4#include <glbinding/gl/functions.h>
12using gl::glActiveShaderProgram;
13using gl::glActiveTexture;
15using gl::glAreTexturesResident;
16using gl::glArrayElement;
17using gl::glAttachShader;
19using gl::glBeginConditionalRender;
20using gl::glBeginQuery;
21using gl::glBeginQueryIndexed;
22using gl::glBeginTransformFeedback;
23using gl::glBindAttribLocation;
24using gl::glBindBuffer;
25using gl::glBindBufferBase;
26using gl::glBindBufferRange;
27using gl::glBindBuffersBase;
28using gl::glBindBuffersRange;
29using gl::glBindFragDataLocation;
30using gl::glBindFragDataLocationIndexed;
31using gl::glBindFramebuffer;
32using gl::glBindImageTexture;
33using gl::glBindImageTextures;
34using gl::glBindProgramPipeline;
35using gl::glBindRenderbuffer;
36using gl::glBindSampler;
37using gl::glBindSamplers;
38using gl::glBindTexture;
39using gl::glBindTextures;
40using gl::glBindTransformFeedback;
41using gl::glBindVertexArray;
42using gl::glBindVertexBuffer;
43using gl::glBindVertexBuffers;
45using gl::glBlendColor;
46using gl::glBlendEquation;
47using gl::glBlendEquationSeparate;
48using gl::glBlendEquationSeparatei;
49using gl::glBlendEquationi;
51using gl::glBlendFuncSeparate;
52using gl::glBlendFuncSeparatei;
53using gl::glBlendFunci;
54using gl::glBlitFramebuffer;
55using gl::glBufferData;
56using gl::glBufferStorage;
57using gl::glBufferSubData;
60using gl::glCheckFramebufferStatus;
61using gl::glClampColor;
63using gl::glClearAccum;
64using gl::glClearBufferData;
65using gl::glClearBufferSubData;
66using gl::glClearBufferfi;
67using gl::glClearBufferfv;
68using gl::glClearBufferiv;
69using gl::glClearBufferuiv;
70using gl::glClearColor;
71using gl::glClearDepth;
72using gl::glClearDepthf;
73using gl::glClearIndex;
74using gl::glClearStencil;
75using gl::glClearTexImage;
76using gl::glClearTexSubImage;
77using gl::glClientActiveTexture;
78using gl::glClientWaitSync;
107using gl::glColor4ubv;
109using gl::glColor4uiv;
111using gl::glColor4usv;
112using gl::glColorMask;
113using gl::glColorMaski;
114using gl::glColorMaterial;
115using gl::glColorP3ui;
116using gl::glColorP3uiv;
117using gl::glColorP4ui;
118using gl::glColorP4uiv;
119using gl::glColorPointer;
120using gl::glCompileShader;
121using gl::glCompressedTexImage1D;
122using gl::glCompressedTexImage2D;
123using gl::glCompressedTexImage3D;
124using gl::glCompressedTexSubImage1D;
125using gl::glCompressedTexSubImage2D;
126using gl::glCompressedTexSubImage3D;
127using gl::glCopyBufferSubData;
128using gl::glCopyImageSubData;
129using gl::glCopyPixels;
130using gl::glCopyTexImage1D;
131using gl::glCopyTexImage2D;
132using gl::glCopyTexSubImage1D;
133using gl::glCopyTexSubImage2D;
134using gl::glCopyTexSubImage3D;
135using gl::glCreateProgram;
136using gl::glCreateShader;
137using gl::glCreateShaderProgramv;
139using gl::glDebugMessageCallback;
140using gl::glDebugMessageControl;
141using gl::glDebugMessageInsert;
142using gl::glDeleteBuffers;
143using gl::glDeleteFramebuffers;
144using gl::glDeleteLists;
145using gl::glDeleteProgram;
146using gl::glDeleteProgramPipelines;
147using gl::glDeleteQueries;
148using gl::glDeleteRenderbuffers;
149using gl::glDeleteSamplers;
