OpenShot Library | OpenShotAudio
0.2.2
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Applies a gain to audio samples as single samples or AudioBlocks. More...
#include <juce_Gain.h>
Public Member Functions | |
void | setGainLinear (FloatType newGain) noexcept |
Applies a new gain as a linear value. | |
void | setGainDecibels (FloatType newGainDecibels) noexcept |
Applies a new gain as a decibel value. | |
FloatType | getGainLinear () const noexcept |
Returns the current gain as a linear value. | |
FloatType | getGainDecibels () const noexcept |
Returns the current gain in decibels. | |
void | setRampDurationSeconds (double newDurationSeconds) noexcept |
Sets the length of the ramp used for smoothing gain changes. | |
double | getRampDurationSeconds () const noexcept |
Returns the ramp duration in seconds. | |
bool | isSmoothing () const noexcept |
Returns true if the current value is currently being interpolated. | |
void | prepare (const ProcessSpec &spec) noexcept |
Called before processing starts. | |
void | reset () noexcept |
Resets the internal state of the gain. | |
template<typename SampleType > | |
SampleType JUCE_VECTOR_CALLTYPE | processSample (SampleType s) noexcept |
Returns the result of processing a single sample. | |
template<typename ProcessContext > | |
void | process (const ProcessContext &context) noexcept |
Processes the input and output buffers supplied in the processing context. | |
Applies a gain to audio samples as single samples or AudioBlocks.
Definition at line 42 of file juce_Gain.h.