glbinding  2.1.1.000000000000
A C++ binding for the OpenGL API, generated using the gl.xml specification.
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gl10ext/enum.h
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1#pragma once
2
3#include <glbinding/nogl.h>
4
5#include <glbinding/gl/enum.h>
6
7
8namespace gl10ext
9{
10
11
12// import enums to namespace
13
14
15// AccumOp
16
17using gl::GL_ACCUM;
18using gl::GL_LOAD;
19using gl::GL_RETURN;
20using gl::GL_MULT;
21using gl::GL_ADD;
22
23// AlphaFunction
24
25using gl::GL_NEVER;
26using gl::GL_LESS;
27using gl::GL_EQUAL;
28using gl::GL_LEQUAL;
29using gl::GL_GREATER;
30using gl::GL_NOTEQUAL;
31using gl::GL_GEQUAL;
32using gl::GL_ALWAYS;
33
34// BlendEquationModeEXT
35
36using gl::GL_LOGIC_OP;
37using gl::GL_FUNC_ADD_EXT;
38using gl::GL_MIN_EXT;
39using gl::GL_MAX_EXT;
40using gl::GL_FUNC_SUBTRACT_EXT;
41using gl::GL_FUNC_REVERSE_SUBTRACT_EXT;
42using gl::GL_ALPHA_MIN_SGIX;
43using gl::GL_ALPHA_MAX_SGIX;
44
45// BlendingFactorDest
46
47using gl::GL_ZERO;
48using gl::GL_SRC_COLOR;
49using gl::GL_ONE_MINUS_SRC_COLOR;
50using gl::GL_SRC_ALPHA;
51using gl::GL_ONE_MINUS_SRC_ALPHA;
52using gl::GL_DST_ALPHA;
53using gl::GL_ONE_MINUS_DST_ALPHA;
54using gl::GL_CONSTANT_COLOR_EXT;
55using gl::GL_ONE_MINUS_CONSTANT_COLOR_EXT;
56using gl::GL_CONSTANT_ALPHA_EXT;
57using gl::GL_ONE_MINUS_CONSTANT_ALPHA_EXT;
58using gl::GL_ONE;
59
60// BlendingFactorSrc
61
62// using gl::GL_ZERO; // reuse BlendingFactorDest
63// using gl::GL_SRC_ALPHA; // reuse BlendingFactorDest
64// using gl::GL_ONE_MINUS_SRC_ALPHA; // reuse BlendingFactorDest
65// using gl::GL_DST_ALPHA; // reuse BlendingFactorDest
66// using gl::GL_ONE_MINUS_DST_ALPHA; // reuse BlendingFactorDest
67using gl::GL_DST_COLOR;
68using gl::GL_ONE_MINUS_DST_COLOR;
69using gl::GL_SRC_ALPHA_SATURATE;
70// using gl::GL_CONSTANT_COLOR_EXT; // reuse BlendingFactorDest
71// using gl::GL_ONE_MINUS_CONSTANT_COLOR_EXT; // reuse BlendingFactorDest
72// using gl::GL_CONSTANT_ALPHA_EXT; // reuse BlendingFactorDest
73// using gl::GL_ONE_MINUS_CONSTANT_ALPHA_EXT; // reuse BlendingFactorDest
74// using gl::GL_ONE; // reuse BlendingFactorDest
75
76// ClipPlaneName
77
78using gl::GL_CLIP_DISTANCE0;
79using gl::GL_CLIP_PLANE0;
80using gl::GL_CLIP_DISTANCE1;
81using gl::GL_CLIP_PLANE1;
82using gl::GL_CLIP_DISTANCE2;
83using gl::GL_CLIP_PLANE2;
84using gl::GL_CLIP_DISTANCE3;
85using gl::GL_CLIP_PLANE3;
86using gl::GL_CLIP_DISTANCE4;
87using gl::GL_CLIP_PLANE4;
88using gl::GL_CLIP_DISTANCE5;
89using gl::GL_CLIP_PLANE5;
90using gl::GL_CLIP_DISTANCE6;
91using gl::GL_CLIP_DISTANCE7;
92
93// ColorMaterialFace
94
95using gl::GL_FRONT;
96using gl::GL_BACK;
97using gl::GL_FRONT_AND_BACK;
98
99// ColorMaterialParameter
100
101using gl::GL_AMBIENT;
102using gl::GL_DIFFUSE;
103using gl::GL_SPECULAR;
104using gl::GL_EMISSION;
105using gl::GL_AMBIENT_AND_DIFFUSE;
106
107// ColorPointerType
108
109using gl::GL_BYTE;
110using gl::GL_UNSIGNED_BYTE;
111using gl::GL_SHORT;
112using gl::GL_UNSIGNED_SHORT;
113using gl::GL_INT;
114using gl::GL_UNSIGNED_INT;
115using gl::GL_FLOAT;
116using gl::GL_DOUBLE;
117
118// ColorTableParameterPNameSGI
119
120using gl::GL_COLOR_TABLE_SCALE;
121using gl::GL_COLOR_TABLE_SCALE_SGI;
122using gl::GL_COLOR_TABLE_BIAS;
123using gl::GL_COLOR_TABLE_BIAS_SGI;
124
125// ColorTableTargetSGI
126
127using gl::GL_TEXTURE_COLOR_TABLE_SGI;
128using gl::GL_PROXY_TEXTURE_COLOR_TABLE_SGI;
129using gl::GL_COLOR_TABLE;
130using gl::GL_COLOR_TABLE_SGI;
131using gl::GL_POST_CONVOLUTION_COLOR_TABLE;
132using gl::GL_POST_CONVOLUTION_COLOR_TABLE_SGI;
133using gl::GL_POST_COLOR_MATRIX_COLOR_TABLE;
134using gl::GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI;
135using gl::GL_PROXY_COLOR_TABLE;
136using gl::GL_PROXY_COLOR_TABLE_SGI;
137using gl::GL_PROXY_POST_CONVOLUTION_COLOR_TABLE;
138using gl::GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI;
139using gl::GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE;
140using gl::GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI;
141
142// ConvolutionBorderModeEXT
143
144using gl::GL_REDUCE;
145using gl::GL_REDUCE_EXT;
146
147// ConvolutionParameterEXT
148
149using gl::GL_CONVOLUTION_BORDER_MODE;
150using gl::GL_CONVOLUTION_BORDER_MODE_EXT;
151using gl::GL_CONVOLUTION_FILTER_SCALE;
152using gl::GL_CONVOLUTION_FILTER_SCALE_EXT;
153using gl::GL_CONVOLUTION_FILTER_BIAS;
154using gl::GL_CONVOLUTION_FILTER_BIAS_EXT;
155
156// ConvolutionTargetEXT
157
158using gl::GL_CONVOLUTION_1D;
159using gl::GL_CONVOLUTION_1D_EXT;
160using gl::GL_CONVOLUTION_2D;
161using gl::GL_CONVOLUTION_2D_EXT;
162
163// CullFaceMode
164
165// using gl::GL_FRONT; // reuse ColorMaterialFace
166// using gl::GL_BACK; // reuse ColorMaterialFace
167// using gl::GL_FRONT_AND_BACK; // reuse ColorMaterialFace
168
169// DepthFunction
170
171// using gl::GL_NEVER; // reuse AlphaFunction
172// using gl::GL_LESS; // reuse AlphaFunction
173// using gl::GL_EQUAL; // reuse AlphaFunction
174// using gl::GL_LEQUAL; // reuse AlphaFunction
175// using gl::GL_GREATER; // reuse AlphaFunction
176// using gl::GL_NOTEQUAL; // reuse AlphaFunction
177// using gl::GL_GEQUAL; // reuse AlphaFunction
178// using gl::GL_ALWAYS; // reuse AlphaFunction
179
180// DrawBufferMode
181
182using gl::GL_NONE;
183using gl::GL_FRONT_LEFT;
184using gl::GL_FRONT_RIGHT;
185using gl::GL_BACK_LEFT;
186using gl::GL_BACK_RIGHT;
187// using gl::GL_FRONT; // reuse ColorMaterialFace
188// using gl::GL_BACK; // reuse ColorMaterialFace
189using gl::GL_LEFT;
190using gl::GL_RIGHT;
191// using gl::GL_FRONT_AND_BACK; // reuse ColorMaterialFace
192using gl::GL_AUX0;
193using gl::GL_AUX1;
194using gl::GL_AUX2;
195using gl::GL_AUX3;
196
197// EnableCap
198
199using gl::GL_POINT_SMOOTH;
200using gl::GL_LINE_SMOOTH;
201using gl::GL_LINE_STIPPLE;
202using gl::GL_POLYGON_SMOOTH;
203using gl::GL_POLYGON_STIPPLE;
204using gl::GL_CULL_FACE;
205using gl::GL_LIGHTING;
206using gl::GL_COLOR_MATERIAL;
207using gl::GL_FOG;
208using gl::GL_DEPTH_TEST;
209using gl::GL_STENCIL_TEST;
210using gl::GL_NORMALIZE;
211using gl::GL_ALPHA_TEST;
212using gl::GL_DITHER;
213using gl::GL_BLEND;
214using gl::GL_INDEX_LOGIC_OP;
215using gl::GL_COLOR_LOGIC_OP;
216using gl::GL_SCISSOR_TEST;
217using gl::GL_TEXTURE_GEN_S;
218using gl::GL_TEXTURE_GEN_T;
219using gl::GL_TEXTURE_GEN_R;
220using gl::GL_TEXTURE_GEN_Q;
221using gl::GL_AUTO_NORMAL;
222using gl::GL_MAP1_COLOR_4;
223using gl::GL_MAP1_INDEX;
224using gl::GL_MAP1_NORMAL;
225using gl::GL_MAP1_TEXTURE_COORD_1;
226using gl::GL_MAP1_TEXTURE_COORD_2;
227using gl::GL_MAP1_TEXTURE_COORD_3;
228using gl::GL_MAP1_TEXTURE_COORD_4;
229using gl::GL_MAP1_VERTEX_3;
230using gl::GL_MAP1_VERTEX_4;
231using gl::GL_MAP2_COLOR_4;
232using gl::GL_MAP2_INDEX;
233using gl::GL_MAP2_NORMAL;
234using gl::GL_MAP2_TEXTURE_COORD_1;
235using gl::GL_MAP2_TEXTURE_COORD_2;
236using gl::GL_MAP2_TEXTURE_COORD_3;
237using gl::GL_MAP2_TEXTURE_COORD_4;
238using gl::GL_MAP2_VERTEX_3;
239using gl::GL_MAP2_VERTEX_4;
240using gl::GL_TEXTURE_1D;
241using gl::GL_TEXTURE_2D;
242using gl::GL_POLYGON_OFFSET_POINT;
243using gl::GL_POLYGON_OFFSET_LINE;
244// using gl::GL_CLIP_PLANE0; // reuse ClipPlaneName
245// using gl::GL_CLIP_PLANE1; // reuse ClipPlaneName
246// using gl::GL_CLIP_PLANE2; // reuse ClipPlaneName
247// using gl::GL_CLIP_PLANE3; // reuse ClipPlaneName
248// using gl::GL_CLIP_PLANE4; // reuse ClipPlaneName
249// using gl::GL_CLIP_PLANE5; // reuse ClipPlaneName
250using gl::GL_LIGHT0;
251using gl::GL_LIGHT1;
252using gl::GL_LIGHT2;
253using gl::GL_LIGHT3;
254using gl::GL_LIGHT4;
255using gl::GL_LIGHT5;
256using gl::GL_LIGHT6;
257using gl::GL_LIGHT7;
258// using gl::GL_CONVOLUTION_1D_EXT; // reuse ConvolutionTargetEXT
259// using gl::GL_CONVOLUTION_2D_EXT; // reuse ConvolutionTargetEXT
260using gl::GL_SEPARABLE_2D_EXT;
261using gl::GL_HISTOGRAM_EXT;
262using gl::GL_MINMAX_EXT;
263using gl::GL_POLYGON_OFFSET_FILL;
264using gl::GL_RESCALE_NORMAL_EXT;
265using gl::GL_TEXTURE_3D_EXT;
266using gl::GL_VERTEX_ARRAY;
267using gl::GL_NORMAL_ARRAY;
268using gl::GL_COLOR_ARRAY;
269using gl::GL_INDEX_ARRAY;
270using gl::GL_TEXTURE_COORD_ARRAY;
271using gl::GL_EDGE_FLAG_ARRAY;
272using gl::GL_INTERLACE_SGIX;
273using gl::GL_MULTISAMPLE_SGIS;
274using gl::GL_SAMPLE_ALPHA_TO_MASK_SGIS;
275using gl::GL_SAMPLE_ALPHA_TO_ONE_SGIS;
276using gl::GL_SAMPLE_MASK_SGIS;
277// using gl::GL_TEXTURE_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
278// using gl::GL_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
279// using gl::GL_POST_CONVOLUTION_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
280// using gl::GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
281using gl::GL_TEXTURE_4D_SGIS;
282using gl::GL_PIXEL_TEX_GEN_SGIX;
283using gl::GL_SPRITE_SGIX;
284using gl::GL_REFERENCE_PLANE_SGIX;
285using gl::GL_IR_INSTRUMENT1_SGIX;
286using gl::GL_CALLIGRAPHIC_FRAGMENT_SGIX;
287using gl::GL_FRAMEZOOM_SGIX;
288using gl::GL_FOG_OFFSET_SGIX;
289using gl::GL_SHARED_TEXTURE_PALETTE_EXT;
290using gl::GL_ASYNC_HISTOGRAM_SGIX;
291using gl::GL_PIXEL_TEXTURE_SGIS;
292using gl::GL_ASYNC_TEX_IMAGE_SGIX;
293using gl::GL_ASYNC_DRAW_PIXELS_SGIX;
294using gl::GL_ASYNC_READ_PIXELS_SGIX;
295using gl::GL_FRAGMENT_LIGHTING_SGIX;
296using gl::GL_FRAGMENT_COLOR_MATERIAL_SGIX;
297using gl::GL_FRAGMENT_LIGHT0_SGIX;
298using gl::GL_FRAGMENT_LIGHT1_SGIX;
299using gl::GL_FRAGMENT_LIGHT2_SGIX;
300using gl::GL_FRAGMENT_LIGHT3_SGIX;
301using gl::GL_FRAGMENT_LIGHT4_SGIX;
302using gl::GL_FRAGMENT_LIGHT5_SGIX;
303using gl::GL_FRAGMENT_LIGHT6_SGIX;
304using gl::GL_FRAGMENT_LIGHT7_SGIX;
305
306// ErrorCode
307
308using gl::GL_NO_ERROR;
309using gl::GL_INVALID_ENUM;
310using gl::GL_INVALID_VALUE;
311using gl::GL_INVALID_OPERATION;
312using gl::GL_STACK_OVERFLOW;
313using gl::GL_STACK_UNDERFLOW;
314using gl::GL_OUT_OF_MEMORY;
315using gl::GL_INVALID_FRAMEBUFFER_OPERATION;
316using gl::GL_INVALID_FRAMEBUFFER_OPERATION_EXT;
317using gl::GL_TABLE_TOO_LARGE;
318using gl::GL_TABLE_TOO_LARGE_EXT;
319using gl::GL_TEXTURE_TOO_LARGE_EXT;
320
321// FeedBackToken
322
323using gl::GL_PASS_THROUGH_TOKEN;
324using gl::GL_POINT_TOKEN;
325using gl::GL_LINE_TOKEN;
326using gl::GL_POLYGON_TOKEN;
327using gl::GL_BITMAP_TOKEN;
328using gl::GL_DRAW_PIXEL_TOKEN;
329using gl::GL_COPY_PIXEL_TOKEN;
330using gl::GL_LINE_RESET_TOKEN;
331
332// FeedbackType
333
334using gl::GL_2D;
335using gl::GL_3D;
336using gl::GL_3D_COLOR;
337using gl::GL_3D_COLOR_TEXTURE;
338using gl::GL_4D_COLOR_TEXTURE;
339
340// FfdTargetSGIX
341
342using gl::GL_GEOMETRY_DEFORMATION_SGIX;
343using gl::GL_TEXTURE_DEFORMATION_SGIX;
344
345// FogCoordinatePointerType
346
347// using gl::GL_FLOAT; // reuse ColorPointerType
348// using gl::GL_DOUBLE; // reuse ColorPointerType
349
350// FogMode
351
352using gl::GL_EXP;
353using gl::GL_EXP2;
354using gl::GL_LINEAR;
355using gl::GL_FOG_FUNC_SGIS;
356
357// FogParameter
358
359using gl::GL_FOG_INDEX;
360using gl::GL_FOG_DENSITY;
361using gl::GL_FOG_START;
362using gl::GL_FOG_END;
363using gl::GL_FOG_MODE;
364using gl::GL_FOG_COLOR;
365using gl::GL_FOG_OFFSET_VALUE_SGIX;
366
367// FogPointerTypeEXT
368
369// using gl::GL_FLOAT; // reuse ColorPointerType
370// using gl::GL_DOUBLE; // reuse ColorPointerType
371
372// FogPointerTypeIBM
373
374// using gl::GL_FLOAT; // reuse ColorPointerType
375// using gl::GL_DOUBLE; // reuse ColorPointerType
376
377// FragmentLightModelParameterSGIX
378
379using gl::GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX;
380using gl::GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX;
381using gl::GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX;
382using gl::GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX;
383
384// FrontFaceDirection
385
386using gl::GL_CW;
387using gl::GL_CCW;
388
389// GetColorTableParameterPNameSGI
390
391// using gl::GL_COLOR_TABLE_SCALE_SGI; // reuse ColorTableParameterPNameSGI
392// using gl::GL_COLOR_TABLE_BIAS_SGI; // reuse ColorTableParameterPNameSGI
393using gl::GL_COLOR_TABLE_FORMAT_SGI;
394using gl::GL_COLOR_TABLE_WIDTH_SGI;
395using gl::GL_COLOR_TABLE_RED_SIZE_SGI;
396using gl::GL_COLOR_TABLE_GREEN_SIZE_SGI;
397using gl::GL_COLOR_TABLE_BLUE_SIZE_SGI;
398using gl::GL_COLOR_TABLE_ALPHA_SIZE_SGI;
399using gl::GL_COLOR_TABLE_LUMINANCE_SIZE_SGI;
400using gl::GL_COLOR_TABLE_INTENSITY_SIZE_SGI;
401
402// GetConvolutionParameter
403
404// using gl::GL_CONVOLUTION_BORDER_MODE_EXT; // reuse ConvolutionParameterEXT
405// using gl::GL_CONVOLUTION_FILTER_SCALE_EXT; // reuse ConvolutionParameterEXT
406// using gl::GL_CONVOLUTION_FILTER_BIAS_EXT; // reuse ConvolutionParameterEXT
407using gl::GL_CONVOLUTION_FORMAT_EXT;
408using gl::GL_CONVOLUTION_WIDTH_EXT;
409using gl::GL_CONVOLUTION_HEIGHT_EXT;
410using gl::GL_MAX_CONVOLUTION_WIDTH_EXT;
411using gl::GL_MAX_CONVOLUTION_HEIGHT_EXT;
412
413// GetHistogramParameterPNameEXT
414
415using gl::GL_HISTOGRAM_WIDTH_EXT;
416using gl::GL_HISTOGRAM_FORMAT_EXT;
417using gl::GL_HISTOGRAM_RED_SIZE_EXT;
418using gl::GL_HISTOGRAM_GREEN_SIZE_EXT;
419using gl::GL_HISTOGRAM_BLUE_SIZE_EXT;
420using gl::GL_HISTOGRAM_ALPHA_SIZE_EXT;
421using gl::GL_HISTOGRAM_LUMINANCE_SIZE_EXT;
422using gl::GL_HISTOGRAM_SINK_EXT;
423
424// GetMapQuery
425
426using gl::GL_COEFF;
427using gl::GL_ORDER;
428using gl::GL_DOMAIN;
429
430// GetMinmaxParameterPNameEXT
431
432using gl::GL_MINMAX_FORMAT;
433using gl::GL_MINMAX_FORMAT_EXT;
434using gl::GL_MINMAX_SINK;
435using gl::GL_MINMAX_SINK_EXT;
436
437// GetPName
438
439using gl::GL_CURRENT_COLOR;
440using gl::GL_CURRENT_INDEX;
441using gl::GL_CURRENT_NORMAL;
442using gl::GL_CURRENT_TEXTURE_COORDS;
443using gl::GL_CURRENT_RASTER_COLOR;
444using gl::GL_CURRENT_RASTER_INDEX;
445using gl::GL_CURRENT_RASTER_TEXTURE_COORDS;
446using gl::GL_CURRENT_RASTER_POSITION;
447using gl::GL_CURRENT_RASTER_POSITION_VALID;
448using gl::GL_CURRENT_RASTER_DISTANCE;
449// using gl::GL_POINT_SMOOTH; // reuse EnableCap
450using gl::GL_POINT_SIZE;
451using gl::GL_POINT_SIZE_RANGE;
452using gl::GL_SMOOTH_POINT_SIZE_RANGE;
453using gl::GL_POINT_SIZE_GRANULARITY;
454using gl::GL_SMOOTH_POINT_SIZE_GRANULARITY;
455// using gl::GL_LINE_SMOOTH; // reuse EnableCap
456using gl::GL_LINE_WIDTH;
457using gl::GL_LINE_WIDTH_RANGE;
458using gl::GL_SMOOTH_LINE_WIDTH_RANGE;
459using gl::GL_LINE_WIDTH_GRANULARITY;
460using gl::GL_SMOOTH_LINE_WIDTH_GRANULARITY;
461// using gl::GL_LINE_STIPPLE; // reuse EnableCap
462using gl::GL_LINE_STIPPLE_PATTERN;
463using gl::GL_LINE_STIPPLE_REPEAT;
464using gl::GL_LIST_MODE;
465using gl::GL_MAX_LIST_NESTING;
466using gl::GL_LIST_BASE;
467using gl::GL_LIST_INDEX;
468using gl::GL_POLYGON_MODE;
469// using gl::GL_POLYGON_SMOOTH; // reuse EnableCap
470// using gl::GL_POLYGON_STIPPLE; // reuse EnableCap
471using gl::GL_EDGE_FLAG;
472// using gl::GL_CULL_FACE; // reuse EnableCap
473using gl::GL_CULL_FACE_MODE;
474using gl::GL_FRONT_FACE;
475// using gl::GL_LIGHTING; // reuse EnableCap
476using gl::GL_LIGHT_MODEL_LOCAL_VIEWER;
477using gl::GL_LIGHT_MODEL_TWO_SIDE;
478using gl::GL_LIGHT_MODEL_AMBIENT;
479using gl::GL_SHADE_MODEL;
480using gl::GL_COLOR_MATERIAL_FACE;
481using gl::GL_COLOR_MATERIAL_PARAMETER;
482// using gl::GL_COLOR_MATERIAL; // reuse EnableCap
483// using gl::GL_FOG; // reuse EnableCap
484// using gl::GL_FOG_INDEX; // reuse FogParameter
485// using gl::GL_FOG_DENSITY; // reuse FogParameter
486// using gl::GL_FOG_START; // reuse FogParameter
487// using gl::GL_FOG_END; // reuse FogParameter
488// using gl::GL_FOG_MODE; // reuse FogParameter
489// using gl::GL_FOG_COLOR; // reuse FogParameter
490using gl::GL_DEPTH_RANGE;
491// using gl::GL_DEPTH_TEST; // reuse EnableCap
492using gl::GL_DEPTH_WRITEMASK;
493using gl::GL_DEPTH_CLEAR_VALUE;
494using gl::GL_DEPTH_FUNC;
495using gl::GL_ACCUM_CLEAR_VALUE;
496// using gl::GL_STENCIL_TEST; // reuse EnableCap
497using gl::GL_STENCIL_CLEAR_VALUE;
498using gl::GL_STENCIL_FUNC;
499using gl::GL_STENCIL_VALUE_MASK;
500using gl::GL_STENCIL_FAIL;
501using gl::GL_STENCIL_PASS_DEPTH_FAIL;
502using gl::GL_STENCIL_PASS_DEPTH_PASS;
503using gl::GL_STENCIL_REF;
504using gl::GL_STENCIL_WRITEMASK;
505using gl::GL_MATRIX_MODE;
506// using gl::GL_NORMALIZE; // reuse EnableCap
507using gl::GL_VIEWPORT;
508using gl::GL_MODELVIEW0_STACK_DEPTH_EXT;
509using gl::GL_MODELVIEW_STACK_DEPTH;
510using gl::GL_PROJECTION_STACK_DEPTH;
511using gl::GL_TEXTURE_STACK_DEPTH;
512using gl::GL_MODELVIEW0_MATRIX_EXT;
513using gl::GL_MODELVIEW_MATRIX;
514using gl::GL_PROJECTION_MATRIX;
515using gl::GL_TEXTURE_MATRIX;
516using gl::GL_ATTRIB_STACK_DEPTH;
517using gl::GL_CLIENT_ATTRIB_STACK_DEPTH;
518// using gl::GL_ALPHA_TEST; // reuse EnableCap
519using gl::GL_ALPHA_TEST_FUNC;
520using gl::GL_ALPHA_TEST_REF;
521// using gl::GL_DITHER; // reuse EnableCap
522using gl::GL_BLEND_DST;
523using gl::GL_BLEND_SRC;
524// using gl::GL_BLEND; // reuse EnableCap
525using gl::GL_LOGIC_OP_MODE;
526// using gl::GL_INDEX_LOGIC_OP; // reuse EnableCap
527// using gl::GL_LOGIC_OP; // reuse BlendEquationModeEXT
528// using gl::GL_COLOR_LOGIC_OP; // reuse EnableCap
529using gl::GL_AUX_BUFFERS;
530using gl::GL_DRAW_BUFFER;
531using gl::GL_READ_BUFFER;
532using gl::GL_SCISSOR_BOX;
533// using gl::GL_SCISSOR_TEST; // reuse EnableCap
534using gl::GL_INDEX_CLEAR_VALUE;
535using gl::GL_INDEX_WRITEMASK;
536using gl::GL_COLOR_CLEAR_VALUE;
537using gl::GL_COLOR_WRITEMASK;
538using gl::GL_INDEX_MODE;
539using gl::GL_RGBA_MODE;
540using gl::GL_DOUBLEBUFFER;
541using gl::GL_STEREO;
542using gl::GL_RENDER_MODE;
543using gl::GL_PERSPECTIVE_CORRECTION_HINT;
544using gl::GL_POINT_SMOOTH_HINT;
545using gl::GL_LINE_SMOOTH_HINT;
546using gl::GL_POLYGON_SMOOTH_HINT;
547using gl::GL_FOG_HINT;
548// using gl::GL_TEXTURE_GEN_S; // reuse EnableCap
549// using gl::GL_TEXTURE_GEN_T; // reuse EnableCap
550// using gl::GL_TEXTURE_GEN_R; // reuse EnableCap
551// using gl::GL_TEXTURE_GEN_Q; // reuse EnableCap
552using gl::GL_PIXEL_MAP_I_TO_I_SIZE;
553using gl::GL_PIXEL_MAP_S_TO_S_SIZE;
554using gl::GL_PIXEL_MAP_I_TO_R_SIZE;
555using gl::GL_PIXEL_MAP_I_TO_G_SIZE;
556using gl::GL_PIXEL_MAP_I_TO_B_SIZE;
557using gl::GL_PIXEL_MAP_I_TO_A_SIZE;
558using gl::GL_PIXEL_MAP_R_TO_R_SIZE;
559using gl::GL_PIXEL_MAP_G_TO_G_SIZE;
560using gl::GL_PIXEL_MAP_B_TO_B_SIZE;
561using gl::GL_PIXEL_MAP_A_TO_A_SIZE;
562using gl::GL_UNPACK_SWAP_BYTES;
563using gl::GL_UNPACK_LSB_FIRST;
564using gl::GL_UNPACK_ROW_LENGTH;
565using gl::GL_UNPACK_SKIP_ROWS;
566using gl::GL_UNPACK_SKIP_PIXELS;
567using gl::GL_UNPACK_ALIGNMENT;
568using gl::GL_PACK_SWAP_BYTES;
569using gl::GL_PACK_LSB_FIRST;
570using gl::GL_PACK_ROW_LENGTH;
571using gl::GL_PACK_SKIP_ROWS;
572using gl::GL_PACK_SKIP_PIXELS;
573using gl::GL_PACK_ALIGNMENT;
574using gl::GL_MAP_COLOR;
575using gl::GL_MAP_STENCIL;
576using gl::GL_INDEX_SHIFT;
577using gl::GL_INDEX_OFFSET;
578using gl::GL_RED_SCALE;
579using gl::GL_RED_BIAS;
580using gl::GL_ZOOM_X;
581using gl::GL_ZOOM_Y;
582using gl::GL_GREEN_SCALE;
583using gl::GL_GREEN_BIAS;
584using gl::GL_BLUE_SCALE;
585using gl::GL_BLUE_BIAS;
586using gl::GL_ALPHA_SCALE;
587using gl::GL_ALPHA_BIAS;
588using gl::GL_DEPTH_SCALE;
589using gl::GL_DEPTH_BIAS;
590using gl::GL_MAX_EVAL_ORDER;
591using gl::GL_MAX_LIGHTS;
592using gl::GL_MAX_CLIP_DISTANCES;
593using gl::GL_MAX_CLIP_PLANES;
594using gl::GL_MAX_TEXTURE_SIZE;
595using gl::GL_MAX_PIXEL_MAP_TABLE;
596using gl::GL_MAX_ATTRIB_STACK_DEPTH;
597using gl::GL_MAX_MODELVIEW_STACK_DEPTH;
598using gl::GL_MAX_NAME_STACK_DEPTH;
599using gl::GL_MAX_PROJECTION_STACK_DEPTH;
600using gl::GL_MAX_TEXTURE_STACK_DEPTH;
601using gl::GL_MAX_VIEWPORT_DIMS;
602using gl::GL_MAX_CLIENT_ATTRIB_STACK_DEPTH;
603using gl::GL_SUBPIXEL_BITS;
604using gl::GL_INDEX_BITS;
605using gl::GL_RED_BITS;
606using gl::GL_GREEN_BITS;
607using gl::GL_BLUE_BITS;
608using gl::GL_ALPHA_BITS;
609using gl::GL_DEPTH_BITS;
610using gl::GL_STENCIL_BITS;
611using gl::GL_ACCUM_RED_BITS;
612using gl::GL_ACCUM_GREEN_BITS;
613using gl::GL_ACCUM_BLUE_BITS;
614using gl::GL_ACCUM_ALPHA_BITS;
615using gl::GL_NAME_STACK_DEPTH;
616// using gl::GL_AUTO_NORMAL; // reuse EnableCap
617// using gl::GL_MAP1_COLOR_4; // reuse EnableCap
618// using gl::GL_MAP1_INDEX; // reuse EnableCap
619// using gl::GL_MAP1_NORMAL; // reuse EnableCap
620// using gl::GL_MAP1_TEXTURE_COORD_1; // reuse EnableCap
621// using gl::GL_MAP1_TEXTURE_COORD_2; // reuse EnableCap
622// using gl::GL_MAP1_TEXTURE_COORD_3; // reuse EnableCap
623// using gl::GL_MAP1_TEXTURE_COORD_4; // reuse EnableCap
624// using gl::GL_MAP1_VERTEX_3; // reuse EnableCap
625// using gl::GL_MAP1_VERTEX_4; // reuse EnableCap
626// using gl::GL_MAP2_COLOR_4; // reuse EnableCap
627// using gl::GL_MAP2_INDEX; // reuse EnableCap
628// using gl::GL_MAP2_NORMAL; // reuse EnableCap
629// using gl::GL_MAP2_TEXTURE_COORD_1; // reuse EnableCap
630// using gl::GL_MAP2_TEXTURE_COORD_2; // reuse EnableCap
631// using gl::GL_MAP2_TEXTURE_COORD_3; // reuse EnableCap
632// using gl::GL_MAP2_TEXTURE_COORD_4; // reuse EnableCap
633// using gl::GL_MAP2_VERTEX_3; // reuse EnableCap
634// using gl::GL_MAP2_VERTEX_4; // reuse EnableCap
635using gl::GL_MAP1_GRID_DOMAIN;
636using gl::GL_MAP1_GRID_SEGMENTS;
637using gl::GL_MAP2_GRID_DOMAIN;
638using gl::GL_MAP2_GRID_SEGMENTS;
639// using gl::GL_TEXTURE_1D; // reuse EnableCap
640// using gl::GL_TEXTURE_2D; // reuse EnableCap
641using gl::GL_FEEDBACK_BUFFER_SIZE;
642using gl::GL_FEEDBACK_BUFFER_TYPE;
643using gl::GL_SELECTION_BUFFER_SIZE;
644using gl::GL_POLYGON_OFFSET_UNITS;
645// using gl::GL_POLYGON_OFFSET_POINT; // reuse EnableCap
646// using gl::GL_POLYGON_OFFSET_LINE; // reuse EnableCap
647// using gl::GL_CLIP_PLANE0; // reuse ClipPlaneName
648// using gl::GL_CLIP_PLANE1; // reuse ClipPlaneName
649// using gl::GL_CLIP_PLANE2; // reuse ClipPlaneName
650// using gl::GL_CLIP_PLANE3; // reuse ClipPlaneName
651// using gl::GL_CLIP_PLANE4; // reuse ClipPlaneName
652// using gl::GL_CLIP_PLANE5; // reuse ClipPlaneName
653// using gl::GL_LIGHT0; // reuse EnableCap
654// using gl::GL_LIGHT1; // reuse EnableCap
655// using gl::GL_LIGHT2; // reuse EnableCap
656// using gl::GL_LIGHT3; // reuse EnableCap
657// using gl::GL_LIGHT4; // reuse EnableCap
658// using gl::GL_LIGHT5; // reuse EnableCap
659// using gl::GL_LIGHT6; // reuse EnableCap
660// using gl::GL_LIGHT7; // reuse EnableCap
661using gl::GL_BLEND_COLOR_EXT;
662using gl::GL_BLEND_EQUATION_EXT;
663using gl::GL_PACK_CMYK_HINT_EXT;
664using gl::GL_UNPACK_CMYK_HINT_EXT;
665// using gl::GL_CONVOLUTION_1D_EXT; // reuse ConvolutionTargetEXT
666// using gl::GL_CONVOLUTION_2D_EXT; // reuse ConvolutionTargetEXT
667// using gl::GL_SEPARABLE_2D_EXT; // reuse EnableCap
668using gl::GL_POST_CONVOLUTION_RED_SCALE_EXT;
669using gl::GL_POST_CONVOLUTION_GREEN_SCALE_EXT;
670using gl::GL_POST_CONVOLUTION_BLUE_SCALE_EXT;
671using gl::GL_POST_CONVOLUTION_ALPHA_SCALE_EXT;
672using gl::GL_POST_CONVOLUTION_RED_BIAS_EXT;
673using gl::GL_POST_CONVOLUTION_GREEN_BIAS_EXT;
674using gl::GL_POST_CONVOLUTION_BLUE_BIAS_EXT;
675using gl::GL_POST_CONVOLUTION_ALPHA_BIAS_EXT;
676// using gl::GL_HISTOGRAM_EXT; // reuse EnableCap
677// using gl::GL_MINMAX_EXT; // reuse EnableCap
678// using gl::GL_POLYGON_OFFSET_FILL; // reuse EnableCap
679using gl::GL_POLYGON_OFFSET_FACTOR;
680using gl::GL_POLYGON_OFFSET_BIAS_EXT;
681// using gl::GL_RESCALE_NORMAL_EXT; // reuse EnableCap
682using gl::GL_TEXTURE_BINDING_1D;
683using gl::GL_TEXTURE_BINDING_2D;
684using gl::GL_TEXTURE_3D_BINDING_EXT;
685using gl::GL_TEXTURE_BINDING_3D;
686using gl::GL_PACK_SKIP_IMAGES_EXT;
687using gl::GL_PACK_IMAGE_HEIGHT_EXT;
688using gl::GL_UNPACK_SKIP_IMAGES_EXT;
689using gl::GL_UNPACK_IMAGE_HEIGHT_EXT;
690// using gl::GL_TEXTURE_3D_EXT; // reuse EnableCap
691using gl::GL_MAX_3D_TEXTURE_SIZE_EXT;
692// using gl::GL_VERTEX_ARRAY; // reuse EnableCap
693// using gl::GL_NORMAL_ARRAY; // reuse EnableCap
694// using gl::GL_COLOR_ARRAY; // reuse EnableCap
695// using gl::GL_INDEX_ARRAY; // reuse EnableCap
696// using gl::GL_TEXTURE_COORD_ARRAY; // reuse EnableCap
697// using gl::GL_EDGE_FLAG_ARRAY; // reuse EnableCap
698using gl::GL_VERTEX_ARRAY_SIZE;
699using gl::GL_VERTEX_ARRAY_TYPE;
700using gl::GL_VERTEX_ARRAY_STRIDE;
701using gl::GL_VERTEX_ARRAY_COUNT_EXT;
702using gl::GL_NORMAL_ARRAY_TYPE;
703using gl::GL_NORMAL_ARRAY_STRIDE;
704using gl::GL_NORMAL_ARRAY_COUNT_EXT;
705using gl::GL_COLOR_ARRAY_SIZE;
706using gl::GL_COLOR_ARRAY_TYPE;
707using gl::GL_COLOR_ARRAY_STRIDE;
708using gl::GL_COLOR_ARRAY_COUNT_EXT;
709using gl::GL_INDEX_ARRAY_TYPE;
710using gl::GL_INDEX_ARRAY_STRIDE;
711using gl::GL_INDEX_ARRAY_COUNT_EXT;
712using gl::GL_TEXTURE_COORD_ARRAY_SIZE;
713using gl::GL_TEXTURE_COORD_ARRAY_TYPE;
714using gl::GL_TEXTURE_COORD_ARRAY_STRIDE;
715using gl::GL_TEXTURE_COORD_ARRAY_COUNT_EXT;
716using gl::GL_EDGE_FLAG_ARRAY_STRIDE;
717using gl::GL_EDGE_FLAG_ARRAY_COUNT_EXT;
718// using gl::GL_INTERLACE_SGIX; // reuse EnableCap
719using gl::GL_DETAIL_TEXTURE_2D_BINDING_SGIS;
720// using gl::GL_MULTISAMPLE_SGIS; // reuse EnableCap
721// using gl::GL_SAMPLE_ALPHA_TO_MASK_SGIS; // reuse EnableCap
722// using gl::GL_SAMPLE_ALPHA_TO_ONE_SGIS; // reuse EnableCap
723// using gl::GL_SAMPLE_MASK_SGIS; // reuse EnableCap
724using gl::GL_SAMPLE_BUFFERS_SGIS;
725using gl::GL_SAMPLES_SGIS;
726using gl::GL_SAMPLE_MASK_VALUE_SGIS;
727using gl::GL_SAMPLE_MASK_INVERT_SGIS;
728using gl::GL_SAMPLE_PATTERN_SGIS;
729using gl::GL_COLOR_MATRIX_SGI;
730using gl::GL_COLOR_MATRIX_STACK_DEPTH_SGI;
731using gl::GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI;
732using gl::GL_POST_COLOR_MATRIX_RED_SCALE_SGI;
733using gl::GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI;
734using gl::GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI;
735using gl::GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI;
736using gl::GL_POST_COLOR_MATRIX_RED_BIAS_SGI;
737using gl::GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI;
738using gl::GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI;
739using gl::GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI;
740// using gl::GL_TEXTURE_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
741// using gl::GL_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
742// using gl::GL_POST_CONVOLUTION_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
743// using gl::GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
744using gl::GL_POINT_SIZE_MIN_SGIS;
745using gl::GL_POINT_SIZE_MAX_SGIS;
746using gl::GL_POINT_FADE_THRESHOLD_SIZE_SGIS;
747using gl::GL_DISTANCE_ATTENUATION_SGIS;
748using gl::GL_FOG_FUNC_POINTS_SGIS;
749using gl::GL_MAX_FOG_FUNC_POINTS_SGIS;
750using gl::GL_PACK_SKIP_VOLUMES_SGIS;
751using gl::GL_PACK_IMAGE_DEPTH_SGIS;
752using gl::GL_UNPACK_SKIP_VOLUMES_SGIS;
753using gl::GL_UNPACK_IMAGE_DEPTH_SGIS;
754// using gl::GL_TEXTURE_4D_SGIS; // reuse EnableCap
755using gl::GL_MAX_4D_TEXTURE_SIZE_SGIS;
756// using gl::GL_PIXEL_TEX_GEN_SGIX; // reuse EnableCap
757using gl::GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX;
758using gl::GL_PIXEL_TILE_CACHE_INCREMENT_SGIX;
759using gl::GL_PIXEL_TILE_WIDTH_SGIX;
760using gl::GL_PIXEL_TILE_HEIGHT_SGIX;
761using gl::GL_PIXEL_TILE_GRID_WIDTH_SGIX;
762using gl::GL_PIXEL_TILE_GRID_HEIGHT_SGIX;
