Artifact glbsp_2.24-8+b1_arm64

Metadata
deb_control_files:
- control
- md5sums
- postinst
- prerm
deb_fields:
  Architecture: arm64
  Depends: libc6 (>= 2.34), libglbsp3 (>= 2.24)
  Description: |-
    nodes builder for Doom-style games; has support for OpenGL
     glBSP is a node builder specially designed to be used with OpenGL ports of
     the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
     which means it adds some new special nodes to a WAD file that makes it very
     easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
     for drawing the levels.
     .
     There are many DOOM ports that understand the GL Nodes which glBSP creates,
     including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.
  Installed-Size: '82'
  Maintainer: Debian QA Group <packages@qa.debian.org>
  Package: glbsp
  Priority: optional
  Provides: doom-node-builder
  Section: utils
  Source: glbsp (2.24-8)
  Version: 2.24-8+b1
srcpkg_name: glbsp
srcpkg_version: 2.24-8

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Relations

Relation Direction Type Name
built-using Source package glbsp_2.24-8

binary package System mirror sid from https://deb.debian.org/debian - 3 weeks, 5 days ago 0 minutes
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