Artifact gamescope_3.15.13-2_amd64

Metadata
deb_control_files:
- control
- md5sums
deb_fields:
  Architecture: amd64
  Depends: libavif16 (>= 1.1.1), libc6 (>= 2.38), libcap2 (>= 1:2.10), libdecor-0-0
    (>= 0.1.0), libdisplay-info2 (>= 0.2.0), libdrm2 (>= 2.4.113), libeis1 (>= 1.0.901),
    libgcc-s1 (>= 4.3), libliftoff0 (>= 0.5.0), libpipewire-0.3-0t64 (>= 0.3.38),
    libpixman-1-0 (>= 0.25.2), libsdl2-2.0-0 (>= 2.26.0), libstdc++6 (>= 14), libwayland-client0
    (>= 1.20.0), libwayland-server0 (>= 1.17.0), libwlroots-0.18 (>= 0.18.0), libx11-6,
    libx11-xcb1 (>= 2:1.8.7), libxcb1, libxcomposite1 (>= 1:0.4.5), libxcursor1 (>>
    1.1.2), libxdamage1 (>= 1:1.1), libxext6, libxfixes3, libxi6 (>= 2:1.2.99.4),
    libxkbcommon0 (>= 1.0.0), libxmu6 (>= 2:1.1.3), libxrender1, libxres1 (>= 2:1.2.1),
    libxtst6, libxxf86vm1, xwayland
  Description: |-
    Micro-compositor for game scaling
     Gamescope wraps your games to give them scaling and fullscreen options. It
     provides a Wayland compositor to your games, but gamescope runs under both
     Wayland and X.org.
     .
     Your game sees a virtual display at the resolution you specified. You see a
     scaled view in a window or fullscreen. This is useful when either the game or
     your system do not permit running the game at native window/screen sizes. You
     can also use integer scaling to keep your pixels sharp and pixelated.
  Homepage: https://github.com/Plagman/gamescope
  Installed-Size: '3235'
  Maintainer: Debian Games Team <team+pkg-games@tracker.debian.org>
  Package: gamescope
  Priority: optional
  Recommends: seatd
  Section: contrib/games
  Suggests: libcap2-bin, pipewire-audio
  Version: 3.15.13-2
srcpkg_name: gamescope
srcpkg_version: 3.15.13-2

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