Open3D (C++ API)  0.16.1
Qhull.h
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26
27#pragma once
28
29#include <Eigen/Core>
30#include <memory>
31#include <vector>
32
33namespace open3d {
34namespace geometry {
35
36class TriangleMesh;
37class TetraMesh;
38
39class Qhull {
40public:
48 static std::tuple<std::shared_ptr<TriangleMesh>, std::vector<size_t>>
49 ComputeConvexHull(const std::vector<Eigen::Vector3d>& points,
50 bool joggle_inputs = false);
51
52 static std::tuple<std::shared_ptr<TetraMesh>, std::vector<size_t>>
54 const std::vector<Eigen::Vector3d>& points);
55};
56
57} // namespace geometry
58} // namespace open3d
Definition: Qhull.h:39
static std::tuple< std::shared_ptr< TriangleMesh >, std::vector< size_t > > ComputeConvexHull(const std::vector< Eigen::Vector3d > &points, bool joggle_inputs=false)
Definition: Qhull.cpp:42
static std::tuple< std::shared_ptr< TetraMesh >, std::vector< size_t > > ComputeDelaunayTetrahedralization(const std::vector< Eigen::Vector3d > &points)
Definition: Qhull.cpp:127
int points
Definition: FilePCD.cpp:73
Definition: PinholeCameraIntrinsic.cpp:35