Eclipse SUMO - Simulation of Urban MObility
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GUITextureSubSys.h
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2023 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
18// A class to manage gifs of SUMO
19/****************************************************************************/
20#pragma once
21#include <config.h>
22
24#include "GUITextures.h"
25#include "GUITexturesHelper.h"
26
27// ===========================================================================
28// class definitions
29// ===========================================================================
30
32public:
36 static void initTextures(FXApp* a);
37
41 static GUIGlID getTexture(GUITexture which);
42
46 static void resetTextures();
47
49 static void close();
50
51private:
53 GUITextureSubSys(FXApp* a);
54
57
59 FXApp* myApp;
60
63
65 std::map<GUITexture, GUIGlID> myTextures;
66};
unsigned int GUIGlID
Definition GUIGlObject.h:43
GUITexture
An enumeration of gifs used by the gui applications.
Definition GUITextures.h:31
static void close()
close GUITextureSubSys
static void resetTextures()
Reset textures.
std::map< GUITexture, GUIGlID > myTextures
vector with the Gifs
static void initTextures(FXApp *a)
Initiate GUITextureSubSys for textures.
~GUITextureSubSys()
destructor
static GUITextureSubSys * myInstance
instance of GUITextureSubSys
FXApp * myApp
@pointer to Fox App
static GUIGlID getTexture(GUITexture which)
returns a texture previously defined in the enum GUITexture