deb_control_files:
- control
- md5sums
- shlibs
- triggers
deb_fields:
Architecture: arm64
Depends: libc6 (>= 2.17), libccd2, libgcc-s1 (>= 3.0), libstdc++6 (>= 5)
Description: |-
Open Dynamics Engine - runtime library
ODE is a free, industrial quality library for simulating articulated rigid
body dynamics - for example ground vehicles, legged creatures, and moving
objects in VR environments. It is fast, flexible, robust and platform
independent, with advanced joints, contact with friction, and built-in
collision detection.
.
This package provides the shared libraries built with double precision,
default in 64 bits platforms. In 32 bits platforms default is single
precision.
Homepage: http://www.ode.org/
Installed-Size: '1046'
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Package: libode8
Priority: optional
Section: libs
Source: ode
Version: 2:0.16.2-1
srcpkg_name: ode
srcpkg_version: 2:0.16.2-1