Class ATIVertexArrayObject


  • public final class ATIVertexArrayObject
    extends Object
    • Method Detail

      • glNewObjectBufferATI

        public static int glNewObjectBufferATI​(int pPointer_size,
                                               int usage)
      • glNewObjectBufferATI

        public static int glNewObjectBufferATI​(ByteBuffer pPointer,
                                               int usage)
      • glNewObjectBufferATI

        public static int glNewObjectBufferATI​(DoubleBuffer pPointer,
                                               int usage)
      • glNewObjectBufferATI

        public static int glNewObjectBufferATI​(FloatBuffer pPointer,
                                               int usage)
      • glNewObjectBufferATI

        public static int glNewObjectBufferATI​(IntBuffer pPointer,
                                               int usage)
      • glNewObjectBufferATI

        public static int glNewObjectBufferATI​(ShortBuffer pPointer,
                                               int usage)
      • glIsObjectBufferATI

        public static boolean glIsObjectBufferATI​(int buffer)
      • glUpdateObjectBufferATI

        public static void glUpdateObjectBufferATI​(int buffer,
                                                   int offset,
                                                   ByteBuffer pPointer,
                                                   int preserve)
      • glUpdateObjectBufferATI

        public static void glUpdateObjectBufferATI​(int buffer,
                                                   int offset,
                                                   DoubleBuffer pPointer,
                                                   int preserve)
      • glUpdateObjectBufferATI

        public static void glUpdateObjectBufferATI​(int buffer,
                                                   int offset,
                                                   FloatBuffer pPointer,
                                                   int preserve)
      • glUpdateObjectBufferATI

        public static void glUpdateObjectBufferATI​(int buffer,
                                                   int offset,
                                                   IntBuffer pPointer,
                                                   int preserve)
      • glUpdateObjectBufferATI

        public static void glUpdateObjectBufferATI​(int buffer,
                                                   int offset,
                                                   ShortBuffer pPointer,
                                                   int preserve)
      • glGetObjectBufferATI

        public static void glGetObjectBufferATI​(int buffer,
                                                int pname,
                                                FloatBuffer params)
      • glGetObjectBufferATI

        public static void glGetObjectBufferATI​(int buffer,
                                                int pname,
                                                IntBuffer params)
      • glGetObjectBufferiATI

        public static int glGetObjectBufferiATI​(int buffer,
                                                int pname)
        Overloads glGetObjectBufferivATI.
      • glFreeObjectBufferATI

        public static void glFreeObjectBufferATI​(int buffer)
      • glArrayObjectATI

        public static void glArrayObjectATI​(int array,
                                            int size,
                                            int type,
                                            int stride,
                                            int buffer,
                                            int offset)
      • glGetArrayObjectATI

        public static void glGetArrayObjectATI​(int array,
                                               int pname,
                                               FloatBuffer params)
      • glGetArrayObjectATI

        public static void glGetArrayObjectATI​(int array,
                                               int pname,
                                               IntBuffer params)
      • glVariantArrayObjectATI

        public static void glVariantArrayObjectATI​(int id,
                                                   int type,
                                                   int stride,
                                                   int buffer,
                                                   int offset)
      • glGetVariantArrayObjectATI

        public static void glGetVariantArrayObjectATI​(int id,
                                                      int pname,
                                                      FloatBuffer params)
      • glGetVariantArrayObjectATI

        public static void glGetVariantArrayObjectATI​(int id,
                                                      int pname,
                                                      IntBuffer params)