Open3D (C++ API)  0.16.1
LUImpl.h
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26
27// Private header. Do not include in Open3d.h.
28
29#pragma once
30
32
33namespace open3d {
34namespace core {
35
36void LUCPU(void* A_data,
37 void* ipiv_data,
38 int64_t rows,
39 int64_t cols,
40 Dtype dtype,
41 const Device& device);
42
43#ifdef BUILD_CUDA_MODULE
44void LUCUDA(void* A_data,
45 void* ipiv_data,
46 int64_t rows,
47 int64_t cols,
48 Dtype dtype,
49 const Device& device);
50#endif
51} // namespace core
52} // namespace open3d
void LUCPU(void *A_data, void *ipiv_data, int64_t rows, int64_t cols, Dtype dtype, const Device &device)
Definition: LUCPU.cpp:34
void LUCUDA(void *A_data, void *ipiv_data, int64_t rows, int64_t cols, Dtype dtype, const Device &device)
Definition: LUCUDA.cpp:34
Definition: PinholeCameraIntrinsic.cpp:35