150using gl::glDeleteShader;
151using gl::glDeleteSync;
152using gl::glDeleteTextures;
153using gl::glDeleteTransformFeedbacks;
154using gl::glDeleteVertexArrays;
155using gl::glDepthFunc;
156using gl::glDepthMask;
157using gl::glDepthRange;
158using gl::glDepthRangeArrayv;
159using gl::glDepthRangeIndexed;
160using gl::glDepthRangef;
161using gl::glDetachShader;
163using gl::glDisableClientState;
164using gl::glDisableVertexAttribArray;
166using gl::glDispatchCompute;
167using gl::glDispatchComputeIndirect;
168using gl::glDrawArrays;
169using gl::glDrawArraysIndirect;
170using gl::glDrawArraysInstanced;
171using gl::glDrawArraysInstancedBaseInstance;
172using gl::glDrawBuffer;
173using gl::glDrawBuffers;
174using gl::glDrawElements;
175using gl::glDrawElementsBaseVertex;
176using gl::glDrawElementsIndirect;
177using gl::glDrawElementsInstanced;
178using gl::glDrawElementsInstancedBaseInstance;
179using gl::glDrawElementsInstancedBaseVertex;
180using gl::glDrawElementsInstancedBaseVertexBaseInstance;
181using gl::glDrawPixels;
182using gl::glDrawRangeElements;
183using gl::glDrawRangeElementsBaseVertex;
184using gl::glDrawTransformFeedback;
185using gl::glDrawTransformFeedbackInstanced;
186using gl::glDrawTransformFeedbackStream;
187using gl::glDrawTransformFeedbackStreamInstanced;
189using gl::glEdgeFlagPointer;
190using gl::glEdgeFlagv;
192using gl::glEnableClientState;
193using gl::glEnableVertexAttribArray;
196using gl::glEndConditionalRender;
199using gl::glEndQueryIndexed;
200using gl::glEndTransformFeedback;
201using gl::glEvalCoord1d;
202using gl::glEvalCoord1dv;
203using gl::glEvalCoord1f;
204using gl::glEvalCoord1fv;
205using gl::glEvalCoord2d;
206using gl::glEvalCoord2dv;
207using gl::glEvalCoord2f;
208using gl::glEvalCoord2fv;
209using gl::glEvalMesh1;
210using gl::glEvalMesh2;
211using gl::glEvalPoint1;
212using gl::glEvalPoint2;
213using gl::glFeedbackBuffer;
214using gl::glFenceSync;
217using gl::glFlushMappedBufferRange;
218using gl::glFogCoordPointer;
219using gl::glFogCoordd;
220using gl::glFogCoorddv;
221using gl::glFogCoordf;
222using gl::glFogCoordfv;
227using gl::glFramebufferParameteri;
228using gl::glFramebufferRenderbuffer;
229using gl::glFramebufferTexture;
230using gl::glFramebufferTexture1D;
231using gl::glFramebufferTexture2D;
232using gl::glFramebufferTexture3D;
233using gl::glFramebufferTextureLayer;
234using gl::glFrontFace;
236using gl::glGenBuffers;
237using gl::glGenFramebuffers;
239using gl::glGenProgramPipelines;
240using gl::glGenQueries;
241using gl::glGenRenderbuffers;
242using gl::glGenSamplers;
243using gl::glGenTextures;
244using gl::glGenTransformFeedbacks;
245using gl::glGenVertexArrays;
246using gl::glGenerateMipmap;
247using gl::glGetActiveAtomicCounterBufferiv;
248using gl::glGetActiveAttrib;
249using gl::glGetActiveSubroutineName;
250using gl::glGetActiveSubroutineUniformName;
251using gl::glGetActiveSubroutineUniformiv;
252using gl::glGetActiveUniform;
253using gl::glGetActiveUniformBlockName;
254using gl::glGetActiveUniformBlockiv;
255using gl::glGetActiveUniformName;
256using gl::glGetActiveUniformsiv;
257using gl::glGetAttachedShaders;
258using gl::glGetAttribLocation;