763using gl::GL_PIXEL_TILE_GRID_DEPTH_SGIX;
764using gl::GL_PIXEL_TILE_CACHE_SIZE_SGIX;
765// using gl::GL_SPRITE_SGIX; // reuse EnableCap
766using gl::GL_SPRITE_MODE_SGIX;
767using gl::GL_SPRITE_AXIS_SGIX;
768using gl::GL_SPRITE_TRANSLATION_SGIX;
769using gl::GL_TEXTURE_4D_BINDING_SGIS;
770using gl::GL_MAX_CLIPMAP_DEPTH_SGIX;
771using gl::GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX;
772using gl::GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX;
773using gl::GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX;
774// using gl::GL_REFERENCE_PLANE_SGIX; // reuse EnableCap
775using gl::GL_REFERENCE_PLANE_EQUATION_SGIX;
776// using gl::GL_IR_INSTRUMENT1_SGIX; // reuse EnableCap
777using gl::GL_INSTRUMENT_MEASUREMENTS_SGIX;
778// using gl::GL_CALLIGRAPHIC_FRAGMENT_SGIX; // reuse EnableCap
779// using gl::GL_FRAMEZOOM_SGIX; // reuse EnableCap
780using gl::GL_FRAMEZOOM_FACTOR_SGIX;
781using gl::GL_MAX_FRAMEZOOM_FACTOR_SGIX;
782using gl::GL_GENERATE_MIPMAP_HINT_SGIS;
783using gl::GL_DEFORMATIONS_MASK_SGIX;
784// using gl::GL_FOG_OFFSET_SGIX; // reuse EnableCap
785// using gl::GL_FOG_OFFSET_VALUE_SGIX; // reuse FogParameter
786using gl::GL_LIGHT_MODEL_COLOR_CONTROL;
787// using gl::GL_SHARED_TEXTURE_PALETTE_EXT; // reuse EnableCap
788using gl::GL_CONVOLUTION_HINT_SGIX;
789using gl::GL_ASYNC_MARKER_SGIX;
790using gl::GL_PIXEL_TEX_GEN_MODE_SGIX;
791// using gl::GL_ASYNC_HISTOGRAM_SGIX; // reuse EnableCap
792using gl::GL_MAX_ASYNC_HISTOGRAM_SGIX;
793// using gl::GL_PIXEL_TEXTURE_SGIS; // reuse EnableCap
794// using gl::GL_ASYNC_TEX_IMAGE_SGIX; // reuse EnableCap
795// using gl::GL_ASYNC_DRAW_PIXELS_SGIX; // reuse EnableCap
796// using gl::GL_ASYNC_READ_PIXELS_SGIX; // reuse EnableCap
797using gl::GL_MAX_ASYNC_TEX_IMAGE_SGIX;
798using gl::GL_MAX_ASYNC_DRAW_PIXELS_SGIX;
799using gl::GL_MAX_ASYNC_READ_PIXELS_SGIX;
800using gl::GL_VERTEX_PRECLIP_SGIX;
801using gl::GL_VERTEX_PRECLIP_HINT_SGIX;
802// using gl::GL_FRAGMENT_LIGHTING_SGIX; // reuse EnableCap
803// using gl::GL_FRAGMENT_COLOR_MATERIAL_SGIX; // reuse EnableCap
804using gl::GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX;
805using gl::GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX;
806using gl::GL_MAX_FRAGMENT_LIGHTS_SGIX;
807using gl::GL_MAX_ACTIVE_LIGHTS_SGIX;
808using gl::GL_LIGHT_ENV_MODE_SGIX;
809// using gl::GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX; // reuse FragmentLightModelParameterSGIX
810// using gl::GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX; // reuse FragmentLightModelParameterSGIX
811// using gl::GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX; // reuse FragmentLightModelParameterSGIX
812// using gl::GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX; // reuse FragmentLightModelParameterSGIX
813// using gl::GL_FRAGMENT_LIGHT0_SGIX; // reuse EnableCap
814using gl::GL_PACK_RESAMPLE_SGIX;
815using gl::GL_UNPACK_RESAMPLE_SGIX;
816using gl::GL_ALIASED_POINT_SIZE_RANGE;
817using gl::GL_ALIASED_LINE_WIDTH_RANGE;
818using gl::GL_PACK_SUBSAMPLE_RATE_SGIX;
819using gl::GL_UNPACK_SUBSAMPLE_RATE_SGIX;
820
821// GetPixelMap
822
823using gl::GL_PIXEL_MAP_I_TO_I;
824using gl::GL_PIXEL_MAP_S_TO_S;
825using gl::GL_PIXEL_MAP_I_TO_R;
826using gl::GL_PIXEL_MAP_I_TO_G;
827using gl::GL_PIXEL_MAP_I_TO_B;
828using gl::GL_PIXEL_MAP_I_TO_A;
829using gl::GL_PIXEL_MAP_R_TO_R;
830using gl::GL_PIXEL_MAP_G_TO_G;
831using gl::GL_PIXEL_MAP_B_TO_B;
832using gl::GL_PIXEL_MAP_A_TO_A;
833
834// GetPointervPName
835
836using gl::GL_FEEDBACK_BUFFER_POINTER;
837using gl::GL_SELECTION_BUFFER_POINTER;
838using gl::GL_VERTEX_ARRAY_POINTER;
839using gl::GL_VERTEX_ARRAY_POINTER_EXT;
840using gl::GL_NORMAL_ARRAY_POINTER;
841using gl::GL_NORMAL_ARRAY_POINTER_EXT;
842using gl::GL_COLOR_ARRAY_POINTER;
843using gl::GL_COLOR_ARRAY_POINTER_EXT;
844using gl::GL_INDEX_ARRAY_POINTER;
845using gl::GL_INDEX_ARRAY_POINTER_EXT;
846using gl::GL_TEXTURE_COORD_ARRAY_POINTER;
847using gl::GL_TEXTURE_COORD_ARRAY_POINTER_EXT;
848using gl::GL_EDGE_FLAG_ARRAY_POINTER;
849using gl::GL_EDGE_FLAG_ARRAY_POINTER_EXT;
850using gl::GL_INSTRUMENT_BUFFER_POINTER_SGIX;
851
852// GetTextureParameter
853
854using gl::GL_TEXTURE_WIDTH;
855using gl::GL_TEXTURE_HEIGHT;
856using gl::GL_TEXTURE_COMPONENTS;
857using gl::GL_TEXTURE_INTERNAL_FORMAT;
858using gl::GL_TEXTURE_BORDER_COLOR;
859using gl::GL_TEXTURE_BORDER;
860using gl::GL_TEXTURE_MAG_FILTER;
861using gl::GL_TEXTURE_MIN_FILTER;
862using gl::GL_TEXTURE_WRAP_S;
863using gl::GL_TEXTURE_WRAP_T;
864using gl::GL_TEXTURE_RED_SIZE;
865using gl::GL_TEXTURE_GREEN_SIZE;
866using gl::GL_TEXTURE_BLUE_SIZE;
867using gl::GL_TEXTURE_ALPHA_SIZE;
868using gl::GL_TEXTURE_LUMINANCE_SIZE;
869using gl::GL_TEXTURE_INTENSITY_SIZE;
870using gl::GL_TEXTURE_PRIORITY;
871using gl::GL_TEXTURE_RESIDENT;
872using gl::GL_TEXTURE_DEPTH_EXT;
873using gl::GL_TEXTURE_WRAP_R_EXT;
874using gl::GL_DETAIL_TEXTURE_LEVEL_SGIS;
875using gl::GL_DETAIL_TEXTURE_MODE_SGIS;
876using gl::GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS;
877using gl::GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS;
878using gl::GL_SHADOW_AMBIENT_SGIX;
879using gl::GL_DUAL_TEXTURE_SELECT_SGIS;
880using gl::GL_QUAD_TEXTURE_SELECT_SGIS;
881using gl::GL_TEXTURE_4DSIZE_SGIS;
882using gl::GL_TEXTURE_WRAP_Q_SGIS;
883using gl::GL_TEXTURE_MIN_LOD_SGIS;
884using gl::GL_TEXTURE_MAX_LOD_SGIS;
885using gl::GL_TEXTURE_BASE_LEVEL_SGIS;
886using gl::GL_TEXTURE_MAX_LEVEL_SGIS;
887using gl::GL_TEXTURE_FILTER4_SIZE_SGIS;
888using gl::GL_TEXTURE_CLIPMAP_CENTER_SGIX;
889using gl::GL_TEXTURE_CLIPMAP_FRAME_SGIX;
890using gl::GL_TEXTURE_CLIPMAP_OFFSET_SGIX;
891using gl::GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX;
892using gl::GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX;
893using gl::GL_TEXTURE_CLIPMAP_DEPTH_SGIX;
894using gl::GL_POST_TEXTURE_FILTER_BIAS_SGIX;
895using gl::GL_POST_TEXTURE_FILTER_SCALE_SGIX;
896using gl::GL_TEXTURE_LOD_BIAS_S_SGIX;
897using gl::GL_TEXTURE_LOD_BIAS_T_SGIX;
898using gl::GL_TEXTURE_LOD_BIAS_R_SGIX;
899using gl::GL_GENERATE_MIPMAP_SGIS;
900using gl::GL_TEXTURE_COMPARE_SGIX;
901using gl::GL_TEXTURE_COMPARE_OPERATOR_SGIX;
902using gl::GL_TEXTURE_LEQUAL_R_SGIX;
903using gl::GL_TEXTURE_GEQUAL_R_SGIX;
904using gl::GL_TEXTURE_MAX_CLAMP_S_SGIX;
905using gl::GL_TEXTURE_MAX_CLAMP_T_SGIX;
906using gl::GL_TEXTURE_MAX_CLAMP_R_SGIX;
907
908// HintMode
909
910using gl::GL_DONT_CARE;
911using gl::GL_FASTEST;
912using gl::GL_NICEST;
913
914// HintTarget
915
916// using gl::GL_PERSPECTIVE_CORRECTION_HINT; // reuse GetPName
917// using gl::GL_POINT_SMOOTH_HINT; // reuse GetPName
918// using gl::GL_LINE_SMOOTH_HINT; // reuse GetPName
919// using gl::GL_POLYGON_SMOOTH_HINT; // reuse GetPName
920// using gl::GL_FOG_HINT; // reuse GetPName
921using gl::GL_PREFER_DOUBLEBUFFER_HINT_PGI;
922using gl::GL_CONSERVE_MEMORY_HINT_PGI;
923using gl::GL_RECLAIM_MEMORY_HINT_PGI;
924using gl::GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI;
925using gl::GL_NATIVE_GRAPHICS_END_HINT_PGI;
926using gl::GL_ALWAYS_FAST_HINT_PGI;
927using gl::GL_ALWAYS_SOFT_HINT_PGI;
928using gl::GL_ALLOW_DRAW_OBJ_HINT_PGI;
929using gl::GL_ALLOW_DRAW_WIN_HINT_PGI;
930using gl::GL_ALLOW_DRAW_FRG_HINT_PGI;
931using gl::GL_ALLOW_DRAW_MEM_HINT_PGI;
932using gl::GL_STRICT_DEPTHFUNC_HINT_PGI;
933using gl::GL_STRICT_LIGHTING_HINT_PGI;
934using gl::GL_STRICT_SCISSOR_HINT_PGI;
935using gl::GL_FULL_STIPPLE_HINT_PGI;
936using gl::GL_CLIP_NEAR_HINT_PGI;
937using gl::GL_CLIP_FAR_HINT_PGI;
938using gl::GL_WIDE_LINE_HINT_PGI;
939using gl::GL_BACK_NORMALS_HINT_PGI;
940using gl::GL_VERTEX_DATA_HINT_PGI;
941using gl::GL_VERTEX_CONSISTENT_HINT_PGI;
942using gl::GL_MATERIAL_SIDE_HINT_PGI;
943using gl::GL_MAX_VERTEX_HINT_PGI;
944// using gl::GL_PACK_CMYK_HINT_EXT; // reuse GetPName
945// using gl::GL_UNPACK_CMYK_HINT_EXT; // reuse GetPName
946using gl::GL_PHONG_HINT_WIN;
947using gl::GL_CLIP_VOLUME_CLIPPING_HINT_EXT;
948using gl::GL_TEXTURE_MULTI_BUFFER_HINT_SGIX;
949using gl::GL_GENERATE_MIPMAP_HINT;
950// using gl::GL_GENERATE_MIPMAP_HINT_SGIS; // reuse GetPName
951using gl::GL_PROGRAM_BINARY_RETRIEVABLE_HINT;
952// using gl::GL_CONVOLUTION_HINT_SGIX; // reuse GetPName
953using gl::GL_SCALEBIAS_HINT_SGIX;
954// using gl::GL_VERTEX_PRECLIP_SGIX; // reuse GetPName
955// using gl::GL_VERTEX_PRECLIP_HINT_SGIX; // reuse GetPName
956using gl::GL_TEXTURE_COMPRESSION_HINT;
957using gl::GL_TEXTURE_COMPRESSION_HINT_ARB;
958using gl::GL_VERTEX_ARRAY_STORAGE_HINT_APPLE;
959using gl::GL_MULTISAMPLE_FILTER_HINT_NV;
960using gl::GL_TRANSFORM_HINT_APPLE;
961using gl::GL_TEXTURE_STORAGE_HINT_APPLE;
962using gl::GL_FRAGMENT_SHADER_DERIVATIVE_HINT;
963using gl::GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB;
964
965// HistogramTargetEXT
966
967using gl::GL_HISTOGRAM;
968// using gl::GL_HISTOGRAM_EXT; // reuse EnableCap
969using gl::GL_PROXY_HISTOGRAM;
970using gl::GL_PROXY_HISTOGRAM_EXT;
971
972// IndexPointerType
973
974// using gl::GL_SHORT; // reuse ColorPointerType
975// using gl::GL_INT; // reuse ColorPointerType
976// using gl::GL_FLOAT; // reuse ColorPointerType
977// using gl::GL_DOUBLE; // reuse ColorPointerType
978
979// InterleavedArrayFormat
980
981using gl::GL_V2F;
982using gl::GL_V3F;
983using gl::GL_C4UB_V2F;
984using gl::GL_C4UB_V3F;
985using gl::GL_C3F_V3F;
986using gl::GL_N3F_V3F;
987using gl::GL_C4F_N3F_V3F;
988using gl::GL_T2F_V3F;
989using gl::GL_T4F_V4F;
990using gl::GL_T2F_C4UB_V3F;
991using gl::GL_T2F_C3F_V3F;
992using gl::GL_T2F_N3F_V3F;
993using gl::GL_T2F_C4F_N3F_V3F;
994using gl::GL_T4F_C4F_N3F_V4F;
995
996// InternalFormat
997
998using gl::GL_R3_G3_B2;
999using gl::GL_ALPHA4;
1000using gl::GL_ALPHA8;
1001using gl::GL_ALPHA12;
1002using gl::GL_ALPHA16;
1003using gl::GL_LUMINANCE4;
1004using gl::GL_LUMINANCE8;
1005using gl::GL_LUMINANCE12;
1006using gl::GL_LUMINANCE16;
1007using gl::GL_LUMINANCE4_ALPHA4;
1008using gl::GL_LUMINANCE6_ALPHA2;
1009using gl::GL_LUMINANCE8_ALPHA8;
1010using gl::GL_LUMINANCE12_ALPHA4;
1011using gl::GL_LUMINANCE12_ALPHA12;
1012using gl::GL_LUMINANCE16_ALPHA16;
1013using gl::GL_INTENSITY;
1014using gl::GL_INTENSITY4;
1015using gl::GL_INTENSITY8;
1016using gl::GL_INTENSITY12;
1017using gl::GL_INTENSITY16;
1018using gl::GL_RGB2_EXT;
1019using gl::GL_RGB4;
1020using gl::GL_RGB5;
1021using gl::GL_RGB8;
1022using gl::GL_RGB10;
1023using gl::GL_RGB12;
1024using gl::GL_RGB16;
1025using gl::GL_RGBA2;
1026using gl::GL_RGBA4;
1027using gl::GL_RGB5_A1;
1028using gl::GL_RGBA8;
1029using gl::GL_RGB10_A2;
1030using gl::GL_RGBA12;
1031using gl::GL_RGBA16;
1032using gl::GL_DUAL_ALPHA4_SGIS;
1033using gl::GL_DUAL_ALPHA8_SGIS;
1034using gl::GL_DUAL_ALPHA12_SGIS;
1035using gl::GL_DUAL_ALPHA16_SGIS;
1036using gl::GL_DUAL_LUMINANCE4_SGIS;
1037using gl::GL_DUAL_LUMINANCE8_SGIS;
1038using gl::GL_DUAL_LUMINANCE12_SGIS;
1039using gl::GL_DUAL_LUMINANCE16_SGIS;
1040using gl::GL_DUAL_INTENSITY4_SGIS;
1041using gl::GL_DUAL_INTENSITY8_SGIS;
1042using gl::GL_DUAL_INTENSITY12_SGIS;
1043using gl::GL_DUAL_INTENSITY16_SGIS;
1044using gl::GL_DUAL_LUMINANCE_ALPHA4_SGIS;
1045using gl::GL_DUAL_LUMINANCE_ALPHA8_SGIS;
1046using gl::GL_QUAD_ALPHA4_SGIS;
1047using gl::GL_QUAD_ALPHA8_SGIS;
1048using gl::GL_QUAD_LUMINANCE4_SGIS;
1049using gl::GL_QUAD_LUMINANCE8_SGIS;
1050using gl::GL_QUAD_INTENSITY4_SGIS;
1051using gl::GL_QUAD_INTENSITY8_SGIS;
1052using gl::GL_DEPTH_COMPONENT16_SGIX;
1053using gl::GL_DEPTH_COMPONENT24_SGIX;
1054using gl::GL_DEPTH_COMPONENT32_SGIX;
1055
1056// LightEnvModeSGIX
1057
1058// using gl::GL_ADD; // reuse AccumOp
1059using gl::GL_REPLACE;
1060using gl::GL_MODULATE;
1061
1062// LightEnvParameterSGIX
1063
1064// using gl::GL_LIGHT_ENV_MODE_SGIX; // reuse GetPName
1065
1066// LightModelColorControl
1067
1068using gl::GL_SINGLE_COLOR;
1069using gl::GL_SINGLE_COLOR_EXT;
1070using gl::GL_SEPARATE_SPECULAR_COLOR;
1071using gl::GL_SEPARATE_SPECULAR_COLOR_EXT;
1072
1073// LightModelParameter
1074
1075// using gl::GL_LIGHT_MODEL_LOCAL_VIEWER; // reuse GetPName
1076// using gl::GL_LIGHT_MODEL_TWO_SIDE; // reuse GetPName
1077// using gl::GL_LIGHT_MODEL_AMBIENT; // reuse GetPName
1078// using gl::GL_LIGHT_MODEL_COLOR_CONTROL; // reuse GetPName
1079using gl::GL_LIGHT_MODEL_COLOR_CONTROL_EXT;
1080
1081// LightName
1082
1083// using gl::GL_LIGHT0; // reuse EnableCap
1084// using gl::GL_LIGHT1; // reuse EnableCap
1085// using gl::GL_LIGHT2; // reuse EnableCap
1086// using gl::GL_LIGHT3; // reuse EnableCap
1087// using gl::GL_LIGHT4; // reuse EnableCap
1088// using gl::GL_LIGHT5; // reuse EnableCap
1089// using gl::GL_LIGHT6; // reuse EnableCap
1090// using gl::GL_LIGHT7; // reuse EnableCap
1091// using gl::GL_FRAGMENT_LIGHT0_SGIX; // reuse EnableCap
1092// using gl::GL_FRAGMENT_LIGHT1_SGIX; // reuse EnableCap
1093// using gl::GL_FRAGMENT_LIGHT2_SGIX; // reuse EnableCap
1094// using gl::GL_FRAGMENT_LIGHT3_SGIX; // reuse EnableCap
1095// using gl::GL_FRAGMENT_LIGHT4_SGIX; // reuse EnableCap
1096// using gl::GL_FRAGMENT_LIGHT5_SGIX; // reuse EnableCap
1097// using gl::GL_FRAGMENT_LIGHT6_SGIX; // reuse EnableCap
1098// using gl::GL_FRAGMENT_LIGHT7_SGIX; // reuse EnableCap
1099
1100// LightParameter
1101
1102// using gl::GL_AMBIENT; // reuse ColorMaterialParameter
1103// using gl::GL_DIFFUSE; // reuse ColorMaterialParameter
1104// using gl::GL_SPECULAR; // reuse ColorMaterialParameter
1105using gl::GL_POSITION;
1106using gl::GL_SPOT_DIRECTION;
1107using gl::GL_SPOT_EXPONENT;
1108using gl::GL_SPOT_CUTOFF;
1109using gl::GL_CONSTANT_ATTENUATION;
1110using gl::GL_LINEAR_ATTENUATION;
1111using gl::GL_QUADRATIC_ATTENUATION;
1112
1113// ListMode
1114
1115using gl::GL_COMPILE;
1116using gl::GL_COMPILE_AND_EXECUTE;
1117
1118// ListNameType
1119
1120// using gl::GL_BYTE; // reuse ColorPointerType
1121// using gl::GL_UNSIGNED_BYTE; // reuse ColorPointerType
1122// using gl::GL_SHORT; // reuse ColorPointerType
1123// using gl::GL_UNSIGNED_SHORT; // reuse ColorPointerType
1124// using gl::GL_INT; // reuse ColorPointerType
1125// using gl::GL_UNSIGNED_INT; // reuse ColorPointerType
1126// using gl::GL_FLOAT; // reuse ColorPointerType
1127using gl::GL_2_BYTES;
1128using gl::GL_3_BYTES;
1129using gl::GL_4_BYTES;
1130
1131// ListParameterName
1132
1133using gl::GL_LIST_PRIORITY_SGIX;
1134
1135// LogicOp
1136
1137using gl::GL_CLEAR;
1138using gl::GL_AND;
1139using gl::GL_AND_REVERSE;
1140using gl::GL_COPY;
1141using gl::GL_AND_INVERTED;
1142using gl::GL_NOOP;
1143using gl::GL_XOR;
1144using gl::GL_OR;
1145using gl::GL_NOR;
1146using gl::GL_EQUIV;
1147using gl::GL_INVERT;
1148using gl::GL_OR_REVERSE;
1149using gl::GL_COPY_INVERTED;
1150using gl::GL_OR_INVERTED;
1151using gl::GL_NAND;
1152using gl::GL_SET;
1153
1154// MapTarget
1155
1156// using gl::GL_MAP1_COLOR_4; // reuse EnableCap
1157// using gl::GL_MAP1_INDEX; // reuse EnableCap
1158// using gl::GL_MAP1_NORMAL; // reuse EnableCap
1159// using gl::GL_MAP1_TEXTURE_COORD_1; // reuse EnableCap
1160// using gl::GL_MAP1_TEXTURE_COORD_2; // reuse EnableCap
1161// using gl::GL_MAP1_TEXTURE_COORD_3; // reuse EnableCap
1162// using gl::GL_MAP1_TEXTURE_COORD_4; // reuse EnableCap
1163// using gl::GL_MAP1_VERTEX_3; // reuse EnableCap
1164// using gl::GL_MAP1_VERTEX_4; // reuse EnableCap
1165// using gl::GL_MAP2_COLOR_4; // reuse EnableCap
1166// using gl::GL_MAP2_INDEX; // reuse EnableCap
1167// using gl::GL_MAP2_NORMAL; // reuse EnableCap
1168// using gl::GL_MAP2_TEXTURE_COORD_1; // reuse EnableCap
1169// using gl::GL_MAP2_TEXTURE_COORD_2; // reuse EnableCap
1170// using gl::GL_MAP2_TEXTURE_COORD_3; // reuse EnableCap
1171// using gl::GL_MAP2_TEXTURE_COORD_4; // reuse EnableCap
1172// using gl::GL_MAP2_VERTEX_3; // reuse EnableCap
1173// using gl::GL_MAP2_VERTEX_4; // reuse EnableCap
1174// using gl::GL_GEOMETRY_DEFORMATION_SGIX; // reuse FfdTargetSGIX
1175// using gl::GL_TEXTURE_DEFORMATION_SGIX; // reuse FfdTargetSGIX
1176
1177// MapTextureFormatINTEL
1178
1179using gl::GL_LAYOUT_DEFAULT_INTEL;
1180using gl::GL_LAYOUT_LINEAR_INTEL;
1181using gl::GL_LAYOUT_LINEAR_CPU_CACHED_INTEL;
1182
1183// MaterialFace
1184
1185// using gl::GL_FRONT; // reuse ColorMaterialFace
1186// using gl::GL_BACK; // reuse ColorMaterialFace
1187// using gl::GL_FRONT_AND_BACK; // reuse ColorMaterialFace
1188
1189// MaterialParameter
1190
1191// using gl::GL_AMBIENT; // reuse ColorMaterialParameter
1192// using gl::GL_DIFFUSE; // reuse ColorMaterialParameter
1193// using gl::GL_SPECULAR; // reuse ColorMaterialParameter
1194// using gl::GL_EMISSION; // reuse ColorMaterialParameter
1195using gl::GL_SHININESS;
1196// using gl::GL_AMBIENT_AND_DIFFUSE; // reuse ColorMaterialParameter
1197using gl::GL_COLOR_INDEXES;
1198
1199// MatrixMode
1200
1201using gl::GL_MODELVIEW;
1202using gl::GL_MODELVIEW0_EXT;
1203using gl::GL_PROJECTION;
1204using gl::GL_TEXTURE;
1205
1206// MeshMode1
1207
1208using gl::GL_POINT;
1209using gl::GL_LINE;
1210
1211// MeshMode2
1212
1213// using gl::GL_POINT; // reuse MeshMode1
1214// using gl::GL_LINE; // reuse MeshMode1
1215using gl::GL_FILL;
1216
1217// MinmaxTargetEXT
1218
1219using gl::GL_MINMAX;
1220// using gl::GL_MINMAX_EXT; // reuse EnableCap
1221
1222// NormalPointerType
1223
1224// using gl::GL_BYTE; // reuse ColorPointerType
1225// using gl::GL_SHORT; // reuse ColorPointerType
1226// using gl::GL_INT; // reuse ColorPointerType
1227// using gl::GL_FLOAT; // reuse ColorPointerType
1228// using gl::GL_DOUBLE; // reuse ColorPointerType
1229
1230// OcclusionQueryEventMaskAMD
1231
1232using gl::GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD;
1233using gl::GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD;
1234using gl::GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD;
1235using gl::GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD;
1236using gl::GL_QUERY_ALL_EVENT_BITS_AMD;
1237
1238// PixelCopyType
1239
1240using gl::GL_COLOR;
1241using gl::GL_DEPTH;
1242using gl::GL_STENCIL;
1243
1244// PixelFormat
1245
1246// using gl::GL_UNSIGNED_SHORT; // reuse ColorPointerType
1247// using gl::GL_UNSIGNED_INT; // reuse ColorPointerType
1248using gl::GL_COLOR_INDEX;
1249using gl::GL_STENCIL_INDEX;
1250using gl::GL_DEPTH_COMPONENT;
1251using gl::GL_RED;
1252using gl::GL_GREEN;
1253using gl::GL_BLUE;
1254using gl::GL_ALPHA;
1255using gl::GL_RGB;
1256using gl::GL_RGBA;
1257using gl::GL_LUMINANCE;
1258using gl::GL_LUMINANCE_ALPHA;
1259using gl::GL_ABGR_EXT;
1260using gl::GL_CMYK_EXT;
1261using gl::GL_CMYKA_EXT;
1262using gl::GL_YCRCB_422_SGIX;
1263using gl::GL_YCRCB_444_SGIX;
1264
1265// PixelMap
1266
1267// using gl::GL_PIXEL_MAP_I_TO_I; // reuse GetPixelMap
1268// using gl::GL_PIXEL_MAP_S_TO_S; // reuse GetPixelMap
1269// using gl::GL_PIXEL_MAP_I_TO_R; // reuse GetPixelMap
1270// using gl::GL_PIXEL_MAP_I_TO_G; // reuse GetPixelMap
1271// using gl::GL_PIXEL_MAP_I_TO_B; // reuse GetPixelMap
1272// using gl::GL_PIXEL_MAP_I_TO_A; // reuse GetPixelMap
1273// using gl::GL_PIXEL_MAP_R_TO_R; // reuse GetPixelMap
1274// using gl::GL_PIXEL_MAP_G_TO_G; // reuse GetPixelMap
1275// using gl::GL_PIXEL_MAP_B_TO_B; // reuse GetPixelMap
1276// using gl::GL_PIXEL_MAP_A_TO_A; // reuse GetPixelMap
1277
1278// PixelStoreParameter
1279
1280// using gl::GL_UNPACK_SWAP_BYTES; // reuse GetPName
1281// using gl::GL_UNPACK_LSB_FIRST; // reuse GetPName
1282// using gl::GL_UNPACK_ROW_LENGTH; // reuse GetPName
1283// using gl::GL_UNPACK_SKIP_ROWS; // reuse GetPName
1284// using gl::GL_UNPACK_SKIP_PIXELS; // reuse GetPName
1285// using gl::GL_UNPACK_ALIGNMENT; // reuse GetPName
1286// using gl::GL_PACK_SWAP_BYTES; // reuse GetPName
1287// using gl::GL_PACK_LSB_FIRST; // reuse GetPName
1288// using gl::GL_PACK_ROW_LENGTH; // reuse GetPName
1289// using gl::GL_PACK_SKIP_ROWS; // reuse GetPName
1290// using gl::GL_PACK_SKIP_PIXELS; // reuse GetPName
1291// using gl::GL_PACK_ALIGNMENT; // reuse GetPName
1292using gl::GL_PACK_SKIP_IMAGES;
1293// using gl::GL_PACK_SKIP_IMAGES_EXT; // reuse GetPName
1294using gl::GL_PACK_IMAGE_HEIGHT;
1295// using gl::GL_PACK_IMAGE_HEIGHT_EXT; // reuse GetPName
1296using gl::GL_UNPACK_SKIP_IMAGES;
1297// using gl::GL_UNPACK_SKIP_IMAGES_EXT; // reuse GetPName
1298using gl::GL_UNPACK_IMAGE_HEIGHT;
1299// using gl::GL_UNPACK_IMAGE_HEIGHT_EXT; // reuse GetPName
1300// using gl::GL_PACK_SKIP_VOLUMES_SGIS; // reuse GetPName
1301// using gl::GL_PACK_IMAGE_DEPTH_SGIS; // reuse GetPName
1302// using gl::GL_UNPACK_SKIP_VOLUMES_SGIS; // reuse GetPName
1303// using gl::GL_UNPACK_IMAGE_DEPTH_SGIS; // reuse GetPName
1304// using gl::GL_PIXEL_TILE_WIDTH_SGIX; // reuse GetPName
1305// using gl::GL_PIXEL_TILE_HEIGHT_SGIX; // reuse GetPName
1306// using gl::GL_PIXEL_TILE_GRID_WIDTH_SGIX; // reuse GetPName
1307// using gl::GL_PIXEL_TILE_GRID_HEIGHT_SGIX; // reuse GetPName
1308// using gl::GL_PIXEL_TILE_GRID_DEPTH_SGIX; // reuse GetPName
1309// using gl::GL_PIXEL_TILE_CACHE_SIZE_SGIX; // reuse GetPName
1310// using gl::GL_PACK_RESAMPLE_SGIX; // reuse GetPName
1311// using gl::GL_UNPACK_RESAMPLE_SGIX; // reuse GetPName
1312// using gl::GL_PACK_SUBSAMPLE_RATE_SGIX; // reuse GetPName
1313// using gl::GL_UNPACK_SUBSAMPLE_RATE_SGIX; // reuse GetPName
1314using gl::GL_PACK_RESAMPLE_OML;
1315using gl::GL_UNPACK_RESAMPLE_OML;
1316
1317// PixelStoreResampleMode
1318
1319using gl::GL_RESAMPLE_DECIMATE_SGIX;
1320using gl::GL_RESAMPLE_REPLICATE_SGIX;
1321using gl::GL_RESAMPLE_ZERO_FILL_SGIX;
1322
1323// PixelStoreSubsampleRate
1324
1325using gl::GL_PIXEL_SUBSAMPLE_4444_SGIX;
1326using gl::GL_PIXEL_SUBSAMPLE_2424_SGIX;
1327using gl::GL_PIXEL_SUBSAMPLE_4242_SGIX;
1328
1329// PixelTexGenMode
1330
1331// using gl::GL_NONE; // reuse DrawBufferMode
1332// using gl::GL_RGB; // reuse PixelFormat
1333// using gl::GL_RGBA; // reuse PixelFormat
1334// using gl::GL_LUMINANCE; // reuse PixelFormat
1335// using gl::GL_LUMINANCE_ALPHA; // reuse PixelFormat
1336
1337// PixelTexGenParameterNameSGIS
1338
1339using gl::GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS;
1340using gl::GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS;
1341
1342// PixelTransferParameter
1343
1344// using gl::GL_MAP_COLOR; // reuse GetPName
1345// using gl::GL_MAP_STENCIL; // reuse GetPName
1346// using gl::GL_INDEX_SHIFT; // reuse GetPName
1347// using gl::GL_INDEX_OFFSET; // reuse GetPName
1348// using gl::GL_RED_SCALE; // reuse GetPName
1349// using gl::GL_RED_BIAS; // reuse GetPName
1350// using gl::GL_GREEN_SCALE; // reuse GetPName
1351// using gl::GL_GREEN_BIAS; // reuse GetPName
1352// using gl::GL_BLUE_SCALE; // reuse GetPName
1353// using gl::GL_BLUE_BIAS; // reuse GetPName
1354// using gl::GL_ALPHA_SCALE; // reuse GetPName
1355// using gl::GL_ALPHA_BIAS; // reuse GetPName
1356// using gl::GL_DEPTH_SCALE; // reuse GetPName
1357// using gl::GL_DEPTH_BIAS; // reuse GetPName
1358using gl::GL_POST_CONVOLUTION_RED_SCALE;
1359// using gl::GL_POST_CONVOLUTION_RED_SCALE_EXT; // reuse GetPName
1360using gl::GL_POST_CONVOLUTION_GREEN_SCALE;
1361// using gl::GL_POST_CONVOLUTION_GREEN_SCALE_EXT; // reuse GetPName
1362using gl::GL_POST_CONVOLUTION_BLUE_SCALE;
1363// using gl::GL_POST_CONVOLUTION_BLUE_SCALE_EXT; // reuse GetPName
1364using gl::GL_POST_CONVOLUTION_ALPHA_SCALE;
1365// using gl::GL_POST_CONVOLUTION_ALPHA_SCALE_EXT; // reuse GetPName
1366using gl::GL_POST_CONVOLUTION_RED_BIAS;
1367// using gl::GL_POST_CONVOLUTION_RED_BIAS_EXT; // reuse GetPName
1368using gl::GL_POST_CONVOLUTION_GREEN_BIAS;
1369// using gl::GL_POST_CONVOLUTION_GREEN_BIAS_EXT; // reuse GetPName
1370using gl::GL_POST_CONVOLUTION_BLUE_BIAS;
1371// using gl::GL_POST_CONVOLUTION_BLUE_BIAS_EXT; // reuse GetPName
1372using gl::GL_POST_CONVOLUTION_ALPHA_BIAS;
1373// using gl::GL_POST_CONVOLUTION_ALPHA_BIAS_EXT; // reuse GetPName
1374using gl::GL_POST_COLOR_MATRIX_RED_SCALE;
1375// using gl::GL_POST_COLOR_MATRIX_RED_SCALE_SGI; // reuse GetPName
1376using gl::GL_POST_COLOR_MATRIX_GREEN_SCALE;
1377// using gl::GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI; // reuse GetPName
1378using gl::GL_POST_COLOR_MATRIX_BLUE_SCALE;
1379// using gl::GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI; // reuse GetPName
1380using gl::GL_POST_COLOR_MATRIX_ALPHA_SCALE;
1381// using gl::GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI; // reuse GetPName
1382using gl::GL_POST_COLOR_MATRIX_RED_BIAS;
1383// using gl::GL_POST_COLOR_MATRIX_RED_BIAS_SGI; // reuse GetPName
1384using gl::GL_POST_COLOR_MATRIX_GREEN_BIAS;
1385// using gl::GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI; // reuse GetPName
1386using gl::GL_POST_COLOR_MATRIX_BLUE_BIAS;
1387// using gl::GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI; // reuse GetPName
1388using gl::GL_POST_COLOR_MATRIX_ALPHA_BIAS;
1389// using gl::GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI; // reuse GetPName
1390
1391// PixelType
1392
1393// using gl::GL_BYTE; // reuse ColorPointerType
1394// using gl::GL_UNSIGNED_BYTE; // reuse ColorPointerType
1395// using gl::GL_SHORT; // reuse ColorPointerType
1396// using gl::GL_UNSIGNED_SHORT; // reuse ColorPointerType
1397// using gl::GL_INT; // reuse ColorPointerType
1398// using gl::GL_UNSIGNED_INT; // reuse ColorPointerType
1399// using gl::GL_FLOAT; // reuse ColorPointerType
1400using gl::GL_BITMAP;
1401using gl::GL_UNSIGNED_BYTE_3_3_2;
1402using gl::GL_UNSIGNED_BYTE_3_3_2_EXT;
1403using gl::GL_UNSIGNED_SHORT_4_4_4_4;
1404using gl::GL_UNSIGNED_SHORT_4_4_4_4_EXT;
1405using gl::GL_UNSIGNED_SHORT_5_5_5_1;
1406using gl::GL_UNSIGNED_SHORT_5_5_5_1_EXT;
1407using gl::GL_UNSIGNED_INT_8_8_8_8;
1408using gl::GL_UNSIGNED_INT_8_8_8_8_EXT;
1409using gl::GL_UNSIGNED_INT_10_10_10_2;
1410using gl::GL_UNSIGNED_INT_10_10_10_2_EXT;
1411
1412// PointParameterNameSGIS
1413
1414using gl::GL_POINT_SIZE_MIN;
1415using gl::GL_POINT_SIZE_MIN_ARB;
1416using gl::GL_POINT_SIZE_MIN_EXT;
1417// using gl::GL_POINT_SIZE_MIN_SGIS; // reuse GetPName
1418using gl::GL_POINT_SIZE_MAX;
1419using gl::GL_POINT_SIZE_MAX_ARB;
1420using gl::GL_POINT_SIZE_MAX_EXT;
1421// using gl::GL_POINT_SIZE_MAX_SGIS; // reuse GetPName
1422using gl::GL_POINT_FADE_THRESHOLD_SIZE;
1423using gl::GL_POINT_FADE_THRESHOLD_SIZE_ARB;
1424using gl::GL_POINT_FADE_THRESHOLD_SIZE_EXT;
1425// using gl::GL_POINT_FADE_THRESHOLD_SIZE_SGIS; // reuse GetPName
1426using gl::GL_DISTANCE_ATTENUATION_EXT;
1427// using gl::GL_DISTANCE_ATTENUATION_SGIS; // reuse GetPName
1428using gl::GL_POINT_DISTANCE_ATTENUATION;
1429using gl::GL_POINT_DISTANCE_ATTENUATION_ARB;
1430
1431// PolygonMode
1432
1433// using gl::GL_POINT; // reuse MeshMode1
1434// using gl::GL_LINE; // reuse MeshMode1
1435// using gl::GL_FILL; // reuse MeshMode2
1436
1437// PrimitiveType
1438
1439using gl::GL_POINTS;
1440using gl::GL_LINES;
1441using gl::GL_LINE_LOOP;
1442using gl::GL_LINE_STRIP;
1443using gl::GL_TRIANGLES;
1444using gl::GL_TRIANGLE_STRIP;
1445using gl::GL_TRIANGLE_FAN;
1446using gl::GL_QUADS;
1447using gl::GL_QUAD_STRIP;
1448using gl::GL_POLYGON;
1449using gl::GL_LINES_ADJACENCY;
1450using gl::GL_LINES_ADJACENCY_ARB;
1451using gl::GL_LINES_ADJACENCY_EXT;
1452using gl::GL_LINE_STRIP_ADJACENCY;
1453using gl::GL_LINE_STRIP_ADJACENCY_ARB;
1454using gl::GL_LINE_STRIP_ADJACENCY_EXT;
1455using gl::GL_TRIANGLES_ADJACENCY;
1456using gl::GL_TRIANGLES_ADJACENCY_ARB;
1457using gl::GL_TRIANGLES_ADJACENCY_EXT;
