deb_control_files:
- control
- md5sums
- postinst
- prerm
deb_fields:
Architecture: arm64
Conflicts: woof
Depends: libc6 (>= 2.34), libfluidsynth3 (>= 2.2.0), libopenal1 (>= 1.14), libsdl2-2.0-0
(>= 2.0.18), libsdl2-net-2.0-0 (>= 2.0.1), libsndfile1 (>= 1.0.20), libxmp4 (>=
4.2.0)
Description: |-
continuation of the Boom/MBF bloodline of Doom source ports
Woof! is a continuation of Lee Killough's Doom source port MBF
targeted at modern systems.
.
MBF stands for "Marine's Best Friend" and is widely regarded as the
successor of the Boom source port by TeamTNT. It serves as the code
base for popular Doom source ports such as PrBoom+/DSDA-Doom or The
Eternity Engine. As the original engine was limited to run only under
MS-DOS, it has been ported to Windows by Team Eternity under the name
WinMBF in 2004. Woof! is developed based on the WinMBF code with the
aim to make MBF more widely available and convenient to use on modern
systems.
.
To achieve this goal, this source port is less strict regarding its
faithfulness to the original MBF. It is focused on quality-of-life
enhancements, bug fixes and compatibility improvements. However, all
changes have been introduced in good faith that they are in line with
the original author's intentions and even for the trained eye, this
source port should still look very familiar to the original MBF.
.
In summary, this project's goal is to forward-port MBF.EXE from DOS to
21st century and remove all the stumbling blocks on the way.
Furthermore, just as MBF was ahead of its time, this project dedicates
itself to early adoption of new modding features such as
DEHEXTRA+DSDHacked, UMAPINFO and MBF21.
Homepage: https://github.com/fabiangreffrath/woof
Installed-Size: '2059'
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Package: woof-doom
Priority: optional
Provides: boom-engine, doom-engine
Recommends: freedoom | game-data-packager
Section: games
Source: woof-doom (14.3.0+dfsg-1)
Version: 14.3.0+dfsg-1+b1
srcpkg_name: woof-doom
srcpkg_version: 14.3.0+dfsg-1