259using gl::glGetBooleani_v;
260using gl::glGetBooleanv;
261using gl::glGetBufferParameteri64v;
262using gl::glGetBufferParameteriv;
263using gl::glGetBufferPointerv;
264using gl::glGetBufferSubData;
265using gl::glGetClipPlane;
266using gl::glGetCompressedTexImage;
267using gl::glGetDebugMessageLog;
268using gl::glGetDoublei_v;
269using gl::glGetDoublev;
271using gl::glGetFloati_v;
272using gl::glGetFloatv;
273using gl::glGetFragDataIndex;
274using gl::glGetFragDataLocation;
275using gl::glGetFramebufferAttachmentParameteriv;
276using gl::glGetFramebufferParameteriv;
277using gl::glGetInteger64i_v;
278using gl::glGetInteger64v;
279using gl::glGetIntegeri_v;
280using gl::glGetIntegerv;
281using gl::glGetInternalformati64v;
282using gl::glGetInternalformativ;
283using gl::glGetLightfv;
284using gl::glGetLightiv;
288using gl::glGetMaterialfv;
289using gl::glGetMaterialiv;
290using gl::glGetMultisamplefv;
291using gl::glGetObjectLabel;
292using gl::glGetObjectPtrLabel;
293using gl::glGetPixelMapfv;
294using gl::glGetPixelMapuiv;
295using gl::glGetPixelMapusv;
296using gl::glGetPointerv;
297using gl::glGetPolygonStipple;
298using gl::glGetProgramBinary;
299using gl::glGetProgramInfoLog;
300using gl::glGetProgramInterfaceiv;
301using gl::glGetProgramPipelineInfoLog;
302using gl::glGetProgramPipelineiv;
303using gl::glGetProgramResourceIndex;
304using gl::glGetProgramResourceLocation;
305using gl::glGetProgramResourceLocationIndex;
306using gl::glGetProgramResourceName;
307using gl::glGetProgramResourceiv;
308using gl::glGetProgramStageiv;
309using gl::glGetProgramiv;
310using gl::glGetQueryIndexediv;
311using gl::glGetQueryObjecti64v;
312using gl::glGetQueryObjectiv;
313using gl::glGetQueryObjectui64v;
314using gl::glGetQueryObjectuiv;
315using gl::glGetQueryiv;
316using gl::glGetRenderbufferParameteriv;
317using gl::glGetSamplerParameterIiv;
318using gl::glGetSamplerParameterIuiv;
319using gl::glGetSamplerParameterfv;
320using gl::glGetSamplerParameteriv;
321using gl::glGetShaderInfoLog;
322using gl::glGetShaderPrecisionFormat;
323using gl::glGetShaderSource;
324using gl::glGetShaderiv;
325using gl::glGetString;
326using gl::glGetStringi;
327using gl::glGetSubroutineIndex;
328using gl::glGetSubroutineUniformLocation;
329using gl::glGetSynciv;
330using gl::glGetTexEnvfv;
331using gl::glGetTexEnviv;
332using gl::glGetTexGendv;
333using gl::glGetTexGenfv;
334using gl::glGetTexGeniv;
335using gl::glGetTexImage;
336using gl::glGetTexLevelParameterfv;
337using gl::glGetTexLevelParameteriv;
338using gl::glGetTexParameterIiv;
339using gl::glGetTexParameterIuiv;
340using gl::glGetTexParameterfv;
341using gl::glGetTexParameteriv;
342using gl::glGetTransformFeedbackVarying;
343using gl::glGetUniformBlockIndex;
344using gl::glGetUniformIndices;
345using gl::glGetUniformLocation;
346using gl::glGetUniformSubroutineuiv;
347using gl::glGetUniformdv;
348using gl::glGetUniformfv;
349using gl::glGetUniformiv;
350using gl::glGetUniformuiv;
351using gl::glGetVertexAttribIiv;
352using gl::glGetVertexAttribIuiv;
353using gl::glGetVertexAttribLdv;
354using gl::glGetVertexAttribPointerv;
355using gl::glGetVertexAttribdv;
