROGRAM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ALL_SHADER_BITS, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_ATTACHED_SHADERS, GL_BLEND_ADVANCED_COHERENT_KHR, GL_BLEND_COLOR, GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4, GL_BUFFER, GL_CLAMP_TO_BORDER, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT10, GL_COLOR_ATTACHMENT11, GL_COLOR_ATTACHMENT12, GL_COLOR_ATTACHMENT13, GL_COLOR_ATTACHMENT14, GL_COLOR_ATTACHMENT15, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT4, GL_COLOR_ATTACHMENT5, GL_COLOR_ATTACHMENT6, GL_COLOR_ATTACHMENT7, GL_COLOR_ATTACHMENT8, GL_COLOR_ATTACHMENT9, GL_COMPARE_REF_TO_TEXTURE, GL_COMPILE_STATUS, GL_CONSTANT_ALPHA, GL_CONSTANT_COLOR, GL_CONTEXT_FLAG_DEBUG_BIT, GL_CONTEXT_ROBUST_ACCESS, GL_CURRENT_PROGRAM, GL_CURRENT_QUERY, GL_CURRENT_VERTEX_ATTRIB, GL_DEBUG_CALLBACK_FUNCTION, GL_DEBUG_CALLBACK_USER_PARAM, GL_DEBUG_GROUP_STACK_DEPTH, GL_DEBUG_LOGGED_MESSAGES, GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH, GL_DEBUG_OUTPUT, GL_DEBUG_OUTPUT_SYNCHRONOUS, GL_DEBUG_SEVERITY_HIGH, GL_DEBUG_SEVERITY_LOW, GL_DEBUG_SEVERITY_MEDIUM, GL_DEBUG_SEVERITY_NOTIFICATION, GL_DEBUG_SOURCE_API, GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_SOURCE_OTHER, GL_DEBUG_SOURCE_SHADER_COMPILER, GL_DEBUG_SOURCE_THIRD_PARTY, GL_DEBUG_SOURCE_WINDOW_SYSTEM, GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR, GL_DEBUG_TYPE_ERROR, GL_DEBUG_TYPE_MARKER, GL_DEBUG_TYPE_OTHER, GL_DEBUG_TYPE_PERFORMANCE, GL_DEBUG_TYPE_POP_GROUP, GL_DEBUG_TYPE_PORTABILITY, GL_DEBUG_TYPE_PUSH_GROUP, GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR, GL_DELETE_STATUS, GL_DEPTH_COMPONENT, GL_DRAW_BUFFER0, GL_DRAW_BUFFER1, GL_DRAW_BUFFER10, GL_DRAW_BUFFER11, GL_DRAW_BUFFER12, GL_DRAW_BUFFER13, GL_DRAW_BUFFER14, GL_DRAW_BUFFER15, GL_DRAW_BUFFER2, GL_DRAW_BUFFER3, GL_DRAW_BUFFER4, GL_DRAW_BUFFER5, GL_DRAW_BUFFER6, GL_DRAW_BUFFER7, GL_DRAW_BUFFER8, GL_DRAW_BUFFER9, GL_FLOAT_MAT2, GL_FLOAT_MAT3, GL_FLOAT_MAT4, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4, GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER_BIT, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_GPU_DISJOINT, GL_HIGH_FLOAT, GL_HIGH_INT, GL_INFO_LOG_LENGTH, GL_INT, GL_INT_10_10_10_2, GL_INT_SAMPLER_2D_MULTISAMPLE, GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_INT_VEC2, GL_INT_VEC3, GL_INT_VEC4, GL_LINK_STATUS, GL_LOW_FLOAT, GL_LOW_INT, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_COLOR_ATTACHMENTS, GL_MAX_COLOR_TEXTURE_SAMPLES, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_MAX_DEBUG_GROUP_STACK_DEPTH, GL_MAX_DEBUG_LOGGED_MESSAGES, GL_MAX_DEBUG_MESSAGE_LENGTH, GL_MAX_DEPTH_TEXTURE_SAMPLES, GL_MAX_DRAW_BUFFERS, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_MAX_INTEGER_SAMPLES, GL_MAX_LABEL_LENGTH, GL_MAX_SAMPLE_MASK_WORDS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_VARYING_VECTORS, GL_MAX_VERTEX_ATTRIBS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_MEDIUM_FLOAT, GL_MEDIUM_INT, GL_NUM_PROGRAM_BINARY_FORMATS, GL_NUM_SHADER_BINARY_FORMATS, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_COLOR, GL_PROGRAM, GL_PROGRAM_BINARY_FORMATS, GL_PROGRAM_BINARY_LENGTH, GL_PROGRAM_PIPELINE, GL_PROGRAM_PIPELINE_BINDING, GL_PROGRAM_SEPARABLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_QUERY, GL_QUERY_COUNTER_BITS, GL_QUERY_RESULT, GL_QUERY_RESULT_AVAILABLE, GL_RED, GL_RG, GL_SAMPLE_MASK, GL_SAMPLE_MASK_VALUE, GL_SAMPLE_POSITION, GL_SAMPLER, GL_SAMPLER_2D, GL_SAMPLER_2D_MULTISAMPLE, GL_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_SAMPLER_2D_SHADOW, GL_SAMPLER_3D, GL_SAMPLER_CUBE, GL_SHADER, GL_SHADER_BINARY_DMP, GL_SHADER_BINARY_FORMATS, GL_SHADER_COMPILER, GL_SHADER_SOURCE_LENGTH, GL_SHADER_TYPE, GL_SHADING_LANGUAGE_VERSION, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_STENCIL_BACK_FAIL, GL_STENCIL_BACK_FUNC, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_STENCIL_BACK_REF, GL_STENCIL_BACK_VALUE_MASK, GL_STENCIL_BACK_WRITEMASK, GL_STENCIL_INDEX, GL_STREAM_DRAW, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_BINDING_2D_MULTISAMPLE, GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BINDING_3D, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_FIXED_SAMPLE_LOCATIONS, GL_TEXTURE_SAMPLES, GL_TEXTURE_WRAP_R, GL_TIME_ELAPSED, GL_TIMESTAMP, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_UNSIGNED_NORMALIZED, GL_VALIDATE_STATUS, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_SHADER, GL_VERTEX_SHADER_BIT
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Method Summary
Modifier and TypeMethodDescriptionvoid
glAlphaFuncQCOM
(int func, float ref) Entry point to C language function:void (GLenum func, GLclampf ref)
Part ofGL_QCOM_alpha_test
void
glBeginConditionalRender
(int id, int mode) Entry point to C language function:void (GLuint id, GLenum mode)
Part ofGL_VERSION_3_0
,GL_NV_conditional_render
Alias for:glBeginConditionalRenderNV
void
glBindFragDataLocationEXT
(int program, int color, byte[] name, int name_offset) Entry point to C language function:void (GLuint program, GLuint color, const GLchar * name)
Part ofGL_EXT_gpu_shader4
,GL_EXT_blend_func_extended
void
glBindFragDataLocationEXT
(int program, int color, ByteBuffer name) Entry point to C language function:void (GLuint program, GLuint color, const GLchar * name)
Part ofGL_EXT_gpu_shader4
,GL_EXT_blend_func_extended
void
glBindFragDataLocationIndexedEXT
(int program, int colorNumber, int index, byte[] name, int name_offset) Entry point to C language function:void (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name)
Part ofGL_EXT_blend_func_extended
void
glBindFragDataLocationIndexedEXT
(int program, int colorNumber, int index, ByteBuffer name) Entry point to C language function:void (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name)
Part ofGL_EXT_blend_func_extended
void
glBindVertexArrayOES
(int array) Entry point to C language function:void (GLuint array)
Part ofGL_OES_vertex_array_object
void
Entry point to C language function:void (void)
Part ofGL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:glBlendBarrierKHR
,glBlendBarrierNV
void
glBlendEquationiEXT
(int buf, int mode) Entry point to C language function:void (GLuint buf, GLenum mode)
Part ofGL_EXT_draw_buffers_indexed
void
glBlendEquationiOES
(int buf, int mode) Entry point to C language function:void (GLuint buf, GLenum mode)
Part ofGL_OES_draw_buffers_indexed
void
glBlendEquationSeparateiEXT
(int buf, int modeRGB, int modeAlpha) Entry point to C language function:void (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
Part ofGL_EXT_draw_buffers_indexed
void
glBlendEquationSeparateiOES
(int buf, int modeRGB, int modeAlpha) Entry point to C language function:void (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
Part ofGL_OES_draw_buffers_indexed
void
glBlendFunciEXT
(int buf, int src, int dst) Entry point to C language function:void (GLuint buf, GLenum src, GLenum dst)
Part ofGL_EXT_draw_buffers_indexed
void
glBlendFunciOES
(int buf, int src, int dst) Entry point to C language function:void (GLuint buf, GLenum src, GLenum dst)
Part ofGL_OES_draw_buffers_indexed
void
glBlendFuncSeparateiEXT
(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) Entry point to C language function:void (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
Part ofGL_EXT_draw_buffers_indexed
void
glBlendFuncSeparateiOES
(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) Entry point to C language function:void (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
Part ofGL_OES_draw_buffers_indexed
void
glBlitFramebufferANGLE
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) Entry point to C language function:void (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
Part ofGL_ANGLE_framebuffer_blit
void
glBlitFramebufferNV
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) Entry point to C language function:void (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
Part ofGL_NV_framebuffer_blit
void
glBufferStorageEXT
(int target, long size, Buffer data, int flags) Entry point to C language function:void (GLenum target, GLsizeiptr size, const void * data, GLbitfield flags)
Part ofGL_EXT_buffer_storage
void
glColorMaskiEXT
(int index, boolean r, boolean g, boolean b, boolean a) Entry point to C language function:void (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
Part ofGL_EXT_draw_buffers_indexed
void
glColorMaskiOES
(int index, boolean r, boolean g, boolean b, boolean a) Entry point to C language function:void (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
Part ofGL_OES_draw_buffers_indexed
void
glCopyBufferSubDataNV
(int readTarget, int writeTarget, long readOffset, long writeOffset, long size) Entry point to C language function:void (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
Part ofGL_NV_copy_buffer
void
glCopyTextureLevelsAPPLE
(int destinationTexture, int sourceTexture, int sourceBaseLevel, int sourceLevelCount) Entry point to C language function:void (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount)
Part ofGL_APPLE_copy_texture_levels
void
glCoverageMaskNV
(boolean mask) Entry point to C language function:void (GLboolean mask)
Part ofGL_NV_coverage_sample
void
glCoverageModulationNV
(int components) Entry point to C language function:void (GLenum components)
Part ofGL_NV_framebuffer_mixed_samples
void
glCoverageModulationTableNV
(int n, float[] v, int v_offset) Entry point to C language function:void (GLsizei n, const GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
void
glCoverageModulationTableNV
(int n, FloatBuffer v) Entry point to C language function:void (GLsizei n, const GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
void
glCoverageOperationNV
(int operation) Entry point to C language function:void (GLenum operation)
Part ofGL_NV_coverage_sample
void
glDeleteVertexArraysOES
(int n, int[] arrays, int arrays_offset) Entry point to C language function:void (GLsizei n, const GLuint * arrays)
Part ofGL_OES_vertex_array_object
void
glDeleteVertexArraysOES
(int n, IntBuffer arrays) Entry point to C language function:void (GLsizei n, const GLuint * arrays)
Part ofGL_OES_vertex_array_object
void
glDepthRangeArrayfvNV
(int first, int count, float[] v, int v_offset) Entry point to C language function:void (GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_NV_viewport_array
void
glDepthRangeArrayfvNV
(int first, int count, FloatBuffer v) Entry point to C language function:void (GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_NV_viewport_array
void
glDepthRangeIndexedfNV
(int index, float n, float f) Entry point to C language function:void (GLuint index, GLfloat n, GLfloat f)
Part ofGL_NV_viewport_array
void
glDisableDriverControlQCOM
(int driverControl) Entry point to C language function:void (GLuint driverControl)
Part ofGL_QCOM_driver_control
void
glDisableiEXT
(int target, int index) Entry point to C language function:void (GLenum target, GLuint index)
Part ofGL_EXT_draw_buffers_indexed
void
glDisableiNV
(int target, int index) Entry point to C language function:void (GLenum target, GLuint index)
Part ofGL_NV_viewport_array
void
glDisableiOES
(int target, int index) Entry point to C language function:void (GLenum target, GLuint index)
Part ofGL_OES_draw_buffers_indexed
void
glDiscardFramebufferEXT
(int target, int numAttachments, int[] attachments, int attachments_offset) Entry point to C language function:void (GLenum target, GLsizei numAttachments, const GLenum * attachments)
Part ofGL_EXT_discard_framebuffer
void
glDiscardFramebufferEXT
(int target, int numAttachments, IntBuffer attachments) Entry point to C language function:void (GLenum target, GLsizei numAttachments, const GLenum * attachments)
Part ofGL_EXT_discard_framebuffer
void
glDrawArraysInstancedANGLE
(int mode, int first, int count, int primcount) Entry point to C language function:void (GLenum mode, GLint first, GLsizei count, GLsizei primcount)
Part ofGL_ANGLE_instanced_arrays
void
glDrawArraysInstancedNV
(int mode, int first, int count, int primcount) Entry point to C language function:void (GLenum mode, GLint first, GLsizei count, GLsizei primcount)
Part ofGL_NV_draw_instanced
void
glDrawBuffersIndexedEXT
(int n, int[] location, int location_offset, int[] indices, int indices_offset) Entry point to C language function:void (GLint n, const GLenum * location, const GLint * indices)
Part ofGL_EXT_multiview_draw_buffers
void
glDrawBuffersIndexedEXT
(int n, IntBuffer location, IntBuffer indices) Entry point to C language function:void (GLint n, const GLenum * location, const GLint * indices)
Part ofGL_EXT_multiview_draw_buffers
void
glDrawElements
(int mode, int count, int type, Buffer indices) Entry point to C language function:void (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part ofGL_VERSION_ES_CL_CM
,GL_VERSION_1_1
,GL_ES_VERSION_2_0
void
glDrawElementsBaseVertexEXT
(int mode, int count, int type, Buffer indices, int basevertex) Entry point to C language function:void (GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_EXT_draw_elements_base_vertex
void
glDrawElementsBaseVertexOES
(int mode, int count, int type, Buffer indices, int basevertex) Entry point to C language function:void (GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_OES_draw_elements_base_vertex
void
glDrawElementsInstancedANGLE
(int mode, int count, int type, Buffer indices, int primcount) Entry point to C language function:void (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount)
Part ofGL_ANGLE_instanced_arrays
void
glDrawElementsInstancedBaseVertexEXT
(int mode, int count, int type, Buffer indices, int instancecount, int basevertex) Entry point to C language function:void (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex)
Part ofGL_EXT_draw_elements_base_vertex
void
glDrawElementsInstancedBaseVertexOES
(int mode, int count, int type, Buffer indices, int instancecount, int basevertex) Entry point to C language function:void (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex)
Part ofGL_OES_draw_elements_base_vertex
void
glDrawElementsInstancedNV
(int mode, int count, int type, Buffer indices, int primcount) Entry point to C language function:void (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount)
Part ofGL_NV_draw_instanced
void
glDrawRangeElementsBaseVertexEXT
(int mode, int start, int end, int count, int type, Buffer indices, int basevertex) Entry point to C language function:void (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_EXT_draw_elements_base_vertex
void
glDrawRangeElementsBaseVertexOES
(int mode, int start, int end, int count, int type, Buffer indices, int basevertex) Entry point to C language function:void (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_OES_draw_elements_base_vertex
void
glEGLImageTargetRenderbufferStorageOES
(int target, long image) Entry point to C language function:void (GLenum target, GLeglImageOES image)
Part ofGL_OES_EGL_image
void
glEGLImageTargetTexture2DOES
(int target, long image) Entry point to C language function:void (GLenum target, GLeglImageOES image)
Part ofGL_OES_EGL_image
void
glEnableDriverControlQCOM
(int driverControl) Entry point to C language function:void (GLuint driverControl)
Part ofGL_QCOM_driver_control
void
glEnableiEXT
(int target, int index) Entry point to C language function:void (GLenum target, GLuint index)
Part ofGL_EXT_draw_buffers_indexed
void
glEnableiNV
(int target, int index) Entry point to C language function:void (GLenum target, GLuint index)
Part ofGL_NV_viewport_array
void
glEnableiOES
(int target, int index) Entry point to C language function:void (GLenum target, GLuint index)
Part ofGL_OES_draw_buffers_indexed
void
Entry point to C language function:void (void)
Part ofGL_VERSION_3_0
,GL_NV_conditional_render
Alias for:glEndConditionalRenderNV
void
glEndTilingQCOM
(int preserveMask) Entry point to C language function:void (GLbitfield preserveMask)
Part ofGL_QCOM_tiled_rendering
void
glExtGetBufferPointervQCOM
(int target, com.jogamp.common.nio.PointerBuffer params) Entry point to C language function:void (GLenum target, void * * params)
Part ofGL_QCOM_extended_get
void
glExtGetBuffersQCOM
(int[] buffers, int buffers_offset, int maxBuffers, int[] numBuffers, int numBuffers_offset) Entry point to C language function:void (GLuint * buffers, GLint maxBuffers, GLint * numBuffers)
Part ofGL_QCOM_extended_get
void
glExtGetBuffersQCOM
(IntBuffer buffers, int maxBuffers, IntBuffer numBuffers) Entry point to C language function:void (GLuint * buffers, GLint maxBuffers, GLint * numBuffers)
Part ofGL_QCOM_extended_get
void
glExtGetFramebuffersQCOM
(int[] framebuffers, int framebuffers_offset, int maxFramebuffers, int[] numFramebuffers, int numFramebuffers_offset) Entry point to C language function:void (GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers)
Part ofGL_QCOM_extended_get
void
glExtGetFramebuffersQCOM
(IntBuffer framebuffers, int maxFramebuffers, IntBuffer numFramebuffers) Entry point to C language function:void (GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers)
Part ofGL_QCOM_extended_get
void
glExtGetProgramBinarySourceQCOM
(int program, int shadertype, byte[] source, int source_offset, int[] length, int length_offset) Entry point to C language function:void (GLuint program, GLenum shadertype, GLchar * source, GLint * length)
Part ofGL_QCOM_extended_get2
void
glExtGetProgramBinarySourceQCOM
(int program, int shadertype, ByteBuffer source, IntBuffer length) Entry point to C language function:void (GLuint program, GLenum shadertype, GLchar * source, GLint * length)
Part ofGL_QCOM_extended_get2
void
glExtGetProgramsQCOM
(int[] programs, int programs_offset, int maxPrograms, int[] numPrograms, int numPrograms_offset) Entry point to C language function:void (GLuint * programs, GLint maxPrograms, GLint * numPrograms)
Part ofGL_QCOM_extended_get2
void
glExtGetProgramsQCOM
(IntBuffer programs, int maxPrograms, IntBuffer numPrograms) Entry point to C language function:void (GLuint * programs, GLint maxPrograms, GLint * numPrograms)
Part ofGL_QCOM_extended_get2
void
glExtGetRenderbuffersQCOM
(int[] renderbuffers, int renderbuffers_offset, int maxRenderbuffers, int[] numRenderbuffers, int numRenderbuffers_offset) Entry point to C language function:void (GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
Part ofGL_QCOM_extended_get
void
glExtGetRenderbuffersQCOM
(IntBuffer renderbuffers, int maxRenderbuffers, IntBuffer numRenderbuffers) Entry point to C language function:void (GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
Part ofGL_QCOM_extended_get
void
glExtGetShadersQCOM
(int[] shaders, int shaders_offset, int maxShaders, int[] numShaders, int numShaders_offset) Entry point to C language function:void (GLuint * shaders, GLint maxShaders, GLint * numShaders)
Part ofGL_QCOM_extended_get2
void
glExtGetShadersQCOM
(IntBuffer shaders, int maxShaders, IntBuffer numShaders) Entry point to C language function:void (GLuint * shaders, GLint maxShaders, GLint * numShaders)
Part ofGL_QCOM_extended_get2
void
glExtGetTexLevelParameterivQCOM
(int texture, int face, int level, int pname, int[] params, int params_offset) Entry point to C language function:void (GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params)
Part ofGL_QCOM_extended_get
void
glExtGetTexLevelParameterivQCOM
(int texture, int face, int level, int pname, IntBuffer params) Entry point to C language function:void (GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params)
Part ofGL_QCOM_extended_get
void
glExtGetTexSubImageQCOM
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer texels) Entry point to C language function:void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels)
Part ofGL_QCOM_extended_get
void
glExtGetTexturesQCOM
(int[] textures, int textures_offset, int maxTextures, int[] numTextures, int numTextures_offset) Entry point to C language function:void (GLuint * textures, GLint maxTextures, GLint * numTextures)
Part ofGL_QCOM_extended_get
void
glExtGetTexturesQCOM
