Here is a list of all functions with links to the classes they belong to:
- i -
- id() : globjects::DebugMessage, globjects::Object
- identifier() : globjects::AbstractFunctionCall, globjects::FunctionCall< Arguments >
- identity() : globjects::AbstractUniform, globjects::UniformBlock
- image1D() : globjects::Texture
- image2D() : globjects::Texture
- image2DMultisample() : globjects::Texture
- image3D() : globjects::Texture
- image3DMultisample() : globjects::Texture
- includePaths() : globjects::Shader
- increaseRef() : globjects::ref_ptr< T >
- infoLog() : globjects::Program, globjects::ProgramPipeline, globjects::Shader
- insertMessage() : globjects::DebugMessage
- instance() : globjects::Singleton< T >
- invalidate() : globjects::Program, globjects::ProgramPipeline, globjects::Shader, globjects::StringTemplate
- invalidateData() : globjects::Buffer
- invalidateImage() : globjects::Texture
- invalidateSubData() : globjects::Buffer
- invalidateSubImage() : globjects::Texture
- isCompiled() : globjects::Shader
- isDefault() : globjects::Object
- isEnabled() : globjects::AbstractState, globjects::Capability, globjects::State
- isError() : globjects::Error
- isFallbackImplementation() : globjects::DebugMessage
- isLinked() : globjects::Program
- isLocation() : globjects::LocationIdentity
- isName() : globjects::LocationIdentity
- isNamedString() : globjects::NamedString
- isQuery() : globjects::Query
- isRenderBufferAttachment() : globjects::AttachedRenderbuffer, globjects::FramebufferAttachment
- isResident() : globjects::TextureHandle
- isTextureAttachment() : globjects::AttachedTexture, globjects::FramebufferAttachment
- isTransformFeedback() : globjects::TransformFeedback
- isUsed() : globjects::Program
- isValid() : globjects::Program, globjects::ProgramPipeline