Artifact libchdr0_0.0~git20240929.aaca599+dfsg-1+b1_arm64

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deb_control_files:
- control
- md5sums
- shlibs
- symbols
- triggers
deb_fields:
  Architecture: arm64
  Depends: libc6 (>= 2.17), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4)
  Description: |-
    standalone library for reading MAME CHDv1-v5 formats
     The code is based off of MAME's old C codebase which read up to CHDv4
     with OS-dependent features removed, and CHDv5 support backported from
     MAME's current C++ codebase.
     .
     CHD is a lossless compression format originally developed for MAME,
     for the hard-drive contents of certain arcade machines. It has since
     been used in several other emulators as a means of storing CD-ROM game
     data. For CD-based games, it compresses the contents of a disc image
     (.cue + .bin files) to a single .chd file.
  Homepage: https://github.com/rtissera/libchdr
  Installed-Size: '212'
  Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
  Multi-Arch: same
  Package: libchdr0
  Priority: optional
  Section: libs
  Source: libchdr (0.0~git20240929.aaca599+dfsg-1)
  Version: 0.0~git20240929.aaca599+dfsg-1+b1
srcpkg_name: libchdr
srcpkg_version: 0.0~git20240929.aaca599+dfsg-1

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