1458using gl::GL_TRIANGLE_STRIP_ADJACENCY;
1459using gl::GL_TRIANGLE_STRIP_ADJACENCY_ARB;
1460using gl::GL_TRIANGLE_STRIP_ADJACENCY_EXT;
1461using gl::GL_PATCHES;
1462
1463// ReadBufferMode
1464
1465// using gl::GL_FRONT_LEFT; // reuse DrawBufferMode
1466// using gl::GL_FRONT_RIGHT; // reuse DrawBufferMode
1467// using gl::GL_BACK_LEFT; // reuse DrawBufferMode
1468// using gl::GL_BACK_RIGHT; // reuse DrawBufferMode
1469// using gl::GL_FRONT; // reuse ColorMaterialFace
1470// using gl::GL_BACK; // reuse ColorMaterialFace
1471// using gl::GL_LEFT; // reuse DrawBufferMode
1472// using gl::GL_RIGHT; // reuse DrawBufferMode
1473// using gl::GL_AUX0; // reuse DrawBufferMode
1474// using gl::GL_AUX1; // reuse DrawBufferMode
1475// using gl::GL_AUX2; // reuse DrawBufferMode
1476// using gl::GL_AUX3; // reuse DrawBufferMode
1477
1478// RenderingMode
1479
1480using gl::GL_RENDER;
1481using gl::GL_FEEDBACK;
1482using gl::GL_SELECT;
1483
1484// SamplePatternSGIS
1485
1486using gl::GL_1PASS_EXT;
1487using gl::GL_1PASS_SGIS;
1488using gl::GL_2PASS_0_EXT;
1489using gl::GL_2PASS_0_SGIS;
1490using gl::GL_2PASS_1_EXT;
1491using gl::GL_2PASS_1_SGIS;
1492using gl::GL_4PASS_0_EXT;
1493using gl::GL_4PASS_0_SGIS;
1494using gl::GL_4PASS_1_EXT;
1495using gl::GL_4PASS_1_SGIS;
1496using gl::GL_4PASS_2_EXT;
1497using gl::GL_4PASS_2_SGIS;
1498using gl::GL_4PASS_3_EXT;
1499using gl::GL_4PASS_3_SGIS;
1500
1501// SeparableTargetEXT
1502
1503using gl::GL_SEPARABLE_2D;
1504// using gl::GL_SEPARABLE_2D_EXT; // reuse EnableCap
1505
1506// ShadingModel
1507
1508using gl::GL_FLAT;
1509using gl::GL_SMOOTH;
1510
1511// StencilFunction
1512
1513// using gl::GL_NEVER; // reuse AlphaFunction
1514// using gl::GL_LESS; // reuse AlphaFunction
1515// using gl::GL_EQUAL; // reuse AlphaFunction
1516// using gl::GL_LEQUAL; // reuse AlphaFunction
1517// using gl::GL_GREATER; // reuse AlphaFunction
1518// using gl::GL_NOTEQUAL; // reuse AlphaFunction
1519// using gl::GL_GEQUAL; // reuse AlphaFunction
1520// using gl::GL_ALWAYS; // reuse AlphaFunction
1521
1522// StencilOp
1523
1524// using gl::GL_ZERO; // reuse BlendingFactorDest
1525// using gl::GL_INVERT; // reuse LogicOp
1526using gl::GL_KEEP;
1527// using gl::GL_REPLACE; // reuse LightEnvModeSGIX
1528using gl::GL_INCR;
1529using gl::GL_DECR;
1530
1531// StringName
1532
1533using gl::GL_VENDOR;
1534using gl::GL_RENDERER;
1535using gl::GL_VERSION;
1536using gl::GL_EXTENSIONS;
1537
1538// TexCoordPointerType
1539
1540// using gl::GL_SHORT; // reuse ColorPointerType
1541// using gl::GL_INT; // reuse ColorPointerType
1542// using gl::GL_FLOAT; // reuse ColorPointerType
1543// using gl::GL_DOUBLE; // reuse ColorPointerType
1544
1545// TextureCoordName
1546
1547using gl::GL_S;
1548using gl::GL_T;
1549using gl::GL_R;
1550using gl::GL_Q;
1551
1552// TextureEnvMode
1553
1554// using gl::GL_ADD; // reuse AccumOp
1555// using gl::GL_BLEND; // reuse EnableCap
1556// using gl::GL_MODULATE; // reuse LightEnvModeSGIX
1557using gl::GL_DECAL;
1558using gl::GL_REPLACE_EXT;
1559using gl::GL_TEXTURE_ENV_BIAS_SGIX;
1560
1561// TextureEnvParameter
1562
1563using gl::GL_TEXTURE_ENV_MODE;
1564using gl::GL_TEXTURE_ENV_COLOR;
1565
1566// TextureEnvTarget
1567
1568using gl::GL_TEXTURE_ENV;
1569
1570// TextureFilterFuncSGIS
1571
1572using gl::GL_FILTER4_SGIS;
1573
1574// TextureGenMode
1575
1576using gl::GL_EYE_LINEAR;
1577using gl::GL_OBJECT_LINEAR;
1578using gl::GL_SPHERE_MAP;
1579using gl::GL_EYE_DISTANCE_TO_POINT_SGIS;
1580using gl::GL_OBJECT_DISTANCE_TO_POINT_SGIS;
1581using gl::GL_EYE_DISTANCE_TO_LINE_SGIS;
1582using gl::GL_OBJECT_DISTANCE_TO_LINE_SGIS;
1583
1584// TextureGenParameter
1585
1586using gl::GL_TEXTURE_GEN_MODE;
1587using gl::GL_OBJECT_PLANE;
1588using gl::GL_EYE_PLANE;
1589using gl::GL_EYE_POINT_SGIS;
1590using gl::GL_OBJECT_POINT_SGIS;
1591using gl::GL_EYE_LINE_SGIS;
1592using gl::GL_OBJECT_LINE_SGIS;
1593
1594// TextureMagFilter
1595
1596using gl::GL_NEAREST;
1597// using gl::GL_LINEAR; // reuse FogMode
1598using gl::GL_LINEAR_DETAIL_SGIS;
1599using gl::GL_LINEAR_DETAIL_ALPHA_SGIS;
1600using gl::GL_LINEAR_DETAIL_COLOR_SGIS;
1601using gl::GL_LINEAR_SHARPEN_SGIS;
1602using gl::GL_LINEAR_SHARPEN_ALPHA_SGIS;
1603using gl::GL_LINEAR_SHARPEN_COLOR_SGIS;
1604// using gl::GL_FILTER4_SGIS; // reuse TextureFilterFuncSGIS
1605
1606// TextureMinFilter
1607
1608// using gl::GL_NEAREST; // reuse TextureMagFilter
1609// using gl::GL_LINEAR; // reuse FogMode
1610using gl::GL_NEAREST_MIPMAP_NEAREST;
1611using gl::GL_LINEAR_MIPMAP_NEAREST;
1612using gl::GL_NEAREST_MIPMAP_LINEAR;
1613using gl::GL_LINEAR_MIPMAP_LINEAR;
1614// using gl::GL_FILTER4_SGIS; // reuse TextureFilterFuncSGIS
1615using gl::GL_LINEAR_CLIPMAP_LINEAR_SGIX;
1616using gl::GL_NEAREST_CLIPMAP_NEAREST_SGIX;
1617using gl::GL_NEAREST_CLIPMAP_LINEAR_SGIX;
1618using gl::GL_LINEAR_CLIPMAP_NEAREST_SGIX;
1619
1620// TextureParameterName
1621
1622// using gl::GL_TEXTURE_BORDER_COLOR; // reuse GetTextureParameter
1623// using gl::GL_TEXTURE_MAG_FILTER; // reuse GetTextureParameter
1624// using gl::GL_TEXTURE_MIN_FILTER; // reuse GetTextureParameter
1625// using gl::GL_TEXTURE_WRAP_S; // reuse GetTextureParameter
1626// using gl::GL_TEXTURE_WRAP_T; // reuse GetTextureParameter
1627// using gl::GL_TEXTURE_PRIORITY; // reuse GetTextureParameter
1628using gl::GL_TEXTURE_PRIORITY_EXT;
1629using gl::GL_TEXTURE_WRAP_R;
1630// using gl::GL_TEXTURE_WRAP_R_EXT; // reuse GetTextureParameter
1631// using gl::GL_DETAIL_TEXTURE_LEVEL_SGIS; // reuse GetTextureParameter
1632// using gl::GL_DETAIL_TEXTURE_MODE_SGIS; // reuse GetTextureParameter
1633// using gl::GL_SHADOW_AMBIENT_SGIX; // reuse GetTextureParameter
1634// using gl::GL_DUAL_TEXTURE_SELECT_SGIS; // reuse GetTextureParameter
1635// using gl::GL_QUAD_TEXTURE_SELECT_SGIS; // reuse GetTextureParameter
1636// using gl::GL_TEXTURE_WRAP_Q_SGIS; // reuse GetTextureParameter
1637// using gl::GL_TEXTURE_CLIPMAP_CENTER_SGIX; // reuse GetTextureParameter
1638// using gl::GL_TEXTURE_CLIPMAP_FRAME_SGIX; // reuse GetTextureParameter
1639// using gl::GL_TEXTURE_CLIPMAP_OFFSET_SGIX; // reuse GetTextureParameter
1640// using gl::GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX; // reuse GetTextureParameter
1641// using gl::GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX; // reuse GetTextureParameter
1642// using gl::GL_TEXTURE_CLIPMAP_DEPTH_SGIX; // reuse GetTextureParameter
1643// using gl::GL_POST_TEXTURE_FILTER_BIAS_SGIX; // reuse GetTextureParameter
1644// using gl::GL_POST_TEXTURE_FILTER_SCALE_SGIX; // reuse GetTextureParameter
1645// using gl::GL_TEXTURE_LOD_BIAS_S_SGIX; // reuse GetTextureParameter
1646// using gl::GL_TEXTURE_LOD_BIAS_T_SGIX; // reuse GetTextureParameter
1647// using gl::GL_TEXTURE_LOD_BIAS_R_SGIX; // reuse GetTextureParameter
1648using gl::GL_GENERATE_MIPMAP;
1649// using gl::GL_GENERATE_MIPMAP_SGIS; // reuse GetTextureParameter
1650// using gl::GL_TEXTURE_COMPARE_SGIX; // reuse GetTextureParameter
1651// using gl::GL_TEXTURE_MAX_CLAMP_S_SGIX; // reuse GetTextureParameter
1652// using gl::GL_TEXTURE_MAX_CLAMP_T_SGIX; // reuse GetTextureParameter
1653// using gl::GL_TEXTURE_MAX_CLAMP_R_SGIX; // reuse GetTextureParameter
1654
1655// TextureTarget
1656
1657// using gl::GL_TEXTURE_1D; // reuse EnableCap
1658// using gl::GL_TEXTURE_2D; // reuse EnableCap
1659using gl::GL_PROXY_TEXTURE_1D;
1660using gl::GL_PROXY_TEXTURE_1D_EXT;
1661using gl::GL_PROXY_TEXTURE_2D;
1662using gl::GL_PROXY_TEXTURE_2D_EXT;
1663using gl::GL_TEXTURE_3D;
1664// using gl::GL_TEXTURE_3D_EXT; // reuse EnableCap
1665using gl::GL_PROXY_TEXTURE_3D;
1666using gl::GL_PROXY_TEXTURE_3D_EXT;
1667using gl::GL_DETAIL_TEXTURE_2D_SGIS;
1668// using gl::GL_TEXTURE_4D_SGIS; // reuse EnableCap
1669using gl::GL_PROXY_TEXTURE_4D_SGIS;
1670using gl::GL_TEXTURE_MIN_LOD;
1671// using gl::GL_TEXTURE_MIN_LOD_SGIS; // reuse GetTextureParameter
1672using gl::GL_TEXTURE_MAX_LOD;
1673// using gl::GL_TEXTURE_MAX_LOD_SGIS; // reuse GetTextureParameter
1674using gl::GL_TEXTURE_BASE_LEVEL;
1675// using gl::GL_TEXTURE_BASE_LEVEL_SGIS; // reuse GetTextureParameter
1676using gl::GL_TEXTURE_MAX_LEVEL;
1677// using gl::GL_TEXTURE_MAX_LEVEL_SGIS; // reuse GetTextureParameter
1678
1679// TextureWrapMode
1680
1681using gl::GL_CLAMP;
1682using gl::GL_REPEAT;
1683using gl::GL_CLAMP_TO_BORDER;
1684using gl::GL_CLAMP_TO_BORDER_ARB;
1685using gl::GL_CLAMP_TO_BORDER_SGIS;
1686using gl::GL_CLAMP_TO_EDGE;
1687using gl::GL_CLAMP_TO_EDGE_SGIS;
1688
1689// VertexPointerType
1690
1691// using gl::GL_SHORT; // reuse ColorPointerType
1692// using gl::GL_INT; // reuse ColorPointerType
1693// using gl::GL_FLOAT; // reuse ColorPointerType
1694// using gl::GL_DOUBLE; // reuse ColorPointerType
1695
1696// __UNGROUPED__
1697
1698using gl::GL_NEXT_BUFFER_NV;
1699using gl::GL_SKIP_COMPONENTS4_NV;
1700using gl::GL_SKIP_COMPONENTS3_NV;
1701using gl::GL_SKIP_COMPONENTS2_NV;
1702using gl::GL_SKIP_COMPONENTS1_NV;
1703using gl::GL_CLOSE_PATH_NV;
1704using gl::GL_TERMINATE_SEQUENCE_COMMAND_NV;
1705using gl::GL_NOP_COMMAND_NV;
1706using gl::GL_RESTART_SUN;
1707using gl::GL_DRAW_ELEMENTS_COMMAND_NV;
1708using gl::GL_REPLACE_MIDDLE_SUN;
1709using gl::GL_DRAW_ARRAYS_COMMAND_NV;
1710using gl::GL_REPLACE_OLDEST_SUN;
1711using gl::GL_DRAW_ELEMENTS_STRIP_COMMAND_NV;
1712using gl::GL_DRAW_ARRAYS_STRIP_COMMAND_NV;
1713using gl::GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV;
1714using gl::GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV;
1715using gl::GL_ELEMENT_ADDRESS_COMMAND_NV;
1716using gl::GL_ATTRIBUTE_ADDRESS_COMMAND_NV;
1717using gl::GL_UNIFORM_ADDRESS_COMMAND_NV;
1718using gl::GL_BLEND_COLOR_COMMAND_NV;
1719using gl::GL_STENCIL_REF_COMMAND_NV;
1720using gl::GL_LINE_WIDTH_COMMAND_NV;
1721using gl::GL_POLYGON_OFFSET_COMMAND_NV;
1722using gl::GL_ALPHA_REF_COMMAND_NV;
1723using gl::GL_VIEWPORT_COMMAND_NV;
1724using gl::GL_SCISSOR_COMMAND_NV;
1725using gl::GL_FRONT_FACE_COMMAND_NV;
1726using gl::GL_MOVE_TO_NV;
1727using gl::GL_RELATIVE_MOVE_TO_NV;
1728using gl::GL_LINE_TO_NV;
1729using gl::GL_RELATIVE_LINE_TO_NV;
1730using gl::GL_CONTEXT_LOST;
1731using gl::GL_HORIZONTAL_LINE_TO_NV;
1732using gl::GL_RELATIVE_HORIZONTAL_LINE_TO_NV;
1733using gl::GL_VERTICAL_LINE_TO_NV;
1734using gl::GL_RELATIVE_VERTICAL_LINE_TO_NV;
1735using gl::GL_QUADRATIC_CURVE_TO_NV;
1736using gl::GL_RELATIVE_QUADRATIC_CURVE_TO_NV;
1737using gl::GL_PATH_MODELVIEW_STACK_DEPTH_NV;
1738using gl::GL_PATH_PROJECTION_STACK_DEPTH_NV;
1739using gl::GL_PATH_MODELVIEW_MATRIX_NV;
1740using gl::GL_PATH_PROJECTION_MATRIX_NV;
1741using gl::GL_CUBIC_CURVE_TO_NV;
1742using gl::GL_RELATIVE_CUBIC_CURVE_TO_NV;
1743using gl::GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV;
1744using gl::GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV;
1745using gl::GL_SMOOTH_QUADRATIC_CURVE_TO_NV;
1746using gl::GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV;
1747using gl::GL_SMOOTH_CUBIC_CURVE_TO_NV;
1748using gl::GL_TEXTURE_TARGET;
1749using gl::GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV;
1750using gl::GL_SMALL_CCW_ARC_TO_NV;
1751using gl::GL_RELATIVE_SMALL_CCW_ARC_TO_NV;
1752using gl::GL_SMALL_CW_ARC_TO_NV;
1753using gl::GL_2_BYTES_NV;
1754using gl::GL_3_BYTES_NV;
1755using gl::GL_4_BYTES_NV;
1756using gl::GL_HALF_APPLE;
1757using gl::GL_HALF_FLOAT;
1758using gl::GL_HALF_FLOAT_ARB;
1759using gl::GL_HALF_FLOAT_NV;
1760using gl::GL_FIXED;
1761using gl::GL_FIXED_OES;
1762using gl::GL_INT64_ARB;
1763using gl::GL_INT64_NV;
1764using gl::GL_UNSIGNED_INT64_ARB;
1765using gl::GL_UNSIGNED_INT64_NV;
1766using gl::GL_RELATIVE_SMALL_CW_ARC_TO_NV;
1767using gl::GL_XOR_NV;
1768using gl::GL_LARGE_CCW_ARC_TO_NV;
1769using gl::GL_RELATIVE_LARGE_CCW_ARC_TO_NV;
1770using gl::GL_MODELVIEW0_ARB;
1771using gl::GL_PATH_MODELVIEW_NV;
1772using gl::GL_PATH_PROJECTION_NV;
1773using gl::GL_LARGE_CW_ARC_TO_NV;
1774using gl::GL_RELATIVE_LARGE_CW_ARC_TO_NV;
1775using gl::GL_RED_NV;
1776using gl::GL_GREEN_NV;
1777using gl::GL_BLUE_NV;
1778using gl::GL_RASTER_POSITION_UNCLIPPED_IBM;
1779using gl::GL_CONIC_CURVE_TO_NV;
1780using gl::GL_NATIVE_GRAPHICS_HANDLE_PGI;
1781using gl::GL_RELATIVE_CONIC_CURVE_TO_NV;
1782using gl::GL_EYE_LINEAR_NV;
1783using gl::GL_OBJECT_LINEAR_NV;
1784using gl::GL_CONSTANT_COLOR;
1785using gl::GL_ONE_MINUS_CONSTANT_COLOR;
1786using gl::GL_CONSTANT_ALPHA;
1787using gl::GL_ONE_MINUS_CONSTANT_ALPHA;
1788using gl::GL_BLEND_COLOR;
1789using gl::GL_FUNC_ADD;
1790using gl::GL_MIN;
1791using gl::GL_MAX;
1792using gl::GL_BLEND_EQUATION;
1793using gl::GL_BLEND_EQUATION_RGB;
1794using gl::GL_BLEND_EQUATION_RGB_EXT;
1795using gl::GL_FUNC_SUBTRACT;
1796using gl::GL_FUNC_REVERSE_SUBTRACT;
1797using gl::GL_CONVOLUTION_FORMAT;
1798using gl::GL_CONVOLUTION_WIDTH;
1799using gl::GL_CONVOLUTION_HEIGHT;
1800using gl::GL_MAX_CONVOLUTION_WIDTH;
1801using gl::GL_MAX_CONVOLUTION_HEIGHT;
1802using gl::GL_HISTOGRAM_WIDTH;
1803using gl::GL_HISTOGRAM_FORMAT;
1804using gl::GL_HISTOGRAM_RED_SIZE;
1805using gl::GL_HISTOGRAM_GREEN_SIZE;
1806using gl::GL_HISTOGRAM_BLUE_SIZE;
1807using gl::GL_HISTOGRAM_ALPHA_SIZE;
1808using gl::GL_HISTOGRAM_LUMINANCE_SIZE;
1809using gl::GL_HISTOGRAM_SINK;
1810using gl::GL_POLYGON_OFFSET_EXT;
1811using gl::GL_POLYGON_OFFSET_FACTOR_EXT;
1812using gl::GL_RESCALE_NORMAL;
1813using gl::GL_ALPHA4_EXT;
1814using gl::GL_ALPHA8_EXT;
1815using gl::GL_ALPHA12_EXT;
1816using gl::GL_ALPHA16_EXT;
1817using gl::GL_LUMINANCE4_EXT;
1818using gl::GL_LUMINANCE8_EXT;
1819using gl::GL_LUMINANCE12_EXT;
1820using gl::GL_LUMINANCE16_EXT;
1821using gl::GL_LUMINANCE4_ALPHA4_EXT;
1822using gl::GL_LUMINANCE6_ALPHA2_EXT;
1823using gl::GL_LUMINANCE8_ALPHA8_EXT;
1824using gl::GL_LUMINANCE12_ALPHA4_EXT;
1825using gl::GL_LUMINANCE12_ALPHA12_EXT;
1826using gl::GL_LUMINANCE16_ALPHA16_EXT;
1827using gl::GL_INTENSITY_EXT;
1828using gl::GL_INTENSITY4_EXT;
1829using gl::GL_INTENSITY8_EXT;
1830using gl::GL_INTENSITY12_EXT;
1831using gl::GL_INTENSITY16_EXT;
1832using gl::GL_RGB4_EXT;
1833using gl::GL_RGB5_EXT;
1834using gl::GL_RGB8_EXT;
1835using gl::GL_RGB10_EXT;
1836using gl::GL_RGB12_EXT;
1837using gl::GL_RGB16_EXT;
1838using gl::GL_RGBA2_EXT;
1839using gl::GL_RGBA4_EXT;
1840using gl::GL_RGB5_A1_EXT;
1841using gl::GL_RGBA8_EXT;
1842using gl::GL_RGB10_A2_EXT;
1843using gl::GL_RGBA12_EXT;
1844using gl::GL_RGBA16_EXT;
1845using gl::GL_TEXTURE_RED_SIZE_EXT;
1846using gl::GL_TEXTURE_GREEN_SIZE_EXT;
1847using gl::GL_TEXTURE_BLUE_SIZE_EXT;
1848using gl::GL_TEXTURE_ALPHA_SIZE_EXT;
1849using gl::GL_TEXTURE_LUMINANCE_SIZE_EXT;
1850using gl::GL_TEXTURE_INTENSITY_SIZE_EXT;
1851using gl::GL_TEXTURE_RESIDENT_EXT;
1852using gl::GL_TEXTURE_1D_BINDING_EXT;
1853using gl::GL_TEXTURE_2D_BINDING_EXT;
1854using gl::GL_TEXTURE_DEPTH;
1855using gl::GL_MAX_3D_TEXTURE_SIZE;
1856using gl::GL_VERTEX_ARRAY_EXT;
1857using gl::GL_NORMAL_ARRAY_EXT;
1858using gl::GL_COLOR_ARRAY_EXT;
1859using gl::GL_INDEX_ARRAY_EXT;
1860using gl::GL_TEXTURE_COORD_ARRAY_EXT;
1861using gl::GL_EDGE_FLAG_ARRAY_EXT;
1862using gl::GL_VERTEX_ARRAY_SIZE_EXT;
1863using gl::GL_VERTEX_ARRAY_TYPE_EXT;
1864using gl::GL_VERTEX_ARRAY_STRIDE_EXT;
1865using gl::GL_NORMAL_ARRAY_TYPE_EXT;
1866using gl::GL_NORMAL_ARRAY_STRIDE_EXT;
1867using gl::GL_COLOR_ARRAY_SIZE_EXT;
1868using gl::GL_COLOR_ARRAY_TYPE_EXT;
1869using gl::GL_COLOR_ARRAY_STRIDE_EXT;
1870using gl::GL_INDEX_ARRAY_TYPE_EXT;
1871using gl::GL_INDEX_ARRAY_STRIDE_EXT;
1872using gl::GL_TEXTURE_COORD_ARRAY_SIZE_EXT;
1873using gl::GL_TEXTURE_COORD_ARRAY_TYPE_EXT;
1874using gl::GL_TEXTURE_COORD_ARRAY_STRIDE_EXT;
1875using gl::GL_EDGE_FLAG_ARRAY_STRIDE_EXT;
1876using gl::GL_MULTISAMPLE;
1877using gl::GL_MULTISAMPLE_ARB;
1878using gl::GL_MULTISAMPLE_EXT;
1879using gl::GL_SAMPLE_ALPHA_TO_COVERAGE;
1880using gl::GL_SAMPLE_ALPHA_TO_COVERAGE_ARB;
1881using gl::GL_SAMPLE_ALPHA_TO_MASK_EXT;
1882using gl::GL_SAMPLE_ALPHA_TO_ONE;
1883using gl::GL_SAMPLE_ALPHA_TO_ONE_ARB;
1884using gl::GL_SAMPLE_ALPHA_TO_ONE_EXT;
1885using gl::GL_SAMPLE_COVERAGE;
1886using gl::GL_SAMPLE_COVERAGE_ARB;
1887using gl::GL_SAMPLE_MASK_EXT;
1888using gl::GL_SAMPLE_BUFFERS;
1889using gl::GL_SAMPLE_BUFFERS_ARB;
1890using gl::GL_SAMPLE_BUFFERS_EXT;
1891using gl::GL_SAMPLES;
1892using gl::GL_SAMPLES_ARB;
1893using gl::GL_SAMPLES_EXT;
1894using gl::GL_SAMPLE_COVERAGE_VALUE;
1895using gl::GL_SAMPLE_COVERAGE_VALUE_ARB;
1896using gl::GL_SAMPLE_MASK_VALUE_EXT;
1897using gl::GL_SAMPLE_COVERAGE_INVERT;
1898using gl::GL_SAMPLE_COVERAGE_INVERT_ARB;
1899using gl::GL_SAMPLE_MASK_INVERT_EXT;
1900using gl::GL_SAMPLE_PATTERN_EXT;
1901using gl::GL_COLOR_MATRIX;
1902using gl::GL_COLOR_MATRIX_STACK_DEPTH;
1903using gl::GL_MAX_COLOR_MATRIX_STACK_DEPTH;
1904using gl::GL_TEXTURE_COMPARE_FAIL_VALUE_ARB;
1905using gl::GL_BLEND_DST_RGB;
1906using gl::GL_BLEND_DST_RGB_EXT;
1907using gl::GL_BLEND_SRC_RGB;
1908using gl::GL_BLEND_SRC_RGB_EXT;
1909using gl::GL_BLEND_DST_ALPHA;
1910using gl::GL_BLEND_DST_ALPHA_EXT;
1911using gl::GL_BLEND_SRC_ALPHA;
1912using gl::GL_BLEND_SRC_ALPHA_EXT;
1913using gl::GL_422_EXT;
1914using gl::GL_422_REV_EXT;
1915using gl::GL_422_AVERAGE_EXT;
1916using gl::GL_422_REV_AVERAGE_EXT;
1917using gl::GL_COLOR_TABLE_FORMAT;
1918using gl::GL_COLOR_TABLE_WIDTH;
1919using gl::GL_COLOR_TABLE_RED_SIZE;
1920using gl::GL_COLOR_TABLE_GREEN_SIZE;
1921using gl::GL_COLOR_TABLE_BLUE_SIZE;
1922using gl::GL_COLOR_TABLE_ALPHA_SIZE;
1923using gl::GL_COLOR_TABLE_LUMINANCE_SIZE;
1924using gl::GL_COLOR_TABLE_INTENSITY_SIZE;
1925using gl::GL_BGR;
1926using gl::GL_BGR_EXT;
1927using gl::GL_BGRA;
1928using gl::GL_BGRA_EXT;
1929using gl::GL_COLOR_INDEX1_EXT;
1930using gl::GL_COLOR_INDEX2_EXT;
1931using gl::GL_COLOR_INDEX4_EXT;
1932using gl::GL_COLOR_INDEX8_EXT;
1933using gl::GL_COLOR_INDEX12_EXT;
1934using gl::GL_COLOR_INDEX16_EXT;
1935using gl::GL_MAX_ELEMENTS_VERTICES;
1936using gl::GL_MAX_ELEMENTS_VERTICES_EXT;
1937using gl::GL_MAX_ELEMENTS_INDICES;
1938using gl::GL_MAX_ELEMENTS_INDICES_EXT;
1939using gl::GL_PHONG_WIN;
1940using gl::GL_FOG_SPECULAR_TEXTURE_WIN;
1941using gl::GL_TEXTURE_INDEX_SIZE_EXT;
1942using gl::GL_PARAMETER_BUFFER_ARB;
1943using gl::GL_PARAMETER_BUFFER_BINDING_ARB;
1944using gl::GL_SPRITE_AXIAL_SGIX;
1945using gl::GL_SPRITE_OBJECT_ALIGNED_SGIX;
1946using gl::GL_SPRITE_EYE_ALIGNED_SGIX;
1947using gl::GL_IGNORE_BORDER_HP;
1948using gl::GL_CONSTANT_BORDER;
1949using gl::GL_CONSTANT_BORDER_HP;
1950using gl::GL_REPLICATE_BORDER;
1951using gl::GL_REPLICATE_BORDER_HP;
1952using gl::GL_CONVOLUTION_BORDER_COLOR;
1953using gl::GL_CONVOLUTION_BORDER_COLOR_HP;
1954using gl::GL_IMAGE_SCALE_X_HP;
1955using gl::GL_IMAGE_SCALE_Y_HP;
1956using gl::GL_IMAGE_TRANSLATE_X_HP;
1957using gl::GL_IMAGE_TRANSLATE_Y_HP;
1958using gl::GL_IMAGE_ROTATE_ANGLE_HP;
1959using gl::GL_IMAGE_ROTATE_ORIGIN_X_HP;
1960using gl::GL_IMAGE_ROTATE_ORIGIN_Y_HP;
1961using gl::GL_IMAGE_MAG_FILTER_HP;
1962using gl::GL_IMAGE_MIN_FILTER_HP;
1963using gl::GL_IMAGE_CUBIC_WEIGHT_HP;
1964using gl::GL_CUBIC_HP;
1965using gl::GL_AVERAGE_HP;
1966using gl::GL_IMAGE_TRANSFORM_2D_HP;
1967using gl::GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP;
1968using gl::GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP;
1969using gl::GL_OCCLUSION_TEST_HP;
1970using gl::GL_OCCLUSION_TEST_RESULT_HP;
1971using gl::GL_TEXTURE_LIGHTING_MODE_HP;
1972using gl::GL_TEXTURE_POST_SPECULAR_HP;
1973using gl::GL_TEXTURE_PRE_SPECULAR_HP;
1974using gl::GL_MAX_DEFORMATION_ORDER_SGIX;
1975using gl::GL_DEPTH_COMPONENT16;
1976using gl::GL_DEPTH_COMPONENT16_ARB;
1977using gl::GL_DEPTH_COMPONENT24;
1978using gl::GL_DEPTH_COMPONENT24_ARB;
1979using gl::GL_DEPTH_COMPONENT32;
1980using gl::GL_DEPTH_COMPONENT32_ARB;
1981using gl::GL_ARRAY_ELEMENT_LOCK_FIRST_EXT;
1982using gl::GL_ARRAY_ELEMENT_LOCK_COUNT_EXT;
1983using gl::GL_CULL_VERTEX_EXT;
1984using gl::GL_CULL_VERTEX_EYE_POSITION_EXT;
1985using gl::GL_CULL_VERTEX_OBJECT_POSITION_EXT;
1986using gl::GL_IUI_V2F_EXT;
1987using gl::GL_IUI_V3F_EXT;
1988using gl::GL_IUI_N3F_V2F_EXT;
1989using gl::GL_IUI_N3F_V3F_EXT;
1990using gl::GL_T2F_IUI_V2F_EXT;
1991using gl::GL_T2F_IUI_V3F_EXT;
1992using gl::GL_T2F_IUI_N3F_V2F_EXT;
1993using gl::GL_T2F_IUI_N3F_V3F_EXT;
1994using gl::GL_INDEX_TEST_EXT;
1995using gl::GL_INDEX_TEST_FUNC_EXT;
1996using gl::GL_INDEX_TEST_REF_EXT;
1997using gl::GL_INDEX_MATERIAL_EXT;
1998using gl::GL_INDEX_MATERIAL_PARAMETER_EXT;
1999using gl::GL_INDEX_MATERIAL_FACE_EXT;
2000using gl::GL_WRAP_BORDER_SUN;
2001using gl::GL_UNPACK_CONSTANT_DATA_SUNX;
2002using gl::GL_TEXTURE_CONSTANT_DATA_SUNX;
2003using gl::GL_TRIANGLE_LIST_SUN;
2004using gl::GL_REPLACEMENT_CODE_SUN;
2005using gl::GL_GLOBAL_ALPHA_SUN;
2006using gl::GL_GLOBAL_ALPHA_FACTOR_SUN;
2007using gl::GL_TEXTURE_COLOR_WRITEMASK_SGIS;
2008using gl::GL_TEXT_FRAGMENT_SHADER_ATI;
2009using gl::GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING;
2010using gl::GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE;
2011using gl::GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE;
2012using gl::GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE;
2013using gl::GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE;
2014using gl::GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE;
2015using gl::GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE;
2016using gl::GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE;
2017using gl::GL_FRAMEBUFFER_DEFAULT;
2018using gl::GL_FRAMEBUFFER_UNDEFINED;
2019using gl::GL_DEPTH_STENCIL_ATTACHMENT;
2020using gl::GL_MAJOR_VERSION;
2021using gl::GL_MINOR_VERSION;
2022using gl::GL_NUM_EXTENSIONS;
2023using gl::GL_CONTEXT_FLAGS;
2024using gl::GL_BUFFER_IMMUTABLE_STORAGE;
2025using gl::GL_BUFFER_STORAGE_FLAGS;
2026using gl::GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED;
2027using gl::GL_INDEX;
2028using gl::GL_COMPRESSED_RED;
2029using gl::GL_COMPRESSED_RG;
2030using gl::GL_RG;
2031using gl::GL_RG_INTEGER;
2032using gl::GL_R8;
2033using gl::GL_R16;
2034using gl::GL_RG8;
2035using gl::GL_RG16;
2036using gl::GL_R16F;
2037using gl::GL_R32F;
2038using gl::GL_RG16F;
2039using gl::GL_RG32F;
2040using gl::GL_R8I;
2041using gl::GL_R8UI;
2042using gl::GL_R16I;
2043using gl::GL_R16UI;
2044using gl::GL_R32I;
2045using gl::GL_R32UI;
2046using gl::GL_RG8I;
2047using gl::GL_RG8UI;
2048using gl::GL_RG16I;
2049using gl::GL_RG16UI;
2050using gl::GL_RG32I;
2051using gl::GL_RG32UI;
2052using gl::GL_SYNC_CL_EVENT_ARB;
2053using gl::GL_SYNC_CL_EVENT_COMPLETE_ARB;
2054using gl::GL_DEBUG_OUTPUT_SYNCHRONOUS;
2055using gl::GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB;
2056using gl::GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH;
2057using gl::GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB;
2058using gl::GL_DEBUG_CALLBACK_FUNCTION;
2059using gl::GL_DEBUG_CALLBACK_FUNCTION_ARB;
2060using gl::GL_DEBUG_CALLBACK_USER_PARAM;
2061using gl::GL_DEBUG_CALLBACK_USER_PARAM_ARB;
2062using gl::GL_DEBUG_SOURCE_API;
2063using gl::GL_DEBUG_SOURCE_API_ARB;
2064using gl::GL_DEBUG_SOURCE_WINDOW_SYSTEM;
2065using gl::GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB;
2066using gl::GL_DEBUG_SOURCE_SHADER_COMPILER;
2067using gl::GL_DEBUG_SOURCE_SHADER_COMPILER_ARB;
2068using gl::GL_DEBUG_SOURCE_THIRD_PARTY;
2069using gl::GL_DEBUG_SOURCE_THIRD_PARTY_ARB;
2070using gl::GL_DEBUG_SOURCE_APPLICATION;
2071using gl::GL_DEBUG_SOURCE_APPLICATION_ARB;
2072using gl::GL_DEBUG_SOURCE_OTHER;
2073using gl::GL_DEBUG_SOURCE_OTHER_ARB;
2074using gl::GL_DEBUG_TYPE_ERROR;
2075using gl::GL_DEBUG_TYPE_ERROR_ARB;
2076using gl::GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR;
2077using gl::GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB;
2078using gl::GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR;
2079using gl::GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB;
2080using gl::GL_DEBUG_TYPE_PORTABILITY;
2081using gl::GL_DEBUG_TYPE_PORTABILITY_ARB;
2082using gl::GL_DEBUG_TYPE_PERFORMANCE;
2083using gl::GL_DEBUG_TYPE_PERFORMANCE_ARB;
2084using gl::GL_DEBUG_TYPE_OTHER;
2085using gl::GL_DEBUG_TYPE_OTHER_ARB;
2086using gl::GL_LOSE_CONTEXT_ON_RESET;
2087using gl::GL_LOSE_CONTEXT_ON_RESET_ARB;
2088using gl::GL_GUILTY_CONTEXT_RESET;
2089using gl::GL_GUILTY_CONTEXT_RESET_ARB;
2090using gl::GL_INNOCENT_CONTEXT_RESET;
2091using gl::GL_INNOCENT_CONTEXT_RESET_ARB;
2092using gl::GL_UNKNOWN_CONTEXT_RESET;
2093using gl::GL_UNKNOWN_CONTEXT_RESET_ARB;
2094using gl::GL_RESET_NOTIFICATION_STRATEGY;
2095using gl::GL_RESET_NOTIFICATION_STRATEGY_ARB;
2096using gl::GL_PROGRAM_SEPARABLE;
2097using gl::GL_ACTIVE_PROGRAM;
2098using gl::GL_PROGRAM_PIPELINE_BINDING;
2099using gl::GL_MAX_VIEWPORTS;
2100using gl::GL_VIEWPORT_SUBPIXEL_BITS;
2101using gl::GL_VIEWPORT_BOUNDS_RANGE;
2102using gl::GL_LAYER_PROVOKING_VERTEX;
2103using gl::GL_VIEWPORT_INDEX_PROVOKING_VERTEX;
2104using gl::GL_UNDEFINED_VERTEX;
2105using gl::GL_NO_RESET_NOTIFICATION;
2106using gl::GL_NO_RESET_NOTIFICATION_ARB;
2107using gl::GL_MAX_COMPUTE_SHARED_MEMORY_SIZE;
2108using gl::GL_MAX_COMPUTE_UNIFORM_COMPONENTS;
2109using gl::GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS;
2110using gl::GL_MAX_COMPUTE_ATOMIC_COUNTERS;
2111using gl::GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS;
2112using gl::GL_COMPUTE_WORK_GROUP_SIZE;
2113using gl::GL_DEBUG_TYPE_MARKER;
2114using gl::GL_DEBUG_TYPE_PUSH_GROUP;
2115using gl::GL_DEBUG_TYPE_POP_GROUP;
2116using gl::GL_DEBUG_SEVERITY_NOTIFICATION;
2117using gl::GL_MAX_DEBUG_GROUP_STACK_DEPTH;
2118using gl::GL_DEBUG_GROUP_STACK_DEPTH;
2119using gl::GL_MAX_UNIFORM_LOCATIONS;
2120using gl::GL_INTERNALFORMAT_SUPPORTED;
2121using gl::GL_INTERNALFORMAT_PREFERRED;
2122using gl::GL_INTERNALFORMAT_RED_SIZE;
2123using gl::GL_INTERNALFORMAT_GREEN_SIZE;
2124using gl::GL_INTERNALFORMAT_BLUE_SIZE;
2125using gl::GL_INTERNALFORMAT_ALPHA_SIZE;
2126using gl::GL_INTERNALFORMAT_DEPTH_SIZE;
2127using gl::GL_INTERNALFORMAT_STENCIL_SIZE;
2128using gl::GL_INTERNALFORMAT_SHARED_SIZE;
2129using gl::GL_INTERNALFORMAT_RED_TYPE;
2130using gl::GL_INTERNALFORMAT_GREEN_TYPE;
2131using gl::GL_INTERNALFORMAT_BLUE_TYPE;
2132using gl::GL_INTERNALFORMAT_ALPHA_TYPE;
2133using gl::GL_INTERNALFORMAT_DEPTH_TYPE;
2134using gl::GL_INTERNALFORMAT_STENCIL_TYPE;
2135using gl::GL_MAX_WIDTH;
2136using gl::GL_MAX_HEIGHT;
2137using gl::GL_MAX_DEPTH;
2138using gl::GL_MAX_LAYERS;
2139using gl::GL_MAX_COMBINED_DIMENSIONS;
2140using gl::GL_COLOR_COMPONENTS;
2141using gl::GL_DEPTH_COMPONENTS;
2142using gl::GL_STENCIL_COMPONENTS;
2143using gl::GL_COLOR_RENDERABLE;
2144using gl::GL_DEPTH_RENDERABLE;
2145using gl::GL_STENCIL_RENDERABLE;
2146using gl::GL_FRAMEBUFFER_RENDERABLE;
2147using gl::GL_FRAMEBUFFER_RENDERABLE_LAYERED;
2148using gl::GL_FRAMEBUFFER_BLEND;
2149using gl::GL_READ_PIXELS;
2150using gl::GL_READ_PIXELS_FORMAT;
2151using gl::GL_READ_PIXELS_TYPE;
2152using gl::GL_TEXTURE_IMAGE_FORMAT;
2153using gl::GL_TEXTURE_IMAGE_TYPE;
2154using gl::GL_GET_TEXTURE_IMAGE_FORMAT;
2155using gl::GL_GET_TEXTURE_IMAGE_TYPE;
2156using gl::GL_MIPMAP;
2157using gl::GL_MANUAL_GENERATE_MIPMAP;
2158using gl::GL_AUTO_GENERATE_MIPMAP;
2159using gl::GL_COLOR_ENCODING;
2160using gl::GL_SRGB_READ;
2161using gl::GL_SRGB_WRITE;
2162using gl::GL_SRGB_DECODE_ARB;
2163using gl::GL_FILTER;
2164using gl::GL_VERTEX_TEXTURE;
2165using gl::GL_TESS_CONTROL_TEXTURE;