356using gl::glGetVertexAttribfv;
357using gl::glGetVertexAttribiv;
359using gl::glIndexMask;
360using gl::glIndexPointer;
371using gl::glInitNames;
372using gl::glInterleavedArrays;
373using gl::glInvalidateBufferData;
374using gl::glInvalidateBufferSubData;
375using gl::glInvalidateFramebuffer;
376using gl::glInvalidateSubFramebuffer;
377using gl::glInvalidateTexImage;
378using gl::glInvalidateTexSubImage;
380using gl::glIsEnabled;
381using gl::glIsEnabledi;
382using gl::glIsFramebuffer;
384using gl::glIsProgram;
385using gl::glIsProgramPipeline;
387using gl::glIsRenderbuffer;
388using gl::glIsSampler;
391using gl::glIsTexture;
392using gl::glIsTransformFeedback;
393using gl::glIsVertexArray;
394using gl::glLightModelf;
395using gl::glLightModelfv;
396using gl::glLightModeli;
397using gl::glLightModeliv;
402using gl::glLineStipple;
403using gl::glLineWidth;
404using gl::glLinkProgram;
406using gl::glLoadIdentity;
407using gl::glLoadMatrixd;
408using gl::glLoadMatrixf;
410using gl::glLoadTransposeMatrixd;
411using gl::glLoadTransposeMatrixf;
417using gl::glMapBuffer;
418using gl::glMapBufferRange;
419using gl::glMapGrid1d;
420using gl::glMapGrid1f;
421using gl::glMapGrid2d;
422using gl::glMapGrid2f;
423using gl::glMaterialf;
424using gl::glMaterialfv;
425using gl::glMateriali;
426using gl::glMaterialiv;
427using gl::glMatrixMode;
428using gl::glMemoryBarrier;
429using gl::glMinSampleShading;
430using gl::glMultMatrixd;
431using gl::glMultMatrixf;
432using gl::glMultTransposeMatrixd;
433using gl::glMultTransposeMatrixf;
434using gl::glMultiDrawArrays;
435using gl::glMultiDrawArraysIndirect;
436using gl::glMultiDrawElements;
437using gl::glMultiDrawElementsBaseVertex;
438using gl::glMultiDrawElementsIndirect;
439using gl::glMultiTexCoord1d;
440using gl::glMultiTexCoord1dv;
441using gl::glMultiTexCoord1f;
442using gl::glMultiTexCoord1fv;
443using gl::glMultiTexCoord1i;
444using gl::glMultiTexCoord1iv;
445using gl::glMultiTexCoord1s;
446using gl::glMultiTexCoord1sv;
447using gl::glMultiTexCoord2d;
448using gl::glMultiTexCoord2dv;
449using gl::glMultiTexCoord2f;
450using gl::glMultiTexCoord2fv;
451using gl::glMultiTexCoord2i;
452using gl::glMultiTexCoord2iv;
453using gl::glMultiTexCoord2s;
454using gl::glMultiTexCoord2sv;
455using gl::glMultiTexCoord3d;
456using gl::glMultiTexCoord3dv;
457using gl::glMultiTexCoord3f;
458using gl::glMultiTexCoord3fv;
459using gl::glMultiTexCoord3i;
460using gl::glMultiTexCoord3iv;
461using gl::glMultiTexCoord3s;
462using gl::glMultiTexCoord3sv;
463using gl::glMultiTexCoord4d;
464using gl::glMultiTexCoord4dv;
465using gl::glMultiTexCoord4f;
466using gl::glMultiTexCoord4fv;
467using gl::glMultiTexCoord4i;
468using gl::glMultiTexCoord4iv;
469using gl::glMultiTexCoord4s;
470using gl::glMultiTexCoord4sv;
471using gl::glMultiTexCoordP1ui;
472using gl::glMultiTexCoordP1uiv;
473using gl::glMultiTexCoordP2ui;
474using gl::glMultiTexCoordP2uiv;
475using gl::glMultiTexCoordP3ui;
476using gl::glMultiTexCoordP3uiv;
477using gl::glMultiTexCoordP4ui;
478using gl::glMultiTexCoordP4uiv;
481using gl::glNormal3bv;
483using gl::glNormal3dv;
485using gl::glNormal3fv;
487using gl::glNormal3iv;
489using gl::glNormal3sv;
