deb_control_files:
- control
- md5sums
deb_fields:
Architecture: arm64
Depends: retroarch | libretro-frontend, libc6 (>= 2.38), libgcc-s1 (>= 3.0), libstdc++6
(>= 13.1)
Description: |-
Libretro wrapper for bsnes-mercury accuracy core
This wrapper makes bsnes-mercury accuracy core API compatible with libretro,
thus allowing its use with libretro frontends, such as RetroArch.
.
This core is enabled to emulate only SNES hardware and its subsystems (from
the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
.
bsnes-mercury is a fork of higan, aiming to restore some useful features that
have been removed, as well as improving performance a bit. Maximum accuracy is
still uncompromisable; anything that affects accuracy is optional and off by
default. The name is because metals are shiny, like the accuracy promises of
bsnes, and mercury is the fastest metal.
.
This package comes with the bsnes-mercury accuracy core, which runs 100% of
SNES games, with perfect emulation of the console. It requires high CPU usage.
Homepage: https://github.com/libretro/bsnes-mercury
Installed-Size: '1694'
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Multi-Arch: same
Package: libretro-bsnes-mercury-accuracy
Priority: optional
Section: games
Source: libretro-bsnes-mercury (094+git20220807-8)
Version: 094+git20220807-8+b2
srcpkg_name: libretro-bsnes-mercury
srcpkg_version: 094+git20220807-8