2166using gl::GL_TESS_EVALUATION_TEXTURE;
2167using gl::GL_GEOMETRY_TEXTURE;
2168using gl::GL_FRAGMENT_TEXTURE;
2169using gl::GL_COMPUTE_TEXTURE;
2170using gl::GL_TEXTURE_SHADOW;
2171using gl::GL_TEXTURE_GATHER;
2172using gl::GL_TEXTURE_GATHER_SHADOW;
2173using gl::GL_SHADER_IMAGE_LOAD;
2174using gl::GL_SHADER_IMAGE_STORE;
2175using gl::GL_SHADER_IMAGE_ATOMIC;
2176using gl::GL_IMAGE_TEXEL_SIZE;
2177using gl::GL_IMAGE_COMPATIBILITY_CLASS;
2178using gl::GL_IMAGE_PIXEL_FORMAT;
2179using gl::GL_IMAGE_PIXEL_TYPE;
2180using gl::GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST;
2181using gl::GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST;
2182using gl::GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE;
2183using gl::GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE;
2184using gl::GL_TEXTURE_COMPRESSED_BLOCK_WIDTH;
2185using gl::GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT;
2186using gl::GL_TEXTURE_COMPRESSED_BLOCK_SIZE;
2187using gl::GL_CLEAR_BUFFER;
2188using gl::GL_TEXTURE_VIEW;
2189using gl::GL_VIEW_COMPATIBILITY_CLASS;
2190using gl::GL_FULL_SUPPORT;
2191using gl::GL_CAVEAT_SUPPORT;
2192using gl::GL_IMAGE_CLASS_4_X_32;
2193using gl::GL_IMAGE_CLASS_2_X_32;
2194using gl::GL_IMAGE_CLASS_1_X_32;
2195using gl::GL_IMAGE_CLASS_4_X_16;
2196using gl::GL_IMAGE_CLASS_2_X_16;
2197using gl::GL_IMAGE_CLASS_1_X_16;
2198using gl::GL_IMAGE_CLASS_4_X_8;
2199using gl::GL_IMAGE_CLASS_2_X_8;
2200using gl::GL_IMAGE_CLASS_1_X_8;
2201using gl::GL_IMAGE_CLASS_11_11_10;
2202using gl::GL_IMAGE_CLASS_10_10_10_2;
2203using gl::GL_VIEW_CLASS_128_BITS;
2204using gl::GL_VIEW_CLASS_96_BITS;
2205using gl::GL_VIEW_CLASS_64_BITS;
2206using gl::GL_VIEW_CLASS_48_BITS;
2207using gl::GL_VIEW_CLASS_32_BITS;
2208using gl::GL_VIEW_CLASS_24_BITS;
2209using gl::GL_VIEW_CLASS_16_BITS;
2210using gl::GL_VIEW_CLASS_8_BITS;
2211using gl::GL_VIEW_CLASS_S3TC_DXT1_RGB;
2212using gl::GL_VIEW_CLASS_S3TC_DXT1_RGBA;
2213using gl::GL_VIEW_CLASS_S3TC_DXT3_RGBA;
2214using gl::GL_VIEW_CLASS_S3TC_DXT5_RGBA;
2215using gl::GL_VIEW_CLASS_RGTC1_RED;
2216using gl::GL_VIEW_CLASS_RGTC2_RG;
2217using gl::GL_VIEW_CLASS_BPTC_UNORM;
2218using gl::GL_VIEW_CLASS_BPTC_FLOAT;
2219using gl::GL_VERTEX_ATTRIB_BINDING;
2220using gl::GL_VERTEX_ATTRIB_RELATIVE_OFFSET;
2221using gl::GL_VERTEX_BINDING_DIVISOR;
2222using gl::GL_VERTEX_BINDING_OFFSET;
2223using gl::GL_VERTEX_BINDING_STRIDE;
2224using gl::GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET;
2225using gl::GL_MAX_VERTEX_ATTRIB_BINDINGS;
2226using gl::GL_TEXTURE_VIEW_MIN_LEVEL;
2227using gl::GL_TEXTURE_VIEW_NUM_LEVELS;
2228using gl::GL_TEXTURE_VIEW_MIN_LAYER;
2229using gl::GL_TEXTURE_VIEW_NUM_LAYERS;
2230using gl::GL_TEXTURE_IMMUTABLE_LEVELS;
2231using gl::GL_BUFFER;
2232using gl::GL_SHADER;
2233using gl::GL_PROGRAM;
2234using gl::GL_QUERY;
2235using gl::GL_PROGRAM_PIPELINE;
2236using gl::GL_MAX_VERTEX_ATTRIB_STRIDE;
2237using gl::GL_SAMPLER;
2238using gl::GL_DISPLAY_LIST;
2239using gl::GL_MAX_LABEL_LENGTH;
2240using gl::GL_NUM_SHADING_LANGUAGE_VERSIONS;
2241using gl::GL_QUERY_TARGET;
2242using gl::GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB;
2243using gl::GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB;
2244using gl::GL_VERTICES_SUBMITTED_ARB;
2245using gl::GL_PRIMITIVES_SUBMITTED_ARB;
2246using gl::GL_VERTEX_SHADER_INVOCATIONS_ARB;
2247using gl::GL_TESS_CONTROL_SHADER_PATCHES_ARB;
2248using gl::GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB;
2249using gl::GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB;
2250using gl::GL_FRAGMENT_SHADER_INVOCATIONS_ARB;
2251using gl::GL_COMPUTE_SHADER_INVOCATIONS_ARB;
2252using gl::GL_CLIPPING_INPUT_PRIMITIVES_ARB;
2253using gl::GL_CLIPPING_OUTPUT_PRIMITIVES_ARB;
2254using gl::GL_SPARSE_BUFFER_PAGE_SIZE_ARB;
2255using gl::GL_MAX_CULL_DISTANCES;
2256using gl::GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES;
2257using gl::GL_CONTEXT_RELEASE_BEHAVIOR;
2258using gl::GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH;
2259using gl::GL_YCRCB_SGIX;
2260using gl::GL_YCRCBA_SGIX;
2261using gl::GL_PIXEL_TRANSFORM_2D_EXT;
2262using gl::GL_PIXEL_MAG_FILTER_EXT;
2263using gl::GL_PIXEL_MIN_FILTER_EXT;
2264using gl::GL_PIXEL_CUBIC_WEIGHT_EXT;
2265using gl::GL_CUBIC_EXT;
2266using gl::GL_AVERAGE_EXT;
2267using gl::GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT;
2268using gl::GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT;
2269using gl::GL_PIXEL_TRANSFORM_2D_MATRIX_EXT;
2270using gl::GL_FRAGMENT_MATERIAL_EXT;
2271using gl::GL_FRAGMENT_NORMAL_EXT;
2272using gl::GL_FRAGMENT_COLOR_EXT;
2273using gl::GL_ATTENUATION_EXT;
2274using gl::GL_SHADOW_ATTENUATION_EXT;
2275using gl::GL_TEXTURE_APPLICATION_MODE_EXT;
2276using gl::GL_TEXTURE_LIGHT_EXT;
2277using gl::GL_TEXTURE_MATERIAL_FACE_EXT;
2278using gl::GL_TEXTURE_MATERIAL_PARAMETER_EXT;
2279using gl::GL_PIXEL_GROUP_COLOR_SGIS;
2280using gl::GL_UNSIGNED_BYTE_2_3_3_REV;
2281using gl::GL_UNSIGNED_SHORT_5_6_5;
2282using gl::GL_UNSIGNED_SHORT_5_6_5_REV;
2283using gl::GL_UNSIGNED_SHORT_4_4_4_4_REV;
2284using gl::GL_UNSIGNED_SHORT_1_5_5_5_REV;
2285using gl::GL_UNSIGNED_INT_8_8_8_8_REV;
2286using gl::GL_UNSIGNED_INT_2_10_10_10_REV;
2287using gl::GL_MIRRORED_REPEAT;
2288using gl::GL_MIRRORED_REPEAT_ARB;
2289using gl::GL_MIRRORED_REPEAT_IBM;
2290using gl::GL_RGB_S3TC;
2291using gl::GL_RGB4_S3TC;
2292using gl::GL_RGBA_S3TC;
2293using gl::GL_RGBA4_S3TC;
2294using gl::GL_RGBA_DXT5_S3TC;
2295using gl::GL_RGBA4_DXT5_S3TC;
2296using gl::GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
2297using gl::GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
2298using gl::GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
2299using gl::GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
2300using gl::GL_PARALLEL_ARRAYS_INTEL;
2301using gl::GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL;
2302using gl::GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL;
2303using gl::GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL;
2304using gl::GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL;
2305using gl::GL_PERFQUERY_DONOT_FLUSH_INTEL;
2306using gl::GL_PERFQUERY_FLUSH_INTEL;
2307using gl::GL_PERFQUERY_WAIT_INTEL;
2308using gl::GL_TEXTURE_MEMORY_LAYOUT_INTEL;
2309using gl::GL_CURRENT_RASTER_NORMAL_SGIX;
2310using gl::GL_TANGENT_ARRAY_EXT;
2311using gl::GL_BINORMAL_ARRAY_EXT;
2312using gl::GL_CURRENT_TANGENT_EXT;
2313using gl::GL_CURRENT_BINORMAL_EXT;
2314using gl::GL_TANGENT_ARRAY_TYPE_EXT;
2315using gl::GL_TANGENT_ARRAY_STRIDE_EXT;
2316using gl::GL_BINORMAL_ARRAY_TYPE_EXT;
2317using gl::GL_BINORMAL_ARRAY_STRIDE_EXT;
2318using gl::GL_TANGENT_ARRAY_POINTER_EXT;
2319using gl::GL_BINORMAL_ARRAY_POINTER_EXT;
2320using gl::GL_MAP1_TANGENT_EXT;
2321using gl::GL_MAP2_TANGENT_EXT;
2322using gl::GL_MAP1_BINORMAL_EXT;
2323using gl::GL_MAP2_BINORMAL_EXT;
2324using gl::GL_FOG_COORDINATE_SOURCE;
2325using gl::GL_FOG_COORDINATE_SOURCE_EXT;
2326using gl::GL_FOG_COORD_SRC;
2327using gl::GL_FOG_COORD;
2328using gl::GL_FOG_COORDINATE;
2329using gl::GL_FOG_COORDINATE_EXT;
2330using gl::GL_FRAGMENT_DEPTH;
2331using gl::GL_FRAGMENT_DEPTH_EXT;
2332using gl::GL_CURRENT_FOG_COORD;
2333using gl::GL_CURRENT_FOG_COORDINATE;
2334using gl::GL_CURRENT_FOG_COORDINATE_EXT;
2335using gl::GL_FOG_COORDINATE_ARRAY_TYPE;
2336using gl::GL_FOG_COORDINATE_ARRAY_TYPE_EXT;
2337using gl::GL_FOG_COORD_ARRAY_TYPE;
2338using gl::GL_FOG_COORDINATE_ARRAY_STRIDE;
2339using gl::GL_FOG_COORDINATE_ARRAY_STRIDE_EXT;
2340using gl::GL_FOG_COORD_ARRAY_STRIDE;
2341using gl::GL_FOG_COORDINATE_ARRAY_POINTER;
2342using gl::GL_FOG_COORDINATE_ARRAY_POINTER_EXT;
2343using gl::GL_FOG_COORD_ARRAY_POINTER;
2344using gl::GL_FOG_COORDINATE_ARRAY;
2345using gl::GL_FOG_COORDINATE_ARRAY_EXT;
2346using gl::GL_FOG_COORD_ARRAY;
2347using gl::GL_COLOR_SUM;
2348using gl::GL_COLOR_SUM_ARB;
2349using gl::GL_COLOR_SUM_EXT;
2350using gl::GL_CURRENT_SECONDARY_COLOR;
2351using gl::GL_CURRENT_SECONDARY_COLOR_EXT;
2352using gl::GL_SECONDARY_COLOR_ARRAY_SIZE;
2353using gl::GL_SECONDARY_COLOR_ARRAY_SIZE_EXT;
2354using gl::GL_SECONDARY_COLOR_ARRAY_TYPE;
2355using gl::GL_SECONDARY_COLOR_ARRAY_TYPE_EXT;
2356using gl::GL_SECONDARY_COLOR_ARRAY_STRIDE;
2357using gl::GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT;
2358using gl::GL_SECONDARY_COLOR_ARRAY_POINTER;
2359using gl::GL_SECONDARY_COLOR_ARRAY_POINTER_EXT;
2360using gl::GL_SECONDARY_COLOR_ARRAY;
2361using gl::GL_SECONDARY_COLOR_ARRAY_EXT;
2362using gl::GL_CURRENT_RASTER_SECONDARY_COLOR;
2363using gl::GL_SCREEN_COORDINATES_REND;
2364using gl::GL_INVERTED_SCREEN_W_REND;
2365using gl::GL_TEXTURE0;
2366using gl::GL_TEXTURE0_ARB;
2367using gl::GL_TEXTURE1;
2368using gl::GL_TEXTURE1_ARB;
2369using gl::GL_TEXTURE2;
2370using gl::GL_TEXTURE2_ARB;
2371using gl::GL_TEXTURE3;
2372using gl::GL_TEXTURE3_ARB;
2373using gl::GL_TEXTURE4;
2374using gl::GL_TEXTURE4_ARB;
2375using gl::GL_TEXTURE5;
2376using gl::GL_TEXTURE5_ARB;
2377using gl::GL_TEXTURE6;
2378using gl::GL_TEXTURE6_ARB;
2379using gl::GL_TEXTURE7;
2380using gl::GL_TEXTURE7_ARB;
2381using gl::GL_TEXTURE8;
2382using gl::GL_TEXTURE8_ARB;
2383using gl::GL_TEXTURE9;
2384using gl::GL_TEXTURE9_ARB;
2385using gl::GL_TEXTURE10;
2386using gl::GL_TEXTURE10_ARB;
2387using gl::GL_TEXTURE11;
2388using gl::GL_TEXTURE11_ARB;
2389using gl::GL_TEXTURE12;
2390using gl::GL_TEXTURE12_ARB;
2391using gl::GL_TEXTURE13;
2392using gl::GL_TEXTURE13_ARB;
2393using gl::GL_TEXTURE14;
2394using gl::GL_TEXTURE14_ARB;
2395using gl::GL_TEXTURE15;
2396using gl::GL_TEXTURE15_ARB;
2397using gl::GL_TEXTURE16;
2398using gl::GL_TEXTURE16_ARB;
2399using gl::GL_TEXTURE17;
2400using gl::GL_TEXTURE17_ARB;
2401using gl::GL_TEXTURE18;
2402using gl::GL_TEXTURE18_ARB;
2403using gl::GL_TEXTURE19;
2404using gl::GL_TEXTURE19_ARB;
2405using gl::GL_TEXTURE20;
2406using gl::GL_TEXTURE20_ARB;
2407using gl::GL_TEXTURE21;
2408using gl::GL_TEXTURE21_ARB;
2409using gl::GL_TEXTURE22;
2410using gl::GL_TEXTURE22_ARB;
2411using gl::GL_TEXTURE23;
2412using gl::GL_TEXTURE23_ARB;
2413using gl::GL_TEXTURE24;
2414using gl::GL_TEXTURE24_ARB;
2415using gl::GL_TEXTURE25;
2416using gl::GL_TEXTURE25_ARB;
2417using gl::GL_TEXTURE26;
2418using gl::GL_TEXTURE26_ARB;
2419using gl::GL_TEXTURE27;
2420using gl::GL_TEXTURE27_ARB;
2421using gl::GL_TEXTURE28;
2422using gl::GL_TEXTURE28_ARB;
2423using gl::GL_TEXTURE29;
2424using gl::GL_TEXTURE29_ARB;
2425using gl::GL_TEXTURE30;
2426using gl::GL_TEXTURE30_ARB;
2427using gl::GL_TEXTURE31;
2428using gl::GL_TEXTURE31_ARB;
2429using gl::GL_ACTIVE_TEXTURE;
2430using gl::GL_ACTIVE_TEXTURE_ARB;
2431using gl::GL_CLIENT_ACTIVE_TEXTURE;
2432using gl::GL_CLIENT_ACTIVE_TEXTURE_ARB;
2433using gl::GL_MAX_TEXTURE_UNITS;
2434using gl::GL_MAX_TEXTURE_UNITS_ARB;
2435using gl::GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV;
2436using gl::GL_TRANSPOSE_MODELVIEW_MATRIX;
2437using gl::GL_TRANSPOSE_MODELVIEW_MATRIX_ARB;
2438using gl::GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV;
2439using gl::GL_TRANSPOSE_PROJECTION_MATRIX;
2440using gl::GL_TRANSPOSE_PROJECTION_MATRIX_ARB;
2441using gl::GL_TRANSPOSE_TEXTURE_MATRIX;
2442using gl::GL_TRANSPOSE_TEXTURE_MATRIX_ARB;
2443using gl::GL_TRANSPOSE_COLOR_MATRIX;
2444using gl::GL_TRANSPOSE_COLOR_MATRIX_ARB;
2445using gl::GL_SUBTRACT;
2446using gl::GL_SUBTRACT_ARB;
2447using gl::GL_MAX_RENDERBUFFER_SIZE;
2448using gl::GL_MAX_RENDERBUFFER_SIZE_EXT;
2449using gl::GL_COMPRESSED_ALPHA;
2450using gl::GL_COMPRESSED_ALPHA_ARB;
2451using gl::GL_COMPRESSED_LUMINANCE;
2452using gl::GL_COMPRESSED_LUMINANCE_ARB;
2453using gl::GL_COMPRESSED_LUMINANCE_ALPHA;
2454using gl::GL_COMPRESSED_LUMINANCE_ALPHA_ARB;
2455using gl::GL_COMPRESSED_INTENSITY;
2456using gl::GL_COMPRESSED_INTENSITY_ARB;
2457using gl::GL_COMPRESSED_RGB;
2458using gl::GL_COMPRESSED_RGB_ARB;
2459using gl::GL_COMPRESSED_RGBA;
2460using gl::GL_COMPRESSED_RGBA_ARB;
2461using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER;
2462using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER;
2463using gl::GL_ALL_COMPLETED_NV;
2464using gl::GL_FENCE_STATUS_NV;
2465using gl::GL_FENCE_CONDITION_NV;
2466using gl::GL_TEXTURE_RECTANGLE;
2467using gl::GL_TEXTURE_RECTANGLE_ARB;
2468using gl::GL_TEXTURE_RECTANGLE_NV;
2469using gl::GL_TEXTURE_BINDING_RECTANGLE;
2470using gl::GL_TEXTURE_BINDING_RECTANGLE_ARB;
2471using gl::GL_TEXTURE_BINDING_RECTANGLE_NV;
2472using gl::GL_PROXY_TEXTURE_RECTANGLE;
2473using gl::GL_PROXY_TEXTURE_RECTANGLE_ARB;
2474using gl::GL_PROXY_TEXTURE_RECTANGLE_NV;
2475using gl::GL_MAX_RECTANGLE_TEXTURE_SIZE;
2476using gl::GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB;
2477using gl::GL_MAX_RECTANGLE_TEXTURE_SIZE_NV;
2478using gl::GL_DEPTH_STENCIL;
2479using gl::GL_DEPTH_STENCIL_EXT;
2480using gl::GL_DEPTH_STENCIL_NV;
2481using gl::GL_UNSIGNED_INT_24_8;
2482using gl::GL_UNSIGNED_INT_24_8_EXT;
2483using gl::GL_UNSIGNED_INT_24_8_NV;
2484using gl::GL_MAX_TEXTURE_LOD_BIAS;
2485using gl::GL_MAX_TEXTURE_LOD_BIAS_EXT;
2486using gl::GL_TEXTURE_MAX_ANISOTROPY_EXT;
2487using gl::GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT;
2488using gl::GL_TEXTURE_FILTER_CONTROL;
2489using gl::GL_TEXTURE_FILTER_CONTROL_EXT;
2490using gl::GL_TEXTURE_LOD_BIAS;
2491using gl::GL_TEXTURE_LOD_BIAS_EXT;
2492using gl::GL_MODELVIEW1_STACK_DEPTH_EXT;
2493using gl::GL_COMBINE4_NV;
2494using gl::GL_MAX_SHININESS_NV;
2495using gl::GL_MAX_SPOT_EXPONENT_NV;
2496using gl::GL_MODELVIEW1_MATRIX_EXT;
2497using gl::GL_INCR_WRAP;
2498using gl::GL_INCR_WRAP_EXT;
2499using gl::GL_DECR_WRAP;
2500using gl::GL_DECR_WRAP_EXT;
2501using gl::GL_VERTEX_WEIGHTING_EXT;
2502using gl::GL_MODELVIEW1_ARB;
2503using gl::GL_MODELVIEW1_EXT;
2504using gl::GL_CURRENT_VERTEX_WEIGHT_EXT;
2505using gl::GL_VERTEX_WEIGHT_ARRAY_EXT;
2506using gl::GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT;
2507using gl::GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT;
2508using gl::GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT;
2509using gl::GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT;
2510using gl::GL_NORMAL_MAP;
2511using gl::GL_NORMAL_MAP_ARB;
2512using gl::GL_NORMAL_MAP_EXT;
2513using gl::GL_NORMAL_MAP_NV;
2514using gl::GL_REFLECTION_MAP;
2515using gl::GL_REFLECTION_MAP_ARB;
2516using gl::GL_REFLECTION_MAP_EXT;
2517using gl::GL_REFLECTION_MAP_NV;
2518using gl::GL_TEXTURE_CUBE_MAP;
2519using gl::GL_TEXTURE_CUBE_MAP_ARB;
2520using gl::GL_TEXTURE_CUBE_MAP_EXT;
2521using gl::GL_TEXTURE_BINDING_CUBE_MAP;
2522using gl::GL_TEXTURE_BINDING_CUBE_MAP_ARB;
2523using gl::GL_TEXTURE_BINDING_CUBE_MAP_EXT;
2524using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_X;
2525using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB;
2526using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT;
2527using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_X;
2528using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB;
2529using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT;
2530using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
2531using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB;
2532using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT;
2533using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
2534using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB;
2535using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT;
2536using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
2537using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB;
2538using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT;
2539using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
2540using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB;
2541using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT;
2542using gl::GL_PROXY_TEXTURE_CUBE_MAP;
2543using gl::GL_PROXY_TEXTURE_CUBE_MAP_ARB;
2544using gl::GL_PROXY_TEXTURE_CUBE_MAP_EXT;
2545using gl::GL_MAX_CUBE_MAP_TEXTURE_SIZE;
2546using gl::GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB;
2547using gl::GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT;
2548using gl::GL_VERTEX_ARRAY_RANGE_APPLE;
2549using gl::GL_VERTEX_ARRAY_RANGE_NV;
2550using gl::GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE;
2551using gl::GL_VERTEX_ARRAY_RANGE_LENGTH_NV;
2552using gl::GL_VERTEX_ARRAY_RANGE_VALID_NV;
2553using gl::GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV;
2554using gl::GL_VERTEX_ARRAY_RANGE_POINTER_APPLE;
2555using gl::GL_VERTEX_ARRAY_RANGE_POINTER_NV;
2556using gl::GL_REGISTER_COMBINERS_NV;
2557using gl::GL_VARIABLE_A_NV;
2558using gl::GL_VARIABLE_B_NV;
2559using gl::GL_VARIABLE_C_NV;
2560using gl::GL_VARIABLE_D_NV;
2561using gl::GL_VARIABLE_E_NV;
2562using gl::GL_VARIABLE_F_NV;
2563using gl::GL_VARIABLE_G_NV;
2564using gl::GL_CONSTANT_COLOR0_NV;
2565using gl::GL_CONSTANT_COLOR1_NV;
2566using gl::GL_PRIMARY_COLOR_NV;
2567using gl::GL_SECONDARY_COLOR_NV;
2568using gl::GL_SPARE0_NV;
2569using gl::GL_SPARE1_NV;
2570using gl::GL_DISCARD_NV;
2571using gl::GL_E_TIMES_F_NV;
2572using gl::GL_SPARE0_PLUS_SECONDARY_COLOR_NV;
2573using gl::GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV;
2574using gl::GL_PER_STAGE_CONSTANTS_NV;
2575using gl::GL_UNSIGNED_IDENTITY_NV;
2576using gl::GL_UNSIGNED_INVERT_NV;
2577using gl::GL_EXPAND_NORMAL_NV;
2578using gl::GL_EXPAND_NEGATE_NV;
2579using gl::GL_HALF_BIAS_NORMAL_NV;
2580using gl::GL_HALF_BIAS_NEGATE_NV;
2581using gl::GL_SIGNED_IDENTITY_NV;
2582using gl::GL_SIGNED_NEGATE_NV;
2583using gl::GL_SCALE_BY_TWO_NV;
2584using gl::GL_SCALE_BY_FOUR_NV;
2585using gl::GL_SCALE_BY_ONE_HALF_NV;
2586using gl::GL_BIAS_BY_NEGATIVE_ONE_HALF_NV;
2587using gl::GL_COMBINER_INPUT_NV;
2588using gl::GL_COMBINER_MAPPING_NV;
2589using gl::GL_COMBINER_COMPONENT_USAGE_NV;
2590using gl::GL_COMBINER_AB_DOT_PRODUCT_NV;
2591using gl::GL_COMBINER_CD_DOT_PRODUCT_NV;
2592using gl::GL_COMBINER_MUX_SUM_NV;
2593using gl::GL_COMBINER_SCALE_NV;
2594using gl::GL_COMBINER_BIAS_NV;
2595using gl::GL_COMBINER_AB_OUTPUT_NV;
2596using gl::GL_COMBINER_CD_OUTPUT_NV;
2597using gl::GL_COMBINER_SUM_OUTPUT_NV;
2598using gl::GL_MAX_GENERAL_COMBINERS_NV;
2599using gl::GL_NUM_GENERAL_COMBINERS_NV;
2600using gl::GL_COLOR_SUM_CLAMP_NV;
2601using gl::GL_COMBINER0_NV;
2602using gl::GL_COMBINER1_NV;
2603using gl::GL_COMBINER2_NV;
2604using gl::GL_COMBINER3_NV;
2605using gl::GL_COMBINER4_NV;
2606using gl::GL_COMBINER5_NV;
2607using gl::GL_COMBINER6_NV;
2608using gl::GL_COMBINER7_NV;
2609using gl::GL_PRIMITIVE_RESTART_NV;
2610using gl::GL_PRIMITIVE_RESTART_INDEX_NV;
2611using gl::GL_FOG_DISTANCE_MODE_NV;
2612using gl::GL_EYE_RADIAL_NV;
2613using gl::GL_EYE_PLANE_ABSOLUTE_NV;
2614using gl::GL_EMBOSS_LIGHT_NV;
2615using gl::GL_EMBOSS_CONSTANT_NV;
2616using gl::GL_EMBOSS_MAP_NV;
2617using gl::GL_RED_MIN_CLAMP_INGR;
2618using gl::GL_GREEN_MIN_CLAMP_INGR;
2619using gl::GL_BLUE_MIN_CLAMP_INGR;
2620using gl::GL_ALPHA_MIN_CLAMP_INGR;
2621using gl::GL_RED_MAX_CLAMP_INGR;
2622using gl::GL_GREEN_MAX_CLAMP_INGR;
2623using gl::GL_BLUE_MAX_CLAMP_INGR;
2624using gl::GL_ALPHA_MAX_CLAMP_INGR;
2625using gl::GL_INTERLACE_READ_INGR;
2626using gl::GL_COMBINE;
2627using gl::GL_COMBINE_ARB;
2628using gl::GL_COMBINE_EXT;
2629using gl::GL_COMBINE_RGB;
2630using gl::GL_COMBINE_RGB_ARB;
2631using gl::GL_COMBINE_RGB_EXT;
2632using gl::GL_COMBINE_ALPHA;
2633using gl::GL_COMBINE_ALPHA_ARB;
2634using gl::GL_COMBINE_ALPHA_EXT;
2635using gl::GL_RGB_SCALE;
2636using gl::GL_RGB_SCALE_ARB;
2637using gl::GL_RGB_SCALE_EXT;
2638using gl::GL_ADD_SIGNED;
2639using gl::GL_ADD_SIGNED_ARB;
2640using gl::GL_ADD_SIGNED_EXT;
2641using gl::GL_INTERPOLATE;
2642using gl::GL_INTERPOLATE_ARB;
2643using gl::GL_INTERPOLATE_EXT;
2644using gl::GL_CONSTANT;
2645using gl::GL_CONSTANT_ARB;
2646using gl::GL_CONSTANT_EXT;
2647using gl::GL_CONSTANT_NV;
2648using gl::GL_PRIMARY_COLOR;
2649using gl::GL_PRIMARY_COLOR_ARB;
2650using gl::GL_PRIMARY_COLOR_EXT;
2651using gl::GL_PREVIOUS;
2652using gl::GL_PREVIOUS_ARB;
2653using gl::GL_PREVIOUS_EXT;
2654using gl::GL_SOURCE0_RGB;
2655using gl::GL_SOURCE0_RGB_ARB;
2656using gl::GL_SOURCE0_RGB_EXT;
2657using gl::GL_SRC0_RGB;
2658using gl::GL_SOURCE1_RGB;
2659using gl::GL_SOURCE1_RGB_ARB;
2660using gl::GL_SOURCE1_RGB_EXT;
2661using gl::GL_SRC1_RGB;
2662using gl::GL_SOURCE2_RGB;
2663using gl::GL_SOURCE2_RGB_ARB;
2664using gl::GL_SOURCE2_RGB_EXT;
2665using gl::GL_SRC2_RGB;
2666using gl::GL_SOURCE3_RGB_NV;
2667using gl::GL_SOURCE0_ALPHA;
2668using gl::GL_SOURCE0_ALPHA_ARB;
2669using gl::GL_SOURCE0_ALPHA_EXT;
2670using gl::GL_SRC0_ALPHA;
2671using gl::GL_SOURCE1_ALPHA;
2672using gl::GL_SOURCE1_ALPHA_ARB;
2673using gl::GL_SOURCE1_ALPHA_EXT;
2674using gl::GL_SRC1_ALPHA;
2675using gl::GL_SOURCE2_ALPHA;
2676using gl::GL_SOURCE2_ALPHA_ARB;
2677using gl::GL_SOURCE2_ALPHA_EXT;
2678using gl::GL_SRC2_ALPHA;
2679using gl::GL_SOURCE3_ALPHA_NV;
2680using gl::GL_OPERAND0_RGB;
2681using gl::GL_OPERAND0_RGB_ARB;
2682using gl::GL_OPERAND0_RGB_EXT;
2683using gl::GL_OPERAND1_RGB;
2684using gl::GL_OPERAND1_RGB_ARB;
2685using gl::GL_OPERAND1_RGB_EXT;
2686using gl::GL_OPERAND2_RGB;
2687using gl::GL_OPERAND2_RGB_ARB;
2688using gl::GL_OPERAND2_RGB_EXT;
2689using gl::GL_OPERAND3_RGB_NV;
2690using gl::GL_OPERAND0_ALPHA;
2691using gl::GL_OPERAND0_ALPHA_ARB;
2692using gl::GL_OPERAND0_ALPHA_EXT;
2693using gl::GL_OPERAND1_ALPHA;
2694using gl::GL_OPERAND1_ALPHA_ARB;
2695using gl::GL_OPERAND1_ALPHA_EXT;
2696using gl::GL_OPERAND2_ALPHA;
2697using gl::GL_OPERAND2_ALPHA_ARB;
2698using gl::GL_OPERAND2_ALPHA_EXT;
2699using gl::GL_OPERAND3_ALPHA_NV;
2700using gl::GL_PERTURB_EXT;
2701using gl::GL_TEXTURE_NORMAL_EXT;
2702using gl::GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE;
2703using gl::GL_UNPACK_CLIENT_STORAGE_APPLE;
2704using gl::GL_BUFFER_OBJECT_APPLE;
2705using gl::GL_STORAGE_CLIENT_APPLE;
2706using gl::GL_VERTEX_ARRAY_BINDING;
2707using gl::GL_VERTEX_ARRAY_BINDING_APPLE;
2708using gl::GL_TEXTURE_RANGE_LENGTH_APPLE;
2709using gl::GL_TEXTURE_RANGE_POINTER_APPLE;
2710using gl::GL_YCBCR_422_APPLE;
2711using gl::GL_UNSIGNED_SHORT_8_8_APPLE;
2712using gl::GL_UNSIGNED_SHORT_8_8_MESA;
2713using gl::GL_UNSIGNED_SHORT_8_8_REV_APPLE;
2714using gl::GL_UNSIGNED_SHORT_8_8_REV_MESA;
2715using gl::GL_STORAGE_PRIVATE_APPLE;
2716using gl::GL_STORAGE_CACHED_APPLE;
2717using gl::GL_STORAGE_SHARED_APPLE;
2718using gl::GL_REPLACEMENT_CODE_ARRAY_SUN;
2719using gl::GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN;
2720using gl::GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN;
2721using gl::GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN;
2722using gl::GL_R1UI_V3F_SUN;
2723using gl::GL_R1UI_C4UB_V3F_SUN;
2724using gl::GL_R1UI_C3F_V3F_SUN;
2725using gl::GL_R1UI_N3F_V3F_SUN;
2726using gl::GL_R1UI_C4F_N3F_V3F_SUN;
2727using gl::GL_R1UI_T2F_V3F_SUN;
2728using gl::GL_R1UI_T2F_N3F_V3F_SUN;
2729using gl::GL_R1UI_T2F_C4F_N3F_V3F_SUN;
2730using gl::GL_SLICE_ACCUM_SUN;
2731using gl::GL_QUAD_MESH_SUN;
2732using gl::GL_TRIANGLE_MESH_SUN;
2733using gl::GL_VERTEX_PROGRAM_ARB;
2734using gl::GL_VERTEX_PROGRAM_NV;
2735using gl::GL_VERTEX_STATE_PROGRAM_NV;
2736using gl::GL_VERTEX_ATTRIB_ARRAY_ENABLED;
2737using gl::GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB;
2738using gl::GL_ATTRIB_ARRAY_SIZE_NV;
2739using gl::GL_VERTEX_ATTRIB_ARRAY_SIZE;
2740using gl::GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB;
2741using gl::GL_ATTRIB_ARRAY_STRIDE_NV;
2742using gl::GL_VERTEX_ATTRIB_ARRAY_STRIDE;
2743using gl::GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB;
2744using gl::GL_ATTRIB_ARRAY_TYPE_NV;
2745using gl::GL_VERTEX_ATTRIB_ARRAY_TYPE;
2746using gl::GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB;
2747using gl::GL_CURRENT_ATTRIB_NV;
2748using gl::GL_CURRENT_VERTEX_ATTRIB;
2749using gl::GL_CURRENT_VERTEX_ATTRIB_ARB;
2750using gl::GL_PROGRAM_LENGTH_ARB;
2751using gl::GL_PROGRAM_LENGTH_NV;
2752using gl::GL_PROGRAM_STRING_ARB;
2753using gl::GL_PROGRAM_STRING_NV;
2754using gl::GL_MODELVIEW_PROJECTION_NV;
2755using gl::GL_IDENTITY_NV;
2756using gl::GL_INVERSE_NV;
2757using gl::GL_TRANSPOSE_NV;
2758using gl::GL_INVERSE_TRANSPOSE_NV;
2759using gl::GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB;
2760using gl::GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV;
2761using gl::GL_MAX_PROGRAM_MATRICES_ARB;
2762using gl::GL_MAX_TRACK_MATRICES_NV;
2763using gl::GL_MATRIX0_NV;
2764using gl::GL_MATRIX1_NV;
2765using gl::GL_MATRIX2_NV;
2766using gl::GL_MATRIX3_NV;
2767using gl::GL_MATRIX4_NV;
2768using gl::GL_MATRIX5_NV;
2769using gl::GL_MATRIX6_NV;
2770using gl::GL_MATRIX7_NV;
2771using gl::GL_CURRENT_MATRIX_STACK_DEPTH_ARB;
2772using gl::GL_CURRENT_MATRIX_STACK_DEPTH_NV;
2773using gl::GL_CURRENT_MATRIX_ARB;
2774using gl::GL_CURRENT_MATRIX_NV;
2775using gl::GL_PROGRAM_POINT_SIZE;
2776using gl::GL_PROGRAM_POINT_SIZE_ARB;
2777using gl::GL_PROGRAM_POINT_SIZE_EXT;
2778using gl::GL_VERTEX_PROGRAM_POINT_SIZE;
2779using gl::GL_VERTEX_PROGRAM_POINT_SIZE_ARB;
2780using gl::GL_VERTEX_PROGRAM_POINT_SIZE_NV;
2781using gl::GL_VERTEX_PROGRAM_TWO_SIDE;
2782using gl::GL_VERTEX_PROGRAM_TWO_SIDE_ARB;
2783using gl::GL_VERTEX_PROGRAM_TWO_SIDE_NV;
2784using gl::GL_PROGRAM_PARAMETER_NV;
2785using gl::GL_ATTRIB_ARRAY_POINTER_NV;
2786using gl::GL_VERTEX_ATTRIB_ARRAY_POINTER;
2787using gl::GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB;
2788using gl::GL_PROGRAM_TARGET_NV;
2789using gl::GL_PROGRAM_RESIDENT_NV;
2790using gl::GL_TRACK_MATRIX_NV;
2791using gl::GL_TRACK_MATRIX_TRANSFORM_NV;
2792using gl::GL_VERTEX_PROGRAM_BINDING_NV;
2793using gl::GL_PROGRAM_ERROR_POSITION_ARB;
2794using gl::GL_PROGRAM_ERROR_POSITION_NV;
2795using gl::GL_OFFSET_TEXTURE_RECTANGLE_NV;
2796using gl::GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV;
2797using gl::GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV;
2798using gl::GL_DEPTH_CLAMP;
2799using gl::GL_DEPTH_CLAMP_NV;
2800using gl::GL_VERTEX_ATTRIB_ARRAY0_NV;
2801using gl::GL_VERTEX_ATTRIB_ARRAY1_NV;
2802using gl::GL_VERTEX_ATTRIB_ARRAY2_NV;
2803using gl::GL_VERTEX_ATTRIB_ARRAY3_NV;
2804using gl::GL_VERTEX_ATTRIB_ARRAY4_NV;
2805using gl::GL_VERTEX_ATTRIB_ARRAY5_NV;
2806using gl::GL_VERTEX_ATTRIB_ARRAY6_NV;
2807using gl::GL_VERTEX_ATTRIB_ARRAY7_NV;
2808using gl::GL_VERTEX_ATTRIB_ARRAY8_NV;
2809using gl::GL_VERTEX_ATTRIB_ARRAY9_NV;
2810using gl::GL_VERTEX_ATTRIB_ARRAY10_NV;
2811using gl::GL_VERTEX_ATTRIB_ARRAY11_NV;
2812using gl::GL_VERTEX_ATTRIB_ARRAY12_NV;
2813using gl::GL_VERTEX_ATTRIB_ARRAY13_NV;
2814using gl::GL_VERTEX_ATTRIB_ARRAY14_NV;
2815using gl::GL_VERTEX_ATTRIB_ARRAY15_NV;
2816using gl::GL_MAP1_VERTEX_ATTRIB0_4_NV;
2817using gl::GL_MAP1_VERTEX_ATTRIB1_4_NV;
2818using gl::GL_MAP1_VERTEX_ATTRIB2_4_NV;
2819using gl::GL_MAP1_VERTEX_ATTRIB3_4_NV;
2820using gl::GL_MAP1_VERTEX_ATTRIB4_4_NV;
2821using gl::GL_MAP1_VERTEX_ATTRIB5_4_NV;
2822using gl::GL_MAP1_VERTEX_ATTRIB6_4_NV;
2823using gl::GL_MAP1_VERTEX_ATTRIB7_4_NV;
2824using gl::GL_MAP1_VERTEX_ATTRIB8_4_NV;
2825using gl::GL_MAP1_VERTEX_ATTRIB9_4_NV;
2826using gl::GL_MAP1_VERTEX_ATTRIB10_4_NV;
2827using gl::GL_MAP1_VERTEX_ATTRIB11_4_NV;
2828using gl::GL_MAP1_VERTEX_ATTRIB12_4_NV;
2829using gl::GL_MAP1_VERTEX_ATTRIB13_4_NV;
2830using gl::GL_MAP1_VERTEX_ATTRIB14_4_NV;
2831using gl::GL_MAP1_VERTEX_ATTRIB15_4_NV;