490using gl::glNormalP3ui;
491using gl::glNormalP3uiv;
492using gl::glNormalPointer;
493using gl::glObjectLabel;
494using gl::glObjectPtrLabel;
496using gl::glPassThrough;
497using gl::glPatchParameterfv;
498using gl::glPatchParameteri;
499using gl::glPauseTransformFeedback;
500using gl::glPixelMapfv;
501using gl::glPixelMapuiv;
502using gl::glPixelMapusv;
503using gl::glPixelStoref;
504using gl::glPixelStorei;
505using gl::glPixelTransferf;
506using gl::glPixelTransferi;
507using gl::glPixelZoom;
508using gl::glPointParameterf;
509using gl::glPointParameterfv;
510using gl::glPointParameteri;
511using gl::glPointParameteriv;
512using gl::glPointSize;
513using gl::glPolygonMode;
514using gl::glPolygonOffset;
515using gl::glPolygonStipple;
516using gl::glPopAttrib;
517using gl::glPopClientAttrib;
518using gl::glPopDebugGroup;
519using gl::glPopMatrix;
521using gl::glPrimitiveRestartIndex;
522using gl::glPrioritizeTextures;
523using gl::glProgramBinary;
524using gl::glProgramParameteri;
525using gl::glProgramUniform1d;
526using gl::glProgramUniform1dv;
527using gl::glProgramUniform1f;
528using gl::glProgramUniform1fv;
529using gl::glProgramUniform1i;
530using gl::glProgramUniform1iv;
531using gl::glProgramUniform1ui;
532using gl::glProgramUniform1uiv;
533using gl::glProgramUniform2d;
534using gl::glProgramUniform2dv;
535using gl::glProgramUniform2f;
536using gl::glProgramUniform2fv;
537using gl::glProgramUniform2i;
538using gl::glProgramUniform2iv;
539using gl::glProgramUniform2ui;
540using gl::glProgramUniform2uiv;
541using gl::glProgramUniform3d;
542using gl::glProgramUniform3dv;
543using gl::glProgramUniform3f;
544using gl::glProgramUniform3fv;
545using gl::glProgramUniform3i;
546using gl::glProgramUniform3iv;
547using gl::glProgramUniform3ui;
548using gl::glProgramUniform3uiv;
549using gl::glProgramUniform4d;
550using gl::glProgramUniform4dv;
551using gl::glProgramUniform4f;
552using gl::glProgramUniform4fv;
553using gl::glProgramUniform4i;
554using gl::glProgramUniform4iv;
555using gl::glProgramUniform4ui;
556using gl::glProgramUniform4uiv;
557using gl::glProgramUniformMatrix2dv;
558using gl::glProgramUniformMatrix2fv;
559using gl::glProgramUniformMatrix2x3dv;
560using gl::glProgramUniformMatrix2x3fv;
561using gl::glProgramUniformMatrix2x4dv;
562using gl::glProgramUniformMatrix2x4fv;
563using gl::glProgramUniformMatrix3dv;
564using gl::glProgramUniformMatrix3fv;
565using gl::glProgramUniformMatrix3x2dv;
566using gl::glProgramUniformMatrix3x2fv;
567using gl::glProgramUniformMatrix3x4dv;
568using gl::glProgramUniformMatrix3x4fv;
569using gl::glProgramUniformMatrix4dv;
570using gl::glProgramUniformMatrix4fv;
571using gl::glProgramUniformMatrix4x2dv;
572using gl::glProgramUniformMatrix4x2fv;
573using gl::glProgramUniformMatrix4x3dv;
574using gl::glProgramUniformMatrix4x3fv;
575using gl::glProvokingVertex;
576using gl::glPushAttrib;
577using gl::glPushClientAttrib;
578using gl::glPushDebugGroup;
579using gl::glPushMatrix;
581using gl::glQueryCounter;
582using gl::glRasterPos2d;
583using gl::glRasterPos2dv;
584using gl::glRasterPos2f;
585using gl::glRasterPos2fv;
586using gl::glRasterPos2i;
587using gl::glRasterPos2iv;
