deb_control_files:
- control
- md5sums
- postinst
- prerm
deb_fields:
Architecture: arm64
Depends: libc6 (>= 2.33), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.0), libluajit-5.1-2
(>= 2.0.4+dfsg) | libluajit2-5.1-2 (>= 2.1~), libmodplug1 (>= 1:0.8.8.5), libmpg123-0
(>= 1.28.0), libogg0 (>= 1.1.4~dfsg), libopenal1 (>= 1.14), libsdl2-2.0-0 (>=
2.0.18), libstdc++6 (>= 11), libtheora0 (>= 1.0), libvorbisfile3 (>= 1.1.2), zlib1g
(>= 1:1.2.0)
Description: "2D game development framework based on Lua and OpenGL\n L\xD6VE was\
\ created to be a user-friendly engine in which simple (or\n complicated) games\
\ could be made without having extensive knowledge\n of system or graphics functions\
\ and without having to dedicate time\n towards developing the same engine features\
\ time and time again.\n .\n Developed with cross-platform implementation in mind,\
\ it utilizes the\n latest open source libraries to deliver a similar game experience,\n\
\ independent of operating system. By relying on the Lua scripting language\n\
\ for game-specific programming, it allows even the novice game creator to\n quickly\
\ and efficiently develop an idea into a fully working game."
Homepage: https://love2d.org/
Installed-Size: '4390'
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Package: love
Priority: optional
Recommends: binfmt-support | systemd
Section: interpreters
Version: 11.4-1
srcpkg_name: love
srcpkg_version: 11.4-1