2832using gl::GL_MAP2_VERTEX_ATTRIB0_4_NV;
2833using gl::GL_MAP2_VERTEX_ATTRIB1_4_NV;
2834using gl::GL_MAP2_VERTEX_ATTRIB2_4_NV;
2835using gl::GL_MAP2_VERTEX_ATTRIB3_4_NV;
2836using gl::GL_MAP2_VERTEX_ATTRIB4_4_NV;
2837using gl::GL_MAP2_VERTEX_ATTRIB5_4_NV;
2838using gl::GL_MAP2_VERTEX_ATTRIB6_4_NV;
2839using gl::GL_MAP2_VERTEX_ATTRIB7_4_NV;
2840using gl::GL_PROGRAM_BINDING_ARB;
2841using gl::GL_MAP2_VERTEX_ATTRIB8_4_NV;
2842using gl::GL_MAP2_VERTEX_ATTRIB9_4_NV;
2843using gl::GL_MAP2_VERTEX_ATTRIB10_4_NV;
2844using gl::GL_MAP2_VERTEX_ATTRIB11_4_NV;
2845using gl::GL_MAP2_VERTEX_ATTRIB12_4_NV;
2846using gl::GL_MAP2_VERTEX_ATTRIB13_4_NV;
2847using gl::GL_MAP2_VERTEX_ATTRIB14_4_NV;
2848using gl::GL_MAP2_VERTEX_ATTRIB15_4_NV;
2849using gl::GL_TEXTURE_COMPRESSED_IMAGE_SIZE;
2850using gl::GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB;
2851using gl::GL_TEXTURE_COMPRESSED;
2852using gl::GL_TEXTURE_COMPRESSED_ARB;
2853using gl::GL_NUM_COMPRESSED_TEXTURE_FORMATS;
2854using gl::GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB;
2855using gl::GL_COMPRESSED_TEXTURE_FORMATS;
2856using gl::GL_COMPRESSED_TEXTURE_FORMATS_ARB;
2857using gl::GL_MAX_VERTEX_UNITS_ARB;
2858using gl::GL_ACTIVE_VERTEX_UNITS_ARB;
2859using gl::GL_WEIGHT_SUM_UNITY_ARB;
2860using gl::GL_VERTEX_BLEND_ARB;
2861using gl::GL_CURRENT_WEIGHT_ARB;
2862using gl::GL_WEIGHT_ARRAY_TYPE_ARB;
2863using gl::GL_WEIGHT_ARRAY_STRIDE_ARB;
2864using gl::GL_WEIGHT_ARRAY_SIZE_ARB;
2865using gl::GL_WEIGHT_ARRAY_POINTER_ARB;
2866using gl::GL_WEIGHT_ARRAY_ARB;
2867using gl::GL_DOT3_RGB;
2868using gl::GL_DOT3_RGB_ARB;
2869using gl::GL_DOT3_RGBA;
2870using gl::GL_DOT3_RGBA_ARB;
2871using gl::GL_COMPRESSED_RGB_FXT1_3DFX;
2872using gl::GL_COMPRESSED_RGBA_FXT1_3DFX;
2873using gl::GL_MULTISAMPLE_3DFX;
2874using gl::GL_SAMPLE_BUFFERS_3DFX;
2875using gl::GL_SAMPLES_3DFX;
2876using gl::GL_EVAL_2D_NV;
2877using gl::GL_EVAL_TRIANGULAR_2D_NV;
2878using gl::GL_MAP_TESSELLATION_NV;
2879using gl::GL_MAP_ATTRIB_U_ORDER_NV;
2880using gl::GL_MAP_ATTRIB_V_ORDER_NV;
2881using gl::GL_EVAL_FRACTIONAL_TESSELLATION_NV;
2882using gl::GL_EVAL_VERTEX_ATTRIB0_NV;
2883using gl::GL_EVAL_VERTEX_ATTRIB1_NV;
2884using gl::GL_EVAL_VERTEX_ATTRIB2_NV;
2885using gl::GL_EVAL_VERTEX_ATTRIB3_NV;
2886using gl::GL_EVAL_VERTEX_ATTRIB4_NV;
2887using gl::GL_EVAL_VERTEX_ATTRIB5_NV;
2888using gl::GL_EVAL_VERTEX_ATTRIB6_NV;
2889using gl::GL_EVAL_VERTEX_ATTRIB7_NV;
2890using gl::GL_EVAL_VERTEX_ATTRIB8_NV;
2891using gl::GL_EVAL_VERTEX_ATTRIB9_NV;
2892using gl::GL_EVAL_VERTEX_ATTRIB10_NV;
2893using gl::GL_EVAL_VERTEX_ATTRIB11_NV;
2894using gl::GL_EVAL_VERTEX_ATTRIB12_NV;
2895using gl::GL_EVAL_VERTEX_ATTRIB13_NV;
2896using gl::GL_EVAL_VERTEX_ATTRIB14_NV;
2897using gl::GL_EVAL_VERTEX_ATTRIB15_NV;
2898using gl::GL_MAX_MAP_TESSELLATION_NV;
2899using gl::GL_MAX_RATIONAL_EVAL_ORDER_NV;
2900using gl::GL_MAX_PROGRAM_PATCH_ATTRIBS_NV;
2901using gl::GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV;
2902using gl::GL_UNSIGNED_INT_S8_S8_8_8_NV;
2903using gl::GL_UNSIGNED_INT_8_8_S8_S8_REV_NV;
2904using gl::GL_DSDT_MAG_INTENSITY_NV;
2905using gl::GL_SHADER_CONSISTENT_NV;
2906using gl::GL_TEXTURE_SHADER_NV;
2907using gl::GL_SHADER_OPERATION_NV;
2908using gl::GL_CULL_MODES_NV;
2909using gl::GL_OFFSET_TEXTURE_2D_MATRIX_NV;
2910using gl::GL_OFFSET_TEXTURE_MATRIX_NV;
2911using gl::GL_OFFSET_TEXTURE_2D_SCALE_NV;
2912using gl::GL_OFFSET_TEXTURE_SCALE_NV;
2913using gl::GL_OFFSET_TEXTURE_2D_BIAS_NV;
2914using gl::GL_OFFSET_TEXTURE_BIAS_NV;
2915using gl::GL_PREVIOUS_TEXTURE_INPUT_NV;
2916using gl::GL_CONST_EYE_NV;
2917using gl::GL_PASS_THROUGH_NV;
2918using gl::GL_CULL_FRAGMENT_NV;
2919using gl::GL_OFFSET_TEXTURE_2D_NV;
2920using gl::GL_DEPENDENT_AR_TEXTURE_2D_NV;
2921using gl::GL_DEPENDENT_GB_TEXTURE_2D_NV;
2922using gl::GL_SURFACE_STATE_NV;
2923using gl::GL_DOT_PRODUCT_NV;
2924using gl::GL_DOT_PRODUCT_DEPTH_REPLACE_NV;
2925using gl::GL_DOT_PRODUCT_TEXTURE_2D_NV;
2926using gl::GL_DOT_PRODUCT_TEXTURE_3D_NV;
2927using gl::GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV;
2928using gl::GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV;
2929using gl::GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV;
2930using gl::GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV;
2931using gl::GL_HILO_NV;
2932using gl::GL_DSDT_NV;
2933using gl::GL_DSDT_MAG_NV;
2934using gl::GL_DSDT_MAG_VIB_NV;
2935using gl::GL_HILO16_NV;
2936using gl::GL_SIGNED_HILO_NV;
2937using gl::GL_SIGNED_HILO16_NV;
2938using gl::GL_SIGNED_RGBA_NV;
2939using gl::GL_SIGNED_RGBA8_NV;
2940using gl::GL_SURFACE_REGISTERED_NV;
2941using gl::GL_SIGNED_RGB_NV;
2942using gl::GL_SIGNED_RGB8_NV;
2943using gl::GL_SURFACE_MAPPED_NV;
2944using gl::GL_SIGNED_LUMINANCE_NV;
2945using gl::GL_SIGNED_LUMINANCE8_NV;
2946using gl::GL_SIGNED_LUMINANCE_ALPHA_NV;
2947using gl::GL_SIGNED_LUMINANCE8_ALPHA8_NV;
2948using gl::GL_SIGNED_ALPHA_NV;
2949using gl::GL_SIGNED_ALPHA8_NV;
2950using gl::GL_SIGNED_INTENSITY_NV;
2951using gl::GL_SIGNED_INTENSITY8_NV;
2952using gl::GL_DSDT8_NV;
2953using gl::GL_DSDT8_MAG8_NV;
2954using gl::GL_DSDT8_MAG8_INTENSITY8_NV;
2955using gl::GL_SIGNED_RGB_UNSIGNED_ALPHA_NV;
2956using gl::GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV;
2957using gl::GL_HI_SCALE_NV;
2958using gl::GL_LO_SCALE_NV;
2959using gl::GL_DS_SCALE_NV;
2960using gl::GL_DT_SCALE_NV;
2961using gl::GL_MAGNITUDE_SCALE_NV;
2962using gl::GL_VIBRANCE_SCALE_NV;
2963using gl::GL_HI_BIAS_NV;
2964using gl::GL_LO_BIAS_NV;
2965using gl::GL_DS_BIAS_NV;
2966using gl::GL_DT_BIAS_NV;
2967using gl::GL_MAGNITUDE_BIAS_NV;
2968using gl::GL_VIBRANCE_BIAS_NV;
2969using gl::GL_TEXTURE_BORDER_VALUES_NV;
2970using gl::GL_TEXTURE_HI_SIZE_NV;
2971using gl::GL_TEXTURE_LO_SIZE_NV;
2972using gl::GL_TEXTURE_DS_SIZE_NV;
2973using gl::GL_TEXTURE_DT_SIZE_NV;
2974using gl::GL_TEXTURE_MAG_SIZE_NV;
2975using gl::GL_MODELVIEW2_ARB;
2976using gl::GL_MODELVIEW3_ARB;
2977using gl::GL_MODELVIEW4_ARB;
2978using gl::GL_MODELVIEW5_ARB;
2979using gl::GL_MODELVIEW6_ARB;
2980using gl::GL_MODELVIEW7_ARB;
2981using gl::GL_MODELVIEW8_ARB;
2982using gl::GL_MODELVIEW9_ARB;
2983using gl::GL_MODELVIEW10_ARB;
2984using gl::GL_MODELVIEW11_ARB;
2985using gl::GL_MODELVIEW12_ARB;
2986using gl::GL_MODELVIEW13_ARB;
2987using gl::GL_MODELVIEW14_ARB;
2988using gl::GL_MODELVIEW15_ARB;
2989using gl::GL_MODELVIEW16_ARB;
2990using gl::GL_MODELVIEW17_ARB;
2991using gl::GL_MODELVIEW18_ARB;
2992using gl::GL_MODELVIEW19_ARB;
2993using gl::GL_MODELVIEW20_ARB;
2994using gl::GL_MODELVIEW21_ARB;
2995using gl::GL_MODELVIEW22_ARB;
2996using gl::GL_MODELVIEW23_ARB;
2997using gl::GL_MODELVIEW24_ARB;
2998using gl::GL_MODELVIEW25_ARB;
2999using gl::GL_MODELVIEW26_ARB;
3000using gl::GL_MODELVIEW27_ARB;
3001using gl::GL_MODELVIEW28_ARB;
3002using gl::GL_MODELVIEW29_ARB;
3003using gl::GL_MODELVIEW30_ARB;
3004using gl::GL_MODELVIEW31_ARB;
3005using gl::GL_DOT3_RGB_EXT;
3006using gl::GL_DOT3_RGBA_EXT;
3007using gl::GL_PROGRAM_BINARY_LENGTH;
3008using gl::GL_MIRROR_CLAMP_ATI;
3009using gl::GL_MIRROR_CLAMP_EXT;
3010using gl::GL_MIRROR_CLAMP_TO_EDGE;
3011using gl::GL_MIRROR_CLAMP_TO_EDGE_ATI;
3012using gl::GL_MIRROR_CLAMP_TO_EDGE_EXT;
3013using gl::GL_MODULATE_ADD_ATI;
3014using gl::GL_MODULATE_SIGNED_ADD_ATI;
3015using gl::GL_MODULATE_SUBTRACT_ATI;
3016using gl::GL_SET_AMD;
3017using gl::GL_REPLACE_VALUE_AMD;
3018using gl::GL_STENCIL_OP_VALUE_AMD;
3019using gl::GL_STENCIL_BACK_OP_VALUE_AMD;
3020using gl::GL_VERTEX_ATTRIB_ARRAY_LONG;
3021using gl::GL_OCCLUSION_QUERY_EVENT_MASK_AMD;
3022using gl::GL_YCBCR_MESA;
3023using gl::GL_PACK_INVERT_MESA;
3024using gl::GL_TEXTURE_1D_STACK_MESAX;
3025using gl::GL_TEXTURE_2D_STACK_MESAX;
3026using gl::GL_PROXY_TEXTURE_1D_STACK_MESAX;
3027using gl::GL_PROXY_TEXTURE_2D_STACK_MESAX;
3028using gl::GL_TEXTURE_1D_STACK_BINDING_MESAX;
3029using gl::GL_TEXTURE_2D_STACK_BINDING_MESAX;
3030using gl::GL_STATIC_ATI;
3031using gl::GL_DYNAMIC_ATI;
3032using gl::GL_PRESERVE_ATI;
3033using gl::GL_DISCARD_ATI;
3034using gl::GL_BUFFER_SIZE;
3035using gl::GL_BUFFER_SIZE_ARB;
3036using gl::GL_OBJECT_BUFFER_SIZE_ATI;
3037using gl::GL_BUFFER_USAGE;
3038using gl::GL_BUFFER_USAGE_ARB;
3039using gl::GL_OBJECT_BUFFER_USAGE_ATI;
3040using gl::GL_ARRAY_OBJECT_BUFFER_ATI;
3041using gl::GL_ARRAY_OBJECT_OFFSET_ATI;
3042using gl::GL_ELEMENT_ARRAY_ATI;
3043using gl::GL_ELEMENT_ARRAY_TYPE_ATI;
3044using gl::GL_ELEMENT_ARRAY_POINTER_ATI;
3045using gl::GL_MAX_VERTEX_STREAMS_ATI;
3046using gl::GL_VERTEX_STREAM0_ATI;
3047using gl::GL_VERTEX_STREAM1_ATI;
3048using gl::GL_VERTEX_STREAM2_ATI;
3049using gl::GL_VERTEX_STREAM3_ATI;
3050using gl::GL_VERTEX_STREAM4_ATI;
3051using gl::GL_VERTEX_STREAM5_ATI;
3052using gl::GL_VERTEX_STREAM6_ATI;
3053using gl::GL_VERTEX_STREAM7_ATI;
3054using gl::GL_VERTEX_SOURCE_ATI;
3055using gl::GL_BUMP_ROT_MATRIX_ATI;
3056using gl::GL_BUMP_ROT_MATRIX_SIZE_ATI;
3057using gl::GL_BUMP_NUM_TEX_UNITS_ATI;
3058using gl::GL_BUMP_TEX_UNITS_ATI;
3059using gl::GL_DUDV_ATI;
3060using gl::GL_DU8DV8_ATI;
3061using gl::GL_BUMP_ENVMAP_ATI;
3062using gl::GL_BUMP_TARGET_ATI;
3063using gl::GL_VERTEX_SHADER_EXT;
3064using gl::GL_VERTEX_SHADER_BINDING_EXT;
3065using gl::GL_OP_INDEX_EXT;
3066using gl::GL_OP_NEGATE_EXT;
3067using gl::GL_OP_DOT3_EXT;
3068using gl::GL_OP_DOT4_EXT;
3069using gl::GL_OP_MUL_EXT;
3070using gl::GL_OP_ADD_EXT;
3071using gl::GL_OP_MADD_EXT;
3072using gl::GL_OP_FRAC_EXT;
3073using gl::GL_OP_MAX_EXT;
3074using gl::GL_OP_MIN_EXT;
3075using gl::GL_OP_SET_GE_EXT;
3076using gl::GL_OP_SET_LT_EXT;
3077using gl::GL_OP_CLAMP_EXT;
3078using gl::GL_OP_FLOOR_EXT;
3079using gl::GL_OP_ROUND_EXT;
3080using gl::GL_OP_EXP_BASE_2_EXT;
3081using gl::GL_OP_LOG_BASE_2_EXT;
3082using gl::GL_OP_POWER_EXT;
3083using gl::GL_OP_RECIP_EXT;
3084using gl::GL_OP_RECIP_SQRT_EXT;
3085using gl::GL_OP_SUB_EXT;
3086using gl::GL_OP_CROSS_PRODUCT_EXT;
3087using gl::GL_OP_MULTIPLY_MATRIX_EXT;
3088using gl::GL_OP_MOV_EXT;
3089using gl::GL_OUTPUT_VERTEX_EXT;
3090using gl::GL_OUTPUT_COLOR0_EXT;
3091using gl::GL_OUTPUT_COLOR1_EXT;
3092using gl::GL_OUTPUT_TEXTURE_COORD0_EXT;
3093using gl::GL_OUTPUT_TEXTURE_COORD1_EXT;
3094using gl::GL_OUTPUT_TEXTURE_COORD2_EXT;
3095using gl::GL_OUTPUT_TEXTURE_COORD3_EXT;
3096using gl::GL_OUTPUT_TEXTURE_COORD4_EXT;
3097using gl::GL_OUTPUT_TEXTURE_COORD5_EXT;
3098using gl::GL_OUTPUT_TEXTURE_COORD6_EXT;
3099using gl::GL_OUTPUT_TEXTURE_COORD7_EXT;
3100using gl::GL_OUTPUT_TEXTURE_COORD8_EXT;
3101using gl::GL_OUTPUT_TEXTURE_COORD9_EXT;
3102using gl::GL_OUTPUT_TEXTURE_COORD10_EXT;
3103using gl::GL_OUTPUT_TEXTURE_COORD11_EXT;
3104using gl::GL_OUTPUT_TEXTURE_COORD12_EXT;
3105using gl::GL_OUTPUT_TEXTURE_COORD13_EXT;
3106using gl::GL_OUTPUT_TEXTURE_COORD14_EXT;
3107using gl::GL_OUTPUT_TEXTURE_COORD15_EXT;
3108using gl::GL_OUTPUT_TEXTURE_COORD16_EXT;
3109using gl::GL_OUTPUT_TEXTURE_COORD17_EXT;
3110using gl::GL_OUTPUT_TEXTURE_COORD18_EXT;
3111using gl::GL_OUTPUT_TEXTURE_COORD19_EXT;
3112using gl::GL_OUTPUT_TEXTURE_COORD20_EXT;
3113using gl::GL_OUTPUT_TEXTURE_COORD21_EXT;
3114using gl::GL_OUTPUT_TEXTURE_COORD22_EXT;
3115using gl::GL_OUTPUT_TEXTURE_COORD23_EXT;
3116using gl::GL_OUTPUT_TEXTURE_COORD24_EXT;
3117using gl::GL_OUTPUT_TEXTURE_COORD25_EXT;
3118using gl::GL_OUTPUT_TEXTURE_COORD26_EXT;
3119using gl::GL_OUTPUT_TEXTURE_COORD27_EXT;
3120using gl::GL_OUTPUT_TEXTURE_COORD28_EXT;
3121using gl::GL_OUTPUT_TEXTURE_COORD29_EXT;
3122using gl::GL_OUTPUT_TEXTURE_COORD30_EXT;
3123using gl::GL_OUTPUT_TEXTURE_COORD31_EXT;
3124using gl::GL_OUTPUT_FOG_EXT;
3125using gl::GL_SCALAR_EXT;
3126using gl::GL_VECTOR_EXT;
3127using gl::GL_MATRIX_EXT;
3128using gl::GL_VARIANT_EXT;
3129using gl::GL_INVARIANT_EXT;
3130using gl::GL_LOCAL_CONSTANT_EXT;
3131using gl::GL_LOCAL_EXT;
3132using gl::GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT;
3133using gl::GL_MAX_VERTEX_SHADER_VARIANTS_EXT;
3134using gl::GL_MAX_VERTEX_SHADER_INVARIANTS_EXT;
3135using gl::GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT;
3136using gl::GL_MAX_VERTEX_SHADER_LOCALS_EXT;
3137using gl::GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT;
3138using gl::GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT;
3139using gl::GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT;
3140using gl::GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT;
3141using gl::GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT;
3142using gl::GL_VERTEX_SHADER_INSTRUCTIONS_EXT;
3143using gl::GL_VERTEX_SHADER_VARIANTS_EXT;
3144using gl::GL_VERTEX_SHADER_INVARIANTS_EXT;
3145using gl::GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT;
3146using gl::GL_VERTEX_SHADER_LOCALS_EXT;
3147using gl::GL_VERTEX_SHADER_OPTIMIZED_EXT;
3148using gl::GL_X_EXT;
3149using gl::GL_Y_EXT;
3150using gl::GL_Z_EXT;
3151using gl::GL_W_EXT;
3152using gl::GL_NEGATIVE_X_EXT;
3153using gl::GL_NEGATIVE_Y_EXT;
3154using gl::GL_NEGATIVE_Z_EXT;
3155using gl::GL_NEGATIVE_W_EXT;
3156using gl::GL_ZERO_EXT;
3157using gl::GL_ONE_EXT;
3158using gl::GL_NEGATIVE_ONE_EXT;
3159using gl::GL_NORMALIZED_RANGE_EXT;
3160using gl::GL_FULL_RANGE_EXT;
3161using gl::GL_CURRENT_VERTEX_EXT;
3162using gl::GL_MVP_MATRIX_EXT;
3163using gl::GL_VARIANT_VALUE_EXT;
3164using gl::GL_VARIANT_DATATYPE_EXT;
3165using gl::GL_VARIANT_ARRAY_STRIDE_EXT;
3166using gl::GL_VARIANT_ARRAY_TYPE_EXT;
3167using gl::GL_VARIANT_ARRAY_EXT;
3168using gl::GL_VARIANT_ARRAY_POINTER_EXT;
3169using gl::GL_INVARIANT_VALUE_EXT;
3170using gl::GL_INVARIANT_DATATYPE_EXT;
3171using gl::GL_LOCAL_CONSTANT_VALUE_EXT;
3172using gl::GL_LOCAL_CONSTANT_DATATYPE_EXT;
3173using gl::GL_PN_TRIANGLES_ATI;
3174using gl::GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI;
3175using gl::GL_PN_TRIANGLES_POINT_MODE_ATI;
3176using gl::GL_PN_TRIANGLES_NORMAL_MODE_ATI;
3177using gl::GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI;
3178using gl::GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI;
3179using gl::GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI;
3180using gl::GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI;
3181using gl::GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI;
3182using gl::GL_VBO_FREE_MEMORY_ATI;
3183using gl::GL_TEXTURE_FREE_MEMORY_ATI;
3184using gl::GL_RENDERBUFFER_FREE_MEMORY_ATI;
3185using gl::GL_NUM_PROGRAM_BINARY_FORMATS;
3186using gl::GL_PROGRAM_BINARY_FORMATS;
3187using gl::GL_STENCIL_BACK_FUNC;
3188using gl::GL_STENCIL_BACK_FUNC_ATI;
3189using gl::GL_STENCIL_BACK_FAIL;
3190using gl::GL_STENCIL_BACK_FAIL_ATI;
3191using gl::GL_STENCIL_BACK_PASS_DEPTH_FAIL;
3192using gl::GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI;
3193using gl::GL_STENCIL_BACK_PASS_DEPTH_PASS;
3194using gl::GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI;
3195using gl::GL_FRAGMENT_PROGRAM_ARB;
3196using gl::GL_PROGRAM_ALU_INSTRUCTIONS_ARB;
3197using gl::GL_PROGRAM_TEX_INSTRUCTIONS_ARB;
3198using gl::GL_PROGRAM_TEX_INDIRECTIONS_ARB;
3199using gl::GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB;
3200using gl::GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB;
3201using gl::GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB;
3202using gl::GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB;
3203using gl::GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB;
3204using gl::GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB;
3205using gl::GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB;
3206using gl::GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB;
3207using gl::GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB;
3208using gl::GL_RGBA32F;
3209using gl::GL_RGBA32F_ARB;
3210using gl::GL_RGBA_FLOAT32_APPLE;
3211using gl::GL_RGBA_FLOAT32_ATI;
3212using gl::GL_RGB32F;
3213using gl::GL_RGB32F_ARB;
3214using gl::GL_RGB_FLOAT32_APPLE;
3215using gl::GL_RGB_FLOAT32_ATI;
3216using gl::GL_ALPHA32F_ARB;
3217using gl::GL_ALPHA_FLOAT32_APPLE;
3218using gl::GL_ALPHA_FLOAT32_ATI;
3219using gl::GL_INTENSITY32F_ARB;
3220using gl::GL_INTENSITY_FLOAT32_APPLE;
3221using gl::GL_INTENSITY_FLOAT32_ATI;
3222using gl::GL_LUMINANCE32F_ARB;
3223using gl::GL_LUMINANCE_FLOAT32_APPLE;
3224using gl::GL_LUMINANCE_FLOAT32_ATI;
3225using gl::GL_LUMINANCE_ALPHA32F_ARB;
3226using gl::GL_LUMINANCE_ALPHA_FLOAT32_APPLE;
3227using gl::GL_LUMINANCE_ALPHA_FLOAT32_ATI;
3228using gl::GL_RGBA16F;
3229using gl::GL_RGBA16F_ARB;
3230using gl::GL_RGBA_FLOAT16_APPLE;
3231using gl::GL_RGBA_FLOAT16_ATI;
3232using gl::GL_RGB16F;
3233using gl::GL_RGB16F_ARB;
3234using gl::GL_RGB_FLOAT16_APPLE;
3235using gl::GL_RGB_FLOAT16_ATI;
3236using gl::GL_ALPHA16F_ARB;
3237using gl::GL_ALPHA_FLOAT16_APPLE;
3238using gl::GL_ALPHA_FLOAT16_ATI;
3239using gl::GL_INTENSITY16F_ARB;
3240using gl::GL_INTENSITY_FLOAT16_APPLE;
3241using gl::GL_INTENSITY_FLOAT16_ATI;
3242using gl::GL_LUMINANCE16F_ARB;
3243using gl::GL_LUMINANCE_FLOAT16_APPLE;
3244using gl::GL_LUMINANCE_FLOAT16_ATI;
3245using gl::GL_LUMINANCE_ALPHA16F_ARB;
3246using gl::GL_LUMINANCE_ALPHA_FLOAT16_APPLE;
3247using gl::GL_LUMINANCE_ALPHA_FLOAT16_ATI;
3248using gl::GL_RGBA_FLOAT_MODE_ARB;
3249using gl::GL_RGBA_FLOAT_MODE_ATI;
3250using gl::GL_MAX_DRAW_BUFFERS;
3251using gl::GL_MAX_DRAW_BUFFERS_ARB;
3252using gl::GL_MAX_DRAW_BUFFERS_ATI;
3253using gl::GL_DRAW_BUFFER0;
3254using gl::GL_DRAW_BUFFER0_ARB;
3255using gl::GL_DRAW_BUFFER0_ATI;
3256using gl::GL_DRAW_BUFFER1;
3257using gl::GL_DRAW_BUFFER1_ARB;
3258using gl::GL_DRAW_BUFFER1_ATI;
3259using gl::GL_DRAW_BUFFER2;
3260using gl::GL_DRAW_BUFFER2_ARB;
3261using gl::GL_DRAW_BUFFER2_ATI;
3262using gl::GL_DRAW_BUFFER3;
3263using gl::GL_DRAW_BUFFER3_ARB;
3264using gl::GL_DRAW_BUFFER3_ATI;
3265using gl::GL_DRAW_BUFFER4;
3266using gl::GL_DRAW_BUFFER4_ARB;
3267using gl::GL_DRAW_BUFFER4_ATI;
3268using gl::GL_DRAW_BUFFER5;
3269using gl::GL_DRAW_BUFFER5_ARB;
3270using gl::GL_DRAW_BUFFER5_ATI;
3271using gl::GL_DRAW_BUFFER6;
3272using gl::GL_DRAW_BUFFER6_ARB;
3273using gl::GL_DRAW_BUFFER6_ATI;
3274using gl::GL_DRAW_BUFFER7;
3275using gl::GL_DRAW_BUFFER7_ARB;
3276using gl::GL_DRAW_BUFFER7_ATI;
3277using gl::GL_DRAW_BUFFER8;
3278using gl::GL_DRAW_BUFFER8_ARB;
3279using gl::GL_DRAW_BUFFER8_ATI;
3280using gl::GL_DRAW_BUFFER9;
3281using gl::GL_DRAW_BUFFER9_ARB;
3282using gl::GL_DRAW_BUFFER9_ATI;
3283using gl::GL_DRAW_BUFFER10;
3284using gl::GL_DRAW_BUFFER10_ARB;
3285using gl::GL_DRAW_BUFFER10_ATI;
3286using gl::GL_DRAW_BUFFER11;
3287using gl::GL_DRAW_BUFFER11_ARB;
3288using gl::GL_DRAW_BUFFER11_ATI;
3289using gl::GL_DRAW_BUFFER12;
3290using gl::GL_DRAW_BUFFER12_ARB;
3291using gl::GL_DRAW_BUFFER12_ATI;
3292using gl::GL_DRAW_BUFFER13;
3293using gl::GL_DRAW_BUFFER13_ARB;
3294using gl::GL_DRAW_BUFFER13_ATI;
3295using gl::GL_DRAW_BUFFER14;
3296using gl::GL_DRAW_BUFFER14_ARB;
3297using gl::GL_DRAW_BUFFER14_ATI;
3298using gl::GL_DRAW_BUFFER15;
3299using gl::GL_DRAW_BUFFER15_ARB;
3300using gl::GL_DRAW_BUFFER15_ATI;
3301using gl::GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI;
3302using gl::GL_BLEND_EQUATION_ALPHA;
3303using gl::GL_BLEND_EQUATION_ALPHA_EXT;
3304using gl::GL_SUBSAMPLE_DISTANCE_AMD;
3305using gl::GL_MATRIX_PALETTE_ARB;
3306using gl::GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB;
3307using gl::GL_MAX_PALETTE_MATRICES_ARB;
3308using gl::GL_CURRENT_PALETTE_MATRIX_ARB;
3309using gl::GL_MATRIX_INDEX_ARRAY_ARB;
3310using gl::GL_CURRENT_MATRIX_INDEX_ARB;
3311using gl::GL_MATRIX_INDEX_ARRAY_SIZE_ARB;
3312using gl::GL_MATRIX_INDEX_ARRAY_TYPE_ARB;
3313using gl::GL_MATRIX_INDEX_ARRAY_STRIDE_ARB;
3314using gl::GL_MATRIX_INDEX_ARRAY_POINTER_ARB;
3315using gl::GL_TEXTURE_DEPTH_SIZE;
3316using gl::GL_TEXTURE_DEPTH_SIZE_ARB;
3317using gl::GL_DEPTH_TEXTURE_MODE;
3318using gl::GL_DEPTH_TEXTURE_MODE_ARB;
3319using gl::GL_TEXTURE_COMPARE_MODE;
3320using gl::GL_TEXTURE_COMPARE_MODE_ARB;
3321using gl::GL_TEXTURE_COMPARE_FUNC;
3322using gl::GL_TEXTURE_COMPARE_FUNC_ARB;
3323using gl::GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT;
3324using gl::GL_COMPARE_REF_TO_TEXTURE;
3325using gl::GL_COMPARE_R_TO_TEXTURE;
3326using gl::GL_COMPARE_R_TO_TEXTURE_ARB;
3327using gl::GL_TEXTURE_CUBE_MAP_SEAMLESS;
3328using gl::GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV;
3329using gl::GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV;
3330using gl::GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV;
3331using gl::GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV;
3332using gl::GL_OFFSET_HILO_TEXTURE_2D_NV;
3333using gl::GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV;
3334using gl::GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV;
3335using gl::GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV;
3336using gl::GL_DEPENDENT_HILO_TEXTURE_2D_NV;
3337using gl::GL_DEPENDENT_RGB_TEXTURE_3D_NV;
3338using gl::GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV;
3339using gl::GL_DOT_PRODUCT_PASS_THROUGH_NV;
3340using gl::GL_DOT_PRODUCT_TEXTURE_1D_NV;
3341using gl::GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV;
3342using gl::GL_HILO8_NV;
3343using gl::GL_SIGNED_HILO8_NV;
3344using gl::GL_FORCE_BLUE_TO_ONE_NV;
3345using gl::GL_POINT_SPRITE;
3346using gl::GL_POINT_SPRITE_ARB;
3347using gl::GL_POINT_SPRITE_NV;
3348using gl::GL_COORD_REPLACE;
3349using gl::GL_COORD_REPLACE_ARB;
3350using gl::GL_COORD_REPLACE_NV;
3351using gl::GL_POINT_SPRITE_R_MODE_NV;
3352using gl::GL_PIXEL_COUNTER_BITS_NV;
3353using gl::GL_QUERY_COUNTER_BITS;
3354using gl::GL_QUERY_COUNTER_BITS_ARB;
3355using gl::GL_CURRENT_OCCLUSION_QUERY_ID_NV;
3356using gl::GL_CURRENT_QUERY;
3357using gl::GL_CURRENT_QUERY_ARB;
3358using gl::GL_PIXEL_COUNT_NV;
3359using gl::GL_QUERY_RESULT;
3360using gl::GL_QUERY_RESULT_ARB;
3361using gl::GL_PIXEL_COUNT_AVAILABLE_NV;
3362using gl::GL_QUERY_RESULT_AVAILABLE;
3363using gl::GL_QUERY_RESULT_AVAILABLE_ARB;
3364using gl::GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV;
3365using gl::GL_MAX_VERTEX_ATTRIBS;
3366using gl::GL_MAX_VERTEX_ATTRIBS_ARB;
3367using gl::GL_VERTEX_ATTRIB_ARRAY_NORMALIZED;
3368using gl::GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB;
3369using gl::GL_MAX_TESS_CONTROL_INPUT_COMPONENTS;
3370using gl::GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS;
3371using gl::GL_DEPTH_STENCIL_TO_RGBA_NV;
3372using gl::GL_DEPTH_STENCIL_TO_BGRA_NV;
3373using gl::GL_FRAGMENT_PROGRAM_NV;
3374using gl::GL_MAX_TEXTURE_COORDS;
3375using gl::GL_MAX_TEXTURE_COORDS_ARB;
3376using gl::GL_MAX_TEXTURE_COORDS_NV;
3377using gl::GL_MAX_TEXTURE_IMAGE_UNITS;
3378using gl::GL_MAX_TEXTURE_IMAGE_UNITS_ARB;
3379using gl::GL_MAX_TEXTURE_IMAGE_UNITS_NV;
3380using gl::GL_FRAGMENT_PROGRAM_BINDING_NV;
3381using gl::GL_PROGRAM_ERROR_STRING_ARB;
3382using gl::GL_PROGRAM_ERROR_STRING_NV;
3383using gl::GL_PROGRAM_FORMAT_ASCII_ARB;
3384using gl::GL_PROGRAM_FORMAT_ARB;
3385using gl::GL_WRITE_PIXEL_DATA_RANGE_NV;
3386using gl::GL_READ_PIXEL_DATA_RANGE_NV;
3387using gl::GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV;
3388using gl::GL_READ_PIXEL_DATA_RANGE_LENGTH_NV;
3389using gl::GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV;
3390using gl::GL_READ_PIXEL_DATA_RANGE_POINTER_NV;
3391using gl::GL_GEOMETRY_SHADER_INVOCATIONS;
3392using gl::GL_FLOAT_R_NV;
3393using gl::GL_FLOAT_RG_NV;
3394using gl::GL_FLOAT_RGB_NV;
3395using gl::GL_FLOAT_RGBA_NV;
3396using gl::GL_FLOAT_R16_NV;
3397using gl::GL_FLOAT_R32_NV;
3398using gl::GL_FLOAT_RG16_NV;
3399using gl::GL_FLOAT_RG32_NV;
3400using gl::GL_FLOAT_RGB16_NV;
3401using gl::GL_FLOAT_RGB32_NV;
3402using gl::GL_FLOAT_RGBA16_NV;
3403using gl::GL_FLOAT_RGBA32_NV;
3404using gl::GL_TEXTURE_FLOAT_COMPONENTS_NV;
3405using gl::GL_FLOAT_CLEAR_COLOR_VALUE_NV;
3406using gl::GL_FLOAT_RGBA_MODE_NV;
3407using gl::GL_TEXTURE_UNSIGNED_REMAP_MODE_NV;
3408using gl::GL_DEPTH_BOUNDS_TEST_EXT;
3409using gl::GL_DEPTH_BOUNDS_EXT;
3410using gl::GL_ARRAY_BUFFER;
3411using gl::GL_ARRAY_BUFFER_ARB;
3412using gl::GL_ELEMENT_ARRAY_BUFFER;
3413using gl::GL_ELEMENT_ARRAY_BUFFER_ARB;
3414using gl::GL_ARRAY_BUFFER_BINDING;
3415using gl::GL_ARRAY_BUFFER_BINDING_ARB;
3416using gl::GL_ELEMENT_ARRAY_BUFFER_BINDING;
3417using gl::GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB;
3418using gl::GL_VERTEX_ARRAY_BUFFER_BINDING;
3419using gl::GL_VERTEX_ARRAY_BUFFER_BINDING_ARB;
3420using gl::GL_NORMAL_ARRAY_BUFFER_BINDING;
3421using gl::GL_NORMAL_ARRAY_BUFFER_BINDING_ARB;
3422using gl::GL_COLOR_ARRAY_BUFFER_BINDING;
3423using gl::GL_COLOR_ARRAY_BUFFER_BINDING_ARB;
3424using gl::GL_INDEX_ARRAY_BUFFER_BINDING;
3425using gl::GL_INDEX_ARRAY_BUFFER_BINDING_ARB;
3426using gl::GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING;
3427using gl::GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB;
3428using gl::GL_EDGE_FLAG_ARRAY_BUFFER_BINDING;
3429using gl::GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB;
3430using gl::GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING;
3431using gl::GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB;
3432using gl::GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING;
3433using gl::GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB;
3434using gl::GL_FOG_COORD_ARRAY_BUFFER_BINDING;
3435using gl::GL_WEIGHT_ARRAY_BUFFER_BINDING;
3436using gl::GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB;
3437using gl::GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING;
3438using gl::GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB;
3439using gl::GL_PROGRAM_INSTRUCTIONS_ARB;
3440using gl::GL_MAX_PROGRAM_INSTRUCTIONS_ARB;
3441using gl::GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB;
3442using gl::GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB;
3443using gl::GL_PROGRAM_TEMPORARIES_ARB;
3444using gl::GL_MAX_PROGRAM_TEMPORARIES_ARB;
3445using gl::GL_PROGRAM_NATIVE_TEMPORARIES_ARB;
3446using gl::GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB;
3447using gl::GL_PROGRAM_PARAMETERS_ARB;
3448using gl::GL_MAX_PROGRAM_PARAMETERS_ARB;
3449using gl::GL_PROGRAM_NATIVE_PARAMETERS_ARB;
3450using gl::GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB;
3451using gl::GL_PROGRAM_ATTRIBS_ARB;
3452using gl::GL_MAX_PROGRAM_ATTRIBS_ARB;
3453using gl::GL_PROGRAM_NATIVE_ATTRIBS_ARB;
3454using gl::GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB;
3455using gl::GL_PROGRAM_ADDRESS_REGISTERS_ARB;
3456using gl::GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB;
3457using gl::GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB;
3458using gl::GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB;
3459using gl::GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB;
3460using gl::GL_MAX_PROGRAM_ENV_PARAMETERS_ARB;
3461using gl::GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB;
3462using gl::GL_TRANSPOSE_CURRENT_MATRIX_ARB;
3463using gl::GL_READ_ONLY;
3464using gl::GL_READ_ONLY_ARB;
3465using gl::GL_WRITE_ONLY;
3466using gl::GL_WRITE_ONLY_ARB;
3467using gl::GL_READ_WRITE;
3468using gl::GL_READ_WRITE_ARB;
3469using gl::GL_BUFFER_ACCESS;
3470using gl::GL_BUFFER_ACCESS_ARB;
3471using gl::GL_BUFFER_MAPPED;
3472using gl::GL_BUFFER_MAPPED_ARB;
3473using gl::GL_BUFFER_MAP_POINTER;
3474using gl::GL_BUFFER_MAP_POINTER_ARB;
3475using gl::GL_WRITE_DISCARD_NV;
3476using gl::GL_TIME_ELAPSED;
3477using gl::GL_TIME_ELAPSED_EXT;
3478using gl::GL_MATRIX0_ARB;
