deb_control_files:
- control
- md5sums
- postinst
- shlibs
- triggers
deb_fields:
Architecture: arm64
Depends: libc6 (>= 2.34), libgcc-s1 (>= 3.0), libjpeg62-turbo (>= 1.3.1), libpng16-16
(>= 1.6.2-1), libstdc++6 (>= 5.2), libtiff6 (>= 4.0.3)
Description: |-
NVIDIA Texture Tools
NVIDIA Texture Tools is a collection of image processing and texture
manipulation tools, designed to be integrated in game tools and asset
conditioning pipelines. The primary features of the library are mipmap and
normal map generation, format conversion and DXT compression.
Homepage: https://github.com/castano/nvidia-texture-tools
Installed-Size: '488'
Maintainer: Lennart Weller <lhw@ring0.de>
Multi-Arch: same
Package: libnvtt2
Priority: extra
Section: libs
Source: nvidia-texture-tools (2.0.8-1+dfsg-8.2)
Version: 2.0.8-1+dfsg-8.2+b3
srcpkg_name: nvidia-texture-tools
srcpkg_version: 2.0.8-1+dfsg-8.2