(IntBuffer textures, int maxTextures, IntBuffer numTextures) Entry point to C language function:void (GLuint * textures, GLint maxTextures, GLint * numTextures)
Part ofGL_QCOM_extended_get
boolean
glExtIsProgramBinaryQCOM
(int program) Entry point to C language function:GLboolean (GLuint program)
Part ofGL_QCOM_extended_get2
void
glExtTexObjectStateOverrideiQCOM
(int target, int pname, int param) Entry point to C language function:void (GLenum target, GLenum pname, GLint param)
Part ofGL_QCOM_extended_get
void
glFragmentCoverageColorNV
(int color) Entry point to C language function:void (GLuint color)
Part ofGL_NV_fragment_coverage_to_color
void
glFramebufferSampleLocationsfvNV
(int target, int start, int count, float[] v, int v_offset) Entry point to C language function:void (GLenum target, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
void
glFramebufferSampleLocationsfvNV
(int target, int start, int count, FloatBuffer v) Entry point to C language function:void (GLenum target, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
void
glFramebufferTexture2DMultisampleEXT
(int target, int attachment, int textarget, int texture, int level, int samples) Entry point to C language function:void (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
Part ofGL_EXT_multisampled_render_to_texture
void
glFramebufferTexture2DMultisampleIMG
(int target, int attachment, int textarget, int texture, int level, int samples) Entry point to C language function:void (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
Part ofGL_IMG_multisampled_render_to_texture
void
glFramebufferTextureEXT
(int target, int attachment, int texture, int level) Entry point to C language function:void (GLenum target, GLenum attachment, GLuint texture, GLint level)
Part ofGL_NV_geometry_program4
,GL_EXT_geometry_shader
void
glFramebufferTextureMultiviewOVR
(int target, int attachment, int texture, int level, int baseViewIndex, int numViews) Entry point to C language function:void (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews)
Part ofGL_OVR_multiview
void
glFramebufferTextureOES
(int target, int attachment, int texture, int level) Entry point to C language function:void (GLenum target, GLenum attachment, GLuint texture, GLint level)
Part ofGL_OES_geometry_shader
void
glGenVertexArraysOES
(int n, int[] arrays, int arrays_offset) Entry point to C language function:void (GLsizei n, GLuint * arrays)
Part ofGL_OES_vertex_array_object
void
glGenVertexArraysOES
(int n, IntBuffer arrays) Entry point to C language function:void (GLsizei n, GLuint * arrays)
Part ofGL_OES_vertex_array_object
void
glGetCoverageModulationTableNV
(int bufsize, float[] v, int v_offset) Entry point to C language function:void (GLsizei bufsize, GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
void
glGetCoverageModulationTableNV
(int bufsize, FloatBuffer v) Entry point to C language function:void (GLsizei bufsize, GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
void
glGetDriverControlsQCOM
(int[] num, int num_offset, int size, int[] driverControls, int driverControls_offset) Entry point to C language function:void (GLint * num, GLsizei size, GLuint * driverControls)
Part ofGL_QCOM_driver_control
void
glGetDriverControlsQCOM
(IntBuffer num, int size, IntBuffer driverControls) Entry point to C language function:void (GLint * num, GLsizei size, GLuint * driverControls)
Part ofGL_QCOM_driver_control
void
glGetDriverControlStringQCOM
(int driverControl, int bufSize, int[] length, int length_offset, byte[] driverControlString, int driverControlString_offset) Entry point to C language function:void (GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString)
Part ofGL_QCOM_driver_control
void
glGetDriverControlStringQCOM
(int driverControl, int bufSize, IntBuffer length, ByteBuffer driverControlString) Entry point to C language function:void (GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString)
Part ofGL_QCOM_driver_control
void
glGetFloati_vNV
(int target, int index, float[] data, int data_offset) Entry point to C language function:void (GLenum target, GLuint index, GLfloat * data)
Part ofGL_NV_viewport_array
void
glGetFloati_vNV
(int target, int index, FloatBuffer data) Entry point to C language function:void (GLenum target, GLuint index, GLfloat * data)
Part ofGL_NV_viewport_array
int
glGetFragDataIndexEXT
(int program, byte[] name, int name_offset) Entry point to C language function:GLint (GLuint program, const GLchar * name)
Part ofGL_EXT_blend_func_extended
int
glGetFragDataIndexEXT
(int program, ByteBuffer name) Entry point to C language function:GLint (GLuint program, const GLchar * name)
Part ofGL_EXT_blend_func_extended
void
glGetIntegeri_vEXT
(int target, int index, int[] data, int data_offset) Entry point to C language function:void (GLenum target, GLuint index, GLint * data)
Part ofGL_EXT_multiview_draw_buffers
void
glGetIntegeri_vEXT
(int target, int index, IntBuffer data) Entry point to C language function:void (GLenum target, GLuint index, GLint * data)
Part ofGL_EXT_multiview_draw_buffers
void
glGetnUniformuiv
(int program, int location, int bufSize, int[] params, int params_offset) Entry point to C language function:void (GLuint program, GLint location, GLsizei bufSize, GLuint * params)
Part ofGL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
,GL_ARB_robustness
Alias for:glGetnUniformuivKHR
,glGetnUniformuivARB
void
glGetnUniformuiv
(int program, int location, int bufSize, IntBuffer params) Entry point to C language function:void (GLuint program, GLint location, GLsizei bufSize, GLuint * params)
Part ofGL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
,GL_ARB_robustness
Alias for:glGetnUniformuivKHR
,glGetnUniformuivARB
int
glGetProgramResourceLocationIndexEXT
(int program, int programInterface, byte[] name, int name_offset) Entry point to C language function:GLint (GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_EXT_blend_func_extended
int
glGetProgramResourceLocationIndexEXT
(int program, int programInterface, ByteBuffer name) Entry point to C language function:GLint (GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_EXT_blend_func_extended
void
glGetTranslatedShaderSourceANGLE
(int shader, int bufsize, int[] length, int length_offset, byte[] source, int source_offset) Entry point to C language function:void (GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source)
Part ofGL_ANGLE_translated_shader_source
void
glGetTranslatedShaderSourceANGLE
(int shader, int bufsize, IntBuffer length, ByteBuffer source) Entry point to C language function:void (GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source)
Part ofGL_ANGLE_translated_shader_source
boolean
glIsEnablediEXT
(int target, int index) Entry point to C language function:GLboolean (GLenum target, GLuint index)
Part ofGL_EXT_draw_buffers_indexed
boolean
glIsEnablediNV
(int target, int index) Entry point to C language function:GLboolean (GLenum target, GLuint index)
Part ofGL_NV_viewport_array
boolean
glIsEnablediOES
(int target, int index) Entry point to C language function:GLboolean (GLenum target, GLuint index)
Part ofGL_OES_draw_buffers_indexed
boolean
glIsVertexArrayOES
(int array) Entry point to C language function:GLboolean (GLuint array)
Part ofGL_OES_vertex_array_object
void
glMinSampleShadingOES
(float value) Entry point to C language function:void (GLfloat value)
Part ofGL_OES_sample_shading
void
glMultiDrawArraysIndirectEXT
(int mode, Buffer indirect, int drawcount, int stride) Entry point to C language function:void (GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride)
Part ofGL_EXT_multi_draw_indirect
void
glMultiDrawElementsBaseVertexEXT
(int mode, int[] count, int count_offset, int type, com.jogamp.common.nio.PointerBuffer indices, int primcount, int[] basevertex, int basevertex_offset) Entry point to C language function:void (GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
Part ofGL_EXT_draw_elements_base_vertex
void
glMultiDrawElementsBaseVertexEXT
(int mode, IntBuffer count, int type, com.jogamp.common.nio.PointerBuffer indices, int primcount, IntBuffer basevertex) Entry point to C language function:void (GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
Part ofGL_EXT_draw_elements_base_vertex
void
glMultiDrawElementsBaseVertexOES
(int mode, int[] count, int count_offset, int type, com.jogamp.common.nio.PointerBuffer indices, int primcount, int[] basevertex, int basevertex_offset) Entry point to C language function:void (GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
Part ofGL_OES_draw_elements_base_vertex
void
glMultiDrawElementsBaseVertexOES
(int mode, IntBuffer count, int type, com.jogamp.common.nio.PointerBuffer indices, int primcount, IntBuffer basevertex) Entry point to C language function:void (GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
Part ofGL_OES_draw_elements_base_vertex
void
glMultiDrawElementsIndirectEXT
(int mode, int type, Buffer indirect, int drawcount, int stride) Entry point to C language function:void (GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride)
Part ofGL_EXT_multi_draw_indirect
void
glNamedFramebufferSampleLocationsfvNV
(int framebuffer, int start, int count, float[] v, int v_offset) Entry point to C language function:void (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
void
glNamedFramebufferSampleLocationsfvNV
(int framebuffer, int start, int count, FloatBuffer v) Entry point to C language function:void (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
void
glPatchParameteriEXT
(int pname, int value) Entry point to C language function:void (GLenum pname, GLint value)
Part ofGL_EXT_tessellation_shader
void
glPatchParameteriOES
(int pname, int value) Entry point to C language function:void (GLenum pname, GLint value)
Part ofGL_OES_tessellation_shader
void
glPolygonModeNV
(int face, int mode) Entry point to C language function:void (GLenum face, GLenum mode)
Part ofGL_NV_polygon_mode
void
glPrimitiveBoundingBoxEXT
(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW) Entry point to C language function:void (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
Part ofGL_EXT_primitive_bounding_box
void
glPrimitiveBoundingBoxOES
(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW) Entry point to C language function:void (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
Part ofGL_OES_primitive_bounding_box
void
glRasterSamplesEXT
(int samples, boolean fixedsamplelocations) Entry point to C language function:void (GLuint samples, GLboolean fixedsamplelocations)
Part ofGL_EXT_raster_multisample
void
glReadBufferIndexedEXT
(int src, int index) Entry point to C language function:void (GLenum src, GLint index)
Part ofGL_EXT_multiview_draw_buffers
void
glReadBufferNV
(int mode) Entry point to C language function:void (GLenum mode)
Part ofGL_NV_read_buffer
void
glRenderbufferStorageMultisampleEXT
(int target, int samples, int internalformat, int width, int height) Entry point to C language function:void (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
void
glRenderbufferStorageMultisampleIMG
(int target, int samples, int internalformat, int width, int height) Entry point to C language function:void (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_IMG_multisampled_render_to_texture
void
glRenderbufferStorageMultisampleNV
(int target, int samples, int internalformat, int width, int height) Entry point to C language function:void (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_NV_framebuffer_multisample
void
Entry point to C language function:void (void)
Part ofGL_NV_sample_locations
void
Entry point to C language function:void (void)
Part ofGL_APPLE_framebuffer_multisample
Alias for:glResolveMultisampleFramebufferAPPLE
void
glScissorArrayvNV
(int first, int count, int[] v, int v_offset) Entry point to C language function:void (GLuint first, GLsizei count, const GLint * v)
Part ofGL_NV_viewport_array
void
glScissorArrayvNV
(int first, int count, IntBuffer v) Entry point to C language function:void (GLuint first, GLsizei count, const GLint * v)
Part ofGL_NV_viewport_array
void
glScissorIndexedNV
(int index, int left, int bottom, int width, int height) Entry point to C language function:void (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
Part ofGL_NV_viewport_array
void
glScissorIndexedvNV
(int index, int[] v, int v_offset) Entry point to C language function:void (GLuint index, const GLint * v)
Part ofGL_NV_viewport_array
void
glScissorIndexedvNV
(int index, IntBuffer v) Entry point to C language function:void (GLuint index, const GLint * v)
Part ofGL_NV_viewport_array
void
glStartTilingQCOM
(int x, int y, int width, int height, int preserveMask) Entry point to C language function:void (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
Part ofGL_QCOM_tiled_rendering
void
glSubpixelPrecisionBiasNV
(int xbits, int ybits) Entry point to C language function:void (GLuint xbits, GLuint ybits)
Part ofGL_NV_conservative_raster
void
glTexBufferEXT
(int target, int internalformat, int buffer) Entry point to C language function:void (GLenum target, GLenum internalformat, GLuint buffer)
Part ofGL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
void
glTexBufferOES
(int target, int internalformat, int buffer) Entry point to C language function:void (GLenum target, GLenum internalformat, GLuint buffer)
Part ofGL_OES_texture_buffer
void
glTexBufferRangeEXT
(int target, int internalformat, int buffer, long offset, long size) Entry point to C language function:void (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
Part ofGL_EXT_texture_buffer
void
glTexBufferRangeOES
(int target, int internalformat, int buffer, long offset, long size) Entry point to C language function:void (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
Part ofGL_OES_texture_buffer
void
glTexPageCommitmentEXT
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, boolean commit) Entry point to C language function:void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
Part ofGL_EXT_sparse_texture
void
glTexStorage3DMultisampleOES
(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations) Entry point to C language function:void (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
Part ofGL_OES_texture_storage_multisample_2d_array
void
glTextureView
(int texture, int target, int origtexture, int internalformat, int minlevel, int numlevels, int minlayer, int numlayers) Entry point to C language function:void (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
Part ofGL_VERSION_4_3
,GL_ARB_texture_view
,GL_OES_texture_view
,GL_EXT_texture_view
Alias for:glTextureViewOES
,glTextureViewEXT
void
glUniformMatrix2x3fvNV
(int location, int count, boolean transpose, float[] value, int value_offset) Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix2x3fvNV
(int location, int count, boolean transpose, FloatBuffer value) Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix2x4fvNV
(int location, int count, boolean transpose, float[] value, int value_offset) Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix2x4fvNV
(int location, int count, boolean transpose, FloatBuffer value) Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix3x2fvNV
(int location, int count, boolean transpose, float[] value, int value_offset) Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix3x2fvNV
(int location, int count, boolean transpose, FloatBuffer value) Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix3x4fvNV
(int location, int count, boolean transpose, float[] value, int value_offset) Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix3x4fvNV
(int location, int count, boolean transpose, FloatBuffer value) Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix4x2fvNV
(int location, int count, boolean transpose, float[] value, int value_offset) Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix4x2fvNV
(int location, int count, boolean transpose, FloatBuffer value) Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix4x3fvNV
(int location, int count, boolean transpose, float[] value, int value_offset) Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix4x3fvNV
(int location, int count, boolean transpose, FloatBuffer value) Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glVertexAttribDivisor
(int index, int divisor) Entry point to C language function:void (GLuint index, GLuint divisor)
Part ofGL_VERSION_3_3
,GL_ES_VERSION_3_0
,GL_NV_instanced_arrays
,GL_ANGLE_instanced_arrays
,GL_EXT_instanced_arrays
,GL_ARB_instanced_arrays
Alias for:glVertexAttribDivisorNV
,glVertexAttribDivisorANGLE
,glVertexAttribDivisorEXT
,glVertexAttribDivisorARB
void
glVertexAttribDivisorANGLE
(int index, int divisor) Entry point to C language function:void (GLuint index, GLuint divisor)
Part ofGL_ANGLE_instanced_arrays
void
glVertexAttribDivisorNV
(int index, int divisor) Entry point to C language function:void (GLuint index, GLuint divisor)
Part ofGL_NV_instanced_arrays
void
glVertexAttribPointer
(int indx, int size, int type, boolean normalized, int stride, Buffer ptr) Entry point to C language function:void (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
void
glViewportArrayvNV
(int first, int count, float[] v, int v_offset) Entry point to C language function:void (GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_NV_viewport_array
void
glViewportArrayvNV
(int first, int count, FloatBuffer v) Entry point to C language function:void (GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_NV_viewport_array
void
glViewportIndexedfNV
(int index, float x, float y, float w, float h) Entry point to C language function:void (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
Part ofGL_NV_viewport_array
void
glViewportIndexedfvNV
(int index, float[] v, int v_offset) Entry point to C language function:void (GLuint index, const GLfloat * v)
Part ofGL_NV_viewport_array
void
glViewportIndexedfvNV
(int index, FloatBuffer v) Entry point to C language function:void (GLuint index, const GLfloat * v)
Part ofGL_NV_viewport_array
Methods inherited from interface com.jogamp.opengl.GL
glActiveTexture, glBindBuffer, glBindFramebuffer, glBindRenderbuffer, glBindTexture, glBlendEquation, glBlendEquationSeparate, glBlendFunc, glBlendFuncSeparate, glBufferData, glBufferSubData, glCheckFramebufferStatus, glClear, glClearColor, glClearStencil, glColorMask, glCompressedTexImage2D, glCompressedTexImage2D, glCompressedTexSubImage2D, glCompressedTexSubImage2D, glCopyTexImage2D, glCopyTexSubImage2D, glCullFace, glDeleteBuffers, glDeleteBuffers, glDeleteFramebuffers, glDeleteFramebuffers, glDeleteRenderbuffers, glDeleteRenderbuffers, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDisable, glDrawArrays, glDrawElements, glEnable, glFinish, glFlush, glFlushMappedBufferRange, glFramebufferRenderbuffer, glFramebufferTexture2D, glFrontFace, glGenBuffers, glGenBuffers, glGenerateMipmap, glGenFramebuffers, glGenFramebuffers, glGenRenderbuffers, glGenRenderbuffers, glGenTextures, glGenTextures, glGetBooleanv, glGetBooleanv, glGetBufferParameteriv, glGetBufferParameteriv, glGetError, glGetFloatv, glGetFloatv, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, glGetGraphicsResetStatus, glGetIntegerv, glGetIntegerv, glGetnUniformfv, glGetnUniformfv, glGetnUniformiv, glGetnUniformiv, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, glGetString, glGetTexParameterfv, glGetTexParameterfv, glGetTexParameteriv, glGetTexParameteriv, glHint, glIsBuffer, glIsEnabled, glIsFramebuffer, glIsRenderbuffer, glIsTexture, glLineWidth, glMapBuffer, glMapBufferRange, glPixelStorei, glPolygonOffset, glReadnPixels, glReadPixels, glReadPixels, glRenderbufferStorage, glRenderbufferStorageMultisample, glSampleCoverage, glScissor, glStencilFunc, glStencilMask, glStencilOp, glTexImage2D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameterfv, glTexParameteri, glTexParameteriv, glTexParameteriv, glTexStorage1D, glTexStorage2D, glTexStorage3D, glTexSubImage2D, glTexSubImage2D, glTextureStorage1DEXT, glTextureStorage2DEXT, glTextureStorage3DEXT, glUnmapBuffer, glViewport
Methods inherited from interface com.jogamp.opengl.GL2ES2