3479using gl::GL_MATRIX1_ARB;
3480using gl::GL_MATRIX2_ARB;
3481using gl::GL_MATRIX3_ARB;
3482using gl::GL_MATRIX4_ARB;
3483using gl::GL_MATRIX5_ARB;
3484using gl::GL_MATRIX6_ARB;
3485using gl::GL_MATRIX7_ARB;
3486using gl::GL_MATRIX8_ARB;
3487using gl::GL_MATRIX9_ARB;
3488using gl::GL_MATRIX10_ARB;
3489using gl::GL_MATRIX11_ARB;
3490using gl::GL_MATRIX12_ARB;
3491using gl::GL_MATRIX13_ARB;
3492using gl::GL_MATRIX14_ARB;
3493using gl::GL_MATRIX15_ARB;
3494using gl::GL_MATRIX16_ARB;
3495using gl::GL_MATRIX17_ARB;
3496using gl::GL_MATRIX18_ARB;
3497using gl::GL_MATRIX19_ARB;
3498using gl::GL_MATRIX20_ARB;
3499using gl::GL_MATRIX21_ARB;
3500using gl::GL_MATRIX22_ARB;
3501using gl::GL_MATRIX23_ARB;
3502using gl::GL_MATRIX24_ARB;
3503using gl::GL_MATRIX25_ARB;
3504using gl::GL_MATRIX26_ARB;
3505using gl::GL_MATRIX27_ARB;
3506using gl::GL_MATRIX28_ARB;
3507using gl::GL_MATRIX29_ARB;
3508using gl::GL_MATRIX30_ARB;
3509using gl::GL_MATRIX31_ARB;
3510using gl::GL_STREAM_DRAW;
3511using gl::GL_STREAM_DRAW_ARB;
3512using gl::GL_STREAM_READ;
3513using gl::GL_STREAM_READ_ARB;
3514using gl::GL_STREAM_COPY;
3515using gl::GL_STREAM_COPY_ARB;
3516using gl::GL_STATIC_DRAW;
3517using gl::GL_STATIC_DRAW_ARB;
3518using gl::GL_STATIC_READ;
3519using gl::GL_STATIC_READ_ARB;
3520using gl::GL_STATIC_COPY;
3521using gl::GL_STATIC_COPY_ARB;
3522using gl::GL_DYNAMIC_DRAW;
3523using gl::GL_DYNAMIC_DRAW_ARB;
3524using gl::GL_DYNAMIC_READ;
3525using gl::GL_DYNAMIC_READ_ARB;
3526using gl::GL_DYNAMIC_COPY;
3527using gl::GL_DYNAMIC_COPY_ARB;
3528using gl::GL_PIXEL_PACK_BUFFER;
3529using gl::GL_PIXEL_PACK_BUFFER_ARB;
3530using gl::GL_PIXEL_PACK_BUFFER_EXT;
3531using gl::GL_PIXEL_UNPACK_BUFFER;
3532using gl::GL_PIXEL_UNPACK_BUFFER_ARB;
3533using gl::GL_PIXEL_UNPACK_BUFFER_EXT;
3534using gl::GL_PIXEL_PACK_BUFFER_BINDING;
3535using gl::GL_PIXEL_PACK_BUFFER_BINDING_ARB;
3536using gl::GL_PIXEL_PACK_BUFFER_BINDING_EXT;
3537using gl::GL_PIXEL_UNPACK_BUFFER_BINDING;
3538using gl::GL_PIXEL_UNPACK_BUFFER_BINDING_ARB;
3539using gl::GL_PIXEL_UNPACK_BUFFER_BINDING_EXT;
3540using gl::GL_DEPTH24_STENCIL8;
3541using gl::GL_DEPTH24_STENCIL8_EXT;
3542using gl::GL_TEXTURE_STENCIL_SIZE;
3543using gl::GL_TEXTURE_STENCIL_SIZE_EXT;
3544using gl::GL_STENCIL_TAG_BITS_EXT;
3545using gl::GL_STENCIL_CLEAR_TAG_VALUE_EXT;
3546using gl::GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV;
3547using gl::GL_MAX_PROGRAM_CALL_DEPTH_NV;
3548using gl::GL_MAX_PROGRAM_IF_DEPTH_NV;
3549using gl::GL_MAX_PROGRAM_LOOP_DEPTH_NV;
3550using gl::GL_MAX_PROGRAM_LOOP_COUNT_NV;
3551using gl::GL_SRC1_COLOR;
3552using gl::GL_ONE_MINUS_SRC1_COLOR;
3553using gl::GL_ONE_MINUS_SRC1_ALPHA;
3554using gl::GL_MAX_DUAL_SOURCE_DRAW_BUFFERS;
3555using gl::GL_VERTEX_ATTRIB_ARRAY_INTEGER;
3556using gl::GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT;
3557using gl::GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV;
3558using gl::GL_VERTEX_ATTRIB_ARRAY_DIVISOR;
3559using gl::GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB;
3560using gl::GL_MAX_ARRAY_TEXTURE_LAYERS;
3561using gl::GL_MAX_ARRAY_TEXTURE_LAYERS_EXT;
3562using gl::GL_MIN_PROGRAM_TEXEL_OFFSET;
3563using gl::GL_MIN_PROGRAM_TEXEL_OFFSET_EXT;
3564using gl::GL_MIN_PROGRAM_TEXEL_OFFSET_NV;
3565using gl::GL_MAX_PROGRAM_TEXEL_OFFSET;
3566using gl::GL_MAX_PROGRAM_TEXEL_OFFSET_EXT;
3567using gl::GL_MAX_PROGRAM_TEXEL_OFFSET_NV;
3568using gl::GL_PROGRAM_ATTRIB_COMPONENTS_NV;
3569using gl::GL_PROGRAM_RESULT_COMPONENTS_NV;
3570using gl::GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV;
3571using gl::GL_MAX_PROGRAM_RESULT_COMPONENTS_NV;
3572using gl::GL_STENCIL_TEST_TWO_SIDE_EXT;
3573using gl::GL_ACTIVE_STENCIL_FACE_EXT;
3574using gl::GL_MIRROR_CLAMP_TO_BORDER_EXT;
3575using gl::GL_SAMPLES_PASSED;
3576using gl::GL_SAMPLES_PASSED_ARB;
3577using gl::GL_GEOMETRY_VERTICES_OUT;
3578using gl::GL_GEOMETRY_INPUT_TYPE;
3579using gl::GL_GEOMETRY_OUTPUT_TYPE;
3580using gl::GL_SAMPLER_BINDING;
3581using gl::GL_CLAMP_VERTEX_COLOR;
3582using gl::GL_CLAMP_VERTEX_COLOR_ARB;
3583using gl::GL_CLAMP_FRAGMENT_COLOR;
3584using gl::GL_CLAMP_FRAGMENT_COLOR_ARB;
3585using gl::GL_CLAMP_READ_COLOR;
3586using gl::GL_CLAMP_READ_COLOR_ARB;
3587using gl::GL_FIXED_ONLY;
3588using gl::GL_FIXED_ONLY_ARB;
3589using gl::GL_TESS_CONTROL_PROGRAM_NV;
3590using gl::GL_TESS_EVALUATION_PROGRAM_NV;
3591using gl::GL_FRAGMENT_SHADER_ATI;
3592using gl::GL_REG_0_ATI;
3593using gl::GL_REG_1_ATI;
3594using gl::GL_REG_2_ATI;
3595using gl::GL_REG_3_ATI;
3596using gl::GL_REG_4_ATI;
3597using gl::GL_REG_5_ATI;
3598using gl::GL_REG_6_ATI;
3599using gl::GL_REG_7_ATI;
3600using gl::GL_REG_8_ATI;
3601using gl::GL_REG_9_ATI;
3602using gl::GL_REG_10_ATI;
3603using gl::GL_REG_11_ATI;
3604using gl::GL_REG_12_ATI;
3605using gl::GL_REG_13_ATI;
3606using gl::GL_REG_14_ATI;
3607using gl::GL_REG_15_ATI;
3608using gl::GL_REG_16_ATI;
3609using gl::GL_REG_17_ATI;
3610using gl::GL_REG_18_ATI;
3611using gl::GL_REG_19_ATI;
3612using gl::GL_REG_20_ATI;
3613using gl::GL_REG_21_ATI;
3614using gl::GL_REG_22_ATI;
3615using gl::GL_REG_23_ATI;
3616using gl::GL_REG_24_ATI;
3617using gl::GL_REG_25_ATI;
3618using gl::GL_REG_26_ATI;
3619using gl::GL_REG_27_ATI;
3620using gl::GL_REG_28_ATI;
3621using gl::GL_REG_29_ATI;
3622using gl::GL_REG_30_ATI;
3623using gl::GL_REG_31_ATI;
3624using gl::GL_CON_0_ATI;
3625using gl::GL_CON_1_ATI;
3626using gl::GL_CON_2_ATI;
3627using gl::GL_CON_3_ATI;
3628using gl::GL_CON_4_ATI;
3629using gl::GL_CON_5_ATI;
3630using gl::GL_CON_6_ATI;
3631using gl::GL_CON_7_ATI;
3632using gl::GL_CON_8_ATI;
3633using gl::GL_CON_9_ATI;
3634using gl::GL_CON_10_ATI;
3635using gl::GL_CON_11_ATI;
3636using gl::GL_CON_12_ATI;
3637using gl::GL_CON_13_ATI;
3638using gl::GL_CON_14_ATI;
3639using gl::GL_CON_15_ATI;
3640using gl::GL_CON_16_ATI;
3641using gl::GL_CON_17_ATI;
3642using gl::GL_CON_18_ATI;
3643using gl::GL_CON_19_ATI;
3644using gl::GL_CON_20_ATI;
3645using gl::GL_CON_21_ATI;
3646using gl::GL_CON_22_ATI;
3647using gl::GL_CON_23_ATI;
3648using gl::GL_CON_24_ATI;
3649using gl::GL_CON_25_ATI;
3650using gl::GL_CON_26_ATI;
3651using gl::GL_CON_27_ATI;
3652using gl::GL_CON_28_ATI;
3653using gl::GL_CON_29_ATI;
3654using gl::GL_CON_30_ATI;
3655using gl::GL_CON_31_ATI;
3656using gl::GL_MOV_ATI;
3657using gl::GL_ADD_ATI;
3658using gl::GL_MUL_ATI;
3659using gl::GL_SUB_ATI;
3660using gl::GL_DOT3_ATI;
3661using gl::GL_DOT4_ATI;
3662using gl::GL_MAD_ATI;
3663using gl::GL_LERP_ATI;
3664using gl::GL_CND_ATI;
3665using gl::GL_CND0_ATI;
3666using gl::GL_DOT2_ADD_ATI;
3667using gl::GL_SECONDARY_INTERPOLATOR_ATI;
3668using gl::GL_NUM_FRAGMENT_REGISTERS_ATI;
3669using gl::GL_NUM_FRAGMENT_CONSTANTS_ATI;
3670using gl::GL_NUM_PASSES_ATI;
3671using gl::GL_NUM_INSTRUCTIONS_PER_PASS_ATI;
3672using gl::GL_NUM_INSTRUCTIONS_TOTAL_ATI;
3673using gl::GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI;
3674using gl::GL_NUM_LOOPBACK_COMPONENTS_ATI;
3675using gl::GL_COLOR_ALPHA_PAIRING_ATI;
3676using gl::GL_SWIZZLE_STR_ATI;
3677using gl::GL_SWIZZLE_STQ_ATI;
3678using gl::GL_SWIZZLE_STR_DR_ATI;
3679using gl::GL_SWIZZLE_STQ_DQ_ATI;
3680using gl::GL_SWIZZLE_STRQ_ATI;
3681using gl::GL_SWIZZLE_STRQ_DQ_ATI;
3682using gl::GL_INTERLACE_OML;
3683using gl::GL_INTERLACE_READ_OML;
3684using gl::GL_FORMAT_SUBSAMPLE_24_24_OML;
3685using gl::GL_FORMAT_SUBSAMPLE_244_244_OML;
3686using gl::GL_RESAMPLE_REPLICATE_OML;
3687using gl::GL_RESAMPLE_ZERO_FILL_OML;
3688using gl::GL_RESAMPLE_AVERAGE_OML;
3689using gl::GL_RESAMPLE_DECIMATE_OML;
3690using gl::GL_VERTEX_ATTRIB_MAP1_APPLE;
3691using gl::GL_VERTEX_ATTRIB_MAP2_APPLE;
3692using gl::GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE;
3693using gl::GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE;
3694using gl::GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE;
3695using gl::GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE;
3696using gl::GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE;
3697using gl::GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE;
3698using gl::GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE;
3699using gl::GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE;
3700using gl::GL_DRAW_PIXELS_APPLE;
3701using gl::GL_FENCE_APPLE;
3702using gl::GL_ELEMENT_ARRAY_APPLE;
3703using gl::GL_ELEMENT_ARRAY_TYPE_APPLE;
3704using gl::GL_ELEMENT_ARRAY_POINTER_APPLE;
3705using gl::GL_COLOR_FLOAT_APPLE;
3706using gl::GL_UNIFORM_BUFFER;
3707using gl::GL_BUFFER_SERIALIZED_MODIFY_APPLE;
3708using gl::GL_BUFFER_FLUSHING_UNMAP_APPLE;
3709using gl::GL_AUX_DEPTH_STENCIL_APPLE;
3710using gl::GL_PACK_ROW_BYTES_APPLE;
3711using gl::GL_UNPACK_ROW_BYTES_APPLE;
3712using gl::GL_RELEASED_APPLE;
3713using gl::GL_VOLATILE_APPLE;
3714using gl::GL_RETAINED_APPLE;
3715using gl::GL_UNDEFINED_APPLE;
3716using gl::GL_PURGEABLE_APPLE;
3717using gl::GL_RGB_422_APPLE;
3718using gl::GL_UNIFORM_BUFFER_BINDING;
3719using gl::GL_UNIFORM_BUFFER_START;
3720using gl::GL_UNIFORM_BUFFER_SIZE;
3721using gl::GL_MAX_VERTEX_UNIFORM_BLOCKS;
3722using gl::GL_MAX_GEOMETRY_UNIFORM_BLOCKS;
3723using gl::GL_MAX_FRAGMENT_UNIFORM_BLOCKS;
3724using gl::GL_MAX_COMBINED_UNIFORM_BLOCKS;
3725using gl::GL_MAX_UNIFORM_BUFFER_BINDINGS;
3726using gl::GL_MAX_UNIFORM_BLOCK_SIZE;
3727using gl::GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS;
3728using gl::GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS;
3729using gl::GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS;
3730using gl::GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT;
3731using gl::GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH;
3732using gl::GL_ACTIVE_UNIFORM_BLOCKS;
3733using gl::GL_UNIFORM_TYPE;
3734using gl::GL_UNIFORM_SIZE;
3735using gl::GL_UNIFORM_NAME_LENGTH;
3736using gl::GL_UNIFORM_BLOCK_INDEX;
3737using gl::GL_UNIFORM_OFFSET;
3738using gl::GL_UNIFORM_ARRAY_STRIDE;
3739using gl::GL_UNIFORM_MATRIX_STRIDE;
3740using gl::GL_UNIFORM_IS_ROW_MAJOR;
3741using gl::GL_UNIFORM_BLOCK_BINDING;
3742using gl::GL_UNIFORM_BLOCK_DATA_SIZE;
3743using gl::GL_UNIFORM_BLOCK_NAME_LENGTH;
3744using gl::GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS;
3745using gl::GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES;
3746using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER;
3747using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER;
3748using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER;
3749using gl::GL_TEXTURE_SRGB_DECODE_EXT;
3750using gl::GL_DECODE_EXT;
3751using gl::GL_SKIP_DECODE_EXT;
3752using gl::GL_PROGRAM_PIPELINE_OBJECT_EXT;
3753using gl::GL_RGB_RAW_422_APPLE;
3754using gl::GL_FRAGMENT_SHADER;
3755using gl::GL_FRAGMENT_SHADER_ARB;
3756using gl::GL_VERTEX_SHADER;
3757using gl::GL_VERTEX_SHADER_ARB;
3758using gl::GL_PROGRAM_OBJECT_ARB;
3759using gl::GL_PROGRAM_OBJECT_EXT;
3760using gl::GL_SHADER_OBJECT_ARB;
3761using gl::GL_SHADER_OBJECT_EXT;
3762using gl::GL_MAX_FRAGMENT_UNIFORM_COMPONENTS;
3763using gl::GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB;
3764using gl::GL_MAX_VERTEX_UNIFORM_COMPONENTS;
3765using gl::GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB;
3766using gl::GL_MAX_VARYING_COMPONENTS;
3767using gl::GL_MAX_VARYING_COMPONENTS_EXT;
3768using gl::GL_MAX_VARYING_FLOATS;
3769using gl::GL_MAX_VARYING_FLOATS_ARB;
3770using gl::GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS;
3771using gl::GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB;
3772using gl::GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS;
3773using gl::GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB;
3774using gl::GL_OBJECT_TYPE_ARB;
3775using gl::GL_OBJECT_SUBTYPE_ARB;
3776using gl::GL_SHADER_TYPE;
3777using gl::GL_FLOAT_VEC2;
3778using gl::GL_FLOAT_VEC2_ARB;
3779using gl::GL_FLOAT_VEC3;
3780using gl::GL_FLOAT_VEC3_ARB;
3781using gl::GL_FLOAT_VEC4;
3782using gl::GL_FLOAT_VEC4_ARB;
3783using gl::GL_INT_VEC2;
3784using gl::GL_INT_VEC2_ARB;
3785using gl::GL_INT_VEC3;
3786using gl::GL_INT_VEC3_ARB;
3787using gl::GL_INT_VEC4;
3788using gl::GL_INT_VEC4_ARB;
3789using gl::GL_BOOL;
3790using gl::GL_BOOL_ARB;
3791using gl::GL_BOOL_VEC2;
3792using gl::GL_BOOL_VEC2_ARB;
3793using gl::GL_BOOL_VEC3;
3794using gl::GL_BOOL_VEC3_ARB;
3795using gl::GL_BOOL_VEC4;
3796using gl::GL_BOOL_VEC4_ARB;
3797using gl::GL_FLOAT_MAT2;
3798using gl::GL_FLOAT_MAT2_ARB;
3799using gl::GL_FLOAT_MAT3;
3800using gl::GL_FLOAT_MAT3_ARB;
3801using gl::GL_FLOAT_MAT4;
3802using gl::GL_FLOAT_MAT4_ARB;
3803using gl::GL_SAMPLER_1D;
3804using gl::GL_SAMPLER_1D_ARB;
3805using gl::GL_SAMPLER_2D;
3806using gl::GL_SAMPLER_2D_ARB;
3807using gl::GL_SAMPLER_3D;
3808using gl::GL_SAMPLER_3D_ARB;
3809using gl::GL_SAMPLER_CUBE;
3810using gl::GL_SAMPLER_CUBE_ARB;
3811using gl::GL_SAMPLER_1D_SHADOW;
3812using gl::GL_SAMPLER_1D_SHADOW_ARB;
3813using gl::GL_SAMPLER_2D_SHADOW;
3814using gl::GL_SAMPLER_2D_SHADOW_ARB;
3815using gl::GL_SAMPLER_2D_RECT;
3816using gl::GL_SAMPLER_2D_RECT_ARB;
3817using gl::GL_SAMPLER_2D_RECT_SHADOW;
3818using gl::GL_SAMPLER_2D_RECT_SHADOW_ARB;
3819using gl::GL_FLOAT_MAT2x3;
3820using gl::GL_FLOAT_MAT2x4;
3821using gl::GL_FLOAT_MAT3x2;
3822using gl::GL_FLOAT_MAT3x4;
3823using gl::GL_FLOAT_MAT4x2;
3824using gl::GL_FLOAT_MAT4x3;
3825using gl::GL_DELETE_STATUS;
3826using gl::GL_OBJECT_DELETE_STATUS_ARB;
3827using gl::GL_COMPILE_STATUS;
3828using gl::GL_OBJECT_COMPILE_STATUS_ARB;
3829using gl::GL_LINK_STATUS;
3830using gl::GL_OBJECT_LINK_STATUS_ARB;
3831using gl::GL_OBJECT_VALIDATE_STATUS_ARB;
3832using gl::GL_VALIDATE_STATUS;
3833using gl::GL_INFO_LOG_LENGTH;
3834using gl::GL_OBJECT_INFO_LOG_LENGTH_ARB;
3835using gl::GL_ATTACHED_SHADERS;
3836using gl::GL_OBJECT_ATTACHED_OBJECTS_ARB;
3837using gl::GL_ACTIVE_UNIFORMS;
3838using gl::GL_OBJECT_ACTIVE_UNIFORMS_ARB;
3839using gl::GL_ACTIVE_UNIFORM_MAX_LENGTH;
3840using gl::GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB;
3841using gl::GL_OBJECT_SHADER_SOURCE_LENGTH_ARB;
3842using gl::GL_SHADER_SOURCE_LENGTH;
3843using gl::GL_ACTIVE_ATTRIBUTES;
3844using gl::GL_OBJECT_ACTIVE_ATTRIBUTES_ARB;
3845using gl::GL_ACTIVE_ATTRIBUTE_MAX_LENGTH;
3846using gl::GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB;
3847using gl::GL_SHADING_LANGUAGE_VERSION;
3848using gl::GL_SHADING_LANGUAGE_VERSION_ARB;
3849using gl::GL_ACTIVE_PROGRAM_EXT;
3850using gl::GL_CURRENT_PROGRAM;
3851using gl::GL_PALETTE4_RGB8_OES;
3852using gl::GL_PALETTE4_RGBA8_OES;
3853using gl::GL_PALETTE4_R5_G6_B5_OES;
3854using gl::GL_PALETTE4_RGBA4_OES;
3855using gl::GL_PALETTE4_RGB5_A1_OES;
3856using gl::GL_PALETTE8_RGB8_OES;
3857using gl::GL_PALETTE8_RGBA8_OES;
3858using gl::GL_PALETTE8_R5_G6_B5_OES;
3859using gl::GL_PALETTE8_RGBA4_OES;
3860using gl::GL_PALETTE8_RGB5_A1_OES;
3861using gl::GL_IMPLEMENTATION_COLOR_READ_TYPE;
3862using gl::GL_IMPLEMENTATION_COLOR_READ_TYPE_OES;
3863using gl::GL_IMPLEMENTATION_COLOR_READ_FORMAT;
3864using gl::GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES;
3865using gl::GL_COUNTER_TYPE_AMD;
3866using gl::GL_COUNTER_RANGE_AMD;
3867using gl::GL_UNSIGNED_INT64_AMD;
3868using gl::GL_PERCENTAGE_AMD;
3869using gl::GL_PERFMON_RESULT_AVAILABLE_AMD;
3870using gl::GL_PERFMON_RESULT_SIZE_AMD;
3871using gl::GL_PERFMON_RESULT_AMD;
3872using gl::GL_TEXTURE_RED_TYPE;
3873using gl::GL_TEXTURE_RED_TYPE_ARB;
3874using gl::GL_TEXTURE_GREEN_TYPE;
3875using gl::GL_TEXTURE_GREEN_TYPE_ARB;
3876using gl::GL_TEXTURE_BLUE_TYPE;
3877using gl::GL_TEXTURE_BLUE_TYPE_ARB;
3878using gl::GL_TEXTURE_ALPHA_TYPE;
3879using gl::GL_TEXTURE_ALPHA_TYPE_ARB;
3880using gl::GL_TEXTURE_LUMINANCE_TYPE;
3881using gl::GL_TEXTURE_LUMINANCE_TYPE_ARB;
3882using gl::GL_TEXTURE_INTENSITY_TYPE;
3883using gl::GL_TEXTURE_INTENSITY_TYPE_ARB;
3884using gl::GL_TEXTURE_DEPTH_TYPE;
3885using gl::GL_TEXTURE_DEPTH_TYPE_ARB;
3886using gl::GL_UNSIGNED_NORMALIZED;
3887using gl::GL_UNSIGNED_NORMALIZED_ARB;
3888using gl::GL_TEXTURE_1D_ARRAY;
3889using gl::GL_TEXTURE_1D_ARRAY_EXT;
3890using gl::GL_PROXY_TEXTURE_1D_ARRAY;
3891using gl::GL_PROXY_TEXTURE_1D_ARRAY_EXT;
3892using gl::GL_TEXTURE_2D_ARRAY;
3893using gl::GL_TEXTURE_2D_ARRAY_EXT;
3894using gl::GL_PROXY_TEXTURE_2D_ARRAY;
3895using gl::GL_PROXY_TEXTURE_2D_ARRAY_EXT;
3896using gl::GL_TEXTURE_BINDING_1D_ARRAY;
3897using gl::GL_TEXTURE_BINDING_1D_ARRAY_EXT;
3898using gl::GL_TEXTURE_BINDING_2D_ARRAY;
3899using gl::GL_TEXTURE_BINDING_2D_ARRAY_EXT;
3900using gl::GL_GEOMETRY_PROGRAM_NV;
3901using gl::GL_MAX_PROGRAM_OUTPUT_VERTICES_NV;
3902using gl::GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV;
3903using gl::GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS;
3904using gl::GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB;
3905using gl::GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT;
3906using gl::GL_TEXTURE_BUFFER;
3907using gl::GL_TEXTURE_BUFFER_ARB;
3908using gl::GL_TEXTURE_BUFFER_BINDING;
3909using gl::GL_TEXTURE_BUFFER_EXT;
3910using gl::GL_MAX_TEXTURE_BUFFER_SIZE;
3911using gl::GL_MAX_TEXTURE_BUFFER_SIZE_ARB;
3912using gl::GL_MAX_TEXTURE_BUFFER_SIZE_EXT;
3913using gl::GL_TEXTURE_BINDING_BUFFER;
3914using gl::GL_TEXTURE_BINDING_BUFFER_ARB;
3915using gl::GL_TEXTURE_BINDING_BUFFER_EXT;
3916using gl::GL_TEXTURE_BUFFER_DATA_STORE_BINDING;
3917using gl::GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB;
3918using gl::GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT;
3919using gl::GL_TEXTURE_BUFFER_FORMAT_ARB;
3920using gl::GL_TEXTURE_BUFFER_FORMAT_EXT;
3921using gl::GL_ANY_SAMPLES_PASSED;
3922using gl::GL_SAMPLE_SHADING;
3923using gl::GL_SAMPLE_SHADING_ARB;
3924using gl::GL_MIN_SAMPLE_SHADING_VALUE;
3925using gl::GL_MIN_SAMPLE_SHADING_VALUE_ARB;
3926using gl::GL_R11F_G11F_B10F;
3927using gl::GL_R11F_G11F_B10F_EXT;
3928using gl::GL_UNSIGNED_INT_10F_11F_11F_REV;
3929using gl::GL_UNSIGNED_INT_10F_11F_11F_REV_EXT;
3930using gl::GL_RGBA_SIGNED_COMPONENTS_EXT;
3931using gl::GL_RGB9_E5;
3932using gl::GL_RGB9_E5_EXT;
3933using gl::GL_UNSIGNED_INT_5_9_9_9_REV;
3934using gl::GL_UNSIGNED_INT_5_9_9_9_REV_EXT;
3935using gl::GL_TEXTURE_SHARED_SIZE;
3936using gl::GL_TEXTURE_SHARED_SIZE_EXT;
3937using gl::GL_SRGB;
3938using gl::GL_SRGB_EXT;
3939using gl::GL_SRGB8;
3940using gl::GL_SRGB8_EXT;
3941using gl::GL_SRGB_ALPHA;
3942using gl::GL_SRGB_ALPHA_EXT;
3943using gl::GL_SRGB8_ALPHA8;
3944using gl::GL_SRGB8_ALPHA8_EXT;
3945using gl::GL_SLUMINANCE_ALPHA;
3946using gl::GL_SLUMINANCE_ALPHA_EXT;
3947using gl::GL_SLUMINANCE8_ALPHA8;
3948using gl::GL_SLUMINANCE8_ALPHA8_EXT;
3949using gl::GL_SLUMINANCE;
3950using gl::GL_SLUMINANCE_EXT;
3951using gl::GL_SLUMINANCE8;
3952using gl::GL_SLUMINANCE8_EXT;
3953using gl::GL_COMPRESSED_SRGB;
3954using gl::GL_COMPRESSED_SRGB_EXT;
3955using gl::GL_COMPRESSED_SRGB_ALPHA;
3956using gl::GL_COMPRESSED_SRGB_ALPHA_EXT;
3957using gl::GL_COMPRESSED_SLUMINANCE;
3958using gl::GL_COMPRESSED_SLUMINANCE_EXT;
3959using gl::GL_COMPRESSED_SLUMINANCE_ALPHA;
3960using gl::GL_COMPRESSED_SLUMINANCE_ALPHA_EXT;
3961using gl::GL_COMPRESSED_SRGB_S3TC_DXT1_EXT;
3962using gl::GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;
3963using gl::GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
3964using gl::GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
3965using gl::GL_COMPRESSED_LUMINANCE_LATC1_EXT;
3966using gl::GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT;
3967using gl::GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT;
3968using gl::GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT;
3969using gl::GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV;
3970using gl::GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV;
3971using gl::GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH;
3972using gl::GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT;
3973using gl::GL_BACK_PRIMARY_COLOR_NV;
3974using gl::GL_BACK_SECONDARY_COLOR_NV;
3975using gl::GL_TEXTURE_COORD_NV;
3976using gl::GL_CLIP_DISTANCE_NV;
3977using gl::GL_VERTEX_ID_NV;
3978using gl::GL_PRIMITIVE_ID_NV;
3979using gl::GL_GENERIC_ATTRIB_NV;
3980using gl::GL_TRANSFORM_FEEDBACK_ATTRIBS_NV;
3981using gl::GL_TRANSFORM_FEEDBACK_BUFFER_MODE;
3982using gl::GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT;
3983using gl::GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV;
3984using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS;
3985using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT;
3986using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV;
3987using gl::GL_ACTIVE_VARYINGS_NV;
3988using gl::GL_ACTIVE_VARYING_MAX_LENGTH_NV;
3989using gl::GL_TRANSFORM_FEEDBACK_VARYINGS;
3990using gl::GL_TRANSFORM_FEEDBACK_VARYINGS_EXT;
3991using gl::GL_TRANSFORM_FEEDBACK_VARYINGS_NV;
3992using gl::GL_TRANSFORM_FEEDBACK_BUFFER_START;
3993using gl::GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT;
3994using gl::GL_TRANSFORM_FEEDBACK_BUFFER_START_NV;
3995using gl::GL_TRANSFORM_FEEDBACK_BUFFER_SIZE;
3996using gl::GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT;
3997using gl::GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV;
3998using gl::GL_TRANSFORM_FEEDBACK_RECORD_NV;
3999using gl::GL_PRIMITIVES_GENERATED;
4000using gl::GL_PRIMITIVES_GENERATED_EXT;
4001using gl::GL_PRIMITIVES_GENERATED_NV;
4002using gl::GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN;
4003using gl::GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT;
4004using gl::GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV;
4005using gl::GL_RASTERIZER_DISCARD;
4006using gl::GL_RASTERIZER_DISCARD_EXT;
4007using gl::GL_RASTERIZER_DISCARD_NV;
4008using gl::GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS;
4009using gl::GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT;
4010using gl::GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV;
4011using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS;
4012using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT;
4013using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV;
4014using gl::GL_INTERLEAVED_ATTRIBS;
4015using gl::GL_INTERLEAVED_ATTRIBS_EXT;
4016using gl::GL_INTERLEAVED_ATTRIBS_NV;
4017using gl::GL_SEPARATE_ATTRIBS;
4018using gl::GL_SEPARATE_ATTRIBS_EXT;
4019using gl::GL_SEPARATE_ATTRIBS_NV;
4020using gl::GL_TRANSFORM_FEEDBACK_BUFFER;
4021using gl::GL_TRANSFORM_FEEDBACK_BUFFER_EXT;
4022using gl::GL_TRANSFORM_FEEDBACK_BUFFER_NV;
4023using gl::GL_TRANSFORM_FEEDBACK_BUFFER_BINDING;
4024using gl::GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT;
4025using gl::GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV;
4026using gl::GL_POINT_SPRITE_COORD_ORIGIN;
4027using gl::GL_LOWER_LEFT;
4028using gl::GL_UPPER_LEFT;
4029using gl::GL_STENCIL_BACK_REF;
4030using gl::GL_STENCIL_BACK_VALUE_MASK;
4031using gl::GL_STENCIL_BACK_WRITEMASK;
4032using gl::GL_DRAW_FRAMEBUFFER_BINDING;
4033using gl::GL_DRAW_FRAMEBUFFER_BINDING_EXT;
4034using gl::GL_FRAMEBUFFER_BINDING;
4035using gl::GL_FRAMEBUFFER_BINDING_EXT;
4036using gl::GL_RENDERBUFFER_BINDING;
4037using gl::GL_RENDERBUFFER_BINDING_EXT;
4038using gl::GL_READ_FRAMEBUFFER;
4039using gl::GL_READ_FRAMEBUFFER_EXT;
4040using gl::GL_DRAW_FRAMEBUFFER;
4041using gl::GL_DRAW_FRAMEBUFFER_EXT;
4042using gl::GL_READ_FRAMEBUFFER_BINDING;
4043using gl::GL_READ_FRAMEBUFFER_BINDING_EXT;
4044using gl::GL_RENDERBUFFER_COVERAGE_SAMPLES_NV;
4045using gl::GL_RENDERBUFFER_SAMPLES;
4046using gl::GL_RENDERBUFFER_SAMPLES_EXT;
4047using gl::GL_DEPTH_COMPONENT32F;
4048using gl::GL_DEPTH32F_STENCIL8;
4049using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE;
4050using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT;
4051using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME;
4052using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT;
4053using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL;
4054using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT;
4055using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE;
4056using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT;
4057using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT;
4058using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER;
4059using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT;
4060using gl::GL_FRAMEBUFFER_COMPLETE;
4061using gl::GL_FRAMEBUFFER_COMPLETE_EXT;
4062using gl::GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
4063using gl::GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT;
4064using gl::GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT;
4065using gl::GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT;
4066using gl::GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT;
4067using gl::GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT;
4068using gl::GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER;
4069using gl::GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT;
4070using gl::GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER;
4071using gl::GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT;
4072using gl::GL_FRAMEBUFFER_UNSUPPORTED;
4073using gl::GL_FRAMEBUFFER_UNSUPPORTED_EXT;
4074using gl::GL_MAX_COLOR_ATTACHMENTS;
4075using gl::GL_MAX_COLOR_ATTACHMENTS_EXT;
4076using gl::GL_COLOR_ATTACHMENT0;
4077using gl::GL_COLOR_ATTACHMENT0_EXT;
4078using gl::GL_COLOR_ATTACHMENT1;
4079using gl::GL_COLOR_ATTACHMENT1_EXT;
4080using gl::GL_COLOR_ATTACHMENT2;
4081using gl::GL_COLOR_ATTACHMENT2_EXT;
4082using gl::GL_COLOR_ATTACHMENT3;
4083using gl::GL_COLOR_ATTACHMENT3_EXT;
4084using gl::GL_COLOR_ATTACHMENT4;
4085using gl::GL_COLOR_ATTACHMENT4_EXT;
4086using gl::GL_COLOR_ATTACHMENT5;
4087using gl::GL_COLOR_ATTACHMENT5_EXT;
4088using gl::GL_COLOR_ATTACHMENT6;
4089using gl::GL_COLOR_ATTACHMENT6_EXT;
4090using gl::GL_COLOR_ATTACHMENT7;
4091using gl::GL_COLOR_ATTACHMENT7_EXT;
4092using gl::GL_COLOR_ATTACHMENT8;
4093using gl::GL_COLOR_ATTACHMENT8_EXT;
4094using gl::GL_COLOR_ATTACHMENT9;
4095using gl::GL_COLOR_ATTACHMENT9_EXT;
4096using gl::GL_COLOR_ATTACHMENT10;
4097using gl::GL_COLOR_ATTACHMENT10_EXT;
4098using gl::GL_COLOR_ATTACHMENT11;
4099using gl::GL_COLOR_ATTACHMENT11_EXT;
4100using gl::GL_COLOR_ATTACHMENT12;
4101using gl::GL_COLOR_ATTACHMENT12_EXT;
4102using gl::GL_COLOR_ATTACHMENT13;
4103using gl::GL_COLOR_ATTACHMENT13_EXT;
4104using gl::GL_COLOR_ATTACHMENT14;
4105using gl::GL_COLOR_ATTACHMENT14_EXT;
4106using gl::GL_COLOR_ATTACHMENT15;
4107using gl::GL_COLOR_ATTACHMENT15_EXT;
4108using gl::GL_COLOR_ATTACHMENT16;
4109using gl::GL_COLOR_ATTACHMENT17;
4110using gl::GL_COLOR_ATTACHMENT18;
4111using gl::GL_COLOR_ATTACHMENT19;
4112using gl::GL_COLOR_ATTACHMENT20;
4113using gl::GL_COLOR_ATTACHMENT21;
4114using gl::GL_COLOR_ATTACHMENT22;
4115using gl::GL_COLOR_ATTACHMENT23;
4116using gl::GL_COLOR_ATTACHMENT24;
4117using gl::GL_COLOR_ATTACHMENT25;
4118using gl::GL_COLOR_ATTACHMENT26;
4119using gl::GL_COLOR_ATTACHMENT27;
4120using gl::GL_COLOR_ATTACHMENT28;
4121using gl::GL_COLOR_ATTACHMENT29;
4122using gl::GL_COLOR_ATTACHMENT30;
4123using gl::GL_COLOR_ATTACHMENT31;
4124using gl::GL_DEPTH_ATTACHMENT;
4125using gl::GL_DEPTH_ATTACHMENT_EXT;
4126using gl::GL_STENCIL_ATTACHMENT;
4127using gl::GL_STENCIL_ATTACHMENT_EXT;
4128using gl::GL_FRAMEBUFFER;
4129using gl::GL_FRAMEBUFFER_EXT;
4130using gl::GL_RENDERBUFFER;
4131using gl::GL_RENDERBUFFER_EXT;
4132using gl::GL_RENDERBUFFER_WIDTH;
4133using gl::GL_RENDERBUFFER_WIDTH_EXT;
