6#include <globjects/globjects_api.h>
27 virtual std::string
string()
const override;
Superclass for all types of static and dynamic strings, e.g. for the use as Shader code.
Definition AbstractStringSource.h:26
StaticStringSource is a StringSource using an std::string as source.
Definition StaticStringSource.h:21
virtual std::string shortInfo() const override
StaticStringSource(const std::string &string)
void setString(const std::string &string)
StaticStringSource(const char *data, size_t length)
virtual std::string string() const override
std::string m_string
Definition StaticStringSource.h:32
Contains all the classes that wrap OpenGL functionality.