deb_control_files:
- control
- md5sums
- shlibs
- symbols
- triggers
deb_fields:
Architecture: arm64
Breaks: libmyguiengine3debian1v5 (<< 3.4.2+dfsg-1.1)
Conflicts: libmyguiengine3debian1
Depends: libc6 (>= 2.34), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.0), libstdc++6
(>= 14)
Description: |-
Fast, simple and flexible GUI - shared library
MyGUI is a GUI library which aims to be fast, flexible and simple GUIs in C++.
Features include
Layout Editor.
Multicolour text.
Per pixel cut.
Changing alpha support for widgets (also in states configuration).
Interface localisation.
Fast RTTI for safe casts.
Tool tips.
Animated cursors and pictures.
User xml resources.
Truetype fonts and fonts from texture.
Widgets controllers (moving, fading and so on).
Flexible configuration in xml config file.
Subskins with tiling, with direct access to texture.
Possibility to store any data in widgets items.
Skin themes.
Wrappers for fast UI development.
Drag'n'drop.
.
This package contains the MyGUI runtime engine.
Homepage: http://www.ogre3d.org/tikiwiki/MyGUI
Installed-Size: '2563'
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Package: libmyguiengine3debian1t64
Priority: optional
Provides: libmyguiengine3debian1v5 (= 3.4.2+dfsg-1.1+b2)
Replaces: libmyguiengine3debian1, libmyguiengine3debian1v5
Section: libs
Source: mygui (3.4.2+dfsg-1.1)
Version: 3.4.2+dfsg-1.1+b2
srcpkg_name: mygui
srcpkg_version: 3.4.2+dfsg-1.1