4134using gl::GL_RENDERBUFFER_HEIGHT;
4135using gl::GL_RENDERBUFFER_HEIGHT_EXT;
4136using gl::GL_RENDERBUFFER_INTERNAL_FORMAT;
4137using gl::GL_RENDERBUFFER_INTERNAL_FORMAT_EXT;
4138using gl::GL_STENCIL_INDEX1;
4139using gl::GL_STENCIL_INDEX1_EXT;
4140using gl::GL_STENCIL_INDEX4;
4141using gl::GL_STENCIL_INDEX4_EXT;
4142using gl::GL_STENCIL_INDEX8;
4143using gl::GL_STENCIL_INDEX8_EXT;
4144using gl::GL_STENCIL_INDEX16;
4145using gl::GL_STENCIL_INDEX16_EXT;
4146using gl::GL_RENDERBUFFER_RED_SIZE;
4147using gl::GL_RENDERBUFFER_RED_SIZE_EXT;
4148using gl::GL_RENDERBUFFER_GREEN_SIZE;
4149using gl::GL_RENDERBUFFER_GREEN_SIZE_EXT;
4150using gl::GL_RENDERBUFFER_BLUE_SIZE;
4151using gl::GL_RENDERBUFFER_BLUE_SIZE_EXT;
4152using gl::GL_RENDERBUFFER_ALPHA_SIZE;
4153using gl::GL_RENDERBUFFER_ALPHA_SIZE_EXT;
4154using gl::GL_RENDERBUFFER_DEPTH_SIZE;
4155using gl::GL_RENDERBUFFER_DEPTH_SIZE_EXT;
4156using gl::GL_RENDERBUFFER_STENCIL_SIZE;
4157using gl::GL_RENDERBUFFER_STENCIL_SIZE_EXT;
4158using gl::GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
4159using gl::GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT;
4160using gl::GL_MAX_SAMPLES;
4161using gl::GL_MAX_SAMPLES_EXT;
4162using gl::GL_RGB565;
4163using gl::GL_PRIMITIVE_RESTART_FIXED_INDEX;
4164using gl::GL_ANY_SAMPLES_PASSED_CONSERVATIVE;
4165using gl::GL_MAX_ELEMENT_INDEX;
4166using gl::GL_RGBA32UI;
4167using gl::GL_RGBA32UI_EXT;
4168using gl::GL_RGB32UI;
4169using gl::GL_RGB32UI_EXT;
4170using gl::GL_ALPHA32UI_EXT;
4171using gl::GL_INTENSITY32UI_EXT;
4172using gl::GL_LUMINANCE32UI_EXT;
4173using gl::GL_LUMINANCE_ALPHA32UI_EXT;
4174using gl::GL_RGBA16UI;
4175using gl::GL_RGBA16UI_EXT;
4176using gl::GL_RGB16UI;
4177using gl::GL_RGB16UI_EXT;
4178using gl::GL_ALPHA16UI_EXT;
4179using gl::GL_INTENSITY16UI_EXT;
4180using gl::GL_LUMINANCE16UI_EXT;
4181using gl::GL_LUMINANCE_ALPHA16UI_EXT;
4182using gl::GL_RGBA8UI;
4183using gl::GL_RGBA8UI_EXT;
4184using gl::GL_RGB8UI;
4185using gl::GL_RGB8UI_EXT;
4186using gl::GL_ALPHA8UI_EXT;
4187using gl::GL_INTENSITY8UI_EXT;
4188using gl::GL_LUMINANCE8UI_EXT;
4189using gl::GL_LUMINANCE_ALPHA8UI_EXT;
4190using gl::GL_RGBA32I;
4191using gl::GL_RGBA32I_EXT;
4192using gl::GL_RGB32I;
4193using gl::GL_RGB32I_EXT;
4194using gl::GL_ALPHA32I_EXT;
4195using gl::GL_INTENSITY32I_EXT;
4196using gl::GL_LUMINANCE32I_EXT;
4197using gl::GL_LUMINANCE_ALPHA32I_EXT;
4198using gl::GL_RGBA16I;
4199using gl::GL_RGBA16I_EXT;
4200using gl::GL_RGB16I;
4201using gl::GL_RGB16I_EXT;
4202using gl::GL_ALPHA16I_EXT;
4203using gl::GL_INTENSITY16I_EXT;
4204using gl::GL_LUMINANCE16I_EXT;
4205using gl::GL_LUMINANCE_ALPHA16I_EXT;
4206using gl::GL_RGBA8I;
4207using gl::GL_RGBA8I_EXT;
4208using gl::GL_RGB8I;
4209using gl::GL_RGB8I_EXT;
4210using gl::GL_ALPHA8I_EXT;
4211using gl::GL_INTENSITY8I_EXT;
4212using gl::GL_LUMINANCE8I_EXT;
4213using gl::GL_LUMINANCE_ALPHA8I_EXT;
4214using gl::GL_RED_INTEGER;
4215using gl::GL_RED_INTEGER_EXT;
4216using gl::GL_GREEN_INTEGER;
4217using gl::GL_GREEN_INTEGER_EXT;
4218using gl::GL_BLUE_INTEGER;
4219using gl::GL_BLUE_INTEGER_EXT;
4220using gl::GL_ALPHA_INTEGER;
4221using gl::GL_ALPHA_INTEGER_EXT;
4222using gl::GL_RGB_INTEGER;
4223using gl::GL_RGB_INTEGER_EXT;
4224using gl::GL_RGBA_INTEGER;
4225using gl::GL_RGBA_INTEGER_EXT;
4226using gl::GL_BGR_INTEGER;
4227using gl::GL_BGR_INTEGER_EXT;
4228using gl::GL_BGRA_INTEGER;
4229using gl::GL_BGRA_INTEGER_EXT;
4230using gl::GL_LUMINANCE_INTEGER_EXT;
4231using gl::GL_LUMINANCE_ALPHA_INTEGER_EXT;
4232using gl::GL_RGBA_INTEGER_MODE_EXT;
4233using gl::GL_INT_2_10_10_10_REV;
4234using gl::GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV;
4235using gl::GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV;
4236using gl::GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV;
4237using gl::GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV;
4238using gl::GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV;
4239using gl::GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV;
4240using gl::GL_MAX_PROGRAM_GENERIC_RESULTS_NV;
4241using gl::GL_FRAMEBUFFER_ATTACHMENT_LAYERED;
4242using gl::GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB;
4243using gl::GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT;
4244using gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS;
4245using gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB;
4246using gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT;
4247using gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB;
4248using gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT;
4249using gl::GL_LAYER_NV;
4250using gl::GL_DEPTH_COMPONENT32F_NV;
4251using gl::GL_DEPTH32F_STENCIL8_NV;
4252using gl::GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
4253using gl::GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV;
4254using gl::GL_SHADER_INCLUDE_ARB;
4255using gl::GL_DEPTH_BUFFER_FLOAT_MODE_NV;
4256using gl::GL_FRAMEBUFFER_SRGB;
4257using gl::GL_FRAMEBUFFER_SRGB_EXT;
4258using gl::GL_FRAMEBUFFER_SRGB_CAPABLE_EXT;
4259using gl::GL_COMPRESSED_RED_RGTC1;
4260using gl::GL_COMPRESSED_RED_RGTC1_EXT;
4261using gl::GL_COMPRESSED_SIGNED_RED_RGTC1;
4262using gl::GL_COMPRESSED_SIGNED_RED_RGTC1_EXT;
4263using gl::GL_COMPRESSED_RED_GREEN_RGTC2_EXT;
4264using gl::GL_COMPRESSED_RG_RGTC2;
4265using gl::GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT;
4266using gl::GL_COMPRESSED_SIGNED_RG_RGTC2;
4267using gl::GL_SAMPLER_1D_ARRAY;
4268using gl::GL_SAMPLER_1D_ARRAY_EXT;
4269using gl::GL_SAMPLER_2D_ARRAY;
4270using gl::GL_SAMPLER_2D_ARRAY_EXT;
4271using gl::GL_SAMPLER_BUFFER;
4272using gl::GL_SAMPLER_BUFFER_EXT;
4273using gl::GL_SAMPLER_1D_ARRAY_SHADOW;
4274using gl::GL_SAMPLER_1D_ARRAY_SHADOW_EXT;
4275using gl::GL_SAMPLER_2D_ARRAY_SHADOW;
4276using gl::GL_SAMPLER_2D_ARRAY_SHADOW_EXT;
4277using gl::GL_SAMPLER_CUBE_SHADOW;
4278using gl::GL_SAMPLER_CUBE_SHADOW_EXT;
4279using gl::GL_UNSIGNED_INT_VEC2;
4280using gl::GL_UNSIGNED_INT_VEC2_EXT;
4281using gl::GL_UNSIGNED_INT_VEC3;
4282using gl::GL_UNSIGNED_INT_VEC3_EXT;
4283using gl::GL_UNSIGNED_INT_VEC4;
4284using gl::GL_UNSIGNED_INT_VEC4_EXT;
4285using gl::GL_INT_SAMPLER_1D;
4286using gl::GL_INT_SAMPLER_1D_EXT;
4287using gl::GL_INT_SAMPLER_2D;
4288using gl::GL_INT_SAMPLER_2D_EXT;
4289using gl::GL_INT_SAMPLER_3D;
4290using gl::GL_INT_SAMPLER_3D_EXT;
4291using gl::GL_INT_SAMPLER_CUBE;
4292using gl::GL_INT_SAMPLER_CUBE_EXT;
4293using gl::GL_INT_SAMPLER_2D_RECT;
4294using gl::GL_INT_SAMPLER_2D_RECT_EXT;
4295using gl::GL_INT_SAMPLER_1D_ARRAY;
4296using gl::GL_INT_SAMPLER_1D_ARRAY_EXT;
4297using gl::GL_INT_SAMPLER_2D_ARRAY;
4298using gl::GL_INT_SAMPLER_2D_ARRAY_EXT;
4299using gl::GL_INT_SAMPLER_BUFFER;
4300using gl::GL_INT_SAMPLER_BUFFER_EXT;
4301using gl::GL_UNSIGNED_INT_SAMPLER_1D;
4302using gl::GL_UNSIGNED_INT_SAMPLER_1D_EXT;
4303using gl::GL_UNSIGNED_INT_SAMPLER_2D;
4304using gl::GL_UNSIGNED_INT_SAMPLER_2D_EXT;
4305using gl::GL_UNSIGNED_INT_SAMPLER_3D;
4306using gl::GL_UNSIGNED_INT_SAMPLER_3D_EXT;
4307using gl::GL_UNSIGNED_INT_SAMPLER_CUBE;
4308using gl::GL_UNSIGNED_INT_SAMPLER_CUBE_EXT;
4309using gl::GL_UNSIGNED_INT_SAMPLER_2D_RECT;
4310using gl::GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT;
4311using gl::GL_UNSIGNED_INT_SAMPLER_1D_ARRAY;
4312using gl::GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT;
4313using gl::GL_UNSIGNED_INT_SAMPLER_2D_ARRAY;
4314using gl::GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT;
4315using gl::GL_UNSIGNED_INT_SAMPLER_BUFFER;
4316using gl::GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT;
4317using gl::GL_GEOMETRY_SHADER;
4318using gl::GL_GEOMETRY_SHADER_ARB;
4319using gl::GL_GEOMETRY_SHADER_EXT;
4320using gl::GL_GEOMETRY_VERTICES_OUT_ARB;
4321using gl::GL_GEOMETRY_VERTICES_OUT_EXT;
4322using gl::GL_GEOMETRY_INPUT_TYPE_ARB;
4323using gl::GL_GEOMETRY_INPUT_TYPE_EXT;
4324using gl::GL_GEOMETRY_OUTPUT_TYPE_ARB;
4325using gl::GL_GEOMETRY_OUTPUT_TYPE_EXT;
4326using gl::GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB;
4327using gl::GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT;
4328using gl::GL_MAX_VERTEX_VARYING_COMPONENTS_ARB;
4329using gl::GL_MAX_VERTEX_VARYING_COMPONENTS_EXT;
4330using gl::GL_MAX_GEOMETRY_UNIFORM_COMPONENTS;
4331using gl::GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB;
4332using gl::GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT;
4333using gl::GL_MAX_GEOMETRY_OUTPUT_VERTICES;
4334using gl::GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB;
4335using gl::GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT;
4336using gl::GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS;
4337using gl::GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB;
4338using gl::GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT;
4339using gl::GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT;
4340using gl::GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT;
4341using gl::GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT;
4342using gl::GL_ACTIVE_SUBROUTINES;
4343using gl::GL_ACTIVE_SUBROUTINE_UNIFORMS;
4344using gl::GL_MAX_SUBROUTINES;
4345using gl::GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS;
4346using gl::GL_NAMED_STRING_LENGTH_ARB;
4347using gl::GL_NAMED_STRING_TYPE_ARB;
4348using gl::GL_MAX_BINDABLE_UNIFORM_SIZE_EXT;
4349using gl::GL_UNIFORM_BUFFER_EXT;
4350using gl::GL_UNIFORM_BUFFER_BINDING_EXT;
4351using gl::GL_LOW_FLOAT;
4352using gl::GL_MEDIUM_FLOAT;
4353using gl::GL_HIGH_FLOAT;
4354using gl::GL_LOW_INT;
4355using gl::GL_MEDIUM_INT;
4356using gl::GL_HIGH_INT;
4357using gl::GL_SHADER_BINARY_FORMATS;
4358using gl::GL_NUM_SHADER_BINARY_FORMATS;
4359using gl::GL_SHADER_COMPILER;
4360using gl::GL_MAX_VERTEX_UNIFORM_VECTORS;
4361using gl::GL_MAX_VARYING_VECTORS;
4362using gl::GL_MAX_FRAGMENT_UNIFORM_VECTORS;
4363using gl::GL_RENDERBUFFER_COLOR_SAMPLES_NV;
4364using gl::GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV;
4365using gl::GL_MULTISAMPLE_COVERAGE_MODES_NV;
4366using gl::GL_QUERY_WAIT;
4367using gl::GL_QUERY_WAIT_NV;
4368using gl::GL_QUERY_NO_WAIT;
4369using gl::GL_QUERY_NO_WAIT_NV;
4370using gl::GL_QUERY_BY_REGION_WAIT;
4371using gl::GL_QUERY_BY_REGION_WAIT_NV;
4372using gl::GL_QUERY_BY_REGION_NO_WAIT;
4373using gl::GL_QUERY_BY_REGION_NO_WAIT_NV;
4374using gl::GL_QUERY_WAIT_INVERTED;
4375using gl::GL_QUERY_NO_WAIT_INVERTED;
4376using gl::GL_QUERY_BY_REGION_WAIT_INVERTED;
4377using gl::GL_QUERY_BY_REGION_NO_WAIT_INVERTED;
4378using gl::GL_POLYGON_OFFSET_CLAMP_EXT;
4379using gl::GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS;
4380using gl::GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS;
4381using gl::GL_COLOR_SAMPLES_NV;
4382using gl::GL_TRANSFORM_FEEDBACK;
4383using gl::GL_TRANSFORM_FEEDBACK_NV;
4384using gl::GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED;
4385using gl::GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV;
4386using gl::GL_TRANSFORM_FEEDBACK_PAUSED;
4387using gl::GL_TRANSFORM_FEEDBACK_ACTIVE;
4388using gl::GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE;
4389using gl::GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV;
4390using gl::GL_TRANSFORM_FEEDBACK_BINDING;
4391using gl::GL_TRANSFORM_FEEDBACK_BINDING_NV;
4392using gl::GL_FRAME_NV;
4393using gl::GL_FIELDS_NV;
4394using gl::GL_CURRENT_TIME_NV;
4395using gl::GL_TIMESTAMP;
4396using gl::GL_NUM_FILL_STREAMS_NV;
4397using gl::GL_PRESENT_TIME_NV;
4398using gl::GL_PRESENT_DURATION_NV;
4399using gl::GL_PROGRAM_MATRIX_EXT;
4400using gl::GL_TRANSPOSE_PROGRAM_MATRIX_EXT;
4401using gl::GL_PROGRAM_MATRIX_STACK_DEPTH_EXT;
4402using gl::GL_TEXTURE_SWIZZLE_R;
4403using gl::GL_TEXTURE_SWIZZLE_R_EXT;
4404using gl::GL_TEXTURE_SWIZZLE_G;
4405using gl::GL_TEXTURE_SWIZZLE_G_EXT;
4406using gl::GL_TEXTURE_SWIZZLE_B;
4407using gl::GL_TEXTURE_SWIZZLE_B_EXT;
4408using gl::GL_TEXTURE_SWIZZLE_A;
4409using gl::GL_TEXTURE_SWIZZLE_A_EXT;
4410using gl::GL_TEXTURE_SWIZZLE_RGBA;
4411using gl::GL_TEXTURE_SWIZZLE_RGBA_EXT;
4412using gl::GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS;
4413using gl::GL_ACTIVE_SUBROUTINE_MAX_LENGTH;
4414using gl::GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH;
4415using gl::GL_NUM_COMPATIBLE_SUBROUTINES;
4416using gl::GL_COMPATIBLE_SUBROUTINES;
4417using gl::GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION;
4418using gl::GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT;
4419using gl::GL_FIRST_VERTEX_CONVENTION;
4420using gl::GL_FIRST_VERTEX_CONVENTION_EXT;
4421using gl::GL_LAST_VERTEX_CONVENTION;
4422using gl::GL_LAST_VERTEX_CONVENTION_EXT;
4423using gl::GL_PROVOKING_VERTEX;
4424using gl::GL_PROVOKING_VERTEX_EXT;
4425using gl::GL_SAMPLE_LOCATION_ARB;
4426using gl::GL_SAMPLE_LOCATION_NV;
4427using gl::GL_SAMPLE_POSITION;
4428using gl::GL_SAMPLE_POSITION_NV;
4429using gl::GL_SAMPLE_MASK;
4430using gl::GL_SAMPLE_MASK_NV;
4431using gl::GL_SAMPLE_MASK_VALUE;
4432using gl::GL_SAMPLE_MASK_VALUE_NV;
4433using gl::GL_TEXTURE_BINDING_RENDERBUFFER_NV;
4434using gl::GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV;
4435using gl::GL_TEXTURE_RENDERBUFFER_NV;
4436using gl::GL_SAMPLER_RENDERBUFFER_NV;
4437using gl::GL_INT_SAMPLER_RENDERBUFFER_NV;
4438using gl::GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV;
4439using gl::GL_MAX_SAMPLE_MASK_WORDS;
4440using gl::GL_MAX_SAMPLE_MASK_WORDS_NV;
4441using gl::GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV;
4442using gl::GL_MAX_GEOMETRY_SHADER_INVOCATIONS;
4443using gl::GL_MIN_FRAGMENT_INTERPOLATION_OFFSET;
4444using gl::GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV;
4445using gl::GL_MAX_FRAGMENT_INTERPOLATION_OFFSET;
4446using gl::GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV;
4447using gl::GL_FRAGMENT_INTERPOLATION_OFFSET_BITS;
4448using gl::GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV;
4449using gl::GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET;
4450using gl::GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB;
4451using gl::GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV;
4452using gl::GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET;
4453using gl::GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB;
4454using gl::GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV;
4455using gl::GL_MAX_TRANSFORM_FEEDBACK_BUFFERS;
4456using gl::GL_MAX_VERTEX_STREAMS;
4457using gl::GL_PATCH_VERTICES;
4458using gl::GL_PATCH_DEFAULT_INNER_LEVEL;
4459using gl::GL_PATCH_DEFAULT_OUTER_LEVEL;
4460using gl::GL_TESS_CONTROL_OUTPUT_VERTICES;
4461using gl::GL_TESS_GEN_MODE;
4462using gl::GL_TESS_GEN_SPACING;
4463using gl::GL_TESS_GEN_VERTEX_ORDER;
4464using gl::GL_TESS_GEN_POINT_MODE;
4465using gl::GL_ISOLINES;
4466using gl::GL_FRACTIONAL_ODD;
4467using gl::GL_FRACTIONAL_EVEN;
4468using gl::GL_MAX_PATCH_VERTICES;
4469using gl::GL_MAX_TESS_GEN_LEVEL;
4470using gl::GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS;
4471using gl::GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS;
4472using gl::GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS;
4473using gl::GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS;
4474using gl::GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS;
4475using gl::GL_MAX_TESS_PATCH_COMPONENTS;
4476using gl::GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS;
4477using gl::GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS;
4478using gl::GL_TESS_EVALUATION_SHADER;
4479using gl::GL_TESS_CONTROL_SHADER;
4480using gl::GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS;
4481using gl::GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS;
4482using gl::GL_COMPRESSED_RGBA_BPTC_UNORM;
4483using gl::GL_COMPRESSED_RGBA_BPTC_UNORM_ARB;
4484using gl::GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM;
4485using gl::GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB;
4486using gl::GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT;
4487using gl::GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB;
4488using gl::GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT;
4489using gl::GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB;
4490using gl::GL_INCLUSIVE_EXT;
4491using gl::GL_EXCLUSIVE_EXT;
4492using gl::GL_WINDOW_RECTANGLE_EXT;
4493using gl::GL_WINDOW_RECTANGLE_MODE_EXT;
4494using gl::GL_MAX_WINDOW_RECTANGLES_EXT;
4495using gl::GL_NUM_WINDOW_RECTANGLES_EXT;
4496using gl::GL_BUFFER_GPU_ADDRESS_NV;
4497using gl::GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV;
4498using gl::GL_ELEMENT_ARRAY_UNIFIED_NV;
4499using gl::GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV;
4500using gl::GL_VERTEX_ARRAY_ADDRESS_NV;
4501using gl::GL_NORMAL_ARRAY_ADDRESS_NV;
4502using gl::GL_COLOR_ARRAY_ADDRESS_NV;
4503using gl::GL_INDEX_ARRAY_ADDRESS_NV;
4504using gl::GL_TEXTURE_COORD_ARRAY_ADDRESS_NV;
4505using gl::GL_EDGE_FLAG_ARRAY_ADDRESS_NV;
4506using gl::GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV;
4507using gl::GL_FOG_COORD_ARRAY_ADDRESS_NV;
4508using gl::GL_ELEMENT_ARRAY_ADDRESS_NV;
4509using gl::GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV;
4510using gl::GL_VERTEX_ARRAY_LENGTH_NV;
4511using gl::GL_NORMAL_ARRAY_LENGTH_NV;
4512using gl::GL_COLOR_ARRAY_LENGTH_NV;
4513using gl::GL_INDEX_ARRAY_LENGTH_NV;
4514using gl::GL_TEXTURE_COORD_ARRAY_LENGTH_NV;
4515using gl::GL_EDGE_FLAG_ARRAY_LENGTH_NV;
4516using gl::GL_SECONDARY_COLOR_ARRAY_LENGTH_NV;
4517using gl::GL_FOG_COORD_ARRAY_LENGTH_NV;
4518using gl::GL_ELEMENT_ARRAY_LENGTH_NV;
4519using gl::GL_GPU_ADDRESS_NV;
4520using gl::GL_MAX_SHADER_BUFFER_ADDRESS_NV;
4521using gl::GL_COPY_READ_BUFFER;
4522using gl::GL_COPY_READ_BUFFER_BINDING;
4523using gl::GL_COPY_WRITE_BUFFER;
4524using gl::GL_COPY_WRITE_BUFFER_BINDING;
4525using gl::GL_MAX_IMAGE_UNITS;
4526using gl::GL_MAX_IMAGE_UNITS_EXT;
4527using gl::GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS;
4528using gl::GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT;
4529using gl::GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES;
4530using gl::GL_IMAGE_BINDING_NAME;
4531using gl::GL_IMAGE_BINDING_NAME_EXT;
4532using gl::GL_IMAGE_BINDING_LEVEL;
4533using gl::GL_IMAGE_BINDING_LEVEL_EXT;
4534using gl::GL_IMAGE_BINDING_LAYERED;
4535using gl::GL_IMAGE_BINDING_LAYERED_EXT;
4536using gl::GL_IMAGE_BINDING_LAYER;
4537using gl::GL_IMAGE_BINDING_LAYER_EXT;
4538using gl::GL_IMAGE_BINDING_ACCESS;
4539using gl::GL_IMAGE_BINDING_ACCESS_EXT;
4540using gl::GL_DRAW_INDIRECT_BUFFER;
4541using gl::GL_DRAW_INDIRECT_UNIFIED_NV;
4542using gl::GL_DRAW_INDIRECT_ADDRESS_NV;
4543using gl::GL_DRAW_INDIRECT_LENGTH_NV;
4544using gl::GL_DRAW_INDIRECT_BUFFER_BINDING;
4545using gl::GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV;
4546using gl::GL_MAX_PROGRAM_SUBROUTINE_NUM_NV;
4547using gl::GL_DOUBLE_MAT2;
4548using gl::GL_DOUBLE_MAT2_EXT;
4549using gl::GL_DOUBLE_MAT3;
4550using gl::GL_DOUBLE_MAT3_EXT;
4551using gl::GL_DOUBLE_MAT4;
4552using gl::GL_DOUBLE_MAT4_EXT;
4553using gl::GL_DOUBLE_MAT2x3;
4554using gl::GL_DOUBLE_MAT2x3_EXT;
4555using gl::GL_DOUBLE_MAT2x4;
4556using gl::GL_DOUBLE_MAT2x4_EXT;
4557using gl::GL_DOUBLE_MAT3x2;
4558using gl::GL_DOUBLE_MAT3x2_EXT;
4559using gl::GL_DOUBLE_MAT3x4;
4560using gl::GL_DOUBLE_MAT3x4_EXT;
4561using gl::GL_DOUBLE_MAT4x2;
4562using gl::GL_DOUBLE_MAT4x2_EXT;
4563using gl::GL_DOUBLE_MAT4x3;
4564using gl::GL_DOUBLE_MAT4x3_EXT;
4565using gl::GL_VERTEX_BINDING_BUFFER;
4566using gl::GL_RED_SNORM;
4567using gl::GL_RG_SNORM;
4568using gl::GL_RGB_SNORM;
4569using gl::GL_RGBA_SNORM;
4570using gl::GL_R8_SNORM;
4571using gl::GL_RG8_SNORM;
4572using gl::GL_RGB8_SNORM;
4573using gl::GL_RGBA8_SNORM;
4574using gl::GL_R16_SNORM;
4575using gl::GL_RG16_SNORM;
4576using gl::GL_RGB16_SNORM;
4577using gl::GL_RGBA16_SNORM;
4578using gl::GL_SIGNED_NORMALIZED;
4579using gl::GL_PRIMITIVE_RESTART;
4580using gl::GL_PRIMITIVE_RESTART_INDEX;
4581using gl::GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB;
4582using gl::GL_INT8_NV;
4583using gl::GL_INT8_VEC2_NV;
4584using gl::GL_INT8_VEC3_NV;
4585using gl::GL_INT8_VEC4_NV;
4586using gl::GL_INT16_NV;
4587using gl::GL_INT16_VEC2_NV;
4588using gl::GL_INT16_VEC3_NV;
4589using gl::GL_INT16_VEC4_NV;
4590using gl::GL_INT64_VEC2_ARB;
4591using gl::GL_INT64_VEC2_NV;
4592using gl::GL_INT64_VEC3_ARB;
4593using gl::GL_INT64_VEC3_NV;
4594using gl::GL_INT64_VEC4_ARB;
4595using gl::GL_INT64_VEC4_NV;
4596using gl::GL_UNSIGNED_INT8_NV;
4597using gl::GL_UNSIGNED_INT8_VEC2_NV;
4598using gl::GL_UNSIGNED_INT8_VEC3_NV;
4599using gl::GL_UNSIGNED_INT8_VEC4_NV;
4600using gl::GL_UNSIGNED_INT16_NV;
4601using gl::GL_UNSIGNED_INT16_VEC2_NV;
4602using gl::GL_UNSIGNED_INT16_VEC3_NV;
4603using gl::GL_UNSIGNED_INT16_VEC4_NV;
4604using gl::GL_UNSIGNED_INT64_VEC2_ARB;
4605using gl::GL_UNSIGNED_INT64_VEC2_NV;
4606using gl::GL_UNSIGNED_INT64_VEC3_ARB;
4607using gl::GL_UNSIGNED_INT64_VEC3_NV;
4608using gl::GL_UNSIGNED_INT64_VEC4_ARB;
4609using gl::GL_UNSIGNED_INT64_VEC4_NV;
4610using gl::GL_FLOAT16_NV;
4611using gl::GL_FLOAT16_VEC2_NV;
4612using gl::GL_FLOAT16_VEC3_NV;
4613using gl::GL_FLOAT16_VEC4_NV;
4614using gl::GL_DOUBLE_VEC2;
4615using gl::GL_DOUBLE_VEC2_EXT;
4616using gl::GL_DOUBLE_VEC3;
4617using gl::GL_DOUBLE_VEC3_EXT;
4618using gl::GL_DOUBLE_VEC4;
4619using gl::GL_DOUBLE_VEC4_EXT;
4620using gl::GL_SAMPLER_BUFFER_AMD;
4621using gl::GL_INT_SAMPLER_BUFFER_AMD;
4622using gl::GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD;
4623using gl::GL_TESSELLATION_MODE_AMD;
4624using gl::GL_TESSELLATION_FACTOR_AMD;
4625using gl::GL_DISCRETE_AMD;
4626using gl::GL_CONTINUOUS_AMD;
4627using gl::GL_TEXTURE_CUBE_MAP_ARRAY;
4628using gl::GL_TEXTURE_CUBE_MAP_ARRAY_ARB;
4629using gl::GL_TEXTURE_BINDING_CUBE_MAP_ARRAY;
4630using gl::GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB;
4631using gl::GL_PROXY_TEXTURE_CUBE_MAP_ARRAY;
4632using gl::GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB;
4633using gl::GL_SAMPLER_CUBE_MAP_ARRAY;
4634using gl::GL_SAMPLER_CUBE_MAP_ARRAY_ARB;
4635using gl::GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW;
4636using gl::GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB;
4637using gl::GL_INT_SAMPLER_CUBE_MAP_ARRAY;
4638using gl::GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB;
4639using gl::GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY;
4640using gl::GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB;
4641using gl::GL_ALPHA_SNORM;
4642using gl::GL_LUMINANCE_SNORM;
4643using gl::GL_LUMINANCE_ALPHA_SNORM;
4644using gl::GL_INTENSITY_SNORM;
4645using gl::GL_ALPHA8_SNORM;
4646using gl::GL_LUMINANCE8_SNORM;
4647using gl::GL_LUMINANCE8_ALPHA8_SNORM;
4648using gl::GL_INTENSITY8_SNORM;
4649using gl::GL_ALPHA16_SNORM;
4650using gl::GL_LUMINANCE16_SNORM;
4651using gl::GL_LUMINANCE16_ALPHA16_SNORM;
4652using gl::GL_INTENSITY16_SNORM;
4653using gl::GL_FACTOR_MIN_AMD;
4654using gl::GL_FACTOR_MAX_AMD;
4655using gl::GL_DEPTH_CLAMP_NEAR_AMD;
4656using gl::GL_DEPTH_CLAMP_FAR_AMD;
4657using gl::GL_VIDEO_BUFFER_NV;
4658using gl::GL_VIDEO_BUFFER_BINDING_NV;
4659using gl::GL_FIELD_UPPER_NV;
4660using gl::GL_FIELD_LOWER_NV;
4661using gl::GL_NUM_VIDEO_CAPTURE_STREAMS_NV;
4662using gl::GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV;
4663using gl::GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV;
4664using gl::GL_LAST_VIDEO_CAPTURE_STATUS_NV;
4665using gl::GL_VIDEO_BUFFER_PITCH_NV;
4666using gl::GL_VIDEO_COLOR_CONVERSION_MATRIX_NV;
4667using gl::GL_VIDEO_COLOR_CONVERSION_MAX_NV;
4668using gl::GL_VIDEO_COLOR_CONVERSION_MIN_NV;
4669using gl::GL_VIDEO_COLOR_CONVERSION_OFFSET_NV;
4670using gl::GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV;
4671using gl::GL_PARTIAL_SUCCESS_NV;
4672using gl::GL_SUCCESS_NV;
4673using gl::GL_FAILURE_NV;
4674using gl::GL_YCBYCR8_422_NV;
4675using gl::GL_YCBAYCR8A_4224_NV;
4676using gl::GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV;
4677using gl::GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV;
4678using gl::GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV;
4679using gl::GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV;
4680using gl::GL_Z4Y12Z4CB12Z4CR12_444_NV;
4681using gl::GL_VIDEO_CAPTURE_FRAME_WIDTH_NV;
4682using gl::GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV;
4683using gl::GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV;
4684using gl::GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV;
4685using gl::GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV;
4686using gl::GL_TEXTURE_COVERAGE_SAMPLES_NV;
4687using gl::GL_TEXTURE_COLOR_SAMPLES_NV;
4688using gl::GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX;
4689using gl::GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX;
4690using gl::GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX;
4691using gl::GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX;
4692using gl::GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX;
4693using gl::GL_IMAGE_1D;
4694using gl::GL_IMAGE_1D_EXT;
4695using gl::GL_IMAGE_2D;
4696using gl::GL_IMAGE_2D_EXT;
4697using gl::GL_IMAGE_3D;
4698using gl::GL_IMAGE_3D_EXT;
4699using gl::GL_IMAGE_2D_RECT;
4700using gl::GL_IMAGE_2D_RECT_EXT;
4701using gl::GL_IMAGE_CUBE;
4702using gl::GL_IMAGE_CUBE_EXT;
4703using gl::GL_IMAGE_BUFFER;
4704using gl::GL_IMAGE_BUFFER_EXT;
4705using gl::GL_IMAGE_1D_ARRAY;
4706using gl::GL_IMAGE_1D_ARRAY_EXT;
4707using gl::GL_IMAGE_2D_ARRAY;
4708using gl::GL_IMAGE_2D_ARRAY_EXT;
4709using gl::GL_IMAGE_CUBE_MAP_ARRAY;
4710using gl::GL_IMAGE_CUBE_MAP_ARRAY_EXT;
4711using gl::GL_IMAGE_2D_MULTISAMPLE;
4712using gl::GL_IMAGE_2D_MULTISAMPLE_EXT;
4713using gl::GL_IMAGE_2D_MULTISAMPLE_ARRAY;
4714using gl::GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT;
4715using gl::GL_INT_IMAGE_1D;
4716using gl::GL_INT_IMAGE_1D_EXT;
4717using gl::GL_INT_IMAGE_2D;
4718using gl::GL_INT_IMAGE_2D_EXT;
4719using gl::GL_INT_IMAGE_3D;
4720using gl::GL_INT_IMAGE_3D_EXT;
4721using gl::GL_INT_IMAGE_2D_RECT;
4722using gl::GL_INT_IMAGE_2D_RECT_EXT;
4723using gl::GL_INT_IMAGE_CUBE;
4724using gl::GL_INT_IMAGE_CUBE_EXT;
4725using gl::GL_INT_IMAGE_BUFFER;
4726using gl::GL_INT_IMAGE_BUFFER_EXT;
4727using gl::GL_INT_IMAGE_1D_ARRAY;
4728using gl::GL_INT_IMAGE_1D_ARRAY_EXT;
4729using gl::GL_INT_IMAGE_2D_ARRAY;
4730using gl::GL_INT_IMAGE_2D_ARRAY_EXT;
4731using gl::GL_INT_IMAGE_CUBE_MAP_ARRAY;
4732using gl::GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT;
4733using gl::GL_INT_IMAGE_2D_MULTISAMPLE;
4734using gl::GL_INT_IMAGE_2D_MULTISAMPLE_EXT;
4735using gl::GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY;
4736using gl::GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT;
4737using gl::GL_UNSIGNED_INT_IMAGE_1D;
4738using gl::GL_UNSIGNED_INT_IMAGE_1D_EXT;
4739using gl::GL_UNSIGNED_INT_IMAGE_2D;
4740using gl::GL_UNSIGNED_INT_IMAGE_2D_EXT;
4741using gl::GL_UNSIGNED_INT_IMAGE_3D;
4742using gl::GL_UNSIGNED_INT_IMAGE_3D_EXT;
4743using gl::GL_UNSIGNED_INT_IMAGE_2D_RECT;
4744using gl::GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT;
4745using gl::GL_UNSIGNED_INT_IMAGE_CUBE;
4746using gl::GL_UNSIGNED_INT_IMAGE_CUBE_EXT;
4747using gl::GL_UNSIGNED_INT_IMAGE_BUFFER;
4748using gl::GL_UNSIGNED_INT_IMAGE_BUFFER_EXT;
4749using gl::GL_UNSIGNED_INT_IMAGE_1D_ARRAY;