588using gl::glRasterPos2s;
589using gl::glRasterPos2sv;
590using gl::glRasterPos3d;
591using gl::glRasterPos3dv;
592using gl::glRasterPos3f;
593using gl::glRasterPos3fv;
594using gl::glRasterPos3i;
595using gl::glRasterPos3iv;
596using gl::glRasterPos3s;
597using gl::glRasterPos3sv;
598using gl::glRasterPos4d;
599using gl::glRasterPos4dv;
600using gl::glRasterPos4f;
601using gl::glRasterPos4fv;
602using gl::glRasterPos4i;
603using gl::glRasterPos4iv;
604using gl::glRasterPos4s;
605using gl::glRasterPos4sv;
606using gl::glReadBuffer;
607using gl::glReadPixels;
616using gl::glReleaseShaderCompiler;
617using gl::glRenderMode;
618using gl::glRenderbufferStorage;
619using gl::glRenderbufferStorageMultisample;
620using gl::glResumeTransformFeedback;
623using gl::glSampleCoverage;
624using gl::glSampleMaski;
625using gl::glSamplerParameterIiv;
626using gl::glSamplerParameterIuiv;
627using gl::glSamplerParameterf;
628using gl::glSamplerParameterfv;
629using gl::glSamplerParameteri;
630using gl::glSamplerParameteriv;
634using gl::glScissorArrayv;
635using gl::glScissorIndexed;
636using gl::glScissorIndexedv;
637using gl::glSecondaryColor3b;
638using gl::glSecondaryColor3bv;
639using gl::glSecondaryColor3d;
640using gl::glSecondaryColor3dv;
641using gl::glSecondaryColor3f;
642using gl::glSecondaryColor3fv;
643using gl::glSecondaryColor3i;
644using gl::glSecondaryColor3iv;
645using gl::glSecondaryColor3s;
646using gl::glSecondaryColor3sv;
647using gl::glSecondaryColor3ub;
648using gl::glSecondaryColor3ubv;
649using gl::glSecondaryColor3ui;
650using gl::glSecondaryColor3uiv;
651using gl::glSecondaryColor3us;
652using gl::glSecondaryColor3usv;
653using gl::glSecondaryColorP3ui;
654using gl::glSecondaryColorP3uiv;
655using gl::glSecondaryColorPointer;
656using gl::glSelectBuffer;
657using gl::glShadeModel;
658using gl::glShaderBinary;
659using gl::glShaderSource;
660using gl::glShaderStorageBlockBinding;
661using gl::glStencilFunc;
662using gl::glStencilFuncSeparate;
663using gl::glStencilMask;
664using gl::glStencilMaskSeparate;
665using gl::glStencilOp;
666using gl::glStencilOpSeparate;
667using gl::glTexBuffer;
668using gl::glTexBufferRange;
669using gl::glTexCoord1d;
670using gl::glTexCoord1dv;
671using gl::glTexCoord1f;
672using gl::glTexCoord1fv;
673using gl::glTexCoord1i;
674using gl::glTexCoord1iv;
675using gl::glTexCoord1s;
676using gl::glTexCoord1sv;
677using gl::glTexCoord2d;
678using gl::glTexCoord2dv;
679using gl::glTexCoord2f;
680using gl::glTexCoord2fv;
681using gl::glTexCoord2i;
682using gl::glTexCoord2iv;
683using gl::glTexCoord2s;
684using gl::glTexCoord2sv;
685using gl::glTexCoord3d;
686using gl::glTexCoord3dv;
687using gl::glTexCoord3f;
688using gl::glTexCoord3fv;
689using gl::glTexCoord3i;
690using gl::glTexCoord3iv;
691using gl::glTexCoord3s;
692using gl::glTexCoord3sv;
693using gl::glTexCoord4d;
694using gl::glTexCoord4dv;
695using gl::glTexCoord4f;
696using gl::glTexCoord4fv;
697using gl::glTexCoord4i;
698using gl::glTexCoord4iv;
699using gl::glTexCoord4s;
700using gl::glTexCoord4sv;
701using gl::glTexCoordP1ui;
702using gl::glTexCoordP1uiv;
703using gl::glTexCoordP2ui;
704using gl::glTexCoordP2uiv;