glActiveShaderProgram, glApplyFramebufferAttachmentCMAAINTEL, glAttachShader, glBeginQuery, glBindAttribLocation, glBindProgramPipeline, glBlendColor, glClearDepth, glClearDepthf, glCompileShader, glCompressedTexImage3D, glCompressedTexImage3D, glCompressedTexSubImage3D, glCompressedTexSubImage3D, glCopyImageSubData, glCopyTexSubImage3D, glCreateProgram, glCreateShader, glCreateShaderProgramv, glDebugMessageControl, glDebugMessageControl, glDebugMessageInsert, glDeleteProgram, glDeleteProgramPipelines, glDeleteProgramPipelines, glDeleteQueries, glDeleteQueries, glDeleteShader, glDepthRange, glDepthRangef, glDetachShader, glDisableVertexAttribArray, glDrawArraysInstancedBaseInstance, glDrawBuffers, glDrawBuffers, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, glEnableVertexAttribArray, glEndQuery, glFramebufferTexture3D, glGenProgramPipelines, glGenProgramPipelines, glGenQueries, glGenQueries, glGetActiveAttrib, glGetActiveAttrib, glGetActiveUniform, glGetActiveUniform, glGetAttachedShaders, glGetAttachedShaders, glGetAttribLocation, glGetDebugMessageLog, glGetDebugMessageLog, glGetMultisamplefv, glGetMultisamplefv, glGetObjectLabel, glGetObjectLabel, glGetObjectPtrLabel, glGetObjectPtrLabel, glGetProgramBinary, glGetProgramBinary, glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramiv, glGetProgramiv, glGetProgramPipelineInfoLog, glGetProgramPipelineInfoLog, glGetProgramPipelineiv, glGetProgramPipelineiv, glGetQueryiv, glGetQueryiv, glGetQueryObjecti64v, glGetQueryObjecti64v, glGetQueryObjectiv, glGetQueryObjectiv, glGetQueryObjectui64v, glGetQueryObjectui64v, glGetQueryObjectuiv, glGetQueryObjectuiv, glGetSamplerParameterIiv, glGetSamplerParameterIiv, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderiv, glGetShaderiv, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, glGetShaderSource, glGetShaderSource, glGetTexParameterIiv, glGetTexParameterIiv, glGetTexParameterIuiv, glGetTexParameterIuiv, glGetUniformfv, glGetUniformfv, glGetUniformiv, glGetUniformiv, glGetUniformLocation, glGetVertexAttribfv, glGetVertexAttribfv, glGetVertexAttribiv, glGetVertexAttribiv, glIsProgram, glIsProgramPipeline, glIsQuery, glIsShader, glLinkProgram, glObjectLabel, glObjectLabel, glObjectPtrLabel, glObjectPtrLabel, glPopDebugGroup, glProgramBinary, glProgramParameteri, glProgramUniform1f, glProgramUniform1fv, glProgramUniform1fv, glProgramUniform1i, glProgramUniform1iv, glProgramUniform1iv, glProgramUniform1ui, glProgramUniform1uiv, glProgramUniform1uiv, glProgramUniform2f, glProgramUniform2fv, glProgramUniform2fv, glProgramUniform2i, glProgramUniform2iv, glProgramUniform2iv, glProgramUniform2ui, glProgramUniform2uiv, glProgramUniform2uiv, glProgramUniform3f, glProgramUniform3fv, glProgramUniform3fv, glProgramUniform3i, glProgramUniform3iv, glProgramUniform3iv, glProgramUniform3ui, glProgramUniform3uiv, glProgramUniform3uiv, glProgramUniform4f, glProgramUniform4fv, glProgramUniform4fv, glProgramUniform4i, glProgramUniform4iv, glProgramUniform4iv, glProgramUniform4ui, glProgramUniform4uiv, glProgramUniform4uiv, glProgramUniformMatrix2fv, glProgramUniformMatrix2fv, glProgramUniformMatrix2x3fv, glProgramUniformMatrix2x3fv, glProgramUniformMatrix2x4fv, glProgramUniformMatrix2x4fv, glProgramUniformMatrix3fv, glProgramUniformMatrix3fv, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x4fv, glProgramUniformMatrix3x4fv, glProgramUniformMatrix4fv, glProgramUniformMatrix4fv, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x3fv, glProgramUniformMatrix4x3fv, glPushDebugGroup, glPushDebugGroup, glQueryCounter, glReleaseShaderCompiler, glSampleMaski, glSamplerParameterIiv, glSamplerParameterIiv, glSamplerParameterIuiv, glSamplerParameterIuiv, glShaderBinary, glShaderBinary, glShaderSource, glShaderSource, glStencilFuncSeparate, glStencilMaskSeparate, glStencilOpSeparate, glTexImage2DMultisample, glTexImage3D, glTexImage3D, glTexImage3DMultisample, glTexParameterIiv, glTexParameterIiv, glTexParameterIuiv, glTexParameterIuiv, glTexSubImage3D, glTexSubImage3D, glUniform, glUniform1f, glUniform1fv, glUniform1fv, glUniform1i, glUniform1iv, glUniform1iv, glUniform2f, glUniform2fv, glUniform2fv, glUniform2i, glUniform2iv, glUniform2iv, glUniform3f, glUniform3fv, glUniform3fv, glUniform3i, glUniform3iv, glUniform3iv, glUniform4f, glUniform4fv, glUniform4fv, glUniform4i, glUniform4iv, glUniform4iv, glUniformMatrix2fv, glUniformMatrix2fv, glUniformMatrix3fv, glUniformMatrix3fv, glUniformMatrix4fv, glUniformMatrix4fv, glUseProgram, glUseProgramStages, glValidateProgram, glValidateProgramPipeline, glVertexAttrib1f, glVertexAttrib1fv, glVertexAttrib1fv, glVertexAttrib2f, glVertexAttrib2fv, glVertexAttrib2fv, glVertexAttrib3f, glVertexAttrib3fv, glVertexAttrib3fv, glVertexAttrib4f, glVertexAttrib4fv, glVertexAttrib4fv, glVertexAttribPointer, glVertexAttribPointer
Methods inherited from interface com.jogamp.opengl.GLBase
getBoundBuffer, getBoundFramebuffer, getBufferStorage, getContext, getDefaultDrawFramebuffer, getDefaultReadBuffer, getDefaultReadFramebuffer, getDownstreamGL, getExtension, getGL, getGL2, getGL2ES1, getGL2ES2, getGL2ES3, getGL2GL3, getGL3, getGL3bc, getGL3ES3, getGL4, getGL4bc, getGL4ES3, getGLES1, getGLES2, getGLES3, getGLProfile, getMaxRenderbufferSamples, getPlatformGLExtensions, getRootGL, getSwapInterval, hasBasicFBOSupport, hasFullFBOSupport, hasGLSL, isExtensionAvailable, isFunctionAvailable, isGL, isGL2, isGL2ES1, isGL2ES2, isGL2ES3, isGL2GL3, isGL3, isGL3bc, isGL3core, isGL3ES3, isGL4, isGL4bc, isGL4core, isGL4ES3, isGLcore, isGLES, isGLES1, isGLES2, isGLES2Compatible, isGLES3, isGLES31Compatible, isGLES32Compatible, isGLES3Compatible, isNPOTTextureAvailable, isTextureFormatBGRA8888Available, isVBOArrayBound, isVBOElementArrayBound, mapBuffer, mapBufferRange, setSwapInterval
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Field Details
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GL_PROGRAM_BINARY_ANGLE
static final int GL_PROGRAM_BINARY_ANGLEGL_ANGLE_program_binary
- CType: int- See Also:
-
GL_RASTER_MULTISAMPLE_EXT
static final int GL_RASTER_MULTISAMPLE_EXTGL_EXT_raster_multisample
- CType: int- See Also:
-
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT
static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXTGL_EXT_geometry_shader
- CType: int- See Also:
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
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GL_TRIANGLE_STRIP_ADJACENCY_EXT
static final int GL_TRIANGLE_STRIP_ADJACENCY_EXTGL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
-
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT
static final int GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXTGL_EXT_sparse_texture
- CType: int- See Also:
-
GL_READ_FRAMEBUFFER_NV
static final int GL_READ_FRAMEBUFFER_NVGL_NV_framebuffer_blit
- CType: int- See Also:
-
GL_LINE_STRIP_ADJACENCY_EXT
static final int GL_LINE_STRIP_ADJACENCY_EXTGL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
-
GL_FIRST_VERTEX_CONVENTION_OES
static final int GL_FIRST_VERTEX_CONVENTION_OESGL_OES_geometry_shader
- CType: int- See Also:
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GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES
static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OESGL_OES_tessellation_shader
- CType: int- See Also:
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GL_QUERY_WAIT
static final int GL_QUERY_WAITGL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_WAIT_NV
- CType: int- See Also:
-
GL_FILL_RECTANGLE_NV
static final int GL_FILL_RECTANGLE_NVGL_NV_fill_rectangle
- CType: int- See Also:
-
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT
static final int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
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GL_COVERAGE_AUTOMATIC_NV
static final int GL_COVERAGE_AUTOMATIC_NVGL_NV_coverage_sample
- CType: int- See Also:
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GL_TEXTURE_EXTERNAL_OES
static final int GL_TEXTURE_EXTERNAL_OESGL_OES_EGL_image_external
- CType: int- See Also:
-
GL_GEOMETRY_LINKED_VERTICES_OUT_EXT
static final int GL_GEOMETRY_LINKED_VERTICES_OUT_EXTGL_EXT_geometry_shader
- CType: int- See Also:
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GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT
static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXTGL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
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GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES
static final int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OESGL_OES_tessellation_shader
- CType: int- See Also:
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GL_SRC_ALPHA_SATURATE_EXT
static final int GL_SRC_ALPHA_SATURATE_EXTGL_EXT_blend_func_extended
- CType: int- See Also:
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GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OESGL_OES_texture_compression_astc
- CType: int- See Also:
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GL_MAX_PATCH_VERTICES_EXT
static final int GL_MAX_PATCH_VERTICES_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
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GL_STENCIL_INDEX8_OES
static final int GL_STENCIL_INDEX8_OESGL_OES_stencil8
,GL_OES_texture_stencil8
- CType: int- See Also:
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GL_STENCIL_BUFFER_BIT2_QCOM
static final int GL_STENCIL_BUFFER_BIT2_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
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GL_VIRTUAL_PAGE_SIZE_Y_EXT
static final int GL_VIRTUAL_PAGE_SIZE_Y_EXTGL_EXT_sparse_texture
- CType: int- See Also:
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GL_MULTISAMPLE_BUFFER_BIT7_QCOM
static final long GL_MULTISAMPLE_BUFFER_BIT7_QCOMGL_QCOM_tiled_rendering
- CType: long- See Also:
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GL_Z400_BINARY_AMD
static final int GL_Z400_BINARY_AMDGL_AMD_program_binary_Z400
- CType: int- See Also:
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GL_COLOR_BUFFER_BIT7_QCOM
static final int GL_COLOR_BUFFER_BIT7_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
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GL_SRC1_COLOR_EXT
static final int GL_SRC1_COLOR_EXTGL_EXT_blend_func_extended
- CType: int- See Also:
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GL_ISOLINES_OES
static final int GL_ISOLINES_OESGL_OES_tessellation_shader
- CType: int- See Also:
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GL_INT_IMAGE_CUBE_MAP_ARRAY_OES
static final int GL_INT_IMAGE_CUBE_MAP_ARRAY_OESGL_OES_texture_cube_map_array
- CType: int- See Also:
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GL_SHARED_EDGE_NV
static final int GL_SHARED_EDGE_NVGL_NV_path_rendering_shared_edge
- CType: int- See Also:
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GL_RENDERBUFFER_SAMPLES_NV
static final int GL_RENDERBUFFER_SAMPLES_NVGL_NV_framebuffer_multisample
- CType: int- See Also:
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GL_SLUMINANCE8_NV
static final int GL_SLUMINANCE8_NVGL_NV_sRGB_formats
- CType: int- See Also:
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GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES
static final int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OESGL_OES_tessellation_shader
- CType: int- See Also:
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GL_COLOR_BUFFER_BIT0_QCOM
static final int GL_COLOR_BUFFER_BIT0_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
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GL_HSL_SATURATION
static final int GL_HSL_SATURATIONGL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_HSL_SATURATION_KHR
,GL_HSL_SATURATION_NV
- CType: int- See Also:
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GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES
static final int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OESGL_OES_tessellation_shader
- CType: int- See Also:
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GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT
static final int GL_SAMPLER_EXTERNAL_2D_Y2Y_EXTGL_EXT_YUV_target
- CType: int- See Also:
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GL_LINES_ADJACENCY_EXT
static final int GL_LINES_ADJACENCY_EXTGL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
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GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES
static final int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OESGL_OES_texture_buffer
- CType: int- See Also:
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GL_SHADER_BINARY_VIV
static final int GL_SHADER_BINARY_VIVGL_VIV_shader_binary
- CType: int- See Also:
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GL_MAX_TESS_PATCH_COMPONENTS_OES
static final int GL_MAX_TESS_PATCH_COMPONENTS_OESGL_OES_tessellation_shader
- CType: int- See Also:
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GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES
static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OESGL_OES_geometry_shader
- CType: int- See Also:
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GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES
static final int GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OESGL_OES_geometry_shader
- CType: int- See Also:
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GL_TEXTURE_BUFFER_SIZE_EXT
static final int GL_TEXTURE_BUFFER_SIZE_EXTGL_EXT_texture_buffer
- CType: int- See Also:
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GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OESGL_OES_texture_compression_astc
- CType: int- See Also:
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GL_IMAGE_CUBE_MAP_ARRAY_OES
static final int GL_IMAGE_CUBE_MAP_ARRAY_OESGL_OES_texture_cube_map_array
- CType: int- See Also:
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GL_COVERAGE_MODULATION_TABLE_NV
static final int GL_COVERAGE_MODULATION_TABLE_NVGL_NV_framebuffer_mixed_samples
- CType: int- See Also:
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GL_REFERENCED_BY_GEOMETRY_SHADER_OES
static final int GL_REFERENCED_BY_GEOMETRY_SHADER_OESGL_OES_geometry_shader
- CType: int- See Also:
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GL_SAMPLER_CUBE_MAP_ARRAY_OES
static final int GL_SAMPLER_CUBE_MAP_ARRAY_OESGL_OES_texture_cube_map_array
- CType: int- See Also:
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GL_CONSERVATIVE_RASTERIZATION_NV
static final int GL_CONSERVATIVE_RASTERIZATION_NVGL_NV_conservative_raster
- CType: int- See Also:
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GL_TEXTURE_MAX_LEVEL_APPLE
static final int GL_TEXTURE_MAX_LEVEL_APPLEGL_APPLE_texture_max_level
- CType: int- See Also:
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GL_FILL_NV
static final int GL_FILL_NVGL_NV_polygon_mode
- CType: int- See Also:
-
GL_DRAW_FRAMEBUFFER_NV
static final int GL_DRAW_FRAMEBUFFER_NVGL_NV_framebuffer_blit
- CType: int- See Also:
-
GL_INT_SAMPLER_BUFFER_OES
static final int GL_INT_SAMPLER_BUFFER_OESGL_OES_texture_buffer
- CType: int- See Also:
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GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT
static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXTGL_EXT_geometry_shader
- CType: int- See Also:
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GL_COMPRESSED_RGBA_ASTC_8x5_KHR
static final int GL_COMPRESSED_RGBA_ASTC_8x5_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
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GL_COMPRESSED_RGBA_ASTC_4x4x4_OES
static final int GL_COMPRESSED_RGBA_ASTC_4x4x4_OESGL_OES_texture_compression_astc
- CType: int- See Also:
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GL_FLOAT_MAT2x4_NV
static final int GL_FLOAT_MAT2x4_NVGL_NV_non_square_matrices
- CType: int- See Also:
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GL_TEXTURE_VIEW_MIN_LAYER
static final int GL_TEXTURE_VIEW_MIN_LAYERGL_VERSION_4_3
,GL_ARB_texture_view
,GL_OES_texture_view
,GL_EXT_texture_view
Alias for:GL_TEXTURE_VIEW_MIN_LAYER_OES
,GL_TEXTURE_VIEW_MIN_LAYER_EXT
- CType: int- See Also:
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GL_ETC1_SRGB8_NV
static final int GL_ETC1_SRGB8_NVGL_NV_sRGB_formats
- CType: int- See Also:
-
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES
static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OESGL_OES_tessellation_shader
- CType: int- See Also:
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GL_COLORBURN
static final int GL_COLORBURNGL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_COLORBURN_NV
,GL_COLORBURN_KHR
- CType: int- See Also:
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GL_COMPRESSED_RGBA_ASTC_4x4_KHR
static final int GL_COMPRESSED_RGBA_ASTC_4x4_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
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GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
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GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OESGL_OES_texture_compression_astc
- CType: int- See Also:
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GL_MAX_TESS_GEN_LEVEL_OES
static final int GL_MAX_TESS_GEN_LEVEL_OESGL_OES_tessellation_shader
- CType: int- See Also:
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GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES
static final int GL_REQUIRED_TEXTURE_IMAGE_UNITS_OESGL_OES_EGL_image_external
- CType: int- See Also:
-
GL_FLOAT_MAT3x2_NV
static final int GL_FLOAT_MAT3x2_NVGL_NV_non_square_matrices
- CType: int- See Also:
-
GL_QUERY_BY_REGION_NO_WAIT
static final int GL_QUERY_BY_REGION_NO_WAITGL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_BY_REGION_NO_WAIT_NV
- CType: int- See Also:
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GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES
static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OESGL_OES_texture_cube_map_array
- CType: int- See Also:
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GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV
static final int GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NVGL_NV_conservative_raster
- CType: int- See Also:
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GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT
static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXTGL_EXT_pvrtc_sRGB
- CType: int- See Also:
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GL_SR8_EXT
static final int GL_SR8_EXTGL_EXT_texture_sRGB_R8
- CType: int- See Also:
-
GL_TESS_CONTROL_OUTPUT_VERTICES_EXT
static final int GL_TESS_CONTROL_OUTPUT_VERTICES_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_MAX_TESS_PATCH_COMPONENTS_EXT
static final int GL_MAX_TESS_PATCH_COMPONENTS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT
static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXTGL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
-
GL_DEPTH_BUFFER_BIT0_QCOM
static final int GL_DEPTH_BUFFER_BIT0_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_STENCIL_EXT
static final int GL_STENCIL_EXTGL_EXT_discard_framebuffer
- CType: int- See Also:
-
GL_DEPTH_BUFFER_BIT4_QCOM
static final int GL_DEPTH_BUFFER_BIT4_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG
static final int GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMGGL_IMG_texture_compression_pvrtc
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE
static final int GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLEGL_ANGLE_texture_compression_dxt3
- CType: int- See Also:
-
GL_REFERENCED_BY_GEOMETRY_SHADER_EXT
static final int GL_REFERENCED_BY_GEOMETRY_SHADER_EXTGL_EXT_geometry_shader
- CType: int- See Also:
-
GL_COMPRESSED_SRGB_S3TC_DXT1_NV
static final int GL_COMPRESSED_SRGB_S3TC_DXT1_NVGL_NV_sRGB_formats
- CType: int- See Also:
-
GL_TESS_CONTROL_SHADER_BIT_EXT
