deb_control_files:
- control
- md5sums
- shlibs
- symbols
- triggers
deb_fields:
Architecture: arm64
Breaks: libmygui.opengl3platform0debian1v5 (<< 3.4.2+dfsg-1.1)
Conflicts: libmygui.opengl3platform0debian1
Depends: libc6 (>= 2.33), libgcc-s1 (>= 3.0), libglew2.2 (>= 2.2.0-4+b2), libmyguiengine3debian1t64
(>= 3.4.2), libopengl0, libstdc++6 (>= 13.1)
Description: |-
Fast, simple and flexible GUI - OpenGL3 interface
MyGUI is a GUI library which aims to be fast, flexible and simple GUIs in C++.
Features include
Layout Editor.
Multicolour text.
Per pixel cut.
Changing alpha support for widgets (also in states configuration).
Interface localisation.
Fast RTTI for safe casts.
Tool tips.
Animated cursors and pictures.
User xml resources.
Truetype fonts and fonts from texture.
Widgets controllers (moving, fading and so on).
Flexible configuration in xml config file.
Subskins with tiling, with direct access to texture.
Possibility to store any data in widgets items.
Skin themes.
Wrappers for fast UI development.
Drag'n'drop.
.
This package contains the MyGUI interface for OpenGL3.
Homepage: http://www.ogre3d.org/tikiwiki/MyGUI
Installed-Size: '173'
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Package: libmygui.opengl3platform0debian1t64
Priority: optional
Provides: libmygui.opengl3platform0debian1v5 (= 3.4.2+dfsg-1.1+b2)
Replaces: libmygui.opengl3platform0debian1, libmygui.opengl3platform0debian1v5
Section: libs
Source: mygui (3.4.2+dfsg-1.1)
Version: 3.4.2+dfsg-1.1+b2
srcpkg_name: mygui
srcpkg_version: 3.4.2+dfsg-1.1