glbinding  2.1.1.000000000000
A C++ binding for the OpenGL API, generated using the gl.xml specification.
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gl11/functions.h
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1#pragma once
2
3#include <glbinding/nogl.h>
4#include <glbinding/gl/functions.h>
5
6
7namespace gl11
8{
9
10
11using gl::glAccum;
12using gl::glAlphaFunc;
13using gl::glAreTexturesResident;
14using gl::glArrayElement;
15using gl::glBegin;
16using gl::glBindTexture;
17using gl::glBitmap;
18using gl::glBlendFunc;
19using gl::glCallList;
20using gl::glCallLists;
21using gl::glClear;
22using gl::glClearAccum;
23using gl::glClearColor;
24using gl::glClearDepth;
25using gl::glClearIndex;
26using gl::glClearStencil;
27using gl::glClipPlane;
28using gl::glColor3b;
29using gl::glColor3bv;
30using gl::glColor3d;
31using gl::glColor3dv;
32using gl::glColor3f;
33using gl::glColor3fv;
34using gl::glColor3i;
35using gl::glColor3iv;
36using gl::glColor3s;
37using gl::glColor3sv;
38using gl::glColor3ub;
39using gl::glColor3ubv;
40using gl::glColor3ui;
41using gl::glColor3uiv;
42using gl::glColor3us;
43using gl::glColor3usv;
44using gl::glColor4b;
45using gl::glColor4bv;
46using gl::glColor4d;
47using gl::glColor4dv;
48using gl::glColor4f;
49using gl::glColor4fv;
50using gl::glColor4i;
51using gl::glColor4iv;
52using gl::glColor4s;
53using gl::glColor4sv;
54using gl::glColor4ub;
55using gl::glColor4ubv;
56using gl::glColor4ui;
57using gl::glColor4uiv;
58using gl::glColor4us;
59using gl::glColor4usv;
60using gl::glColorMask;
61using gl::glColorMaterial;
62using gl::glColorPointer;
63using gl::glCopyPixels;
64using gl::glCopyTexImage1D;
65using gl::glCopyTexImage2D;
66using gl::glCopyTexSubImage1D;
67using gl::glCopyTexSubImage2D;
68using gl::glCullFace;
69using gl::glDeleteLists;
70using gl::glDeleteTextures;
71using gl::glDepthFunc;
72using gl::glDepthMask;
73using gl::glDepthRange;
74using gl::glDisable;
75using gl::glDisableClientState;
76using gl::glDrawArrays;
77using gl::glDrawBuffer;
78using gl::glDrawElements;
79using gl::glDrawPixels;
80using gl::glEdgeFlag;
81using gl::glEdgeFlagPointer;
82using gl::glEdgeFlagv;
83using gl::glEnable;
84using gl::glEnableClientState;
85using gl::glEnd;
86using gl::glEndList;
87using gl::glEvalCoord1d;
88using gl::glEvalCoord1dv;
89using gl::glEvalCoord1f;
90using gl::glEvalCoord1fv;
91using gl::glEvalCoord2d;
92using gl::glEvalCoord2dv;
93using gl::glEvalCoord2f;
94using gl::glEvalCoord2fv;
95using gl::glEvalMesh1;
96using gl::glEvalMesh2;
97using gl::glEvalPoint1;
98using gl::glEvalPoint2;
99using gl::glFeedbackBuffer;
100using gl::glFinish;
101using gl::glFlush;
102using gl::glFogf;
103using gl::glFogfv;
104using gl::glFogi;
105using gl::glFogiv;
106using gl::glFrontFace;
107using gl::glFrustum;
108using gl::glGenLists;
109using gl::glGenTextures;
110using gl::glGetBooleanv;
111using gl::glGetClipPlane;
112using gl::glGetDoublev;
113using gl::glGetError;
114using gl::glGetFloatv;
115using gl::glGetIntegerv;
116using gl::glGetLightfv;
117using gl::glGetLightiv;
118using gl::glGetMapdv;