705using gl::glTexCoordP3ui;
706using gl::glTexCoordP3uiv;
707using gl::glTexCoordP4ui;
708using gl::glTexCoordP4uiv;
709using gl::glTexCoordPointer;
720using gl::glTexImage1D;
721using gl::glTexImage2D;
722using gl::glTexImage2DMultisample;
723using gl::glTexImage3D;
724using gl::glTexImage3DMultisample;
725using gl::glTexParameterIiv;
726using gl::glTexParameterIuiv;
727using gl::glTexParameterf;
728using gl::glTexParameterfv;
729using gl::glTexParameteri;
730using gl::glTexParameteriv;
731using gl::glTexStorage1D;
732using gl::glTexStorage2D;
733using gl::glTexStorage2DMultisample;
734using gl::glTexStorage3D;
735using gl::glTexStorage3DMultisample;
736using gl::glTexSubImage1D;
737using gl::glTexSubImage2D;
738using gl::glTexSubImage3D;
739using gl::glTextureView;
740using gl::glTransformFeedbackVaryings;
741using gl::glTranslated;
742using gl::glTranslatef;
743using gl::glUniform1d;
744using gl::glUniform1dv;
745using gl::glUniform1f;
746using gl::glUniform1fv;
747using gl::glUniform1i;
748using gl::glUniform1iv;
749using gl::glUniform1ui;
750using gl::glUniform1uiv;
751using gl::glUniform2d;
752using gl::glUniform2dv;
753using gl::glUniform2f;
754using gl::glUniform2fv;
755using gl::glUniform2i;
756using gl::glUniform2iv;
757using gl::glUniform2ui;
758using gl::glUniform2uiv;
759using gl::glUniform3d;
760using gl::glUniform3dv;
761using gl::glUniform3f;
762using gl::glUniform3fv;
763using gl::glUniform3i;
764using gl::glUniform3iv;
765using gl::glUniform3ui;
766using gl::glUniform3uiv;
767using gl::glUniform4d;
768using gl::glUniform4dv;
769using gl::glUniform4f;
770using gl::glUniform4fv;
771using gl::glUniform4i;
772using gl::glUniform4iv;
773using gl::glUniform4ui;
774using gl::glUniform4uiv;
775using gl::glUniformBlockBinding;
776using gl::glUniformMatrix2dv;
777using gl::glUniformMatrix2fv;
778using gl::glUniformMatrix2x3dv;
779using gl::glUniformMatrix2x3fv;
780using gl::glUniformMatrix2x4dv;
781using gl::glUniformMatrix2x4fv;
782using gl::glUniformMatrix3dv;
783using gl::glUniformMatrix3fv;
784using gl::glUniformMatrix3x2dv;
785using gl::glUniformMatrix3x2fv;
786using gl::glUniformMatrix3x4dv;
787using gl::glUniformMatrix3x4fv;
788using gl::glUniformMatrix4dv;
789using gl::glUniformMatrix4fv;
790using gl::glUniformMatrix4x2dv;
791using gl::glUniformMatrix4x2fv;
792using gl::glUniformMatrix4x3dv;
793using gl::glUniformMatrix4x3fv;
794using gl::glUniformSubroutinesuiv;
795using gl::glUnmapBuffer;
796using gl::glUseProgram;
797using gl::glUseProgramStages;
798using gl::glValidateProgram;
799using gl::glValidateProgramPipeline;
801using gl::glVertex2dv;
803using gl::glVertex2fv;
805using gl::glVertex2iv;
807using gl::glVertex2sv;
809using gl::glVertex3dv;
811using gl::glVertex3fv;
813using gl::glVertex3iv;
815using gl::glVertex3sv;
817using gl::glVertex4dv;
819using gl::glVertex4fv;
821using gl::glVertex4iv;
823using gl::glVertex4sv;
824using gl::glVertexAttrib1d;
825using gl::glVertexAttrib1dv;
826using gl::glVertexAttrib1f;
827using gl::glVertexAttrib1fv;
828using gl::glVertexAttrib1s;
829using gl::glVertexAttrib1sv;
830using gl::glVertexAttrib2d;
831using gl::glVertexAttrib2dv;
832using gl::glVertexAttrib2f;
