deb_control_files:
- control
- md5sums
- postinst
- prerm
deb_fields:
Architecture: arm64
Breaks: prboom-plus (<< 3:0.25.2-1~), prboom-plus-game-server (<< 3:0.25.2-1~)
Depends: libc6 (>= 2.38), libdumb1t64, libfluidsynth3 (>= 2.0.5), libgcc-s1 (>=
3.0), libgl1, libglu1-mesa | libglu1, libmad0 (>= 0.15.1b-3), libportmidi0, libsdl2-2.0-0
(>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.0.4), libstdc++6
(>= 11), libvorbisfile3 (>= 1.1.2), libzip5 (>= 1.0), zlib1g (>= 1:1.1.4)
Description: |-
Doom source port with a focus on demo recording and speedrunning
This is a fork of prboom+ with many new features, including:
.
* Heretic, Hexen, MBF21, and Doom-in-Hexen support
* In-game console and scripting
* Full controller support
* Palette-based lightmode for opengl
* Debugging features for testing
* Strict mode for speedrunning
* Various quality of life improvements
* Advanced tools for TASing
* Rewind
.
DSDA-Doom requires game data to run. Free game data is available in the
freedoom package. Commercial game data can be packaged using
game-data-packager. DSDA-Doom supports all flavors of Doom, including
The Ultimate Doom, Doom 2 and Final Doom as well as Chex(R) Quest, HacX,
Freedoom: Phase 1 and Phase 2 and FreeDM.
.
Additionally, DSDA-Doom supports Heretic and Hexen.
Homepage: https://github.com/kraflab/dsda-doom
Installed-Size: '3389'
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Package: dsda-doom
Priority: optional
Provides: boom-engine, doom-engine, heretic-engine, hexen-engine
Recommends: freedoom | game-data-packager
Replaces: prboom-plus (<< 3:0.25.2-1~), prboom-plus-game-server (<< 3:0.25.2-1~)
Section: games
Source: dsda-doom (0.28.1+dfsg-1)
Suggests: ffmpeg
Version: 0.28.1+dfsg-1+b1
srcpkg_name: dsda-doom
srcpkg_version: 0.28.1+dfsg-1