initial state (STD) node class.
![]() | InitialState (STGraph *g) |
![]() | InitialState (const InitialState &i) |
![]() | ~InitialState () |
![]() | GetClassType () const |
![]() | Clone () |
![]() | SetAction (const string *s, unsigned n, bool update) |
![]() | GetAction (unsigned n) |
![]() | NrActions () const |
![]() | HasAction (const string *s) |
![]() | WriteMembers (OutputFile *f) |
![]() | ReadMembers (InputFile *f, double format) |
initial state (STD) node class.
InitialState(const InitialState &i)
virtual ~InitialState()
int GetClassType() const
Subject* Clone()
Subject::NameErrType SetAction(const string *s, unsigned n, bool update)
const string* GetAction(unsigned n)
unsigned NrActions() const
bool HasAction(const string *s)
alphabetic index hierarchy of classes
this page has been generated automatically by doc++
(c)opyright by Malte Zöckler, Roland Wunderling
contact: doc++@zib.de