31#ifndef OPENSHOT_COMPRESSOR_AUDIO_EFFECT_H
32#define OPENSHOT_COMPRESSOR_AUDIO_EFFECT_H
34#include "../EffectBase.h"
38#include "../KeyFrame.h"
57 void init_effect_details();
97 std::shared_ptr<openshot::Frame>
GetFrame(int64_t frame_number)
override {
98 return GetFrame(std::make_shared<openshot::Frame>(), frame_number);
110 std::shared_ptr<openshot::Frame>
GetFrame(std::shared_ptr<openshot::Frame> frame, int64_t frame_number)
override;
113 std::string
Json()
const override;
114 void SetJson(
const std::string value)
override;
120 std::string
PropertiesJSON(int64_t requested_frame)
const override;
This class adds a compressor into the audio.
std::string PropertiesJSON(int64_t requested_frame) const override
std::shared_ptr< openshot::Frame > GetFrame(int64_t frame_number) override
This method is required for all derived classes of ClipBase, and returns a new openshot::Frame object...
Compressor()
Blank constructor, useful when using Json to load the effect properties.
juce::AudioSampleBuffer mixed_down_input
Json::Value JsonValue() const override
Generate Json::Value for this object.
void SetJsonValue(const Json::Value root) override
Load Json::Value into this object.
float inverse_sample_rate
void SetJson(const std::string value) override
Load JSON string into this object.
std::string Json() const override
Generate JSON string of this object.
float calculateAttackOrRelease(float value)
This abstract class is the base class, used by all effects in libopenshot.
A Keyframe is a collection of Point instances, which is used to vary a number or property over time.
This namespace is the default namespace for all code in the openshot library.