static final int GL_TESS_CONTROL_SHADER_BIT_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT
static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_STENCIL_BUFFER_BIT4_QCOM
static final int GL_STENCIL_BUFFER_BIT4_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_TEXTURE_BINDING_BUFFER_EXT
static final int GL_TEXTURE_BINDING_BUFFER_EXTGL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- CType: int- See Also:
-
GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV
static final int GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NVGL_NV_viewport_array
- CType: int- See Also:
-
GL_MAX_TESS_GEN_LEVEL_EXT
static final int GL_MAX_TESS_GEN_LEVEL_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_3DC_XY_AMD
static final int GL_3DC_XY_AMDGL_AMD_compressed_3DC_texture
- CType: int- See Also:
-
GL_SOFTLIGHT
static final int GL_SOFTLIGHTGL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_SOFTLIGHT_KHR
,GL_SOFTLIGHT_NV
- CType: int- See Also:
-
GL_UNDEFINED_VERTEX_OES
static final int GL_UNDEFINED_VERTEX_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE
static final int GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLEGL_ANGLE_translated_shader_source
- CType: int- See Also:
-
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVRGL_OVR_multiview
- CType: int- See Also:
-
GL_VERTEX_ARRAY
static final int GL_VERTEX_ARRAYGL_ES_VERSION_3_2
,GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_EXT_vertex_array
,GL_KHR_debug
Alias for:GL_VERTEX_ARRAY_EXT
,GL_VERTEX_ARRAY_KHR
- CType: int- See Also:
-
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT
static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_LAYER_PROVOKING_VERTEX_OES
static final int GL_LAYER_PROVOKING_VERTEX_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_IS_PER_PATCH_OES
static final int GL_IS_PER_PATCH_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES
static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_12x10_KHR
static final int GL_COMPRESSED_RGBA_ASTC_12x10_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_DECODE_EXT
static final int GL_DECODE_EXTGL_EXT_texture_sRGB_decode
- CType: int- See Also:
-
GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV
static final int GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NVGL_NV_framebuffer_mixed_samples
- CType: int- See Also:
-
GL_TESS_GEN_MODE_OES
static final int GL_TESS_GEN_MODE_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_MULTISAMPLE_BUFFER_BIT0_QCOM
static final int GL_MULTISAMPLE_BUFFER_BIT0_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSETGL_OES_texture_3D
,GL_EXT_framebuffer_object
Alias for:GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES
,GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT
- CType: int- See Also:
-
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES
static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_GPU_OPTIMIZED_QCOM
static final int GL_GPU_OPTIMIZED_QCOMGL_QCOM_binning_control
- CType: int- See Also:
-
GL_READ_FRAMEBUFFER_ANGLE
static final int GL_READ_FRAMEBUFFER_ANGLEGL_ANGLE_framebuffer_blit
- CType: int- See Also:
-
GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
static final int GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXTGL_EXT_texture_cube_map_array
- CType: int- See Also:
-
GL_POLYGON_MODE_NV
static final int GL_POLYGON_MODE_NVGL_NV_polygon_mode
- CType: int- See Also:
-
GL_FRAGMENT_COVERAGE_TO_COLOR_NV
static final int GL_FRAGMENT_COVERAGE_TO_COLOR_NVGL_NV_fragment_coverage_to_color
- CType: int- See Also:
-
GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT
static final int GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXTGL_EXT_raster_multisample
- CType: int- See Also:
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OESGL_OES_texture_compression_astc
- CType: int- See Also:
-
GL_RASTER_SAMPLES_EXT
static final int GL_RASTER_SAMPLES_EXTGL_EXT_raster_multisample
- CType: int- See Also:
-
GL_DEPTH_BUFFER_BIT7_QCOM
static final int GL_DEPTH_BUFFER_BIT7_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_MAP_PERSISTENT_BIT_EXT
static final int GL_MAP_PERSISTENT_BIT_EXTGL_EXT_buffer_storage
- CType: int- See Also:
-
GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG
static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMGGL_EXT_pvrtc_sRGB
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE
static final int GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLEGL_ANGLE_texture_compression_dxt5
- CType: int- See Also:
-
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES
static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_NUM_SPARSE_LEVELS_EXT
static final int GL_NUM_SPARSE_LEVELS_EXTGL_EXT_sparse_texture
- CType: int- See Also:
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_READ_FRAMEBUFFER_BINDING_ANGLE
static final int GL_READ_FRAMEBUFFER_BINDING_ANGLEGL_ANGLE_framebuffer_blit
- CType: int- See Also:
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OESGL_OES_texture_compression_astc
- CType: int- See Also:
-
GL_POLYGON_OFFSET_LINE_NV
static final int GL_POLYGON_OFFSET_LINE_NVGL_NV_polygon_mode
- CType: int- See Also:
-
GL_HARDLIGHT
static final int GL_HARDLIGHTGL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HARDLIGHT_NV
,GL_HARDLIGHT_KHR
- CType: int- See Also:
-
GL_TEXTURE_VIEW_MIN_LEVEL
static final int GL_TEXTURE_VIEW_MIN_LEVELGL_VERSION_4_3
,GL_ARB_texture_view
,GL_OES_texture_view
,GL_EXT_texture_view
Alias for:GL_TEXTURE_VIEW_MIN_LEVEL_OES
,GL_TEXTURE_VIEW_MIN_LEVEL_EXT
- CType: int- See Also:
-
GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES
static final int GL_GEOMETRY_LINKED_OUTPUT_TYPE_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT
static final int GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXTGL_EXT_shader_pixel_local_storage
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_4x3x3_OES
static final int GL_COMPRESSED_RGBA_ASTC_4x3x3_OESGL_OES_texture_compression_astc
- CType: int- See Also:
-
GL_SRG8_EXT
static final int GL_SRG8_EXTGL_EXT_texture_sRGB_RG8
- CType: int- See Also:
-
GL_POINT_NV
static final int GL_POINT_NVGL_NV_polygon_mode
- CType: int- See Also:
-
GL_TESS_GEN_VERTEX_ORDER_OES
static final int GL_TESS_GEN_VERTEX_ORDER_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_TEXTURE_FORMAT_QCOM
static final int GL_TEXTURE_FORMAT_QCOMGL_QCOM_extended_get
- CType: int- See Also:
-
GL_MIN_SAMPLE_SHADING_VALUE_OES
static final int GL_MIN_SAMPLE_SHADING_VALUE_OESGL_OES_sample_shading
- CType: int- See Also:
-
GL_DYNAMIC_STORAGE_BIT_EXT
static final int GL_DYNAMIC_STORAGE_BIT_EXTGL_EXT_buffer_storage
- CType: int- See Also:
-
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES
static final int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_MULTISAMPLE_BUFFER_BIT3_QCOM
static final int GL_MULTISAMPLE_BUFFER_BIT3_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT
static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXTGL_EXT_pvrtc_sRGB
- CType: int- See Also:
-
GL_SRGB8_NV
static final int GL_SRGB8_NVGL_NV_sRGB_formats
- CType: int- See Also:
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_5x4x4_OES
static final int GL_COMPRESSED_RGBA_ASTC_5x4x4_OESGL_OES_texture_compression_astc
- CType: int- See Also:
-
GL_MALI_PROGRAM_BINARY_ARM
static final int GL_MALI_PROGRAM_BINARY_ARMGL_ARM_mali_program_binary
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_10x6_KHR
static final int GL_COMPRESSED_RGBA_ASTC_10x6_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_MAX_MULTIVIEW_BUFFERS_EXT
static final int GL_MAX_MULTIVIEW_BUFFERS_EXTGL_EXT_multiview_draw_buffers
- CType: int- See Also:
-
GL_VERTEX_ATTRIB_ARRAY_DIVISOR
static final int GL_VERTEX_ATTRIB_ARRAY_DIVISORGL_VERSION_3_3
,GL_ES_VERSION_3_0
,GL_NV_instanced_arrays
,GL_EXT_instanced_arrays
,GL_ARB_instanced_arrays
,GL_ANGLE_instanced_arrays
Alias for:GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV
,GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT
,GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB
,GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE
- CType: int- See Also:
-
GL_GEOMETRY_SHADER_BIT_EXT
static final int GL_GEOMETRY_SHADER_BIT_EXTGL_EXT_geometry_shader
- CType: int- See Also:
-
GL_TEXTURE_TYPE_QCOM
static final int GL_TEXTURE_TYPE_QCOMGL_QCOM_extended_get
- CType: int- See Also:
-
GL_DEPTH_BUFFER_BIT5_QCOM
static final int GL_DEPTH_BUFFER_BIT5_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_TRIANGLES_ADJACENCY_EXT
static final int GL_TRIANGLES_ADJACENCY_EXTGL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_12x12_KHR
static final int GL_COMPRESSED_RGBA_ASTC_12x12_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_IS_PER_PATCH_EXT
static final int GL_IS_PER_PATCH_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_LINE_STRIP_ADJACENCY_OES
static final int GL_LINE_STRIP_ADJACENCY_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_SAMPLE_SHADING_OES
static final int GL_SAMPLE_SHADING_OESGL_OES_sample_shading
- CType: int- See Also:
-
GL_NUM_VIRTUAL_PAGE_SIZES_EXT
static final int GL_NUM_VIRTUAL_PAGE_SIZES_EXTGL_EXT_sparse_texture
- CType: int- See Also:
-
GL_MAX_FRAMEBUFFER_LAYERS_EXT
static final int GL_MAX_FRAMEBUFFER_LAYERS_EXTGL_EXT_geometry_shader
- CType: int- See Also:
-
GL_SGX_BINARY_IMG
static final int GL_SGX_BINARY_IMGGL_IMG_shader_binary
- CType: int- See Also:
-
GL_SAMPLER_BUFFER_OES
static final int GL_SAMPLER_BUFFER_OESGL_OES_texture_buffer
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_6x6_KHR
static final int GL_COMPRESSED_RGBA_ASTC_6x6_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_TESS_EVALUATION_SHADER_EXT
static final int GL_TESS_EVALUATION_SHADER_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_5x5x4_OES
static final int GL_COMPRESSED_RGBA_ASTC_5x5x4_OESGL_OES_texture_compression_astc
- CType: int- See Also:
-
GL_COLOR_BUFFER_BIT2_QCOM
static final int GL_COLOR_BUFFER_BIT2_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_LIGHTEN
static final int GL_LIGHTENGL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_LIGHTEN_KHR
,GL_LIGHTEN_NV
- CType: int- See Also:
-
GL_FRACTIONAL_EVEN_EXT
static final int GL_FRACTIONAL_EVEN_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_MULTISAMPLE_BUFFER_BIT4_QCOM
static final int GL_MULTISAMPLE_BUFFER_BIT4_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES
static final int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD
static final int GL_ATC_RGBA_INTERPOLATED_ALPHA_AMDGL_AMD_compressed_ATC_texture
- CType: int- See Also:
-
GL_FLOAT_MAT4x2_NV
static final int GL_FLOAT_MAT4x2_NVGL_NV_non_square_matrices
- CType: int- See Also:
-
GL_UNDEFINED_VERTEX_EXT
static final int GL_UNDEFINED_VERTEX_EXTGL_EXT_geometry_shader
- CType: int- See Also:
-
GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT
static final int GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXTGL_EXT_sparse_texture
- CType: int- See Also:
-
GL_DEPTH_EXT
static final int GL_DEPTH_EXTGL_EXT_discard_framebuffer
- CType: int- See Also:
-
GL_TEXTURE_BUFFER_OFFSET_EXT
static final int GL_TEXTURE_BUFFER_OFFSET_EXTGL_EXT_texture_buffer
- CType: int- See Also:
-
GL_TESS_CONTROL_SHADER_EXT
static final int GL_TESS_CONTROL_SHADER_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_PRIMITIVES_GENERATED_EXT
static final int GL_PRIMITIVES_GENERATED_EXTGL_EXT_transform_feedback
,GL_EXT_geometry_shader
- CType: int- See Also:
-
GL_TEXTURE_HEIGHT_QCOM
static final int GL_TEXTURE_HEIGHT_QCOMGL_QCOM_extended_get
- CType: int- See Also:
-
GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV
static final int GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NVGL_NV_sample_locations
- CType: int- See Also:
-
GL_VIEWPORT_BOUNDS_RANGE_NV
static final int GL_VIEWPORT_BOUNDS_RANGE_NVGL_NV_viewport_array
- CType: int- See Also:
-
GL_PRIMITIVE_BOUNDING_BOX_OES
static final int GL_PRIMITIVE_BOUNDING_BOX_OESGL_OES_primitive_bounding_box
- CType: int- See Also:
-
GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES
static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_FLOAT_MAT2x3_NV
static final int GL_FLOAT_MAT2x3_NVGL_NV_non_square_matrices
- CType: int- See Also:
-
GL_FIRST_VERTEX_CONVENTION_EXT
static final int GL_FIRST_VERTEX_CONVENTION_EXTGL_EXT_provoking_vertex
,GL_EXT_geometry_shader
- CType: int- See Also:
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_STENCIL_SAMPLES_NV
static final int GL_STENCIL_SAMPLES_NVGL_NV_framebuffer_mixed_samples
- CType: int- See Also:
-
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT
static final int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES
static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT
static final int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXTGL_EXT_texture_buffer
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_4x4x3_OES
static final int GL_COMPRESSED_RGBA_ASTC_4x4x3_OESGL_OES_texture_compression_astc
- CType: int- See Also:
-
GL_ALPHA_TEST_QCOM
static final int GL_ALPHA_TEST_QCOMGL_QCOM_alpha_test
- CType: int- See Also:
-
GL_ETC1_RGB8_OES
static final int GL_ETC1_RGB8_OESGL_OES_compressed_ETC1_RGB8_texture
- CType: int- See Also:
-
GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG
static final int GL_UNSIGNED_SHORT_4_4_4_4_REV_IMGGL_IMG_read_format
- CType: int- See Also:
-
GL_PATCH_VERTICES_OES
static final int GL_PATCH_VERTICES_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES
static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_MULTIPLY
static final int GL_MULTIPLYGL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_MULTIPLY_NV
,GL_MULTIPLY_KHR
- CType: int- See Also:
-
GL_STENCIL_BUFFER_BIT0_QCOM
static final int GL_STENCIL_BUFFER_BIT0_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_5x4_KHR
static final int GL_COMPRESSED_RGBA_ASTC_5x4_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT
static final int GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXTGL_EXT_raster_multisample
- CType: int- See Also:
-
GL_TEXTURE_SRGB_DECODE_EXT
static final int GL_TEXTURE_SRGB_DECODE_EXTGL_EXT_texture_sRGB_decode
- CType: int- See Also:
-
GL_PERFMON_GLOBAL_MODE_QCOM
static final int GL_PERFMON_GLOBAL_MODE_QCOMGL_QCOM_perfmon_global_mode
- CType: int- See Also:
-
GL_TEXTURE_INTERNAL_FORMAT_QCOM
static final int GL_TEXTURE_INTERNAL_FORMAT_QCOMGL_QCOM_extended_get
- CType: int- See Also:
-
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV
static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NVGL_NV_framebuffer_multisample
- CType: int- See Also:
-
GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT
static final int GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_UNSIGNED_INT_SAMPLER_BUFFER_OES
static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_OESGL_OES_texture_buffer
- CType: int- See Also:
-
GL_R11F_G11F_B10F_APPLE
static final int GL_R11F_G11F_B10F_APPLEGL_APPLE_texture_packed_float
- CType: int- See Also:
-
GL_SLUMINANCE_NV
static final int GL_SLUMINANCE_NVGL_NV_sRGB_formats
- CType: int- See Also:
-
GL_RGBA16_SNORM_EXT
static final int GL_RGBA16_SNORM_EXTGL_EXT_render_snorm
- CType: int- See Also:
-
GL_READ_BUFFER_NV
static final int GL_READ_BUFFER_NVGL_NV_read_buffer
- CType: int- See Also:
-
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES
static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_TEXTURE_VIEW_NUM_LEVELS
static final int GL_TEXTURE_VIEW_NUM_LEVELSGL_VERSION_4_3
,GL_ARB_texture_view
,GL_EXT_texture_view
,GL_OES_texture_view
Alias for:GL_TEXTURE_VIEW_NUM_LEVELS_EXT
,GL_TEXTURE_VIEW_NUM_LEVELS_OES
- CType: int- See Also:
-
GL_COLOR_BUFFER_BIT5_QCOM
static final int GL_COLOR_BUFFER_BIT5_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_SAMPLER_CUBE_MAP_ARRAY_EXT
static final int GL_SAMPLER_CUBE_MAP_ARRAY_EXTGL_EXT_texture_cube_map_array
- CType: int- See Also:
-
GL_TEXTURE_BUFFER_OFFSET_OES
static final int GL_TEXTURE_BUFFER_OFFSET_OESGL_OES_texture_buffer
- CType: int- See Also:
-
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXTGL_EXT_multisampled_render_to_texture
- CType: int- See Also:
-
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV
static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NVGL_NV_sRGB_formats
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_8x8_KHR
static final int GL_COMPRESSED_RGBA_ASTC_8x8_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_RGB9_E5_APPLE
static final int GL_RGB9_E5_APPLEGL_APPLE_texture_packed_float
- CType: int- See Also:
-
GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV
static final int GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NVGL_NV_framebuffer_mixed_samples
- CType: int- See Also:
-
GL_SGX_PROGRAM_BINARY_IMG
static final int GL_SGX_PROGRAM_BINARY_IMGGL_IMG_program_binary
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_3x3x3_OES
static final int GL_COMPRESSED_RGBA_ASTC_3x3x3_OESGL_OES_texture_compression_astc
- CType: int- See Also:
-
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT
static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXTGL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
-
GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE
static final int GL_UNSIGNED_INT_10F_11F_11F_REV_APPLEGL_APPLE_texture_packed_float
- CType: int- See Also:
-
GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV
static final int GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NVGL_NV_sample_locations
- CType: int- See Also:
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OESGL_OES_texture_compression_astc
- CType: int- See Also:
-
GL_MULTISAMPLE_BUFFER_BIT1_QCOM
static final int GL_MULTISAMPLE_BUFFER_BIT1_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_COVERAGE_ALL_FRAGMENTS_NV
static final int GL_COVERAGE_ALL_FRAGMENTS_NVGL_NV_coverage_sample
- CType: int- See Also:
-
GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV
static final int GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NVGL_NV_conservative_raster
- CType: int- See Also:
-
GL_SAMPLER_CUBE_SHADOW_NV
static final int GL_SAMPLER_CUBE_SHADOW_NVGL_NV_shadow_samplers_cube
- CType: int- See Also:
-
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT
static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_LAST_VERTEX_CONVENTION_EXT
static final int GL_LAST_VERTEX_CONVENTION_EXTGL_EXT_provoking_vertex
,GL_EXT_geometry_shader
- CType: int- See Also:
-
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH
static final int GL_CONTEXT_RELEASE_BEHAVIOR_FLUSHGL_VERSION_4_5
,GL_KHR_context_flush_control
Alias for:GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR
- CType: int- See Also:
-
GL_FRAMEBUFFER_ATTACHMENT_ANGLE
static final int GL_FRAMEBUFFER_ATTACHMENT_ANGLEGL_ANGLE_texture_usage
- CType: int- See Also:
-
GL_TEXTURE_CUBE_MAP_ARRAY_OES
static final int GL_TEXTURE_CUBE_MAP_ARRAY_OESGL_OES_texture_cube_map_array
- CType: int- See Also:
-
GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR
static final int GL_CONTEXT_FLAG_NO_ERROR_BIT_KHRGL_KHR_no_error
- CType: int- See Also:
-
GL_IMAGE_BUFFER_EXT
static final int GL_IMAGE_BUFFER_EXTGL_EXT_shader_image_load_store
,GL_EXT_texture_buffer
- CType: int- See Also:
-
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV
static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NVGL_NV_instanced_arrays
- CType: int- See Also:
-
GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT
static final int GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXTGL_EXT_geometry_shader
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_6x6x6_OES
static final int GL_COMPRESSED_RGBA_ASTC_6x6x6_OESGL_OES_texture_compression_astc
- CType: int- See Also:
-
GL_CLIP_DISTANCE6_APPLE
static final int GL_CLIP_DISTANCE6_APPLEGL_APPLE_clip_distance
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG
static final int GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMGGL_IMG_texture_compression_pvrtc2
- CType: int- See Also:
-
GL_TESS_CONTROL_SHADER_BIT_OES
static final int GL_TESS_CONTROL_SHADER_BIT_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_DIFFERENCE
static final int GL_DIFFERENCEGL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_DIFFERENCE_NV
