deb_control_files:
- control
- md5sums
deb_fields:
Architecture: all
Depends: haddock-interface-42
Description: |-
tactical squad ASCII roguelike dungeon crawler game engine; documentation
LambdaHack is a Haskell game engine library for ASCII roguelike
games of arbitrary theme, size and complexity, with optional
tactical squad combat. It's packaged together with a sample
dungeon crawler in fantasy setting that can be tried out
as a native binary or in the browser at http://lambdahack.github.io.
.
Please see the changelog file for recent improvements
and the issue tracker for short-term plans. Long term goals
include multiplayer tactical squad combat, in-game content
creation, auto-balancing and persistent content modification
based on player behaviour. Contributions are welcome.
.
This package provides the documentation for a library for the Haskell
programming language.
See http://www.haskell.org/ for more information on Haskell.
Homepage: https://github.com/LambdaHack/LambdaHack
Installed-Size: '64894'
Maintainer: Debian Haskell Group <pkg-haskell-maintainers@lists.alioth.debian.org>
Package: libghc-lambdahack-doc
Priority: optional
Recommends: ghc-doc, libghc-ansi-terminal-doc, libghc-assert-failure-doc, libghc-async-doc,
libghc-base-compat-doc, libghc-enummapset-doc, libghc-file-embed-doc, libghc-hashable-doc,
libghc-hsini-doc, libghc-keys-doc, libghc-lambdahack-dev, libghc-miniutter-doc,
libghc-open-browser-doc, libghc-optparse-applicative-doc, libghc-pretty-show-doc,
libghc-primitive-doc, libghc-quickcheck2-doc, libghc-sdl2-doc, libghc-sdl2-ttf-doc,
libghc-splitmix-doc, libghc-th-lift-instances-doc, libghc-unordered-containers-doc,
libghc-vector-binary-instances-doc, libghc-vector-doc, libghc-witch-doc, libghc-zlib-doc,
libjs-mathjax
Section: doc
Source: haskell-lambdahack
Suggests: libghc-lambdahack-prof
Version: 0.11.0.1-1
srcpkg_name: haskell-lambdahack
srcpkg_version: 0.11.0.1-1