833using gl::glVertexAttrib2fv;
834using gl::glVertexAttrib2s;
835using gl::glVertexAttrib2sv;
836using gl::glVertexAttrib3d;
837using gl::glVertexAttrib3dv;
838using gl::glVertexAttrib3f;
839using gl::glVertexAttrib3fv;
840using gl::glVertexAttrib3s;
841using gl::glVertexAttrib3sv;
842using gl::glVertexAttrib4Nbv;
843using gl::glVertexAttrib4Niv;
844using gl::glVertexAttrib4Nsv;
845using gl::glVertexAttrib4Nub;
846using gl::glVertexAttrib4Nubv;
847using gl::glVertexAttrib4Nuiv;
848using gl::glVertexAttrib4Nusv;
849using gl::glVertexAttrib4bv;
850using gl::glVertexAttrib4d;
851using gl::glVertexAttrib4dv;
852using gl::glVertexAttrib4f;
853using gl::glVertexAttrib4fv;
854using gl::glVertexAttrib4iv;
855using gl::glVertexAttrib4s;
856using gl::glVertexAttrib4sv;
857using gl::glVertexAttrib4ubv;
858using gl::glVertexAttrib4uiv;
859using gl::glVertexAttrib4usv;
860using gl::glVertexAttribBinding;
861using gl::glVertexAttribDivisor;
862using gl::glVertexAttribFormat;
863using gl::glVertexAttribI1i;
864using gl::glVertexAttribI1iv;
865using gl::glVertexAttribI1ui;
866using gl::glVertexAttribI1uiv;
867using gl::glVertexAttribI2i;
868using gl::glVertexAttribI2iv;
869using gl::glVertexAttribI2ui;
870using gl::glVertexAttribI2uiv;
871using gl::glVertexAttribI3i;
872using gl::glVertexAttribI3iv;
873using gl::glVertexAttribI3ui;
874using gl::glVertexAttribI3uiv;
875using gl::glVertexAttribI4bv;
876using gl::glVertexAttribI4i;
877using gl::glVertexAttribI4iv;
878using gl::glVertexAttribI4sv;
879using gl::glVertexAttribI4ubv;
880using gl::glVertexAttribI4ui;
881using gl::glVertexAttribI4uiv;
882using gl::glVertexAttribI4usv;
883using gl::glVertexAttribIFormat;
884using gl::glVertexAttribIPointer;
885using gl::glVertexAttribL1d;
886using gl::glVertexAttribL1dv;
887using gl::glVertexAttribL2d;
888using gl::glVertexAttribL2dv;
889using gl::glVertexAttribL3d;
890using gl::glVertexAttribL3dv;
891using gl::glVertexAttribL4d;
892using gl::glVertexAttribL4dv;
893using gl::glVertexAttribLFormat;
894using gl::glVertexAttribLPointer;
895using gl::glVertexAttribP1ui;
896using gl::glVertexAttribP1uiv;
897using gl::glVertexAttribP2ui;
898using gl::glVertexAttribP2uiv;
899using gl::glVertexAttribP3ui;
900using gl::glVertexAttribP3uiv;
901using gl::glVertexAttribP4ui;
902using gl::glVertexAttribP4uiv;
903using gl::glVertexAttribPointer;
904using gl::glVertexBindingDivisor;
905using gl::glVertexP2ui;
906using gl::glVertexP2uiv;
907using gl::glVertexP3ui;
908using gl::glVertexP3uiv;
909using gl::glVertexP4ui;
910using gl::glVertexP4uiv;
911using gl::glVertexPointer;
913using gl::glViewportArrayv;
914using gl::glViewportIndexedf;
915using gl::glViewportIndexedfv;
917using gl::glWindowPos2d;
918using gl::glWindowPos2dv;
919using gl::glWindowPos2f;
920using gl::glWindowPos2fv;
921using gl::glWindowPos2i;
922using gl::glWindowPos2iv;
923using gl::glWindowPos2s;
924using gl::glWindowPos2sv;
925using gl::glWindowPos3d;
926using gl::glWindowPos3dv;
927using gl::glWindowPos3f;
928using gl::glWindowPos3fv;
929using gl::glWindowPos3i;
930using gl::glWindowPos3iv;
931using gl::glWindowPos3s;
932using gl::glWindowPos3sv;
Definition gl44/bitfield.h:9