,GL_DIFFERENCE_KHR
- CType: int- See Also:
-
GL_QUERY_NO_WAIT
static final int GL_QUERY_NO_WAITGL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_NO_WAIT_NV
- CType: int- See Also:
-
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT
static final int GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXTGL_EXT_buffer_storage
- CType: int- See Also:
-
GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES
static final int GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OESGL_OES_texture_storage_multisample_2d_array
- CType: int- See Also:
-
GL_CLIP_DISTANCE0_APPLE
static final int GL_CLIP_DISTANCE0_APPLEGL_APPLE_clip_distance
- CType: int- See Also:
-
GL_CLIP_DISTANCE7_APPLE
static final int GL_CLIP_DISTANCE7_APPLEGL_APPLE_clip_distance
- CType: int- See Also:
-
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES
static final int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_CLIP_DISTANCE1_APPLE
static final int GL_CLIP_DISTANCE1_APPLEGL_APPLE_clip_distance
- CType: int- See Also:
-
GL_DRAW_BUFFER_EXT
static final int GL_DRAW_BUFFER_EXTGL_EXT_multiview_draw_buffers
- CType: int- See Also:
-
GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES
static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_PROGRAMMABLE_SAMPLE_LOCATION_NV
static final int GL_PROGRAMMABLE_SAMPLE_LOCATION_NVGL_NV_sample_locations
- CType: int- See Also:
-
GL_UNSIGNED_INT_IMAGE_BUFFER_EXT
static final int GL_UNSIGNED_INT_IMAGE_BUFFER_EXTGL_EXT_shader_image_load_store
,GL_EXT_texture_buffer
- CType: int- See Also:
-
GL_CLIP_DISTANCE5_APPLE
static final int GL_CLIP_DISTANCE5_APPLEGL_APPLE_clip_distance
- CType: int- See Also:
-
GL_CONTEXT_LOST
static final int GL_CONTEXT_LOSTGL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
Alias for:GL_CONTEXT_LOST_KHR
- CType: int- See Also:
-
GL_CLIP_DISTANCE2_APPLE
static final int GL_CLIP_DISTANCE2_APPLEGL_APPLE_clip_distance
- CType: int- See Also:
-
GL_R16_EXT
static final int GL_R16_EXTGL_EXT_texture_norm16
- CType: int- See Also:
-
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT
static final int GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXTGL_EXT_blend_func_extended
- CType: int- See Also:
-
GL_TESS_EVALUATION_SHADER_BIT_EXT
static final int GL_TESS_EVALUATION_SHADER_BIT_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_PACK_REVERSE_ROW_ORDER_ANGLE
static final int GL_PACK_REVERSE_ROW_ORDER_ANGLEGL_ANGLE_pack_reverse_row_order
- CType: int- See Also:
-
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE
static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLEGL_ANGLE_instanced_arrays
- CType: int- See Also:
-
GL_CLIP_DISTANCE3_APPLE
static final int GL_CLIP_DISTANCE3_APPLEGL_APPLE_clip_distance
- CType: int- See Also:
-
GL_STENCIL_BUFFER_BIT6_QCOM
static final int GL_STENCIL_BUFFER_BIT6_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_OVERLAY
static final int GL_OVERLAYGL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_OVERLAY_KHR
,GL_OVERLAY_NV
- CType: int- See Also:
-
GL_TEXTURE_OBJECT_VALID_QCOM
static final int GL_TEXTURE_OBJECT_VALID_QCOMGL_QCOM_extended_get
- CType: int- See Also:
-
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT
static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV
static final int GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NVGL_NV_sample_locations
- CType: int- See Also:
-
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES
static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_CLIP_DISTANCE4_APPLE
static final int GL_CLIP_DISTANCE4_APPLEGL_APPLE_clip_distance
- CType: int- See Also:
-
GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT
static final int GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXTGL_EXT_shader_pixel_local_storage
- CType: int- See Also:
-
GL_DEPTH_BUFFER_BIT2_QCOM
static final int GL_DEPTH_BUFFER_BIT2_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT
static final int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_COVERAGE_BUFFER_BIT_NV
static final int GL_COVERAGE_BUFFER_BIT_NVGL_NV_coverage_sample
- CType: int- See Also:
-
GL_DARKEN
static final int GL_DARKENGL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_DARKEN_KHR
,GL_DARKEN_NV
- CType: int- See Also:
-
GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT
static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXTGL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
-
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
static final int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_COPY_WRITE_BUFFER_NV
static final int GL_COPY_WRITE_BUFFER_NVGL_NV_copy_buffer
- CType: int- See Also:
-
GL_VIRTUAL_PAGE_SIZE_X_EXT
static final int GL_VIRTUAL_PAGE_SIZE_X_EXTGL_EXT_sparse_texture
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_8x6_KHR
static final int GL_COMPRESSED_RGBA_ASTC_8x6_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_TEXTURE_CUBE_MAP_ARRAY_EXT
static final int GL_TEXTURE_CUBE_MAP_ARRAY_EXTGL_EXT_texture_cube_map_array
- CType: int- See Also:
-
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES
static final int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OESGL_OES_texture_cube_map_array
- CType: int- See Also:
-
GL_DRAW_FRAMEBUFFER_BINDING_NV
static final int GL_DRAW_FRAMEBUFFER_BINDING_NVGL_NV_framebuffer_blit
- CType: int- See Also:
-
GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG
static final int GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMGGL_IMG_texture_compression_pvrtc
- CType: int- See Also:
-
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT
static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_STENCIL_BUFFER_BIT3_QCOM
static final int GL_STENCIL_BUFFER_BIT3_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT
static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES
static final int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_GEOMETRY_SHADER_INVOCATIONS_EXT
static final int GL_GEOMETRY_SHADER_INVOCATIONS_EXTGL_EXT_geometry_shader
- CType: int- See Also:
-
GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT
static final int GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXTGL_EXT_sparse_texture
- CType: int- See Also:
-
GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV
static final int GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NVGL_NV_sample_locations
- CType: int- See Also:
-
GL_UNSIGNED_INT_IMAGE_BUFFER_OES
static final int GL_UNSIGNED_INT_IMAGE_BUFFER_OESGL_OES_texture_buffer
- CType: int- See Also:
-
GL_COLOR_BUFFER_BIT6_QCOM
static final int GL_COLOR_BUFFER_BIT6_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT
static final int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_STATE_RESTORE
static final int GL_STATE_RESTOREGL_QCOM_extended_get
- CType: int- See Also:
-
GL_QUERY_BY_REGION_WAIT
static final int GL_QUERY_BY_REGION_WAITGL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_BY_REGION_WAIT_NV
- CType: int- See Also:
-
GL_VERTEX_ARRAY_BINDING_OES
static final int GL_VERTEX_ARRAY_BINDING_OESGL_OES_vertex_array_object
- CType: int- See Also:
-
GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT
static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXTGL_EXT_geometry_shader
- CType: int- See Also:
-
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES
static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OESGL_OES_texture_cube_map_array
- CType: int- See Also:
-
GL_TESS_GEN_VERTEX_ORDER_EXT
static final int GL_TESS_GEN_VERTEX_ORDER_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_FRACTIONAL_EVEN_OES
static final int GL_FRACTIONAL_EVEN_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_SAMPLE_ALPHA_TO_ONE_EXT
static final int GL_SAMPLE_ALPHA_TO_ONE_EXTGL_EXT_multisample
,GL_EXT_multisampled_compatibility
- CType: int- See Also:
-
GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV
static final int GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NVGL_NV_sample_locations
- CType: int- See Also:
-
GL_PATCH_VERTICES_EXT
static final int GL_PATCH_VERTICES_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OESGL_OES_texture_compression_astc
- CType: int- See Also:
-
GL_DEPTH_BUFFER_BIT3_QCOM
static final int GL_DEPTH_BUFFER_BIT3_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_HSL_LUMINOSITY
static final int GL_HSL_LUMINOSITYGL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_HSL_LUMINOSITY_KHR
,GL_HSL_LUMINOSITY_NV
- CType: int- See Also:
-
GL_FETCH_PER_SAMPLE_ARM
static final int GL_FETCH_PER_SAMPLE_ARMGL_ARM_shader_framebuffer_fetch
- CType: int- See Also:
-
GL_HALF_FLOAT_OES
static final int GL_HALF_FLOAT_OESGL_OES_texture_half_float
- CType: int- See Also:
-
GL_DEPTH_BUFFER_BIT1_QCOM
static final int GL_DEPTH_BUFFER_BIT1_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
static final int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_ATC_RGBA_EXPLICIT_ALPHA_AMD
static final int GL_ATC_RGBA_EXPLICIT_ALPHA_AMDGL_AMD_compressed_ATC_texture
- CType: int- See Also:
-
GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
static final int GL_DRAW_FRAMEBUFFER_BINDING_ANGLEGL_ANGLE_framebuffer_blit
- CType: int- See Also:
-
GL_MULTISAMPLE_BUFFER_BIT6_QCOM
static final int GL_MULTISAMPLE_BUFFER_BIT6_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_SKIP_DECODE_EXT
static final int GL_SKIP_DECODE_EXTGL_EXT_texture_sRGB_decode
- CType: int- See Also:
-
GL_SAMPLER_EXTERNAL_OES
static final int GL_SAMPLER_EXTERNAL_OESGL_OES_EGL_image_external
- CType: int- See Also:
-
GL_TEXTURE_VIEW_NUM_LAYERS
static final int GL_TEXTURE_VIEW_NUM_LAYERSGL_VERSION_4_3
,GL_ARB_texture_view
,GL_EXT_texture_view
,GL_OES_texture_view
Alias for:GL_TEXTURE_VIEW_NUM_LAYERS_EXT
,GL_TEXTURE_VIEW_NUM_LAYERS_OES
- CType: int- See Also:
-
GL_BUFFER_IMMUTABLE_STORAGE_EXT
static final int GL_BUFFER_IMMUTABLE_STORAGE_EXTGL_EXT_buffer_storage
- CType: int- See Also:
-
GL_RGBA8_SNORM
static final int GL_RGBA8_SNORMGL_EXT_render_snorm
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int- See Also:
-
GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES
static final int GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_INT_IMAGE_BUFFER_EXT
static final int GL_INT_IMAGE_BUFFER_EXTGL_EXT_shader_image_load_store
,GL_EXT_texture_buffer
- CType: int- See Also:
-
GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM
static final int GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARMGL_ARM_shader_framebuffer_fetch
- CType: int- See Also:
-
GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT
static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXTGL_EXT_geometry_shader
- CType: int- See Also:
-
GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT
static final int GL_FRAMEBUFFER_DEFAULT_LAYERS_EXTGL_EXT_geometry_shader
- CType: int- See Also:
-
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG
static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMGGL_IMG_multisampled_render_to_texture
- CType: int- See Also:
-
GL_GEOMETRY_SHADER_BIT_OES
static final int GL_GEOMETRY_SHADER_BIT_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG
static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMGGL_EXT_pvrtc_sRGB
- CType: int- See Also:
-
GL_TESS_CONTROL_SHADER_OES
static final int GL_TESS_CONTROL_SHADER_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_TRIANGLES_ADJACENCY_OES
static final int GL_TRIANGLES_ADJACENCY_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_PRIMITIVE_BOUNDING_BOX_EXT
static final int GL_PRIMITIVE_BOUNDING_BOX_EXTGL_EXT_primitive_bounding_box
- CType: int- See Also:
-
GL_TEXTURE_BUFFER_BINDING_EXT
static final int GL_TEXTURE_BUFFER_BINDING_EXTGL_EXT_texture_buffer
- CType: int- See Also:
-
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES
static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_COLOR_ATTACHMENT_EXT
static final int GL_COLOR_ATTACHMENT_EXTGL_EXT_multiview_draw_buffers
- CType: int- See Also:
-
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES
static final int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT
static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_SAMPLER_BUFFER_EXT
static final int GL_SAMPLER_BUFFER_EXTGL_EXT_gpu_shader4
,GL_EXT_texture_buffer
- CType: int- See Also:
-
GL_FLOAT_MAT4x3_NV
static final int GL_FLOAT_MAT4x3_NVGL_NV_non_square_matrices
- CType: int- See Also:
-
GL_TESS_GEN_POINT_MODE_OES
static final int GL_TESS_GEN_POINT_MODE_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_TEXTURE_2D_ARRAY
static final int GL_TEXTURE_2D_ARRAYGL_ES_VERSION_3_0
,GL_EXT_sparse_texture
,GL_VERSION_3_0
,GL_EXT_texture_array
Alias for:GL_TEXTURE_2D_ARRAY_EXT
- CType: int- See Also:
-
GL_TESS_EVALUATION_SHADER_OES
static final int GL_TESS_EVALUATION_SHADER_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES
static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OESGL_OES_texture_storage_multisample_2d_array
- CType: int- See Also:
-
GL_3DC_X_AMD
static final int GL_3DC_X_AMDGL_AMD_compressed_3DC_texture
- CType: int- See Also:
-
GL_GEOMETRY_SHADER_EXT
static final int GL_GEOMETRY_SHADER_EXTGL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
-
GL_MULTISAMPLE_EXT
static final int GL_MULTISAMPLE_EXTGL_EXT_multisample
,GL_EXT_multisampled_compatibility
- CType: int- See Also:
-
GL_BGRA_IMG
static final int GL_BGRA_IMGGL_IMG_read_format
- CType: int- See Also:
-
GL_INT_IMAGE_BUFFER_OES
static final int GL_INT_IMAGE_BUFFER_OESGL_OES_texture_buffer
- CType: int- See Also:
-
GL_LINE_NV
static final int GL_LINE_NVGL_NV_polygon_mode
- CType: int- See Also:
-
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT
static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXTGL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
-
GL_COVERAGE_MODULATION_NV
static final int GL_COVERAGE_MODULATION_NVGL_NV_framebuffer_mixed_samples
- CType: int- See Also:
-
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES
static final int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OESGL_OES_texture_cube_map_array
- CType: int- See Also:
-
GL_TEXTURE_DEPTH_QCOM
static final int GL_TEXTURE_DEPTH_QCOMGL_QCOM_extended_get
- CType: int- See Also:
-
GL_PRIMITIVES_GENERATED_OES
static final int GL_PRIMITIVES_GENERATED_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OESGL_OES_texture_compression_astc
- CType: int- See Also:
-
GL_LAST_VERTEX_CONVENTION_OES
static final int GL_LAST_VERTEX_CONVENTION_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT
static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXTGL_EXT_geometry_shader
- CType: int- See Also:
-
GL_SMAPHS_PROGRAM_BINARY_DMP
static final int GL_SMAPHS_PROGRAM_BINARY_DMPGL_DMP_program_binary
- CType: int- See Also:
-
GL_STENCIL_BUFFER_BIT1_QCOM
static final int GL_STENCIL_BUFFER_BIT1_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_MIN
static final int GL_MINGL_OES_draw_buffers_indexed
,GL_ARB_imaging
,GL_ES_VERSION_3_0
,GL_VERSION_1_4
,GL_EXT_blend_minmax
Alias for:GL_MIN_EXT
- CType: int- See Also:
-
GL_MAX_FRAMEBUFFER_LAYERS_OES
static final int GL_MAX_FRAMEBUFFER_LAYERS_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_IMAGE_BUFFER_OES
static final int GL_IMAGE_BUFFER_OESGL_OES_texture_buffer
- CType: int- See Also:
-
GL_ATC_RGB_AMD
static final int GL_ATC_RGB_AMDGL_AMD_compressed_ATC_texture
- CType: int- See Also:
-
GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES
static final int GL_REFERENCED_BY_TESS_CONTROL_SHADER_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_COLOR_SAMPLES_NV
static final int GL_COLOR_SAMPLES_NVGL_NV_framebuffer_mixed_samples
,GL_NV_multisample_coverage
- CType: int- See Also:
-
GL_COVERAGE_SAMPLES_NV
static final int GL_COVERAGE_SAMPLES_NVGL_NV_multisample_coverage
,GL_NV_coverage_sample
- CType: int- See Also:
-
GL_FRACTIONAL_ODD_OES
static final int GL_FRACTIONAL_ODD_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXTGL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
- CType: int- See Also:
-
GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES
static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_TEXTURE_NUM_LEVELS_QCOM
static final int GL_TEXTURE_NUM_LEVELS_QCOMGL_QCOM_extended_get
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_5x5x5_OES
static final int GL_COMPRESSED_RGBA_ASTC_5x5x5_OESGL_OES_texture_compression_astc
- CType: int- See Also:
-
GL_RG8_SNORM
static final int GL_RG8_SNORMGL_EXT_render_snorm
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int- See Also:
-
GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT
static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXTGL_EXT_gpu_shader4
,GL_EXT_texture_buffer
- CType: int- See Also:
-
GL_TESS_EVALUATION_SHADER_BIT_OES
static final int GL_TESS_EVALUATION_SHADER_BIT_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_SAMPLE_LOCATION_NV
static final int GL_SAMPLE_LOCATION_NVGL_NV_sample_locations
- CType: int- See Also:
-
GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT
static final int GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXTGL_EXT_pvrtc_sRGB
- CType: int- See Also:
-
GL_FRAMEBUFFER_UNDEFINED_OES
static final int GL_FRAMEBUFFER_UNDEFINED_OESGL_OES_surfaceless_context
- CType: int- See Also:
-
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT
static final int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXTGL_EXT_geometry_shader
- CType: int- See Also:
-
GL_SHADER_PIXEL_LOCAL_STORAGE_EXT
static final int GL_SHADER_PIXEL_LOCAL_STORAGE_EXTGL_EXT_shader_pixel_local_storage
- CType: int- See Also:
-
GL_MAX_VIEWPORTS_NV
static final int GL_MAX_VIEWPORTS_NVGL_NV_viewport_array
- CType: int- See Also:
-
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT
static final int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXTGL_EXT_texture_cube_map_array
- CType: int- See Also:
-
GL_HSL_COLOR
static final int GL_HSL_COLORGL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HSL_COLOR_NV
,GL_HSL_COLOR_KHR
- CType: int- See Also:
-
GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES
static final int GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_READ_FRAMEBUFFER_BINDING_NV
static final int GL_READ_FRAMEBUFFER_BINDING_NVGL_NV_framebuffer_blit
- CType: int- See Also:
-
GL_TEXTURE_SPARSE_EXT
static final int GL_TEXTURE_SPARSE_EXTGL_EXT_sparse_texture
- CType: int- See Also:
-
GL_TEXTURE_BUFFER_OES
static final int GL_TEXTURE_BUFFER_OESGL_OES_texture_buffer
- CType: int- See Also:
-
GL_MAX
static final int GL_MAXGL_OES_draw_buffers_indexed
,GL_ARB_imaging
,GL_ES_VERSION_3_0
,GL_VERSION_1_4
,GL_EXT_blend_minmax
Alias for:GL_MAX_EXT
- CType: int- See Also:
-
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT
static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXTGL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
-
GL_READ_BUFFER_EXT
static final int GL_READ_BUFFER_EXTGL_EXT_multiview_draw_buffers
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMGGL_IMG_texture_compression_pvrtc
- CType: int- See Also:
-
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES
static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_ONE_MINUS_SRC1_ALPHA_EXT
static final int GL_ONE_MINUS_SRC1_ALPHA_EXTGL_EXT_blend_func_extended
- CType: int- See Also:
-
GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES
static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT
static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXTGL_EXT_texture_cube_map_array
- CType: int- See Also:
-
GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV
static final int GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NVGL_NV_conservative_raster
- CType: int- See Also:
-
GL_GEOMETRY_LINKED_INPUT_TYPE_EXT
static final int GL_GEOMETRY_LINKED_INPUT_TYPE_EXTGL_EXT_geometry_shader
- CType: int- See Also:
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_LOCATION_INDEX_EXT
static final int GL_LOCATION_INDEX_EXTGL_EXT_blend_func_extended
- CType: int- See Also:
-
GL_FLOAT_MAT3x4_NV
static final int GL_FLOAT_MAT3x4_NVGL_NV_non_square_matrices
- CType: int- See Also:
-
GL_RGB16_SNORM_EXT
static final int GL_RGB16_SNORM_EXTGL_EXT_texture_norm16