119using gl::glGetMapfv;
120using gl::glGetMapiv;
121using gl::glGetMaterialfv;
122using gl::glGetMaterialiv;
123using gl::glGetPixelMapfv;
124using gl::glGetPixelMapuiv;
125using gl::glGetPixelMapusv;
126using gl::glGetPointerv;
127using gl::glGetPolygonStipple;
128using gl::glGetString;
129using gl::glGetTexEnvfv;
130using gl::glGetTexEnviv;
131using gl::glGetTexGendv;
132using gl::glGetTexGenfv;
133using gl::glGetTexGeniv;
134using gl::glGetTexImage;
135using gl::glGetTexLevelParameterfv;
136using gl::glGetTexLevelParameteriv;
137using gl::glGetTexParameterfv;
138using gl::glGetTexParameteriv;
139using gl::glHint;
140using gl::glIndexMask;
141using gl::glIndexPointer;
142using gl::glIndexd;
143using gl::glIndexdv;
144using gl::glIndexf;
145using gl::glIndexfv;
146using gl::glIndexi;
147using gl::glIndexiv;
148using gl::glIndexs;
149using gl::glIndexsv;
150using gl::glIndexub;
151using gl::glIndexubv;
152using gl::glInitNames;
153using gl::glInterleavedArrays;
154using gl::glIsEnabled;
155using gl::glIsList;
156using gl::glIsTexture;
157using gl::glLightModelf;
158using gl::glLightModelfv;
159using gl::glLightModeli;
160using gl::glLightModeliv;
161using gl::glLightf;
162using gl::glLightfv;
163using gl::glLighti;
164using gl::glLightiv;
165using gl::glLineStipple;
166using gl::glLineWidth;
167using gl::glListBase;
168using gl::glLoadIdentity;
169using gl::glLoadMatrixd;
170using gl::glLoadMatrixf;
171using gl::glLoadName;
172using gl::glLogicOp;
173using gl::glMap1d;
174using gl::glMap1f;
175using gl::glMap2d;
176using gl::glMap2f;
177using gl::glMapGrid1d;
178using gl::glMapGrid1f;
179using gl::glMapGrid2d;
180using gl::glMapGrid2f;
181using gl::glMaterialf;
182using gl::glMaterialfv;
183using gl::glMateriali;
184using gl::glMaterialiv;
185using gl::glMatrixMode;
186using gl::glMultMatrixd;
187using gl::glMultMatrixf;
188using gl::glNewList;
189using gl::glNormal3b;
190using gl::glNormal3bv;
191using gl::glNormal3d;
192using gl::glNormal3dv;
193using gl::glNormal3f;
194using gl::glNormal3fv;
195using gl::glNormal3i;
196using gl::glNormal3iv;
197using gl::glNormal3s;
198using gl::glNormal3sv;
199using gl::glNormalPointer;
200using gl::glOrtho;
201using gl::glPassThrough;
202using gl::glPixelMapfv;
203using gl::glPixelMapuiv;
204using gl::glPixelMapusv;
205using gl::glPixelStoref;
206using gl::glPixelStorei;
207using gl::glPixelTransferf;
208using gl::glPixelTransferi;
209using gl::glPixelZoom;
210using gl::glPointSize;
211using gl::glPolygonMode;
212using gl::glPolygonOffset;
213using gl::glPolygonStipple;
214using gl::glPopAttrib;
215using gl::glPopClientAttrib;
216using gl::glPopMatrix;
217using gl::glPopName;
218using gl::glPrioritizeTextures;
219using gl::glPushAttrib;
220using gl::glPushClientAttrib;
221using gl::glPushMatrix;
222using gl::glPushName;
223using gl::glRasterPos2d;
224using gl::glRasterPos2dv;
225using gl::glRasterPos2f;
226using gl::glRasterPos2fv;
227using gl::glRasterPos2i;
228using gl::glRasterPos2iv;
229using gl::glRasterPos2s;
230using gl::glRasterPos2sv;
231using gl::glRasterPos3d;
232using gl::glRasterPos3dv;
