Open3D (C++ API)  0.16.1
TriImpl.h
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26
27#pragma once
28
29#include "open3d/core/Tensor.h"
31
32namespace open3d {
33namespace core {
34
35void TriuCPU(const Tensor& A, Tensor& output, const int diagonal = 0);
36
37void TrilCPU(const Tensor& A, Tensor& output, const int diagonal = 0);
38
39void TriulCPU(const Tensor& A,
40 Tensor& upper,
41 Tensor& lower,
42 const int diagonal = 0);
43
44#ifdef BUILD_CUDA_MODULE
45void TriuCUDA(const Tensor& A, Tensor& output, const int diagonal = 0);
46
47void TrilCUDA(const Tensor& A, Tensor& output, const int diagonal = 0);
48
49void TriulCUDA(const Tensor& A,
50 Tensor& upper,
51 Tensor& lower,
52 const int diagonal = 0);
53#endif
54} // namespace core
55} // namespace open3d
void TrilCPU(const Tensor &A, Tensor &output, const int diagonal)
Definition: TriCPU.cpp:53
void TriulCPU(const Tensor &A, Tensor &upper, Tensor &lower, const int diagonal)
Definition: TriCPU.cpp:70
void TriuCPU(const Tensor &A, Tensor &output, const int diagonal)
Definition: TriCPU.cpp:36
Definition: PinholeCameraIntrinsic.cpp:35