- CType: int- See Also:
-
GL_RENDERBUFFER_SAMPLES_EXT
static final int GL_RENDERBUFFER_SAMPLES_EXTGL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
- CType: int- See Also:
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OESGL_OES_texture_compression_astc
- CType: int- See Also:
-
GL_GEOMETRY_SHADER_INVOCATIONS_OES
static final int GL_GEOMETRY_SHADER_INVOCATIONS_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES
static final int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_10x8_KHR
static final int GL_COMPRESSED_RGBA_ASTC_10x8_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT
static final int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_COLOR_BUFFER_BIT3_QCOM
static final int GL_COLOR_BUFFER_BIT3_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES
static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_COVERAGE_BUFFERS_NV
static final int GL_COVERAGE_BUFFERS_NVGL_NV_coverage_sample
- CType: int- See Also:
-
GL_ISOLINES_EXT
static final int GL_ISOLINES_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_MAX_SAMPLES_EXT
static final int GL_MAX_SAMPLES_EXTGL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
- CType: int- See Also:
-
GL_UNSIGNED_INT_5_9_9_9_REV_APPLE
static final int GL_UNSIGNED_INT_5_9_9_9_REV_APPLEGL_APPLE_texture_packed_float
- CType: int- See Also:
-
GL_TESS_GEN_POINT_MODE_EXT
static final int GL_TESS_GEN_POINT_MODE_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT
static final int GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXTGL_EXT_geometry_shader
- CType: int- See Also:
-
GL_RGB16_EXT
static final int GL_RGB16_EXTGL_EXT_texture
,GL_EXT_texture_norm16
- CType: int- See Also:
-
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES
static final int GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OESGL_OES_shader_multisample_interpolation
- CType: int- See Also:
-
GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT
static final int GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXTGL_EXT_shader_framebuffer_fetch
- CType: int- See Also:
-
GL_VIRTUAL_PAGE_SIZE_INDEX_EXT
static final int GL_VIRTUAL_PAGE_SIZE_INDEX_EXTGL_EXT_sparse_texture
- CType: int- See Also:
-
GL_SLUMINANCE_ALPHA_NV
static final int GL_SLUMINANCE_ALPHA_NVGL_NV_sRGB_formats
- CType: int- See Also:
-
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES
static final int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_QUADS_EXT
static final int GL_QUADS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_TEXTURE_BUFFER_SIZE_OES
static final int GL_TEXTURE_BUFFER_SIZE_OESGL_OES_texture_buffer
- CType: int- See Also:
-
GL_MAX_PATCH_VERTICES_OES
static final int GL_MAX_PATCH_VERTICES_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_MAX_VIEWS_OVR
static final int GL_MAX_VIEWS_OVRGL_OVR_multiview
- CType: int- See Also:
-
GL_RENDERBUFFER_SAMPLES_IMG
static final int GL_RENDERBUFFER_SAMPLES_IMGGL_IMG_multisampled_render_to_texture
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
static final int GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMGGL_IMG_texture_compression_pvrtc
- CType: int- See Also:
-
GL_COVERAGE_ATTACHMENT_NV
static final int GL_COVERAGE_ATTACHMENT_NVGL_NV_coverage_sample
- CType: int- See Also:
-
GL_MAX_SPARSE_TEXTURE_SIZE_EXT
static final int GL_MAX_SPARSE_TEXTURE_SIZE_EXTGL_EXT_sparse_texture
- CType: int- See Also:
-
GL_R8_SNORM
static final int GL_R8_SNORMGL_EXT_render_snorm
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int- See Also:
-
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_DEPTH_BUFFER_BIT6_QCOM
static final int GL_DEPTH_BUFFER_BIT6_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_GEOMETRY_LINKED_VERTICES_OUT_OES
static final int GL_GEOMETRY_LINKED_VERTICES_OUT_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_COVERAGE_EDGE_FRAGMENTS_NV
static final int GL_COVERAGE_EDGE_FRAGMENTS_NVGL_NV_coverage_sample
- CType: int- See Also:
-
GL_TESS_GEN_SPACING_EXT
static final int GL_TESS_GEN_SPACING_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_DRAW_FRAMEBUFFER_ANGLE
static final int GL_DRAW_FRAMEBUFFER_ANGLEGL_ANGLE_framebuffer_blit
- CType: int- See Also:
-
GL_ONE_MINUS_SRC1_COLOR_EXT
static final int GL_ONE_MINUS_SRC1_COLOR_EXTGL_EXT_blend_func_extended
- CType: int- See Also:
-
GL_TEXTURE_IMAGE_VALID_QCOM
static final int GL_TEXTURE_IMAGE_VALID_QCOMGL_QCOM_extended_get
- CType: int- See Also:
-
GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT
static final int GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXTGL_EXT_geometry_shader
- CType: int- See Also:
-
GL_ALPHA_TEST_FUNC_QCOM
static final int GL_ALPHA_TEST_FUNC_QCOMGL_QCOM_alpha_test
- CType: int- See Also:
-
GL_COLORDODGE
static final int GL_COLORDODGEGL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_COLORDODGE_NV
,GL_COLORDODGE_KHR
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG
static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMGGL_IMG_texture_compression_pvrtc2
- CType: int- See Also:
-
GL_TEXTURE_BUFFER_BINDING_OES
static final int GL_TEXTURE_BUFFER_BINDING_OESGL_OES_texture_buffer
- CType: int- See Also:
-
GL_TRIANGLE_STRIP_ADJACENCY_OES
static final int GL_TRIANGLE_STRIP_ADJACENCY_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_SAMPLER_2D_ARRAY_SHADOW_NV
static final int GL_SAMPLER_2D_ARRAY_SHADOW_NVGL_NV_shadow_samplers_array
- CType: int- See Also:
-
GL_CLAMP_TO_BORDER_NV
static final int GL_CLAMP_TO_BORDER_NVGL_NV_texture_border_clamp
- CType: int- See Also:
-
GL_INT_SAMPLER_BUFFER_EXT
static final int GL_INT_SAMPLER_BUFFER_EXTGL_EXT_gpu_shader4
,GL_EXT_texture_buffer
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_10x5_KHR
static final int GL_COMPRESSED_RGBA_ASTC_10x5_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_MAX_TEXTURE_BUFFER_SIZE_OES
static final int GL_MAX_TEXTURE_BUFFER_SIZE_OESGL_OES_texture_buffer
- CType: int- See Also:
-
GL_VIEWPORT_SUBPIXEL_BITS_NV
static final int GL_VIEWPORT_SUBPIXEL_BITS_NVGL_NV_viewport_array
- CType: int- See Also:
-
GL_DEPTH_SAMPLES_NV
static final int GL_DEPTH_SAMPLES_NVGL_NV_framebuffer_mixed_samples
- CType: int- See Also:
-
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES
static final int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_RGBA16_EXT
static final int GL_RGBA16_EXTGL_EXT_texture
,GL_EXT_texture_norm16
- CType: int- See Also:
-
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES
static final int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_10x10_KHR
static final int GL_COMPRESSED_RGBA_ASTC_10x10_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED
static final int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTEDGL_EXT_tessellation_shader
,GL_VERSION_4_4
,GL_ES_VERSION_3_2
,GL_OES_tessellation_shader
Alias for:GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES
- CType: int- See Also:
-
GL_MULTISAMPLE_BUFFER_BIT2_QCOM
static final int GL_MULTISAMPLE_BUFFER_BIT2_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_TEXTURE_WIDTH_QCOM
static final int GL_TEXTURE_WIDTH_QCOMGL_QCOM_extended_get
- CType: int- See Also:
-
GL_COLOR_BUFFER_BIT4_QCOM
static final int GL_COLOR_BUFFER_BIT4_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES
static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_EXCLUSION
static final int GL_EXCLUSIONGL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_EXCLUSION_NV
,GL_EXCLUSION_KHR
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_5x5_KHR
static final int GL_COMPRESSED_RGBA_ASTC_5x5_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_TESS_CONTROL_OUTPUT_VERTICES_OES
static final int GL_TESS_CONTROL_OUTPUT_VERTICES_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES
static final int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_IMAGE_CUBE_MAP_ARRAY_EXT
static final int GL_IMAGE_CUBE_MAP_ARRAY_EXTGL_EXT_shader_image_load_store
,GL_EXT_texture_cube_map_array
- CType: int- See Also:
-
GL_STENCIL_BUFFER_BIT7_QCOM
static final int GL_STENCIL_BUFFER_BIT7_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT
static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
static final int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXTGL_EXT_texture_cube_map_array
- CType: int- See Also:
-
GL_COVERAGE_COMPONENT4_NV
static final int GL_COVERAGE_COMPONENT4_NVGL_NV_coverage_sample
- CType: int- See Also:
-
GL_MULTIVIEW_EXT
static final int GL_MULTIVIEW_EXTGL_EXT_multiview_draw_buffers
- CType: int- See Also:
-
GL_SLUMINANCE8_ALPHA8_NV
static final int GL_SLUMINANCE8_ALPHA8_NVGL_NV_sRGB_formats
- CType: int- See Also:
-
GL_COLOR_EXT
static final int GL_COLOR_EXTGL_EXT_discard_framebuffer
- CType: int- See Also:
-
GL_POLYGON_OFFSET_POINT_NV
static final int GL_POLYGON_OFFSET_POINT_NVGL_NV_polygon_mode
- CType: int- See Also:
-
GL_CLIENT_STORAGE_BIT_EXT
static final int GL_CLIENT_STORAGE_BIT_EXTGL_EXT_buffer_storage
- CType: int- See Also:
-
GL_LINES_ADJACENCY_OES
static final int GL_LINES_ADJACENCY_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT
static final int GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXTGL_EXT_pvrtc_sRGB
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_6x5_KHR
static final int GL_COMPRESSED_RGBA_ASTC_6x5_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_STENCIL_BUFFER_BIT5_QCOM
static final int GL_STENCIL_BUFFER_BIT5_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_HSL_HUE
static final int GL_HSL_HUEGL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HSL_HUE_NV
,GL_HSL_HUE_KHR
- CType: int- See Also:
-
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES
static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OESGL_OES_texture_buffer
- CType: int- See Also:
-
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT
static final int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_TEXTURE_TARGET_QCOM
static final int GL_TEXTURE_TARGET_QCOMGL_QCOM_extended_get
- CType: int- See Also:
-
GL_DMP_PROGRAM_BINARY_DMP
static final int GL_DMP_PROGRAM_BINARY_DMPGL_DMP_program_binary
- CType: int- See Also:
-
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT
static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXTGL_EXT_shader_image_load_store
,GL_EXT_texture_cube_map_array
- CType: int- See Also:
-
GL_MAX_RASTER_SAMPLES_EXT
static final int GL_MAX_RASTER_SAMPLES_EXTGL_EXT_raster_multisample
- CType: int- See Also:
-
GL_COVERAGE_COMPONENT_NV
static final int GL_COVERAGE_COMPONENT_NVGL_NV_coverage_sample
- CType: int- See Also:
-
GL_PATCHES_OES
static final int GL_PATCHES_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_COPY_READ_BUFFER_NV
static final int GL_COPY_READ_BUFFER_NVGL_NV_copy_buffer
- CType: int- See Also:
-
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES
static final int GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OESGL_OES_shader_multisample_interpolation
- CType: int- See Also:
-
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES
static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_TEXTURE_BORDER_COLOR_NV
static final int GL_TEXTURE_BORDER_COLOR_NVGL_NV_texture_border_clamp
- CType: int- See Also:
-
GL_STENCIL_INDEX_OES
static final int GL_STENCIL_INDEX_OESGL_OES_texture_stencil8
- CType: int- See Also:
-
GL_FRAMEBUFFER_DEFAULT_LAYERS_OES
static final int GL_FRAMEBUFFER_DEFAULT_LAYERS_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_RG16_EXT
static final int GL_RG16_EXTGL_EXT_texture_norm16
- CType: int- See Also:
-
GL_DEPTH_COMPONENT16_NONLINEAR_NV
static final int GL_DEPTH_COMPONENT16_NONLINEAR_NVGL_NV_depth_nonlinear
- CType: int- See Also:
-
GL_COVERAGE_MODULATION_TABLE_SIZE_NV
static final int GL_COVERAGE_MODULATION_TABLE_SIZE_NVGL_NV_framebuffer_mixed_samples
- CType: int- See Also:
-
GL_FRACTIONAL_ODD_EXT
static final int GL_FRACTIONAL_ODD_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_LAYER_PROVOKING_VERTEX_EXT
static final int GL_LAYER_PROVOKING_VERTEX_EXTGL_EXT_geometry_shader
- CType: int- See Also:
-
GL_MAP_COHERENT_BIT_EXT
static final int GL_MAP_COHERENT_BIT_EXTGL_EXT_buffer_storage
- CType: int- See Also:
-
GL_SRC1_ALPHA_EXT
static final int GL_SRC1_ALPHA_EXTGL_EXT_blend_func_extended
- CType: int- See Also:
-
GL_COLOR_BUFFER_BIT1_QCOM
static final int GL_COLOR_BUFFER_BIT1_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_TESS_GEN_MODE_EXT
static final int GL_TESS_GEN_MODE_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT
static final int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
static final int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_TEXTURE_BINDING_BUFFER_OES
static final int GL_TEXTURE_BINDING_BUFFER_OESGL_OES_texture_buffer
- CType: int- See Also:
-
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV
static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NVGL_NV_sRGB_formats
- CType: int- See Also:
-
GL_TEXTURE_SAMPLES_IMG
static final int GL_TEXTURE_SAMPLES_IMGGL_IMG_multisampled_render_to_texture
- CType: int- See Also:
-
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT
static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_TEXTURE_USAGE_ANGLE
static final int GL_TEXTURE_USAGE_ANGLEGL_ANGLE_texture_usage
- CType: int- See Also:
-
GL_GCCSO_SHADER_BINARY_FJ
static final int GL_GCCSO_SHADER_BINARY_FJGL_FJ_shader_binary_GCCSO
- CType: int- See Also:
-
GL_R16_SNORM_EXT
static final int GL_R16_SNORM_EXTGL_EXT_render_snorm
- CType: int- See Also:
-
GL_MAX_SAMPLES_IMG
static final int GL_MAX_SAMPLES_IMGGL_IMG_multisampled_render_to_texture
- CType: int- See Also:
-
GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
static final int GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OESGL_OES_texture_storage_multisample_2d_array
- CType: int- See Also:
-
GL_PATCHES_EXT
static final int GL_PATCHES_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_BUFFER_STORAGE_FLAGS_EXT
static final int GL_BUFFER_STORAGE_FLAGS_EXTGL_EXT_buffer_storage
- CType: int- See Also:
-
GL_MAX_CLIP_DISTANCES_APPLE
static final int GL_MAX_CLIP_DISTANCES_APPLEGL_APPLE_clip_distance
- CType: int- See Also:
-
GL_GEOMETRY_SHADER_OES
static final int GL_GEOMETRY_SHADER_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_MAX_TEXTURE_BUFFER_SIZE_EXT
static final int GL_MAX_TEXTURE_BUFFER_SIZE_EXTGL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- CType: int- See Also:
-
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES
static final int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OESGL_OES_shader_multisample_interpolation
- CType: int- See Also:
-
GL_FRAGMENT_COVERAGE_COLOR_NV
static final int GL_FRAGMENT_COVERAGE_COLOR_NVGL_NV_fragment_coverage_to_color
- CType: int- See Also:
-
GL_RG16_SNORM_EXT
static final int GL_RG16_SNORM_EXTGL_EXT_render_snorm
- CType: int- See Also:
-
GL_VIRTUAL_PAGE_SIZE_Z_EXT
static final int GL_VIRTUAL_PAGE_SIZE_Z_EXTGL_EXT_sparse_texture
- CType: int- See Also:
-
GL_WRITEONLY_RENDERING_QCOM
static final int GL_WRITEONLY_RENDERING_QCOMGL_QCOM_writeonly_rendering
- CType: int- See Also:
-
GL_ALPHA_TEST_REF_QCOM
static final int GL_ALPHA_TEST_REF_QCOMGL_QCOM_alpha_test
- CType: int- See Also:
-
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT
static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXTGL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- CType: int- See Also:
-
GL_TEXTURE_BINDING_EXTERNAL_OES
static final int GL_TEXTURE_BINDING_EXTERNAL_OESGL_OES_EGL_image_external
- CType: int- See Also:
-
GL_MAX_SAMPLES_NV
static final int GL_MAX_SAMPLES_NVGL_NV_framebuffer_multisample
- CType: int- See Also:
-
GL_TEXTURE_IMMUTABLE_LEVELS
static final int GL_TEXTURE_IMMUTABLE_LEVELSGL_OES_texture_view
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
,GL_ARB_texture_view
- CType: int- See Also:
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OESGL_OES_texture_compression_astc
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_6x5x5_OES
static final int GL_COMPRESSED_RGBA_ASTC_6x5x5_OESGL_OES_texture_compression_astc
- CType: int- See Also:
-
GL_CPU_OPTIMIZED_QCOM
static final int GL_CPU_OPTIMIZED_QCOMGL_QCOM_binning_control
- CType: int- See Also:
-
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT
static final int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXTGL_EXT_geometry_shader
- CType: int- See Also:
-
GL_SMAPHS30_PROGRAM_BINARY_DMP
static final int GL_SMAPHS30_PROGRAM_BINARY_DMPGL_DMP_program_binary
- CType: int- See Also:
-
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
static final int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OESGL_OES_texture_storage_multisample_2d_array
- CType: int- See Also:
-
GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT
static final int GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES
static final int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_CONTEXT_RELEASE_BEHAVIOR
static final int GL_CONTEXT_RELEASE_BEHAVIORGL_VERSION_4_5
,GL_KHR_context_flush_control
Alias for:GL_CONTEXT_RELEASE_BEHAVIOR_KHR
- CType: int- See Also:
-
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES
static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_EFFECTIVE_RASTER_SAMPLES_EXT
static final int GL_EFFECTIVE_RASTER_SAMPLES_EXTGL_EXT_raster_multisample
- CType: int- See Also:
-
GL_GEOMETRY_LINKED_INPUT_TYPE_OES
static final int GL_GEOMETRY_LINKED_INPUT_TYPE_OESGL_OES_geometry_shader
- CType: int- See Also:
-
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES
static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_QUADS_OES
static final int GL_QUADS_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM
static final int GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOMGL_QCOM_binning_control
- CType: int- See Also:
-
GL_TESS_GEN_SPACING_OES
static final int GL_TESS_GEN_SPACING_OESGL_OES_tessellation_shader
- CType: int- See Also:
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHRGL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
-
GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT
static final int GL_INT_IMAGE_CUBE_MAP_ARRAY_EXTGL_EXT_shader_image_load_store
,GL_EXT_texture_cube_map_array
- CType: int- See Also:
-
GL_TEXTURE_BUFFER_EXT
static final int GL_TEXTURE_BUFFER_EXTGL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- CType: int- See Also:
-
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT
static final int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXTGL_EXT_tessellation_shader
- CType: int- See Also:
-
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVRGL_OVR_multiview
- CType: int- See Also:
-
GL_COMPRESSED_RGBA_ASTC_6x6x5_OES
static final int GL_COMPRESSED_RGBA_ASTC_6x6x5_OESGL_OES_texture_compression_astc
- CType: int- See Also:
-
GL_BINNING_CONTROL_HINT_QCOM
static final int GL_BINNING_CONTROL_HINT_QCOMGL_QCOM_binning_control
- CType: int- See Also:
-
GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES
static final int GL_INT_SAMPLER_CUBE_MAP_ARRAY_OESGL_OES_texture_cube_map_array
- CType: int- See Also:
-
GL_SCREEN
static final int GL_SCREENGL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_SCREEN_KHR
,GL_SCREEN_NV
- CType: int- See Also:
-
GL_MULTISAMPLE_BUFFER_BIT5_QCOM
static final int GL_MULTISAMPLE_BUFFER_BIT5_QCOMGL_QCOM_tiled_rendering
- CType: int- See Also:
-
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV
static final int GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NVGL_NV_sample_locations
- CType: int- See Also:
-
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OESGL_OES_texture_storage_multisample_2d_array
- CType: int- See Also:
-
GL_MALI_SHADER_BINARY_ARM
static final int GL_MALI_SHADER_BINARY_ARMGL_ARM_mali_shader_binary
- CType: int- See Also:
-
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV
static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NVGL_NV_sRGB_formats
- CType: int- See Also:
-
GL_NVIDIA_PLATFORM_BINARY_NV
static final int GL_NVIDIA_PLATFORM_BINARY_NV- See Also:
-
-
Method Details
-
glBlendBarrier
void glBlendBarrier()Entry point to C language function:void (void)
Part ofGL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:glBlendBarrierKHR