4750using gl::GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT;
4751using gl::GL_UNSIGNED_INT_IMAGE_2D_ARRAY;
4752using gl::GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT;
4753using gl::GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY;
4754using gl::GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT;
4755using gl::GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE;
4756using gl::GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT;
4757using gl::GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY;
4758using gl::GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT;
4759using gl::GL_MAX_IMAGE_SAMPLES;
4760using gl::GL_MAX_IMAGE_SAMPLES_EXT;
4761using gl::GL_IMAGE_BINDING_FORMAT;
4762using gl::GL_IMAGE_BINDING_FORMAT_EXT;
4763using gl::GL_RGB10_A2UI;
4764using gl::GL_PATH_FORMAT_SVG_NV;
4765using gl::GL_PATH_FORMAT_PS_NV;
4766using gl::GL_STANDARD_FONT_NAME_NV;
4767using gl::GL_SYSTEM_FONT_NAME_NV;
4768using gl::GL_FILE_NAME_NV;
4769using gl::GL_PATH_STROKE_WIDTH_NV;
4770using gl::GL_PATH_END_CAPS_NV;
4771using gl::GL_PATH_INITIAL_END_CAP_NV;
4772using gl::GL_PATH_TERMINAL_END_CAP_NV;
4773using gl::GL_PATH_JOIN_STYLE_NV;
4774using gl::GL_PATH_MITER_LIMIT_NV;
4775using gl::GL_PATH_DASH_CAPS_NV;
4776using gl::GL_PATH_INITIAL_DASH_CAP_NV;
4777using gl::GL_PATH_TERMINAL_DASH_CAP_NV;
4778using gl::GL_PATH_DASH_OFFSET_NV;
4779using gl::GL_PATH_CLIENT_LENGTH_NV;
4780using gl::GL_PATH_FILL_MODE_NV;
4781using gl::GL_PATH_FILL_MASK_NV;
4782using gl::GL_PATH_FILL_COVER_MODE_NV;
4783using gl::GL_PATH_STROKE_COVER_MODE_NV;
4784using gl::GL_PATH_STROKE_MASK_NV;
4785using gl::GL_COUNT_UP_NV;
4786using gl::GL_COUNT_DOWN_NV;
4787using gl::GL_PATH_OBJECT_BOUNDING_BOX_NV;
4788using gl::GL_CONVEX_HULL_NV;
4789using gl::GL_BOUNDING_BOX_NV;
4790using gl::GL_TRANSLATE_X_NV;
4791using gl::GL_TRANSLATE_Y_NV;
4792using gl::GL_TRANSLATE_2D_NV;
4793using gl::GL_TRANSLATE_3D_NV;
4794using gl::GL_AFFINE_2D_NV;
4795using gl::GL_AFFINE_3D_NV;
4796using gl::GL_TRANSPOSE_AFFINE_2D_NV;
4797using gl::GL_TRANSPOSE_AFFINE_3D_NV;
4798using gl::GL_UTF8_NV;
4799using gl::GL_UTF16_NV;
4800using gl::GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV;
4801using gl::GL_PATH_COMMAND_COUNT_NV;
4802using gl::GL_PATH_COORD_COUNT_NV;
4803using gl::GL_PATH_DASH_ARRAY_COUNT_NV;
4804using gl::GL_PATH_COMPUTED_LENGTH_NV;
4805using gl::GL_PATH_FILL_BOUNDING_BOX_NV;
4806using gl::GL_PATH_STROKE_BOUNDING_BOX_NV;
4807using gl::GL_SQUARE_NV;
4808using gl::GL_ROUND_NV;
4809using gl::GL_TRIANGULAR_NV;
4810using gl::GL_BEVEL_NV;
4811using gl::GL_MITER_REVERT_NV;
4812using gl::GL_MITER_TRUNCATE_NV;
4813using gl::GL_SKIP_MISSING_GLYPH_NV;
4814using gl::GL_USE_MISSING_GLYPH_NV;
4815using gl::GL_PATH_ERROR_POSITION_NV;
4816using gl::GL_PATH_FOG_GEN_MODE_NV;
4817using gl::GL_ACCUM_ADJACENT_PAIRS_NV;
4818using gl::GL_ADJACENT_PAIRS_NV;
4819using gl::GL_FIRST_TO_REST_NV;
4820using gl::GL_PATH_GEN_MODE_NV;
4821using gl::GL_PATH_GEN_COEFF_NV;
4822using gl::GL_PATH_GEN_COLOR_FORMAT_NV;
4823using gl::GL_PATH_GEN_COMPONENTS_NV;
4824using gl::GL_PATH_DASH_OFFSET_RESET_NV;
4825using gl::GL_MOVE_TO_RESETS_NV;
4826using gl::GL_MOVE_TO_CONTINUES_NV;
4827using gl::GL_PATH_STENCIL_FUNC_NV;
4828using gl::GL_PATH_STENCIL_REF_NV;
4829using gl::GL_PATH_STENCIL_VALUE_MASK_NV;
4830using gl::GL_SCALED_RESOLVE_FASTEST_EXT;
4831using gl::GL_SCALED_RESOLVE_NICEST_EXT;
4832using gl::GL_MIN_MAP_BUFFER_ALIGNMENT;
4833using gl::GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV;
4834using gl::GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV;
4835using gl::GL_PATH_COVER_DEPTH_FUNC_NV;
4836using gl::GL_IMAGE_FORMAT_COMPATIBILITY_TYPE;
4837using gl::GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE;
4838using gl::GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS;
4839using gl::GL_MAX_VERTEX_IMAGE_UNIFORMS;
4840using gl::GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS;
4841using gl::GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS;
4842using gl::GL_MAX_GEOMETRY_IMAGE_UNIFORMS;
4843using gl::GL_MAX_FRAGMENT_IMAGE_UNIFORMS;
4844using gl::GL_MAX_COMBINED_IMAGE_UNIFORMS;
4845using gl::GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV;
4846using gl::GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV;
4847using gl::GL_SHADER_STORAGE_BUFFER;
4848using gl::GL_SHADER_STORAGE_BUFFER_BINDING;
4849using gl::GL_SHADER_STORAGE_BUFFER_START;
4850using gl::GL_SHADER_STORAGE_BUFFER_SIZE;
4851using gl::GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS;
4852using gl::GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS;
4853using gl::GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS;
4854using gl::GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS;
4855using gl::GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS;
4856using gl::GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS;
4857using gl::GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS;
4858using gl::GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS;
4859using gl::GL_MAX_SHADER_STORAGE_BLOCK_SIZE;
4860using gl::GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT;
4861using gl::GL_SYNC_X11_FENCE_EXT;
4862using gl::GL_DEPTH_STENCIL_TEXTURE_MODE;
4863using gl::GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB;
4864using gl::GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS;
4865using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER;
4866using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER;
4867using gl::GL_DISPATCH_INDIRECT_BUFFER;
4868using gl::GL_DISPATCH_INDIRECT_BUFFER_BINDING;
4869using gl::GL_CONTEXT_ROBUST_ACCESS;
4870using gl::GL_COMPUTE_PROGRAM_NV;
4871using gl::GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV;
4872using gl::GL_TEXTURE_2D_MULTISAMPLE;
4873using gl::GL_PROXY_TEXTURE_2D_MULTISAMPLE;
4874using gl::GL_TEXTURE_2D_MULTISAMPLE_ARRAY;
4875using gl::GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY;
4876using gl::GL_TEXTURE_BINDING_2D_MULTISAMPLE;
4877using gl::GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY;
4878using gl::GL_TEXTURE_SAMPLES;
4879using gl::GL_TEXTURE_FIXED_SAMPLE_LOCATIONS;
4880using gl::GL_SAMPLER_2D_MULTISAMPLE;
4881using gl::GL_INT_SAMPLER_2D_MULTISAMPLE;
4882using gl::GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE;
4883using gl::GL_SAMPLER_2D_MULTISAMPLE_ARRAY;
4884using gl::GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY;
4885using gl::GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY;
4886using gl::GL_MAX_COLOR_TEXTURE_SAMPLES;
4887using gl::GL_MAX_DEPTH_TEXTURE_SAMPLES;
4888using gl::GL_MAX_INTEGER_SAMPLES;
4889using gl::GL_MAX_SERVER_WAIT_TIMEOUT;
4890using gl::GL_OBJECT_TYPE;
4891using gl::GL_SYNC_CONDITION;
4892using gl::GL_SYNC_STATUS;
4893using gl::GL_SYNC_FLAGS;
4894using gl::GL_SYNC_FENCE;
4895using gl::GL_SYNC_GPU_COMMANDS_COMPLETE;
4896using gl::GL_UNSIGNALED;
4897using gl::GL_SIGNALED;
4898using gl::GL_ALREADY_SIGNALED;
4899using gl::GL_TIMEOUT_EXPIRED;
4900using gl::GL_CONDITION_SATISFIED;
4901using gl::GL_WAIT_FAILED;
4902using gl::GL_BUFFER_ACCESS_FLAGS;
4903using gl::GL_BUFFER_MAP_LENGTH;
4904using gl::GL_BUFFER_MAP_OFFSET;
4905using gl::GL_MAX_VERTEX_OUTPUT_COMPONENTS;
4906using gl::GL_MAX_GEOMETRY_INPUT_COMPONENTS;
4907using gl::GL_MAX_GEOMETRY_OUTPUT_COMPONENTS;
4908using gl::GL_MAX_FRAGMENT_INPUT_COMPONENTS;
4909using gl::GL_CONTEXT_PROFILE_MASK;
4910using gl::GL_UNPACK_COMPRESSED_BLOCK_WIDTH;
4911using gl::GL_UNPACK_COMPRESSED_BLOCK_HEIGHT;
4912using gl::GL_UNPACK_COMPRESSED_BLOCK_DEPTH;
4913using gl::GL_UNPACK_COMPRESSED_BLOCK_SIZE;
4914using gl::GL_PACK_COMPRESSED_BLOCK_WIDTH;
4915using gl::GL_PACK_COMPRESSED_BLOCK_HEIGHT;
4916using gl::GL_PACK_COMPRESSED_BLOCK_DEPTH;
4917using gl::GL_PACK_COMPRESSED_BLOCK_SIZE;
4918using gl::GL_TEXTURE_IMMUTABLE_FORMAT;
4919using gl::GL_MAX_DEBUG_MESSAGE_LENGTH;
4920using gl::GL_MAX_DEBUG_MESSAGE_LENGTH_AMD;
4921using gl::GL_MAX_DEBUG_MESSAGE_LENGTH_ARB;
4922using gl::GL_MAX_DEBUG_LOGGED_MESSAGES;
4923using gl::GL_MAX_DEBUG_LOGGED_MESSAGES_AMD;
4924using gl::GL_MAX_DEBUG_LOGGED_MESSAGES_ARB;
4925using gl::GL_DEBUG_LOGGED_MESSAGES;
4926using gl::GL_DEBUG_LOGGED_MESSAGES_AMD;
4927using gl::GL_DEBUG_LOGGED_MESSAGES_ARB;
4928using gl::GL_DEBUG_SEVERITY_HIGH;
4929using gl::GL_DEBUG_SEVERITY_HIGH_AMD;
4930using gl::GL_DEBUG_SEVERITY_HIGH_ARB;
4931using gl::GL_DEBUG_SEVERITY_MEDIUM;
4932using gl::GL_DEBUG_SEVERITY_MEDIUM_AMD;
4933using gl::GL_DEBUG_SEVERITY_MEDIUM_ARB;
4934using gl::GL_DEBUG_SEVERITY_LOW;
4935using gl::GL_DEBUG_SEVERITY_LOW_AMD;
4936using gl::GL_DEBUG_SEVERITY_LOW_ARB;
4937using gl::GL_DEBUG_CATEGORY_API_ERROR_AMD;
4938using gl::GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD;
4939using gl::GL_DEBUG_CATEGORY_DEPRECATION_AMD;
4940using gl::GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD;
4941using gl::GL_DEBUG_CATEGORY_PERFORMANCE_AMD;
4942using gl::GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD;
4943using gl::GL_DEBUG_CATEGORY_APPLICATION_AMD;
4944using gl::GL_DEBUG_CATEGORY_OTHER_AMD;
4945using gl::GL_BUFFER_OBJECT_EXT;
4946using gl::GL_DATA_BUFFER_AMD;
4947using gl::GL_PERFORMANCE_MONITOR_AMD;
4948using gl::GL_QUERY_OBJECT_AMD;
4949using gl::GL_QUERY_OBJECT_EXT;
4950using gl::GL_VERTEX_ARRAY_OBJECT_AMD;
4951using gl::GL_VERTEX_ARRAY_OBJECT_EXT;
4952using gl::GL_SAMPLER_OBJECT_AMD;
4953using gl::GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD;
4954using gl::GL_QUERY_BUFFER;
4955using gl::GL_QUERY_BUFFER_AMD;
4956using gl::GL_QUERY_BUFFER_BINDING;
4957using gl::GL_QUERY_BUFFER_BINDING_AMD;
4958using gl::GL_QUERY_RESULT_NO_WAIT;
4959using gl::GL_QUERY_RESULT_NO_WAIT_AMD;
4960using gl::GL_VIRTUAL_PAGE_SIZE_X_AMD;
4961using gl::GL_VIRTUAL_PAGE_SIZE_X_ARB;
4962using gl::GL_VIRTUAL_PAGE_SIZE_Y_AMD;
4963using gl::GL_VIRTUAL_PAGE_SIZE_Y_ARB;
4964using gl::GL_VIRTUAL_PAGE_SIZE_Z_AMD;
4965using gl::GL_VIRTUAL_PAGE_SIZE_Z_ARB;
4966using gl::GL_MAX_SPARSE_TEXTURE_SIZE_AMD;
4967using gl::GL_MAX_SPARSE_TEXTURE_SIZE_ARB;
4968using gl::GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD;
4969using gl::GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB;
4970using gl::GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS;
4971using gl::GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB;
4972using gl::GL_MIN_SPARSE_LEVEL_AMD;
4973using gl::GL_MIN_LOD_WARNING_AMD;
4974using gl::GL_TEXTURE_BUFFER_OFFSET;
4975using gl::GL_TEXTURE_BUFFER_SIZE;
4976using gl::GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT;
4977using gl::GL_STREAM_RASTERIZATION_AMD;
4978using gl::GL_VERTEX_ELEMENT_SWIZZLE_AMD;
4979using gl::GL_VERTEX_ID_SWIZZLE_AMD;
4980using gl::GL_TEXTURE_SPARSE_ARB;
4981using gl::GL_VIRTUAL_PAGE_SIZE_INDEX_ARB;
4982using gl::GL_NUM_VIRTUAL_PAGE_SIZES_ARB;
4983using gl::GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB;
4984using gl::GL_NUM_SPARSE_LEVELS_ARB;
4985using gl::GL_MAX_SHADER_COMPILER_THREADS_ARB;
4986using gl::GL_COMPLETION_STATUS_ARB;
4987using gl::GL_COMPUTE_SHADER;
4988using gl::GL_MAX_COMPUTE_UNIFORM_BLOCKS;
4989using gl::GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS;
4990using gl::GL_MAX_COMPUTE_IMAGE_UNIFORMS;
4991using gl::GL_MAX_COMPUTE_WORK_GROUP_COUNT;
4992using gl::GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB;
4993using gl::GL_MAX_COMPUTE_WORK_GROUP_SIZE;
4994using gl::GL_COMPRESSED_R11_EAC;
4995using gl::GL_COMPRESSED_SIGNED_R11_EAC;
4996using gl::GL_COMPRESSED_RG11_EAC;
4997using gl::GL_COMPRESSED_SIGNED_RG11_EAC;
4998using gl::GL_COMPRESSED_RGB8_ETC2;
4999using gl::GL_COMPRESSED_SRGB8_ETC2;
5000using gl::GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2;
5001using gl::GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2;
5002using gl::GL_COMPRESSED_RGBA8_ETC2_EAC;
5003using gl::GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC;
5004using gl::GL_BLEND_PREMULTIPLIED_SRC_NV;
5005using gl::GL_BLEND_OVERLAP_NV;
5006using gl::GL_UNCORRELATED_NV;
5007using gl::GL_DISJOINT_NV;
5008using gl::GL_CONJOINT_NV;
5009using gl::GL_BLEND_ADVANCED_COHERENT_KHR;
5010using gl::GL_BLEND_ADVANCED_COHERENT_NV;
5011using gl::GL_SRC_NV;
5012using gl::GL_DST_NV;
5013using gl::GL_SRC_OVER_NV;
5014using gl::GL_DST_OVER_NV;
5015using gl::GL_SRC_IN_NV;
5016using gl::GL_DST_IN_NV;
5017using gl::GL_SRC_OUT_NV;
5018using gl::GL_DST_OUT_NV;
5019using gl::GL_SRC_ATOP_NV;
5020using gl::GL_DST_ATOP_NV;
5021using gl::GL_PLUS_NV;
5022using gl::GL_PLUS_DARKER_NV;
5023using gl::GL_MULTIPLY_KHR;
5024using gl::GL_MULTIPLY_NV;
5025using gl::GL_SCREEN_KHR;
5026using gl::GL_SCREEN_NV;
5027using gl::GL_OVERLAY_KHR;
5028using gl::GL_OVERLAY_NV;
5029using gl::GL_DARKEN_KHR;
5030using gl::GL_DARKEN_NV;
5031using gl::GL_LIGHTEN_KHR;
5032using gl::GL_LIGHTEN_NV;
5033using gl::GL_COLORDODGE_KHR;
5034using gl::GL_COLORDODGE_NV;
5035using gl::GL_COLORBURN_KHR;
5036using gl::GL_COLORBURN_NV;
5037using gl::GL_HARDLIGHT_KHR;
5038using gl::GL_HARDLIGHT_NV;
5039using gl::GL_SOFTLIGHT_KHR;
5040using gl::GL_SOFTLIGHT_NV;
5041using gl::GL_DIFFERENCE_KHR;
5042using gl::GL_DIFFERENCE_NV;
5043using gl::GL_MINUS_NV;
5044using gl::GL_EXCLUSION_KHR;
5045using gl::GL_EXCLUSION_NV;
5046using gl::GL_CONTRAST_NV;
5047using gl::GL_INVERT_RGB_NV;
5048using gl::GL_LINEARDODGE_NV;
5049using gl::GL_LINEARBURN_NV;
5050using gl::GL_VIVIDLIGHT_NV;
5051using gl::GL_LINEARLIGHT_NV;
5052using gl::GL_PINLIGHT_NV;
5053using gl::GL_HARDMIX_NV;
5054using gl::GL_HSL_HUE_KHR;
5055using gl::GL_HSL_HUE_NV;
5056using gl::GL_HSL_SATURATION_KHR;
5057using gl::GL_HSL_SATURATION_NV;
5058using gl::GL_HSL_COLOR_KHR;
5059using gl::GL_HSL_COLOR_NV;
5060using gl::GL_HSL_LUMINOSITY_KHR;
5061using gl::GL_HSL_LUMINOSITY_NV;
5062using gl::GL_PLUS_CLAMPED_NV;
5063using gl::GL_PLUS_CLAMPED_ALPHA_NV;
5064using gl::GL_MINUS_CLAMPED_NV;
5065using gl::GL_INVERT_OVG_NV;
5066using gl::GL_PURGED_CONTEXT_RESET_NV;
5067using gl::GL_PRIMITIVE_BOUNDING_BOX_ARB;
5068using gl::GL_ATOMIC_COUNTER_BUFFER;
5069using gl::GL_ATOMIC_COUNTER_BUFFER_BINDING;
5070using gl::GL_ATOMIC_COUNTER_BUFFER_START;
5071using gl::GL_ATOMIC_COUNTER_BUFFER_SIZE;
5072using gl::GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE;
5073using gl::GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS;
5074using gl::GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES;
5075using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER;
5076using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER;
5077using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER;
5078using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER;
5079using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER;
5080using gl::GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS;
5081using gl::GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS;
5082using gl::GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS;
5083using gl::GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS;
5084using gl::GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS;
5085using gl::GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS;
5086using gl::GL_MAX_VERTEX_ATOMIC_COUNTERS;
5087using gl::GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS;
5088using gl::GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS;
5089using gl::GL_MAX_GEOMETRY_ATOMIC_COUNTERS;
5090using gl::GL_MAX_FRAGMENT_ATOMIC_COUNTERS;
5091using gl::GL_MAX_COMBINED_ATOMIC_COUNTERS;
5092using gl::GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE;
5093using gl::GL_ACTIVE_ATOMIC_COUNTER_BUFFERS;
5094using gl::GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX;
5095using gl::GL_UNSIGNED_INT_ATOMIC_COUNTER;
5096using gl::GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS;
5097using gl::GL_FRAGMENT_COVERAGE_TO_COLOR_NV;
5098using gl::GL_FRAGMENT_COVERAGE_COLOR_NV;
5099using gl::GL_DEBUG_OUTPUT;
5100using gl::GL_UNIFORM;
5101using gl::GL_UNIFORM_BLOCK;
5102using gl::GL_PROGRAM_INPUT;
5103using gl::GL_PROGRAM_OUTPUT;
5104using gl::GL_BUFFER_VARIABLE;
5105using gl::GL_SHADER_STORAGE_BLOCK;
5106using gl::GL_IS_PER_PATCH;
5107using gl::GL_VERTEX_SUBROUTINE;
5108using gl::GL_TESS_CONTROL_SUBROUTINE;
5109using gl::GL_TESS_EVALUATION_SUBROUTINE;
5110using gl::GL_GEOMETRY_SUBROUTINE;
5111using gl::GL_FRAGMENT_SUBROUTINE;
5112using gl::GL_COMPUTE_SUBROUTINE;
5113using gl::GL_VERTEX_SUBROUTINE_UNIFORM;
5114using gl::GL_TESS_CONTROL_SUBROUTINE_UNIFORM;
5115using gl::GL_TESS_EVALUATION_SUBROUTINE_UNIFORM;
5116using gl::GL_GEOMETRY_SUBROUTINE_UNIFORM;
5117using gl::GL_FRAGMENT_SUBROUTINE_UNIFORM;
5118using gl::GL_COMPUTE_SUBROUTINE_UNIFORM;
5119using gl::GL_TRANSFORM_FEEDBACK_VARYING;
5120using gl::GL_ACTIVE_RESOURCES;
5121using gl::GL_MAX_NAME_LENGTH;
5122using gl::GL_MAX_NUM_ACTIVE_VARIABLES;
5123using gl::GL_MAX_NUM_COMPATIBLE_SUBROUTINES;
5124using gl::GL_NAME_LENGTH;
5125using gl::GL_TYPE;
5126using gl::GL_ARRAY_SIZE;
5127using gl::GL_OFFSET;
5128using gl::GL_BLOCK_INDEX;
5129using gl::GL_ARRAY_STRIDE;
5130using gl::GL_MATRIX_STRIDE;
5131using gl::GL_IS_ROW_MAJOR;
5132using gl::GL_ATOMIC_COUNTER_BUFFER_INDEX;
5133using gl::GL_BUFFER_BINDING;
5134using gl::GL_BUFFER_DATA_SIZE;
5135using gl::GL_NUM_ACTIVE_VARIABLES;
5136using gl::GL_ACTIVE_VARIABLES;
5137using gl::GL_REFERENCED_BY_VERTEX_SHADER;
5138using gl::GL_REFERENCED_BY_TESS_CONTROL_SHADER;
5139using gl::GL_REFERENCED_BY_TESS_EVALUATION_SHADER;
5140using gl::GL_REFERENCED_BY_GEOMETRY_SHADER;
5141using gl::GL_REFERENCED_BY_FRAGMENT_SHADER;
5142using gl::GL_REFERENCED_BY_COMPUTE_SHADER;
5143using gl::GL_TOP_LEVEL_ARRAY_SIZE;
5144using gl::GL_TOP_LEVEL_ARRAY_STRIDE;
5145using gl::GL_LOCATION;
5146using gl::GL_LOCATION_INDEX;
5147using gl::GL_FRAMEBUFFER_DEFAULT_WIDTH;
5148using gl::GL_FRAMEBUFFER_DEFAULT_HEIGHT;
5149using gl::GL_FRAMEBUFFER_DEFAULT_LAYERS;
5150using gl::GL_FRAMEBUFFER_DEFAULT_SAMPLES;
5151using gl::GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS;
5152using gl::GL_MAX_FRAMEBUFFER_WIDTH;
5153using gl::GL_MAX_FRAMEBUFFER_HEIGHT;
5154using gl::GL_MAX_FRAMEBUFFER_LAYERS;
5155using gl::GL_MAX_FRAMEBUFFER_SAMPLES;
5156using gl::GL_RASTER_MULTISAMPLE_EXT;
5157using gl::GL_RASTER_SAMPLES_EXT;
5158using gl::GL_MAX_RASTER_SAMPLES_EXT;
5159using gl::GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT;
5160using gl::GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT;
5161using gl::GL_EFFECTIVE_RASTER_SAMPLES_EXT;
5162using gl::GL_DEPTH_SAMPLES_NV;
5163using gl::GL_STENCIL_SAMPLES_NV;
5164using gl::GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV;
5165using gl::GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV;
5166using gl::GL_COVERAGE_MODULATION_TABLE_NV;
5167using gl::GL_COVERAGE_MODULATION_NV;
5168using gl::GL_COVERAGE_MODULATION_TABLE_SIZE_NV;
5169using gl::GL_WARP_SIZE_NV;
5170using gl::GL_WARPS_PER_SM_NV;
5171using gl::GL_SM_COUNT_NV;
5172using gl::GL_FILL_RECTANGLE_NV;
5173using gl::GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB;
5174using gl::GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV;
5175using gl::GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB;
5176using gl::GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV;
5177using gl::GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB;
5178using gl::GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV;
5179using gl::GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB;
5180using gl::GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV;
5181using gl::GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB;
5182using gl::GL_PROGRAMMABLE_SAMPLE_LOCATION_NV;
5183using gl::GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB;
5184using gl::GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV;
5185using gl::GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB;
5186using gl::GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV;
5187using gl::GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB;
5188using gl::GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB;
5189using gl::GL_CONSERVATIVE_RASTERIZATION_NV;
5190using gl::GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV;
5191using gl::GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV;
5192using gl::GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV;
5193using gl::GL_LOCATION_COMPONENT;
5194using gl::GL_TRANSFORM_FEEDBACK_BUFFER_INDEX;
5195using gl::GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE;
5196using gl::GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV;
5197using gl::GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV;
5198using gl::GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV;
5199using gl::GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV;
5200using gl::GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV;
5201using gl::GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV;
5202using gl::GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV;
5203using gl::GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV;
5204using gl::GL_VIEWPORT_SWIZZLE_X_NV;
5205using gl::GL_VIEWPORT_SWIZZLE_Y_NV;
5206using gl::GL_VIEWPORT_SWIZZLE_Z_NV;
5207using gl::GL_VIEWPORT_SWIZZLE_W_NV;
5208using gl::GL_CLIP_ORIGIN;
5209using gl::GL_CLIP_DEPTH_MODE;
5210using gl::GL_NEGATIVE_ONE_TO_ONE;
5211using gl::GL_ZERO_TO_ONE;
5212using gl::GL_CLEAR_TEXTURE;
5213using gl::GL_TEXTURE_REDUCTION_MODE_ARB;
5214using gl::GL_WEIGHTED_AVERAGE_ARB;
5215using gl::GL_FONT_GLYPHS_AVAILABLE_NV;
5216using gl::GL_FONT_TARGET_UNAVAILABLE_NV;
5217using gl::GL_FONT_UNAVAILABLE_NV;
5218using gl::GL_FONT_UNINTELLIGIBLE_NV;
5219using gl::GL_STANDARD_FONT_FORMAT_NV;
5220using gl::GL_FRAGMENT_INPUT_NV;
5221using gl::GL_UNIFORM_BUFFER_UNIFIED_NV;
5222using gl::GL_UNIFORM_BUFFER_ADDRESS_NV;
5223using gl::GL_UNIFORM_BUFFER_LENGTH_NV;
5224using gl::GL_MULTISAMPLES_NV;
5225using gl::GL_SUPERSAMPLE_SCALE_X_NV;
5226using gl::GL_SUPERSAMPLE_SCALE_Y_NV;
5227using gl::GL_CONFORMANT_NV;
5228using gl::GL_CONSERVATIVE_RASTER_DILATE_NV;
5229using gl::GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV;
5230using gl::GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV;
5231using gl::GL_VIEWPORT_POSITION_W_SCALE_NV;
5232using gl::GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV;
5233using gl::GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV;
5234using gl::GL_NUM_SAMPLE_COUNTS;
5235using gl::GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB;
5236using gl::GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB;
5237using gl::GL_COMPRESSED_RGBA_ASTC_4x4_KHR;
5238using gl::GL_COMPRESSED_RGBA_ASTC_5x4_KHR;
5239using gl::GL_COMPRESSED_RGBA_ASTC_5x5_KHR;
5240using gl::GL_COMPRESSED_RGBA_ASTC_6x5_KHR;
5241using gl::GL_COMPRESSED_RGBA_ASTC_6x6_KHR;
5242using gl::GL_COMPRESSED_RGBA_ASTC_8x5_KHR;
5243using gl::GL_COMPRESSED_RGBA_ASTC_8x6_KHR;
5244using gl::GL_COMPRESSED_RGBA_ASTC_8x8_KHR;
5245using gl::GL_COMPRESSED_RGBA_ASTC_10x5_KHR;
5246using gl::GL_COMPRESSED_RGBA_ASTC_10x6_KHR;
5247using gl::GL_COMPRESSED_RGBA_ASTC_10x8_KHR;
5248using gl::GL_COMPRESSED_RGBA_ASTC_10x10_KHR;
5249using gl::GL_COMPRESSED_RGBA_ASTC_12x10_KHR;
5250using gl::GL_COMPRESSED_RGBA_ASTC_12x12_KHR;
5251using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR;
5252using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR;
5253using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR;
5254using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR;
5255using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR;
5256using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR;
5257using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR;
5258using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR;
5259using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR;
5260using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR;
5261using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR;
5262using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR;
5263using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR;
5264using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR;
5265using gl::GL_PERFQUERY_COUNTER_EVENT_INTEL;
5266using gl::GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL;
5267using gl::GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL;
5268using gl::GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL;
5269using gl::GL_PERFQUERY_COUNTER_RAW_INTEL;
5270using gl::GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL;
5271using gl::GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL;
5272using gl::GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL;
5273using gl::GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL;
5274using gl::GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL;
5275using gl::GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL;
5276using gl::GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL;
5277using gl::GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL;
5278using gl::GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL;
5279using gl::GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL;
5280using gl::GL_CONSERVATIVE_RASTER_MODE_NV;
5281using gl::GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV;
5282using gl::GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV;
5283using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR;
5284using gl::GL_MAX_VIEWS_OVR;
5285using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR;
5286using gl::GL_SHARED_EDGE_NV;
5287using gl::GL_ROUNDED_RECT_NV;
5288using gl::GL_RELATIVE_ROUNDED_RECT_NV;
5289using gl::GL_ROUNDED_RECT2_NV;
5290using gl::GL_RELATIVE_ROUNDED_RECT2_NV;
5291using gl::GL_ROUNDED_RECT4_NV;
5292using gl::GL_RELATIVE_ROUNDED_RECT4_NV;
5293using gl::GL_ROUNDED_RECT8_NV;
5294using gl::GL_RELATIVE_ROUNDED_RECT8_NV;
5295using gl::GL_RESTART_PATH_NV;
5296using gl::GL_DUP_FIRST_CUBIC_CURVE_TO_NV;
5297using gl::GL_DUP_LAST_CUBIC_CURVE_TO_NV;
5298using gl::GL_RECT_NV;
5299using gl::GL_RELATIVE_RECT_NV;
5300using gl::GL_CIRCULAR_CCW_ARC_TO_NV;
5301using gl::GL_CIRCULAR_CW_ARC_TO_NV;
5302using gl::GL_CIRCULAR_TANGENT_ARC_TO_NV;
5303using gl::GL_ARC_TO_NV;
5304using gl::GL_RELATIVE_ARC_TO_NV;
5305using gl::GL_CULL_VERTEX_IBM;
5306using gl::GL_ALL_STATIC_DATA_IBM;
5307using gl::GL_STATIC_VERTEX_ARRAY_IBM;
5308using gl::GL_VERTEX_ARRAY_LIST_IBM;
5309using gl::GL_NORMAL_ARRAY_LIST_IBM;
5310using gl::GL_COLOR_ARRAY_LIST_IBM;
5311using gl::GL_INDEX_ARRAY_LIST_IBM;
5312using gl::GL_TEXTURE_COORD_ARRAY_LIST_IBM;
5313using gl::GL_EDGE_FLAG_ARRAY_LIST_IBM;
5314using gl::GL_FOG_COORDINATE_ARRAY_LIST_IBM;
5315using gl::GL_SECONDARY_COLOR_ARRAY_LIST_IBM;
5316using gl::GL_VERTEX_ARRAY_LIST_STRIDE_IBM;
5317using gl::GL_NORMAL_ARRAY_LIST_STRIDE_IBM;
5318using gl::GL_COLOR_ARRAY_LIST_STRIDE_IBM;
5319using gl::GL_INDEX_ARRAY_LIST_STRIDE_IBM;
5320using gl::GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM;
5321using gl::GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM;
5322using gl::GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM;
5323using gl::GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM;
5324
5325
5326} // namespace gl10ext
Definition gl10ext/bitfield.h:9