Class ANGLEFramebufferBlit


  • public final class ANGLEFramebufferBlit
    extends Object
    • Field Detail

      • GL_READ_FRAMEBUFFER_ANGLE

        public static final int GL_READ_FRAMEBUFFER_ANGLE
        Accepted by the <target> parameter of BindFramebuffer, CheckFramebufferStatus, FramebufferTexture2D, FramebufferTexture3DOES, FramebufferRenderbuffer, and GetFramebufferAttachmentParameteriv:
        See Also:
        Constant Field Values
      • GL_DRAW_FRAMEBUFFER_ANGLE

        public static final int GL_DRAW_FRAMEBUFFER_ANGLE
        Accepted by the <target> parameter of BindFramebuffer, CheckFramebufferStatus, FramebufferTexture2D, FramebufferTexture3DOES, FramebufferRenderbuffer, and GetFramebufferAttachmentParameteriv:
        See Also:
        Constant Field Values
      • GL_DRAW_FRAMEBUFFER_BINDING_ANGLE

        public static final int GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
        Accepted by the <pname> parameters of GetIntegerv and GetFloatv:
        See Also:
        Constant Field Values
      • GL_READ_FRAMEBUFFER_BINDING_ANGLE

        public static final int GL_READ_FRAMEBUFFER_BINDING_ANGLE
        Accepted by the <pname> parameters of GetIntegerv and GetFloatv:
        See Also:
        Constant Field Values
    • Method Detail

      • glBlitFramebufferANGLE

        public static void glBlitFramebufferANGLE​(int srcX0,
                                                  int srcY0,
                                                  int srcX1,
                                                  int srcY1,
                                                  int dstX0,
                                                  int dstY0,
                                                  int dstX1,
                                                  int dstY1,
                                                  int mask,
                                                  int filter)