,glBlendBarrierNV
-
glGetnUniformuiv
Entry point to C language function:void (GLuint program, GLint location, GLsizei bufSize, GLuint * params)
Part ofGL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
,GL_ARB_robustness
Alias for:glGetnUniformuivKHR
,glGetnUniformuivARB
- Parameters:
params
- a direct or array-backedIntBuffer
-
glGetnUniformuiv
void glGetnUniformuiv(int program, int location, int bufSize, int[] params, int params_offset) Entry point to C language function:void (GLuint program, GLint location, GLsizei bufSize, GLuint * params)
Part ofGL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
,GL_ARB_robustness
Alias for:glGetnUniformuivKHR
,glGetnUniformuivARB
-
glEGLImageTargetTexture2DOES
void glEGLImageTargetTexture2DOES(int target, long image) Entry point to C language function:void (GLenum target, GLeglImageOES image)
Part ofGL_OES_EGL_image
-
glEGLImageTargetRenderbufferStorageOES
void glEGLImageTargetRenderbufferStorageOES(int target, long image) Entry point to C language function:void (GLenum target, GLeglImageOES image)
Part ofGL_OES_EGL_image
-
glEnableiOES
void glEnableiOES(int target, int index) Entry point to C language function:void (GLenum target, GLuint index)
Part ofGL_OES_draw_buffers_indexed
-
glDisableiOES
void glDisableiOES(int target, int index) Entry point to C language function:void (GLenum target, GLuint index)
Part ofGL_OES_draw_buffers_indexed
-
glBlendEquationiOES
void glBlendEquationiOES(int buf, int mode) Entry point to C language function:void (GLuint buf, GLenum mode)
Part ofGL_OES_draw_buffers_indexed
-
glBlendEquationSeparateiOES
void glBlendEquationSeparateiOES(int buf, int modeRGB, int modeAlpha) Entry point to C language function:void (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
Part ofGL_OES_draw_buffers_indexed
-
glBlendFunciOES
void glBlendFunciOES(int buf, int src, int dst) Entry point to C language function:void (GLuint buf, GLenum src, GLenum dst)
Part ofGL_OES_draw_buffers_indexed
-
glBlendFuncSeparateiOES
void glBlendFuncSeparateiOES(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) Entry point to C language function:void (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
Part ofGL_OES_draw_buffers_indexed
-
glColorMaskiOES
void glColorMaskiOES(int index, boolean r, boolean g, boolean b, boolean a) Entry point to C language function:void (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
Part ofGL_OES_draw_buffers_indexed
-
glIsEnablediOES
boolean glIsEnablediOES(int target, int index) Entry point to C language function:GLboolean (GLenum target, GLuint index)
Part ofGL_OES_draw_buffers_indexed
-
glDrawElementsBaseVertexOES
Entry point to C language function:void (GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_OES_draw_elements_base_vertex
- Parameters:
indices
- a direct or array-backedBuffer
-
glDrawRangeElementsBaseVertexOES
void glDrawRangeElementsBaseVertexOES(int mode, int start, int end, int count, int type, Buffer indices, int basevertex) Entry point to C language function:void (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_OES_draw_elements_base_vertex
- Parameters:
indices
- a direct or array-backedBuffer
-
glDrawElementsInstancedBaseVertexOES
void glDrawElementsInstancedBaseVertexOES(int mode, int count, int type, Buffer indices, int instancecount, int basevertex) Entry point to C language function:void (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex)
Part ofGL_OES_draw_elements_base_vertex
- Parameters:
indices
- a direct or array-backedBuffer
-
glMultiDrawElementsBaseVertexOES
void glMultiDrawElementsBaseVertexOES(int mode, IntBuffer count, int type, com.jogamp.common.nio.PointerBuffer indices, int primcount, IntBuffer basevertex) Entry point to C language function:void (GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
Part ofGL_OES_draw_elements_base_vertex
-
glMultiDrawElementsBaseVertexOES
void glMultiDrawElementsBaseVertexOES(int mode, int[] count, int count_offset, int type, com.jogamp.common.nio.PointerBuffer indices, int primcount, int[] basevertex, int basevertex_offset) Entry point to C language function:void (GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
Part ofGL_OES_draw_elements_base_vertex
- Parameters:
indices
- a direct or array-backedPointerBuffer
-
glFramebufferTextureOES
void glFramebufferTextureOES(int target, int attachment, int texture, int level) Entry point to C language function:void (GLenum target, GLenum attachment, GLuint texture, GLint level)
Part ofGL_OES_geometry_shader
-
glPrimitiveBoundingBoxOES
void glPrimitiveBoundingBoxOES(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW) Entry point to C language function:void (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
Part ofGL_OES_primitive_bounding_box
-
glMinSampleShadingOES
void glMinSampleShadingOES(float value) Entry point to C language function:void (GLfloat value)
Part ofGL_OES_sample_shading
-
glPatchParameteriOES
void glPatchParameteriOES(int pname, int value) Entry point to C language function:void (GLenum pname, GLint value)
Part ofGL_OES_tessellation_shader
-
glTexBufferOES
void glTexBufferOES(int target, int internalformat, int buffer) Entry point to C language function:void (GLenum target, GLenum internalformat, GLuint buffer)
Part ofGL_OES_texture_buffer
-
glTexBufferRangeOES
void glTexBufferRangeOES(int target, int internalformat, int buffer, long offset, long size) Entry point to C language function:void (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
Part ofGL_OES_texture_buffer
-
glTexStorage3DMultisampleOES
void glTexStorage3DMultisampleOES(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations) Entry point to C language function:void (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
Part ofGL_OES_texture_storage_multisample_2d_array
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glTextureView
void glTextureView(int texture, int target, int origtexture, int internalformat, int minlevel, int numlevels, int minlayer, int numlayers) Entry point to C language function:void (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
Part ofGL_VERSION_4_3
,GL_ARB_texture_view
,GL_OES_texture_view
,GL_EXT_texture_view
Alias for:glTextureViewOES
,glTextureViewEXT
-
glBindVertexArrayOES
void glBindVertexArrayOES(int array) Entry point to C language function:void (GLuint array)
Part ofGL_OES_vertex_array_object
-
glDeleteVertexArraysOES
Entry point to C language function:void (GLsizei n, const GLuint * arrays)
Part ofGL_OES_vertex_array_object
- Parameters:
arrays
- a direct or array-backedIntBuffer
-
glDeleteVertexArraysOES
void glDeleteVertexArraysOES(int n, int[] arrays, int arrays_offset) Entry point to C language function:void (GLsizei n, const GLuint * arrays)
Part ofGL_OES_vertex_array_object
-
glGenVertexArraysOES
Entry point to C language function:void (GLsizei n, GLuint * arrays)
Part ofGL_OES_vertex_array_object
- Parameters:
arrays
- a direct or array-backedIntBuffer
-
glGenVertexArraysOES
void glGenVertexArraysOES(int n, int[] arrays, int arrays_offset) Entry point to C language function:void (GLsizei n, GLuint * arrays)
Part ofGL_OES_vertex_array_object
-
glIsVertexArrayOES
boolean glIsVertexArrayOES(int array) Entry point to C language function:GLboolean (GLuint array)
Part ofGL_OES_vertex_array_object
-
glBlitFramebufferANGLE
void glBlitFramebufferANGLE(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) Entry point to C language function:void (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
Part ofGL_ANGLE_framebuffer_blit
-
glDrawArraysInstancedANGLE
void glDrawArraysInstancedANGLE(int mode, int first, int count, int primcount) Entry point to C language function:void (GLenum mode, GLint first, GLsizei count, GLsizei primcount)
Part ofGL_ANGLE_instanced_arrays
-
glDrawElementsInstancedANGLE
Entry point to C language function:void (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount)
Part ofGL_ANGLE_instanced_arrays
- Parameters:
indices
- a direct or array-backedBuffer
-
glVertexAttribDivisorANGLE
void glVertexAttribDivisorANGLE(int index, int divisor) Entry point to C language function:void (GLuint index, GLuint divisor)
Part ofGL_ANGLE_instanced_arrays
-
glGetTranslatedShaderSourceANGLE
Entry point to C language function:void (GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source)
Part ofGL_ANGLE_translated_shader_source
- Parameters:
length
- a direct or array-backedIntBuffer
source
- a direct or array-backedByteBuffer
-
glGetTranslatedShaderSourceANGLE
void glGetTranslatedShaderSourceANGLE(int shader, int bufsize, int[] length, int length_offset, byte[] source, int source_offset) Entry point to C language function:void (GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source)
Part ofGL_ANGLE_translated_shader_source
-
glCopyTextureLevelsAPPLE
void glCopyTextureLevelsAPPLE(int destinationTexture, int sourceTexture, int sourceBaseLevel, int sourceLevelCount) Entry point to C language function:void (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount)
Part ofGL_APPLE_copy_texture_levels
-
glResolveMultisampleFramebuffer
void glResolveMultisampleFramebuffer()Entry point to C language function:void (void)
Part ofGL_APPLE_framebuffer_multisample
Alias for:glResolveMultisampleFramebufferAPPLE
-
glBindFragDataLocationIndexedEXT
Entry point to C language function:void (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name)
Part ofGL_EXT_blend_func_extended
- Parameters:
name
- a direct or array-backedByteBuffer
-
glBindFragDataLocationIndexedEXT
void glBindFragDataLocationIndexedEXT(int program, int colorNumber, int index, byte[] name, int name_offset) Entry point to C language function:void (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name)
Part ofGL_EXT_blend_func_extended
-
glBindFragDataLocationEXT
Entry point to C language function:void (GLuint program, GLuint color, const GLchar * name)
Part ofGL_EXT_gpu_shader4
,GL_EXT_blend_func_extended
- Parameters:
name
- a direct or array-backedByteBuffer
-
glBindFragDataLocationEXT
void glBindFragDataLocationEXT(int program, int color, byte[] name, int name_offset) Entry point to C language function:void (GLuint program, GLuint color, const GLchar * name)
Part ofGL_EXT_gpu_shader4
,GL_EXT_blend_func_extended
-
glGetProgramResourceLocationIndexEXT
Entry point to C language function:GLint (GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_EXT_blend_func_extended
- Parameters:
name
- a direct or array-backedByteBuffer
-
glGetProgramResourceLocationIndexEXT
int glGetProgramResourceLocationIndexEXT(int program, int programInterface, byte[] name, int name_offset) Entry point to C language function:GLint (GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_EXT_blend_func_extended
-
glGetFragDataIndexEXT
Entry point to C language function:GLint (GLuint program, const GLchar * name)
Part ofGL_EXT_blend_func_extended
- Parameters:
name
- a direct or array-backedByteBuffer
-
glGetFragDataIndexEXT
int glGetFragDataIndexEXT(int program, byte[] name, int name_offset) Entry point to C language function:GLint (GLuint program, const GLchar * name)
Part ofGL_EXT_blend_func_extended
-
glBufferStorageEXT
Entry point to C language function:void (GLenum target, GLsizeiptr size, const void * data, GLbitfield flags)
Part ofGL_EXT_buffer_storage
- Parameters:
data
- a direct or array-backedBuffer
-
glDiscardFramebufferEXT
Entry point to C language function:void (GLenum target, GLsizei numAttachments, const GLenum * attachments)
Part ofGL_EXT_discard_framebuffer
- Parameters:
attachments
- a direct or array-backedIntBuffer
-
glDiscardFramebufferEXT
void glDiscardFramebufferEXT(int target, int numAttachments, int[] attachments, int attachments_offset) Entry point to C language function:void (GLenum target, GLsizei numAttachments, const GLenum * attachments)
Part ofGL_EXT_discard_framebuffer
-
glEnableiEXT
void glEnableiEXT(int target, int index) Entry point to C language function:void (GLenum target, GLuint index)
Part ofGL_EXT_draw_buffers_indexed
-
glDisableiEXT
void glDisableiEXT(int target, int index) Entry point to C language function:void (GLenum target, GLuint index)
Part ofGL_EXT_draw_buffers_indexed
-
glBlendEquationiEXT
void glBlendEquationiEXT(int buf, int mode) Entry point to C language function:void (GLuint buf, GLenum mode)
Part ofGL_EXT_draw_buffers_indexed
-
glBlendEquationSeparateiEXT
void glBlendEquationSeparateiEXT(int buf, int modeRGB, int modeAlpha) Entry point to C language function:void (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
Part ofGL_EXT_draw_buffers_indexed
-
glBlendFunciEXT
void glBlendFunciEXT(int buf, int src, int dst) Entry point to C language function:void (GLuint buf, GLenum src, GLenum dst)
Part ofGL_EXT_draw_buffers_indexed
-
glBlendFuncSeparateiEXT
void glBlendFuncSeparateiEXT(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) Entry point to C language function:void (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
Part ofGL_EXT_draw_buffers_indexed
-
glColorMaskiEXT
void glColorMaskiEXT(int index, boolean r, boolean g, boolean b, boolean a) Entry point to C language function:void (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
Part ofGL_EXT_draw_buffers_indexed
-
glIsEnablediEXT
boolean glIsEnablediEXT(int target, int index) Entry point to C language function:GLboolean (GLenum target, GLuint index)
Part ofGL_EXT_draw_buffers_indexed
-
glDrawElementsBaseVertexEXT
Entry point to C language function:void (GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_EXT_draw_elements_base_vertex
- Parameters:
indices
- a direct or array-backedBuffer
-
glDrawRangeElementsBaseVertexEXT
void glDrawRangeElementsBaseVertexEXT(int mode, int start, int end, int count, int type, Buffer indices, int basevertex) Entry point to C language function:void (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_EXT_draw_elements_base_vertex
- Parameters:
indices
- a direct or array-backedBuffer
-
glDrawElementsInstancedBaseVertexEXT
void glDrawElementsInstancedBaseVertexEXT(int mode, int count, int type, Buffer indices, int instancecount, int basevertex) Entry point to C language function:void (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex)
Part ofGL_EXT_draw_elements_base_vertex
- Parameters:
indices
- a direct or array-backedBuffer
-
glMultiDrawElementsBaseVertexEXT
void glMultiDrawElementsBaseVertexEXT(int mode, IntBuffer count, int type, com.jogamp.common.nio.PointerBuffer indices, int primcount, IntBuffer basevertex) Entry point to C language function:void (GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
Part ofGL_EXT_draw_elements_base_vertex
-
glMultiDrawElementsBaseVertexEXT
void glMultiDrawElementsBaseVertexEXT(int mode, int[] count, int count_offset, int type, com.jogamp.common.nio.PointerBuffer indices, int primcount, int[] basevertex, int basevertex_offset) Entry point to C language function:void (GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
Part ofGL_EXT_draw_elements_base_vertex
- Parameters:
indices
- a direct or array-backedPointerBuffer
-
glFramebufferTextureEXT
void glFramebufferTextureEXT(int target, int attachment, int texture, int level) Entry point to C language function:void (GLenum target, GLenum attachment, GLuint texture, GLint level)
Part ofGL_NV_geometry_program4
,GL_EXT_geometry_shader
-
glVertexAttribDivisor
void glVertexAttribDivisor(int index, int divisor) Entry point to C language function:void (GLuint index, GLuint divisor)
Part ofGL_VERSION_3_3
,GL_ES_VERSION_3_0
,GL_NV_instanced_arrays
,GL_ANGLE_instanced_arrays
,GL_EXT_instanced_arrays
,GL_ARB_instanced_arrays
Alias for:glVertexAttribDivisorNV
,glVertexAttribDivisorANGLE
,glVertexAttribDivisorEXT
,glVertexAttribDivisorARB
-
glMultiDrawArraysIndirectEXT
Entry point to C language function:void (GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride)
Part ofGL_EXT_multi_draw_indirect
- Parameters:
indirect
- a direct or array-backedBuffer
-
glMultiDrawElementsIndirectEXT
Entry point to C language function:void (GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride)
Part ofGL_EXT_multi_draw_indirect
- Parameters:
indirect
- a direct or array-backedBuffer
-
glRenderbufferStorageMultisampleEXT
void glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height) Entry point to C language function:void (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
-
glFramebufferTexture2DMultisampleEXT
void glFramebufferTexture2DMultisampleEXT(int target, int attachment, int textarget, int texture, int level, int samples) Entry point to C language function:void (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
Part ofGL_EXT_multisampled_render_to_texture
-
glReadBufferIndexedEXT
void glReadBufferIndexedEXT(int src, int index) Entry point to C language function:void (GLenum src, GLint index)
Part ofGL_EXT_multiview_draw_buffers
-
glDrawBuffersIndexedEXT
Entry point to C language function:void (GLint n, const GLenum * location, const GLint * indices)
Part ofGL_EXT_multiview_draw_buffers
-
glDrawBuffersIndexedEXT
void glDrawBuffersIndexedEXT(int n, int[] location, int location_offset, int[] indices, int indices_offset) Entry point to C language function:void (GLint n, const GLenum * location, const GLint * indices)
Part ofGL_EXT_multiview_draw_buffers
-
glGetIntegeri_vEXT
Entry point to C language function:void (GLenum target, GLuint index, GLint * data)
Part ofGL_EXT_multiview_draw_buffers
- Parameters:
data
- a direct or array-backedIntBuffer
-
glGetIntegeri_vEXT
void glGetIntegeri_vEXT(int target, int index, int[] data, int data_offset) Entry point to C language function:void (GLenum target, GLuint index, GLint * data)
Part ofGL_EXT_multiview_draw_buffers
-
glPrimitiveBoundingBoxEXT
void glPrimitiveBoundingBoxEXT(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW) Entry point to C language function:void (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
Part ofGL_EXT_primitive_bounding_box
-
glRasterSamplesEXT
void glRasterSamplesEXT(int samples, boolean fixedsamplelocations) Entry point to C language function:void (GLuint samples, GLboolean fixedsamplelocations)
Part ofGL_EXT_raster_multisample
-
glTexPageCommitmentEXT
void glTexPageCommitmentEXT(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, boolean commit) Entry point to C language function:void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
Part ofGL_EXT_sparse_texture
-
glPatchParameteriEXT
void glPatchParameteriEXT(int pname, int value) Entry point to C language function:void (GLenum pname, GLint value)
Part ofGL_EXT_tessellation_shader
-
glTexBufferEXT
void glTexBufferEXT(int target, int internalformat, int buffer) Entry point to C language function:void (GLenum target, GLenum internalformat, GLuint buffer)
Part ofGL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
-
glTexBufferRangeEXT
void glTexBufferRangeEXT(int target, int internalformat, int buffer, long offset, long size) Entry point to C language function:void (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
Part ofGL_EXT_texture_buffer
-
glRenderbufferStorageMultisampleIMG
void glRenderbufferStorageMultisampleIMG(int target, int samples, int internalformat, int width, int height) Entry point to C language function:void (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_IMG_multisampled_render_to_texture
-
glFramebufferTexture2DMultisampleIMG
void glFramebufferTexture2DMultisampleIMG(int target, int attachment, int textarget, int texture, int level, int samples) Entry point to C language function:void (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
Part ofGL_IMG_multisampled_render_to_texture
-
glBeginConditionalRender
void glBeginConditionalRender(int id, int mode) Entry point to C language function:void (GLuint id, GLenum mode)
Part ofGL_VERSION_3_0
,GL_NV_conditional_render
Alias for:glBeginConditionalRenderNV
-
glEndConditionalRender
void glEndConditionalRender()Entry point to C language function:void (void)
Part ofGL_VERSION_3_0
,GL_NV_conditional_render
Alias for:glEndConditionalRenderNV
-
glSubpixelPrecisionBiasNV
