Artifact flare-engine_1.14-3+b1_arm64

Metadata
deb_control_files:
- control
- md5sums
deb_fields:
  Architecture: arm64
  Depends: libc6 (>= 2.34), libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5),
    libsdl2-mixer-2.0-0 (>= 2.6.0), libsdl2-ttf-2.0-0 (>= 2.0.15), libstdc++6 (>=
    13.1), fonts-liberation, fonts-unifont
  Description: |-
    game engine for single-player 2D action role-playing games
     Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to
     handle a very specific kind of game: single-player 2D action RPGs. Flare is not
     a reimplementation of an existing game or engine. It is a tribute to and
     exploration of the action RPG genre.
     .
     Flare uses simple file formats (INI style config files) for most of the game
     data, allowing anyone to easily modify game contents. Open formats are
     preferred (png, ogg). The game code is C++.
     .
     This package contains the game engine and you will need a game
     package (such as flare or polymorph) to play.
  Homepage: https://flarerpg.org/
  Installed-Size: '3761'
  Maintainer: Manuel A. Fernandez Montecelo <mafm@debian.org>
  Package: flare-engine
  Priority: optional
  Recommends: flare-game (>= 1.14-3)
  Section: games
  Source: flare-engine (1.14-3)
  Version: 1.14-3+b1
srcpkg_name: flare-engine
srcpkg_version: 1.14-3

File

flare-engine_1.14-3+b1_arm64.deb
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Relations

Relation Direction Type Name
built-using Source package flare-engine_1.14-3

binary package System mirror trixie from https://deb.debian.org/debian - 1 month, 3 weeks ago 3 weeks, 1 day
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