233using gl::glRasterPos3f;
234using gl::glRasterPos3fv;
235using gl::glRasterPos3i;
236using gl::glRasterPos3iv;
237using gl::glRasterPos3s;
238using gl::glRasterPos3sv;
239using gl::glRasterPos4d;
240using gl::glRasterPos4dv;
241using gl::glRasterPos4f;
242using gl::glRasterPos4fv;
243using gl::glRasterPos4i;
244using gl::glRasterPos4iv;
245using gl::glRasterPos4s;
246using gl::glRasterPos4sv;
247using gl::glReadBuffer;
248using gl::glReadPixels;
249using gl::glRectd;
250using gl::glRectdv;
251using gl::glRectf;
252using gl::glRectfv;
253using gl::glRecti;
254using gl::glRectiv;
255using gl::glRects;
256using gl::glRectsv;
257using gl::glRenderMode;
258using gl::glRotated;
259using gl::glRotatef;
260using gl::glScaled;
261using gl::glScalef;
262using gl::glScissor;
263using gl::glSelectBuffer;
264using gl::glShadeModel;
265using gl::glStencilFunc;
266using gl::glStencilMask;
267using gl::glStencilOp;
268using gl::glTexCoord1d;
269using gl::glTexCoord1dv;
270using gl::glTexCoord1f;
271using gl::glTexCoord1fv;
272using gl::glTexCoord1i;
273using gl::glTexCoord1iv;
274using gl::glTexCoord1s;
275using gl::glTexCoord1sv;
276using gl::glTexCoord2d;
277using gl::glTexCoord2dv;
278using gl::glTexCoord2f;
279using gl::glTexCoord2fv;
280using gl::glTexCoord2i;
281using gl::glTexCoord2iv;
282using gl::glTexCoord2s;
283using gl::glTexCoord2sv;
284using gl::glTexCoord3d;
285using gl::glTexCoord3dv;
286using gl::glTexCoord3f;
287using gl::glTexCoord3fv;
288using gl::glTexCoord3i;
289using gl::glTexCoord3iv;
290using gl::glTexCoord3s;
291using gl::glTexCoord3sv;
292using gl::glTexCoord4d;
293using gl::glTexCoord4dv;
294using gl::glTexCoord4f;
295using gl::glTexCoord4fv;
296using gl::glTexCoord4i;
297using gl::glTexCoord4iv;
298using gl::glTexCoord4s;
299using gl::glTexCoord4sv;
300using gl::glTexCoordPointer;
301using gl::glTexEnvf;
302using gl::glTexEnvfv;
303using gl::glTexEnvi;
304using gl::glTexEnviv;
305using gl::glTexGend;
306using gl::glTexGendv;
307using gl::glTexGenf;
308using gl::glTexGenfv;
309using gl::glTexGeni;
310using gl::glTexGeniv;
311using gl::glTexImage1D;
312using gl::glTexImage2D;
313using gl::glTexParameterf;
314using gl::glTexParameterfv;
315using gl::glTexParameteri;
316using gl::glTexParameteriv;
317using gl::glTexSubImage1D;
318using gl::glTexSubImage2D;
319using gl::glTranslated;
320using gl::glTranslatef;
321using gl::glVertex2d;
322using gl::glVertex2dv;
323using gl::glVertex2f;
324using gl::glVertex2fv;
325using gl::glVertex2i;
326using gl::glVertex2iv;
327using gl::glVertex2s;
328using gl::glVertex2sv;
329using gl::glVertex3d;
330using gl::glVertex3dv;
331using gl::glVertex3f;
332using gl::glVertex3fv;
333using gl::glVertex3i;
334using gl::glVertex3iv;
335using gl::glVertex3s;
336using gl::glVertex3sv;
337using gl::glVertex4d;
338using gl::glVertex4dv;
339using gl::glVertex4f;
340using gl::glVertex4fv;
341using gl::glVertex4i;
342using gl::glVertex4iv;
343using gl::glVertex4s;
344using gl::glVertex4sv;
345using gl::glVertexPointer;
346using gl::glViewport;
347
348
349} // namespace gl11
Definition gl11/bitfield.h:9