deb_control_files:
- control
- md5sums
- postinst
- prerm
deb_fields:
Architecture: arm64
Depends: libc6 (>= 2.38), libgcc-s1 (>= 3.0), libstdc++6 (>= 5.2), zlib1g (>= 1:1.1.4)
Description: |-
node builder library for OpenGL-based Doom-style games
zdbsp is a node builder specially designed to be used with OpenGL ports of
the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
which means it adds some new special nodes to a WAD file that makes it very
easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
for drawing the levels.
Homepage: https://github.com/rheit/zdbsp
Installed-Size: '149'
Maintainer: Jonathan Dowland <jmtd@debian.org>
Package: zdbsp
Priority: optional
Provides: doom-node-builder
Section: utils
Source: zdbsp (1.19+20181027+dfsg.1-4)
Version: 1.19+20181027+dfsg.1-4+b1
srcpkg_name: zdbsp
srcpkg_version: 1.19+20181027+dfsg.1-4