Class Region

java.lang.Object
com.jogamp.graph.curve.Region
Direct Known Subclasses:
GLRegion

public abstract class Region extends Object
Abstract Outline shape representation define the method an OutlineShape(s) is bound and rendered.
See Also:
  • Field Details

    • DEBUG

      public static final boolean DEBUG
      Debug flag for region impl (graph.curve)
    • DEBUG_INSTANCE

      public static final boolean DEBUG_INSTANCE
    • MSAA_RENDERING_BIT

      public static final int MSAA_RENDERING_BIT
      Rendering-Mode bit for Region

      MSAA based Anti-Aliasing, a two pass region rendering, slower and more resource hungry (FBO), but providing fast MSAA in case the whole scene is not rendered with MSAA.

      See Also:
    • VBAA_RENDERING_BIT

      public static final int VBAA_RENDERING_BIT
      Rendering-Mode bit for Region

      View based Anti-Aliasing, a two pass region rendering, slower and more resource hungry (FBO), but AA is perfect. Otherwise the default fast one pass MSAA region rendering is being used.

      See Also:
    • VARWEIGHT_RENDERING_BIT

      public static final int VARWEIGHT_RENDERING_BIT
      Rendering-Mode bit for Region

      Use non uniform weights [0.0 .. 1.9] for curve region rendering. Otherwise the default weight 1.0 for uniform curve region rendering is being applied.

      See Also:
    • COLORCHANNEL_RENDERING_BIT

      public static final int COLORCHANNEL_RENDERING_BIT
      Rendering-Mode bit for Region

      If set, a color channel attribute per vertex is added to the stream, otherwise only the static color is being used.

      See Also:
    • COLORTEXTURE_RENDERING_BIT

      public static final int COLORTEXTURE_RENDERING_BIT
      Rendering-Mode bit for Region

      If set, a color texture is used to determine the color.

      See Also:
    • MAX_QUALITY

      public static final int MAX_QUALITY
      Default maximum quality, 1.
      See Also:
    • DEFAULT_TWO_PASS_TEXTURE_UNIT

      public static final int DEFAULT_TWO_PASS_TEXTURE_UNIT
      See Also:
  • Method Details

    • isVBAA

      public static boolean isVBAA(int renderModes)
    • isMSAA

      public static boolean isMSAA(int renderModes)
    • isTwoPass

      public static boolean isTwoPass(int renderModes)
    • hasVariableWeight

      public static boolean hasVariableWeight(int renderModes)
      Returns true if render mode capable of variable weights, i.e. the bit VARWEIGHT_RENDERING_BIT is set, otherwise false.
    • hasColorChannel

      public static boolean hasColorChannel(int renderModes)
      Returns true if render mode has a color channel, i.e. the bit COLORCHANNEL_RENDERING_BIT is set, otherwise false.
    • hasColorTexture

      public static boolean hasColorTexture(int renderModes)
      Returns true if render mode has a color texture, i.e. the bit COLORTEXTURE_RENDERING_BIT is set, otherwise false.
    • getRenderModeString

      public static String getRenderModeString(int renderModes)
    • getRenderModes

      public final int getRenderModes()
      Return bit-field of render modes, see GLRegion.create(int, TextureSequence).
    • getQuality

      public final int getQuality()
    • setQuality

      public final void setQuality(int q)
    • isVBAA

      public final boolean isVBAA()
      Returns true if capable of two pass rendering - VBAA, otherwise false.
    • isMSAA

      public final boolean isMSAA()
      Returns true if capable of two pass rendering - MSAA, otherwise false.
    • hasVariableWeight

      public final boolean hasVariableWeight()
      Returns true if capable of variable weights, otherwise false.
    • hasColorChannel

      public boolean hasColorChannel()
      Returns true if render mode has a color channel, i.e. the bit COLORCHANNEL_RENDERING_BIT is set, otherwise false.
    • hasColorTexture

      public boolean hasColorTexture()
      Returns true if render mode has a color texture, i.e. the bit COLORTEXTURE_RENDERING_BIT is set, otherwise false.
    • getFrustum

      public final Frustum getFrustum()
    • setFrustum

      public final void setFrustum(Frustum frustum)
    • addOutlineShape

      public final void addOutlineShape(OutlineShape shape, jogamp.graph.geom.plane.AffineTransform t, float[] rgbaColor)
      Add the given OutlineShape to this region with the given optional AffineTransform.

      In case frustum culling is set, the OutlineShape is dropped if it's bounding-box is fully outside of the frustum. The optional AffineTransform is applied to the bounding-box beforehand.

      Parameters:
      rgbaColor - TODO
    • addOutlineShapes

      public final void addOutlineShapes(List<OutlineShape> shapes, jogamp.graph.geom.plane.AffineTransform transform, float[] rgbaColor)
    • getBounds

      public final AABBox getBounds()
      Returns:
      the AxisAligned bounding box of current region
    • markShapeDirty

      public final void markShapeDirty()
      Mark this region's shape dirty, i.e. it's Vertices, Triangles, and or Lines changed.
    • isShapeDirty

      public final boolean isShapeDirty()
      Returns true if this region's shape are dirty, see markShapeDirty().
    • markStateDirty

      public final void markStateDirty()
      Mark this region's state dirty, i.e. it's render attributes or parameters changed.
    • isStateDirty

      public final boolean isStateDirty()
      Returns true if this region's state is dirty, see markStateDirty().
    • toString

      public String toString()
      Overrides:
      toString in class Object