Open3D (C++ API)  0.16.1
DrawableGeometry.h
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26
27#pragma once
28
30
31namespace open3d {
32namespace t {
33namespace geometry {
34
39public:
42
44 bool HasMaterial() const { return material_.IsValid(); }
45
48
51 return material_;
52 }
53
56 material_ = material;
57 }
58
59private:
62};
63
64} // namespace geometry
65} // namespace t
66} // namespace open3d
Mix-in class for geometry types that can be visualized.
Definition: DrawableGeometry.h:38
~DrawableGeometry()
Definition: DrawableGeometry.h:41
const visualization::rendering::Material & GetMaterial() const
Get const reference to material associated with this Geometry.
Definition: DrawableGeometry.h:50
DrawableGeometry()
Definition: DrawableGeometry.h:40
bool HasMaterial() const
Check if a material has been applied to this Geometry with SetMaterial.
Definition: DrawableGeometry.h:44
void SetMaterial(const visualization::rendering::Material &material)
Set the material properties associate with this Geometry.
Definition: DrawableGeometry.h:55
visualization::rendering::Material & GetMaterial()
Get material associated with this Geometry.
Definition: DrawableGeometry.h:47
bool IsValid() const
Definition: Material.h:68
Definition: PinholeCameraIntrinsic.cpp:35