deb_control_files:
- control
- md5sums
deb_fields:
Architecture: arm64
Depends: libmyguiengine3debian1t64 (= 3.4.2+dfsg-1.1+b2), libmygui.ogreplatform0debian1t64
(= 3.4.2+dfsg-1.1+b2), libmygui.opengl3platform0debian1t64 (= 3.4.2+dfsg-1.1+b2),
libmygui.openglplatform0debian1t64 (= 3.4.2+dfsg-1.1+b2)
Description: |-
Fast, simple and flexible GUI for OpenMW - development files
MyGUI is a GUI library which aims to be fast, flexible and simple GUIs in C++.
Features include
Layout Editor.
Multicolour text.
Per pixel cut.
Changing alpha support for widgets (also in states configuration).
Interface localisation.
Fast RTTI for safe casts.
Tool tips.
Animated cursors and pictures.
User xml resources.
Truetype fonts and fonts from texture.
Widgets controllers (moving, fading and so on).
Flexible configuration in xml config file.
Subskins with tiling, with direct access to texture.
Possibility to store any data in widgets items.
Skin themes.
Wrappers for fast UI development.
Drag'n'drop.
.
This package contains the headers and static libraries needed to develop
programs using MyGUI.
Homepage: http://www.ogre3d.org/tikiwiki/MyGUI
Installed-Size: '666'
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Package: libmygui-dev
Priority: optional
Section: libdevel
Source: mygui (3.4.2+dfsg-1.1)
Suggests: mygui-doc
Version: 3.4.2+dfsg-1.1+b2
srcpkg_name: mygui
srcpkg_version: 3.4.2+dfsg-1.1