void glSubpixelPrecisionBiasNV(int xbits, int ybits) Entry point to C language function:void (GLuint xbits, GLuint ybits)
Part ofGL_NV_conservative_raster
-
glCopyBufferSubDataNV
void glCopyBufferSubDataNV(int readTarget, int writeTarget, long readOffset, long writeOffset, long size) Entry point to C language function:void (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
Part ofGL_NV_copy_buffer
-
glCoverageMaskNV
void glCoverageMaskNV(boolean mask) Entry point to C language function:void (GLboolean mask)
Part ofGL_NV_coverage_sample
-
glCoverageOperationNV
void glCoverageOperationNV(int operation) Entry point to C language function:void (GLenum operation)
Part ofGL_NV_coverage_sample
-
glDrawArraysInstancedNV
void glDrawArraysInstancedNV(int mode, int first, int count, int primcount) Entry point to C language function:void (GLenum mode, GLint first, GLsizei count, GLsizei primcount)
Part ofGL_NV_draw_instanced
-
glDrawElementsInstancedNV
Entry point to C language function:void (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount)
Part ofGL_NV_draw_instanced
- Parameters:
indices
- a direct or array-backedBuffer
-
glFragmentCoverageColorNV
void glFragmentCoverageColorNV(int color) Entry point to C language function:void (GLuint color)
Part ofGL_NV_fragment_coverage_to_color
-
glBlitFramebufferNV
void glBlitFramebufferNV(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) Entry point to C language function:void (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
Part ofGL_NV_framebuffer_blit
-
glCoverageModulationTableNV
Entry point to C language function:void (GLsizei n, const GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
- Parameters:
v
- a direct or array-backedFloatBuffer
-
glCoverageModulationTableNV
void glCoverageModulationTableNV(int n, float[] v, int v_offset) Entry point to C language function:void (GLsizei n, const GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
-
glGetCoverageModulationTableNV
Entry point to C language function:void (GLsizei bufsize, GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
- Parameters:
v
- a direct or array-backedFloatBuffer
-
glGetCoverageModulationTableNV
void glGetCoverageModulationTableNV(int bufsize, float[] v, int v_offset) Entry point to C language function:void (GLsizei bufsize, GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
-
glCoverageModulationNV
void glCoverageModulationNV(int components) Entry point to C language function:void (GLenum components)
Part ofGL_NV_framebuffer_mixed_samples
-
glRenderbufferStorageMultisampleNV
void glRenderbufferStorageMultisampleNV(int target, int samples, int internalformat, int width, int height) Entry point to C language function:void (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_NV_framebuffer_multisample
-
glVertexAttribDivisorNV
void glVertexAttribDivisorNV(int index, int divisor) Entry point to C language function:void (GLuint index, GLuint divisor)
Part ofGL_NV_instanced_arrays
-
glUniformMatrix2x3fvNV
Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- Parameters:
value
- a direct or array-backedFloatBuffer
-
glUniformMatrix2x3fvNV
void glUniformMatrix2x3fvNV(int location, int count, boolean transpose, float[] value, int value_offset) Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
-
glUniformMatrix3x2fvNV
Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- Parameters:
value
- a direct or array-backedFloatBuffer
-
glUniformMatrix3x2fvNV
void glUniformMatrix3x2fvNV(int location, int count, boolean transpose, float[] value, int value_offset) Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
-
glUniformMatrix2x4fvNV
Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- Parameters:
value
- a direct or array-backedFloatBuffer
-
glUniformMatrix2x4fvNV
void glUniformMatrix2x4fvNV(int location, int count, boolean transpose, float[] value, int value_offset) Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
-
glUniformMatrix4x2fvNV
Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- Parameters:
value
- a direct or array-backedFloatBuffer
-
glUniformMatrix4x2fvNV
void glUniformMatrix4x2fvNV(int location, int count, boolean transpose, float[] value, int value_offset) Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
-
glUniformMatrix3x4fvNV
Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- Parameters:
value
- a direct or array-backedFloatBuffer
-
glUniformMatrix3x4fvNV
void glUniformMatrix3x4fvNV(int location, int count, boolean transpose, float[] value, int value_offset) Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
-
glUniformMatrix4x3fvNV
Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- Parameters:
value
- a direct or array-backedFloatBuffer
-
glUniformMatrix4x3fvNV
void glUniformMatrix4x3fvNV(int location, int count, boolean transpose, float[] value, int value_offset) Entry point to C language function:void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
-
glPolygonModeNV
void glPolygonModeNV(int face, int mode) Entry point to C language function:void (GLenum face, GLenum mode)
Part ofGL_NV_polygon_mode
-
glReadBufferNV
void glReadBufferNV(int mode) Entry point to C language function:void (GLenum mode)
Part ofGL_NV_read_buffer
-
glFramebufferSampleLocationsfvNV
Entry point to C language function:void (GLenum target, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
- Parameters:
v
- a direct or array-backedFloatBuffer
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glFramebufferSampleLocationsfvNV
void glFramebufferSampleLocationsfvNV(int target, int start, int count, float[] v, int v_offset) Entry point to C language function:void (GLenum target, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
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glNamedFramebufferSampleLocationsfvNV
Entry point to C language function:void (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
- Parameters:
v
- a direct or array-backedFloatBuffer
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glNamedFramebufferSampleLocationsfvNV
void glNamedFramebufferSampleLocationsfvNV(int framebuffer, int start, int count, float[] v, int v_offset) Entry point to C language function:void (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
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glResolveDepthValuesNV
void glResolveDepthValuesNV()Entry point to C language function:void (void)
Part ofGL_NV_sample_locations
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glViewportArrayvNV
Entry point to C language function:void (GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_NV_viewport_array
- Parameters:
v
- a direct or array-backedFloatBuffer
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glViewportArrayvNV
void glViewportArrayvNV(int first, int count, float[] v, int v_offset) Entry point to C language function:void (GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_NV_viewport_array
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glViewportIndexedfNV
void glViewportIndexedfNV(int index, float x, float y, float w, float h) Entry point to C language function:void (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
Part ofGL_NV_viewport_array
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glViewportIndexedfvNV
Entry point to C language function:void (GLuint index, const GLfloat * v)
Part ofGL_NV_viewport_array
- Parameters:
v
- a direct or array-backedFloatBuffer
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glViewportIndexedfvNV
void glViewportIndexedfvNV(int index, float[] v, int v_offset) Entry point to C language function:void (GLuint index, const GLfloat * v)
Part ofGL_NV_viewport_array
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glScissorArrayvNV
Entry point to C language function:void (GLuint first, GLsizei count, const GLint * v)
Part ofGL_NV_viewport_array
- Parameters:
v
- a direct or array-backedIntBuffer
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glScissorArrayvNV
void glScissorArrayvNV(int first, int count, int[] v, int v_offset) Entry point to C language function:void (GLuint first, GLsizei count, const GLint * v)
Part ofGL_NV_viewport_array
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glScissorIndexedNV
void glScissorIndexedNV(int index, int left, int bottom, int width, int height) Entry point to C language function:void (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
Part ofGL_NV_viewport_array
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glScissorIndexedvNV
Entry point to C language function:void (GLuint index, const GLint * v)
Part ofGL_NV_viewport_array
- Parameters:
v
- a direct or array-backedIntBuffer
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glScissorIndexedvNV
void glScissorIndexedvNV(int index, int[] v, int v_offset) Entry point to C language function:void (GLuint index, const GLint * v)
Part ofGL_NV_viewport_array
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glDepthRangeArrayfvNV
Entry point to C language function:void (GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_NV_viewport_array
- Parameters:
v
- a direct or array-backedFloatBuffer
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glDepthRangeArrayfvNV
void glDepthRangeArrayfvNV(int first, int count, float[] v, int v_offset) Entry point to C language function:void (GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_NV_viewport_array
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glDepthRangeIndexedfNV
void glDepthRangeIndexedfNV(int index, float n, float f) Entry point to C language function:void (GLuint index, GLfloat n, GLfloat f)
Part ofGL_NV_viewport_array
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glGetFloati_vNV
Entry point to C language function:void (GLenum target, GLuint index, GLfloat * data)
Part ofGL_NV_viewport_array
- Parameters:
data
- a direct or array-backedFloatBuffer
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glGetFloati_vNV
void glGetFloati_vNV(int target, int index, float[] data, int data_offset) Entry point to C language function:void (GLenum target, GLuint index, GLfloat * data)
Part ofGL_NV_viewport_array
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glEnableiNV
void glEnableiNV(int target, int index) Entry point to C language function:void (GLenum target, GLuint index)
Part ofGL_NV_viewport_array
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glDisableiNV
void glDisableiNV(int target, int index) Entry point to C language function:void (GLenum target, GLuint index)
Part ofGL_NV_viewport_array
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glIsEnablediNV
boolean glIsEnablediNV(int target, int index) Entry point to C language function:GLboolean (GLenum target, GLuint index)
Part ofGL_NV_viewport_array
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glFramebufferTextureMultiviewOVR
void glFramebufferTextureMultiviewOVR(int target, int attachment, int texture, int level, int baseViewIndex, int numViews) Entry point to C language function:void (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews)
Part ofGL_OVR_multiview
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glAlphaFuncQCOM
void glAlphaFuncQCOM(int func, float ref) Entry point to C language function:void (GLenum func, GLclampf ref)
Part ofGL_QCOM_alpha_test
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glGetDriverControlsQCOM
Entry point to C language function:void (GLint * num, GLsizei size, GLuint * driverControls)
Part ofGL_QCOM_driver_control
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glGetDriverControlsQCOM
void glGetDriverControlsQCOM(int[] num, int num_offset, int size, int[] driverControls, int driverControls_offset) Entry point to C language function:void (GLint * num, GLsizei size, GLuint * driverControls)
Part ofGL_QCOM_driver_control
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glGetDriverControlStringQCOM
void glGetDriverControlStringQCOM(int driverControl, int bufSize, IntBuffer length, ByteBuffer driverControlString) Entry point to C language function:void (GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString)
Part ofGL_QCOM_driver_control
- Parameters:
length
- a direct or array-backedIntBuffer
driverControlString
- a direct or array-backedByteBuffer
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glGetDriverControlStringQCOM
void glGetDriverControlStringQCOM(int driverControl, int bufSize, int[] length, int length_offset, byte[] driverControlString, int driverControlString_offset) Entry point to C language function:void (GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString)
Part ofGL_QCOM_driver_control
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glEnableDriverControlQCOM
void glEnableDriverControlQCOM(int driverControl) Entry point to C language function:void (GLuint driverControl)
Part ofGL_QCOM_driver_control
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glDisableDriverControlQCOM
void glDisableDriverControlQCOM(int driverControl) Entry point to C language function:void (GLuint driverControl)
Part ofGL_QCOM_driver_control
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glExtGetTexturesQCOM
Entry point to C language function:void (GLuint * textures, GLint maxTextures, GLint * numTextures)
Part ofGL_QCOM_extended_get
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glExtGetTexturesQCOM
void glExtGetTexturesQCOM(int[] textures, int textures_offset, int maxTextures, int[] numTextures, int numTextures_offset) Entry point to C language function:void (GLuint * textures, GLint maxTextures, GLint * numTextures)
Part ofGL_QCOM_extended_get
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glExtGetBuffersQCOM
Entry point to C language function:void (GLuint * buffers, GLint maxBuffers, GLint * numBuffers)
Part ofGL_QCOM_extended_get
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glExtGetBuffersQCOM
void glExtGetBuffersQCOM(int[] buffers, int buffers_offset, int maxBuffers, int[] numBuffers, int numBuffers_offset) Entry point to C language function:void (GLuint * buffers, GLint maxBuffers, GLint * numBuffers)
Part ofGL_QCOM_extended_get
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glExtGetRenderbuffersQCOM
void glExtGetRenderbuffersQCOM(IntBuffer renderbuffers, int maxRenderbuffers, IntBuffer numRenderbuffers) Entry point to C language function:void (GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
Part ofGL_QCOM_extended_get
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glExtGetRenderbuffersQCOM
void glExtGetRenderbuffersQCOM(int[] renderbuffers, int renderbuffers_offset, int maxRenderbuffers, int[] numRenderbuffers, int numRenderbuffers_offset) Entry point to C language function:void (GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
Part ofGL_QCOM_extended_get
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glExtGetFramebuffersQCOM
void glExtGetFramebuffersQCOM(IntBuffer framebuffers, int maxFramebuffers, IntBuffer numFramebuffers) Entry point to C language function:void (GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers)
Part ofGL_QCOM_extended_get
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glExtGetFramebuffersQCOM
void glExtGetFramebuffersQCOM(int[] framebuffers, int framebuffers_offset, int maxFramebuffers, int[] numFramebuffers, int numFramebuffers_offset) Entry point to C language function:void (GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers)
Part ofGL_QCOM_extended_get
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glExtGetTexLevelParameterivQCOM
Entry point to C language function:void (GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params)
Part ofGL_QCOM_extended_get
- Parameters:
params
- a direct or array-backedIntBuffer
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glExtGetTexLevelParameterivQCOM
void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, int[] params, int params_offset) Entry point to C language function:void (GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params)
Part ofGL_QCOM_extended_get
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glExtTexObjectStateOverrideiQCOM
void glExtTexObjectStateOverrideiQCOM(int target, int pname, int param) Entry point to C language function:void (GLenum target, GLenum pname, GLint param)
Part ofGL_QCOM_extended_get
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glExtGetTexSubImageQCOM
void glExtGetTexSubImageQCOM(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer texels) Entry point to C language function:void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels)
Part ofGL_QCOM_extended_get
- Parameters:
texels
- a direct or array-backedBuffer
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glExtGetBufferPointervQCOM
void glExtGetBufferPointervQCOM(int target, com.jogamp.common.nio.PointerBuffer params) Entry point to C language function:void (GLenum target, void * * params)
Part ofGL_QCOM_extended_get
- Parameters:
params
- a direct onlyPointerBuffer
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glExtGetShadersQCOM
Entry point to C language function:void (GLuint * shaders, GLint maxShaders, GLint * numShaders)
Part ofGL_QCOM_extended_get2
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glExtGetShadersQCOM
void glExtGetShadersQCOM(int[] shaders, int shaders_offset, int maxShaders, int[] numShaders, int numShaders_offset) Entry point to C language function:void (GLuint * shaders, GLint maxShaders, GLint * numShaders)
Part ofGL_QCOM_extended_get2
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glExtGetProgramsQCOM
Entry point to C language function:void (GLuint * programs, GLint maxPrograms, GLint * numPrograms)
Part ofGL_QCOM_extended_get2
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glExtGetProgramsQCOM
void glExtGetProgramsQCOM(int[] programs, int programs_offset, int maxPrograms, int[] numPrograms, int numPrograms_offset) Entry point to C language function:void (GLuint * programs, GLint maxPrograms, GLint * numPrograms)
Part ofGL_QCOM_extended_get2
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glExtIsProgramBinaryQCOM
boolean glExtIsProgramBinaryQCOM(int program) Entry point to C language function:GLboolean (GLuint program)
Part ofGL_QCOM_extended_get2
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glExtGetProgramBinarySourceQCOM
void glExtGetProgramBinarySourceQCOM(int program, int shadertype, ByteBuffer source, IntBuffer length) Entry point to C language function:void (GLuint program, GLenum shadertype, GLchar * source, GLint * length)
Part ofGL_QCOM_extended_get2
- Parameters:
source
- a direct or array-backedByteBuffer
length
- a direct or array-backedIntBuffer
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glExtGetProgramBinarySourceQCOM
void glExtGetProgramBinarySourceQCOM(int program, int shadertype, byte[] source, int source_offset, int[] length, int length_offset) Entry point to C language function:void (GLuint program, GLenum shadertype, GLchar * source, GLint * length)
Part ofGL_QCOM_extended_get2
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glStartTilingQCOM
void glStartTilingQCOM(int x, int y, int width, int height, int preserveMask) Entry point to C language function:void (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
Part ofGL_QCOM_tiled_rendering
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glEndTilingQCOM
void glEndTilingQCOM(int preserveMask) Entry point to C language function:void (GLbitfield preserveMask)
Part ofGL_QCOM_tiled_rendering
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glDrawElements
Entry point to C language function:void (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part ofGL_VERSION_ES_CL_CM
,GL_VERSION_1_1
,GL_ES_VERSION_2_0
- Parameters:
indices
- a direct or array-backedBuffer
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glVertexAttribPointer
void glVertexAttribPointer(int indx, int size, int type, boolean normalized, int stride, Buffer ptr) Entry point to C language function:void (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- Parameters:
ptr
- a direct onlyBuffer
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