Class ARBTextureMultisample


  • public final class ARBTextureMultisample
    extends Object
    • Field Detail

      • GL_SAMPLE_POSITION

        public static final int GL_SAMPLE_POSITION
        Accepted by the <pname> parameter of GetMultisamplefv:
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      • GL_SAMPLE_MASK

        public static final int GL_SAMPLE_MASK
        Accepted by the <cap> parameter of Enable, Disable, and IsEnabled, and by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
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      • GL_SAMPLE_MASK_VALUE

        public static final int GL_SAMPLE_MASK_VALUE
        Accepted by the <target> parameter of GetBooleani_v and GetIntegeri_v:
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      • GL_TEXTURE_2D_MULTISAMPLE

        public static final int GL_TEXTURE_2D_MULTISAMPLE
        Accepted by the <target> parameter of BindTexture and TexImage2DMultisample:
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      • GL_PROXY_TEXTURE_2D_MULTISAMPLE

        public static final int GL_PROXY_TEXTURE_2D_MULTISAMPLE
        Accepted by the <target> parameter of TexImage2DMultisample:
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      • GL_TEXTURE_2D_MULTISAMPLE_ARRAY

        public static final int GL_TEXTURE_2D_MULTISAMPLE_ARRAY
        Accepted by the <target> parameter of BindTexture and TexImage3DMultisample:
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      • GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY

        public static final int GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
        Accepted by the <target> parameter of TexImage3DMultisample:
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      • GL_MAX_SAMPLE_MASK_WORDS

        public static final int GL_MAX_SAMPLE_MASK_WORDS
        Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
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      • GL_MAX_COLOR_TEXTURE_SAMPLES

        public static final int GL_MAX_COLOR_TEXTURE_SAMPLES
        Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
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      • GL_MAX_DEPTH_TEXTURE_SAMPLES

        public static final int GL_MAX_DEPTH_TEXTURE_SAMPLES
        Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
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      • GL_MAX_INTEGER_SAMPLES

        public static final int GL_MAX_INTEGER_SAMPLES
        Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
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      • GL_TEXTURE_BINDING_2D_MULTISAMPLE

        public static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE
        Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
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      • GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY

        public static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
        Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
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      • GL_TEXTURE_SAMPLES

        public static final int GL_TEXTURE_SAMPLES
        Accepted by the <pname> parameter of GetTexLevelParameter
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      • GL_TEXTURE_FIXED_SAMPLE_LOCATIONS

        public static final int GL_TEXTURE_FIXED_SAMPLE_LOCATIONS
        Accepted by the <pname> parameter of GetTexLevelParameter
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      • GL_SAMPLER_2D_MULTISAMPLE

        public static final int GL_SAMPLER_2D_MULTISAMPLE
        Returned by the <type> parameter of GetActiveUniform:
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      • GL_INT_SAMPLER_2D_MULTISAMPLE

        public static final int GL_INT_SAMPLER_2D_MULTISAMPLE
        Returned by the <type> parameter of GetActiveUniform:
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      • GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE

        public static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
        Returned by the <type> parameter of GetActiveUniform:
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      • GL_SAMPLER_2D_MULTISAMPLE_ARRAY

        public static final int GL_SAMPLER_2D_MULTISAMPLE_ARRAY
        Returned by the <type> parameter of GetActiveUniform:
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      • GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY

        public static final int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
        Returned by the <type> parameter of GetActiveUniform:
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      • GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY

        public static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
        Returned by the <type> parameter of GetActiveUniform:
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    • Method Detail

      • glTexImage2DMultisample

        public static void glTexImage2DMultisample​(int target,
                                                   int samples,
                                                   int internalformat,
                                                   int width,
                                                   int height,
                                                   boolean fixedsamplelocations)
      • glTexImage3DMultisample

        public static void glTexImage3DMultisample​(int target,
                                                   int samples,
                                                   int internalformat,
                                                   int width,
                                                   int height,
                                                   int depth,
                                                   boolean fixedsamplelocations)
      • glGetMultisample

        public static void glGetMultisample​(int pname,
                                            int index,
                                            FloatBuffer val)
      • glSampleMaski

        public static void glSampleMaski​(int index,
                                         int mask)